Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

ChromaGun

From PCGamingWiki, the wiki about fixing PC games
Revision as of 05:24, 12 February 2023 by Dandelion Sprout (talk | contribs) (General maintenance with AutoWikiBrowser in Bot mode)
This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
ChromaGun
ChromaGun cover
Developers
Pixel Maniacs
Engines
Unity
Release dates
Windows February 16, 2016
macOS (OS X) February 16, 2016
Linux February 16, 2016
Reception
OpenCritic 71
IGDB 74
Taxonomy
Monetization One-time game purchase
Perspectives First-person
Genres Puzzle
ChromaGun on HowLongToBeat
ChromaGun on IGDB
ChromaGun on MobyGames
ChromaGun on Wikipedia

General information

Developer Discord server
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM details are not known
Windows
GamersGate
Icon overlay.png
Windows
macOS (OS X)
Linux
Gamesplanet logo.svg
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
Mac App Store (unavailable)
Icon overlay.png
macOS (OS X)
All Linux versions require Steam DRM.

Game data

Configuration file(s) location

System Location
Windows
macOS (OS X)
Linux
partial? The game executables contain the strings "XDG_DATA_HOME", "XDG_CONFIG_HOME" and "XDG_CACHE_HOME".

Save game data location

The game can not be explicitly saved. Saving happens implicitly whenever a level has been completed.

System Location
Windows
macOS (OS X)
Linux <Steam-folder>/steamapps/common/ChromaGun/Chromagun_Data/save*.chapp

Linux: Files are in JSON format. `save.chapp` holds the persistent progress. `savec.chapp` the last played level, which may be lower than the highest level reached.

Save game cloud syncing

System Native Notes
Epic Games Launcher
Steam Cloud

Video

The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
German

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) 8.1
Processor (CPU) 2.0 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) Nvidia GeForce GT 460
AMD Radeon HD 5550
1024 MB of VRAM
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.8
Processor (CPU) 2.0 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) Nvidia GeForce GT 460
AMD Radeon HD 5550
1024 MB of VRAM
Linux
Minimum Recommended
Operating system (OS) Linux
Processor (CPU) 2.0 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) 1024 MB of VRAM
Shader model 3 support


References

  1. Verified by User:Nico 0 on 2021-01-04
    Tested at 165 FPS