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Difference between revisions of "Corporate Property"

From PCGamingWiki, the wiki about fixing PC games
(filled boxes and system requirements)
imported>AemonyBot
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{{Infobox game/row/engine|Unreal Engine 3}}
 
{{Infobox game/row/engine|Unreal Engine 3}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|2012}}
+
{{Infobox game/row/date|Windows|February 24, 2012}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | }}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  =  
 
|steam appid  =  
|gogcom page  =  
+
|gogcom id    =
 +
|mobygames    =
 +
|strategywiki =  
 
|wikipedia    =  
 
|wikipedia    =  
 +
|winehq      =
 +
|license      =
 
}}
 
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://www.facebook.com/pages/Corporate-Property/102202499823006 Official Facebook page]
+
{{mm}} [https://www.facebook.com/pages/Corporate-Property/102202499823006 Official Facebook page]
  
 
==Availability==
 
==Availability==
{{Availability Table|
+
{{Availability|
{{Availability Table/row| [http://www.computerbild.de/download/Corporate-Property-7880250.html Computer Bild] | {{ID|DRM-free}} |Free download. Game only. }}
+
{{Availability/row| official | https://www.computerbild.de/download/Corporate-Property-7880250.html | DRM-free | | | Windows }}
{{Availability Table/row| [http://www.izzygames.com/corporate-property-t4070.html Izzygames] | {{ID|DRM-free}} |Free download. Trailer, manual, screenshoot and others goodies included. }}
 
 
}}
 
}}
  
 
==Game data==
 
==Game data==
{{Game Location Table|
+
===Configuration file(s) location===
{{Game Location Table/row|Configuration files location|<installation directory>\UTGame\Config}}
+
{{Game data|
 +
{{Game data/config|Windows|{{p|game}}\UTGame\Config}}
 
}}
 
}}
  
==Video settings==
+
===Save game data location===
{{Video settings
+
{{Game data|
 +
{{Game data/saves|Windows|}}
 +
}}
 +
 
 +
==Video==
 +
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 46: Line 68:
 
|fov notes                  =  
 
|fov notes                  =  
 
|windowed                  = true
 
|windowed                  = true
|windowed notes            = Can be toggled with {{key|alt|enter}}
+
|windowed notes            = Toggle with {{key|Alt|Enter}}.
 
|borderless windowed        = unknown
 
|borderless windowed        = unknown
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
Line 53: Line 75:
 
|antialiasing              = false
 
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = hackable
 
|vsync                      = hackable
 
|vsync notes                = Can be toggled with <code>UseVsync</code> inside <code>UTEngine.ini</code>
 
|vsync notes                = Can be toggled with <code>UseVsync</code> inside <code>UTEngine.ini</code>
|oculus rift                = unknown
+
|60 fps                    = unknown
|oculus rift notes         =  
+
|60 fps notes               =  
|120hz                      = hackable
+
|120 fps                    = hackable
|120hz notes               = Adjust or disable <code>bSmoothFrameRate</code> inside <code>UTEngine.ini</code>
+
|120 fps notes             = Adjust or disable <code>bSmoothFrameRate</code> inside <code>UTEngine.ini</code>
 +
|hdr                        = unknown
 +
|hdr notes                  =
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
 
|key remap                = hackable
 
|key remap                = hackable
 
|key remap notes          = Can be changed inside <code>UTInput.ini</code>
 
|key remap notes          = Can be changed inside <code>UTInput.ini</code>
|acceleration option      = true
+
|acceleration option      = hackable
 
|acceleration option notes = Default is on. Can be disabled by toggling <code>bEnableMouseSmoothing</code> inside <code>UTInput.ini</code>
 
|acceleration option notes = Default is on. Can be disabled by toggling <code>bEnableMouseSmoothing</code> inside <code>UTInput.ini</code>
 +
|mouse sensitivity        = unknown
 +
|mouse sensitivity notes  =
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
 
|invert mouse y-axis      = hackable
 
|invert mouse y-axis      = hackable
 
|invert mouse y-axis notes = Add <code>bInvertMouse=true</code> at <code>[Engine.PlayerInput]</code> section inside <code>UTInput.ini</code>
 
|invert mouse y-axis notes = Add <code>bInvertMouse=true</code> at <code>[Engine.PlayerInput]</code> section inside <code>UTInput.ini</code>
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
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|controller remap          = hackable
 
|controller remap          = hackable
 
|controller remap notes    = Can be changed inside <code>UTInput.ini</code>
 
|controller remap notes    = Can be changed inside <code>UTInput.ini</code>
 +
|controller sensitivity    = unknown
 +
|controller sensitivity notes=
 
|invert controller y-axis  = unknown
 
|invert controller y-axis  = unknown
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
+
|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers         = unknown
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=
 +
|controller hotplug        = unknown
 +
|controller hotplug notes  =
 +
|haptic feedback          = unknown
 +
|haptic feedback notes    =
 +
|simultaneous input        = unknown
 +
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = false
 
|separate volume          = false
 
|separate volume notes    =  
 
|separate volume notes    =  
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =
 +
}}
 +
 
 +
{{L10n|content=
 +
{{L10n/switch
 +
|language  = English
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = unknown
 +
|notes    =
 +
|ref      =
 +
|fan      =
 +
}}
 +
}}
 +
 
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      =
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|metal support          =
 +
|metal support notes    =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|windows 32-bit exe    = unknown
 +
|windows 64-bit exe    = unknown
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  
Line 106: Line 222:
  
 
|minOS    = XP (SP2), Vista
 
|minOS    = XP (SP2), Vista
|minproc  = 2.0 GHz
+
|minCPU  = 2.0 GHz
|minmem   = 2 GB
+
|minRAM   = 2 GB
 
|minHD    = 3 GB
 
|minHD    = 3 GB
 
|minSM    = 3
 
|minSM    = 3
  
 
|recOS    = Vista 64bit SP2
 
|recOS    = Vista 64bit SP2
|recproc  = 2.0 GHz multi-core  
+
|recCPU  = 2.0 GHz multi-core
|recmem   = 8 GB
+
|recRAM   = 8 GB
 
|recHD    = plenty of HDD space
 
|recHD    = plenty of HDD space
|recGPU  = NVidia 8000 Series
+
|recGPU  = Nvidia GeForce 8000 Series
 
}}
 
}}
 +
 +
{{References}}

Latest revision as of 22:56, 23 October 2022

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Corporate Property
Corporate Property cover
Developers
Games Academy
Engines
Unreal Engine 3
Release dates
Windows February 24, 2012

General information

Official Facebook page

Availability

Source DRM Notes Keys OS
Official website
DRM-free
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\UTGame\Config[Note 1]

Save game data location

System Location
Windows

Video

Graphics feature State Notes
Widescreen resolution
Adjust ResX and ResY under [SystemSettings] inside UTEngine.ini
Multi-monitor
Widescreen solution should work. Not tested
Ultra-widescreen
Widescreen solution should work. Not tested
4K Ultra HD
Widescreen solution should work. Not tested
Field of view (FOV)
Windowed
Toggle with Alt+ Enter.
Borderless fullscreen windowed
Anisotropic filtering (AF)
Default is 4. Can be adjusted with MaxAnisotropy inside UTEngine.ini
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Can be toggled with UseVsync inside UTEngine.ini
60 FPS
120+ FPS
Adjust or disable bSmoothFrameRate inside UTEngine.ini

Input

Keyboard and mouse State Notes
Remapping
Can be changed inside UTInput.ini
Mouse acceleration
Default is on. Can be disabled by toggling bEnableMouseSmoothing inside UTInput.ini
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Add bInvertMouse=true at [Engine.PlayerInput] section inside UTInput.ini
Controller
Controller support
Full controller support
Controller remapping
Can be changed inside UTInput.ini
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) XP (SP2), Vista
Processor (CPU) 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) Shader model 3 support


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References