Difference between revisions of "Cube World"
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− | |controller support notes = Despite being confirmed to have support it does not work.<ref>https://twitter.com/wol_lay/status/171238880647979011</ref><ref>{{Refcheck|user=Pridit|date=2013-08-05|comment=}}</ref> | + | |controller support notes = Despite being confirmed to have support it does not work.<ref>[https://twitter.com/wol_lay/status/171238880647979011 Wolfram von Funck on Twitter: "I just added gamepad support to Cube World! http://t.co/QC6F5DZD"]</ref><ref>{{Refcheck|user=Pridit|date=2013-08-05|comment=}}</ref> |
|full controller = unknown | |full controller = unknown | ||
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Revision as of 12:42, 12 March 2017
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Picroma | |
Release dates | |
Windows | Early access |
macOS (OS X) | TBA[1] |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website |
- The game cannot be brought at the moment and the developers haven't released an update in a very long time.
Essential improvements
Modifications
- Modding / Downloads - Cube World Mods - Large collection of modifications.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 10 | Co-op |
||
Online play | 10 | Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | Use the server executable. | |
Direct IP | Open the console and enter /connect followed by the server name or IP.[2] |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 12345 |
UDP | 12345 |
- This game does not support Universal Plug and Play (UPnP) for automatic port configuration.
Issues fixed
Could not initialize Direct3D
There is an issue launching the game where the user will be presented with an error message displaying "Could not initialize Direct3D. Please make sure the latest DirectX End-User Runtime is installed". There is a possible fix detailed below but some users are reporting the issue persisting even after installing the latest version of DirectX 9.[3][4]
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Shader Model support | 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
- Intel integrated graphics are not supported.
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP2 | |
Processor (CPU) | Intel Core 2 Duo 2.0 GHz, Core i3 or AMD Athlon 64 X2 | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 150 MB | |
Video card (GPU) | NVIDIA GeForce 7800 ATI Radeon X1800 Intel HD 3000 256 MB of VRAM Shader model 3.0 support |
References
- ↑ "Q: Which platforms are supported? A: Currently just Windows PC. Mac support is planned in the future." "wollay's blog: Extended Cube World FAQ". http://wollay.blogspot.com/2011/11/extended-cube-world-faq.html.
- ↑ Multiplayer - Cube World Wiki
- ↑ Direct3D could not be initialized.
- ↑ Can't run demo (Direct3D error)