Corporate Property

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Corporate Property
Corporate Property cover
Developers
Games Academy
Engines
Unreal Engine 3
Release dates
Windows February 24, 2012

General information

Official Facebook page

Availability[edit]

Source DRM Notes Keys OS
Official website
DRM-free
Windows

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\UTGame\Config

Save game data location[edit]

System Location
Windows

Video settings[edit]

Graphics option Option Notes
Widescreen resolution
Adjust ResX and ResY under [SystemSettings] inside UTEngine.ini
Multi-monitor
Widescreen solution should work. Not tested
Ultra-widescreen
Widescreen solution should work. Not tested
4K Ultra HD
Widescreen solution should work. Not tested
Field of view (FOV)
Windowed
Toggle with Alt+ Enter.
Borderless fullscreen windowed
Anisotropic filtering (AF)
Default is 4. Can be adjusted with MaxAnisotropy inside UTEngine.ini
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Can be toggled with UseVsync inside UTEngine.ini
60 FPS
120+ FPS
Adjust or disable bSmoothFrameRate inside UTEngine.ini

Input settings[edit]

Keyboard and mouse Native Notes
Remapping
Can be changed inside UTInput.ini
Mouse acceleration
Default is on. Can be disabled by toggling bEnableMouseSmoothing inside UTInput.ini
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Add bInvertMouse=true at [Engine.PlayerInput] section inside UTInput.ini
Controller
Controller support
Full controller support
Controller remapping
Can be changed inside UTInput.ini
Controller sensitivity
Controller Y-axis inversion
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Other information[edit]

API[edit]

Technical specs Supported Notes
64-bit executable

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP (SP2), Vista Vista 64bit SP2
Processor (CPU) 2.0 GHz 2.0 GHz multi-core
System memory (RAM) 2 GB 8 GB
Hard disk drive (HDD) 3 GB plenty of HDD space
Video card (GPU) Shader model 3 support Nvidia GeForce 8000 Series

References