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Difference between revisions of "Budget Cuts"

From PCGamingWiki, the wiki about fixing PC games
(→‎Video settings: Moved antialiasing info to correct line)
(Updated page to reflect 2020-04-27 engine update, along with info box and system requirements)
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|publishers  =  
 
|publishers  =  
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unity|name=Unity 5|ref=<ref name="engineversion">{{Refcheck|user=Vetle|date=2018-05-13}}</ref>|build=5.2.2f1}}
+
{{Infobox game/row/engine|Unity|name=Unity 2018|ref=<ref name="engineversion">{{Refsnip|url=https://store.steampowered.com/newshub/app/400940/view/2203892522465159634|title=Neat Corporation is proud to present The Performance Update|date=2020-04-28|snippet=Unity updated to 2018.4.21}}</ref>|build=2018.4.21}}
|release dates=  
+
|release dates=
 
{{Infobox game/row/date|Windows|June 14, 2018}}
 
{{Infobox game/row/date|Windows|June 14, 2018}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|budget-cuts|76}}
 +
{{Infobox game/row/reception|IGDB|budget-cuts|60}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/series|Budget Cuts}}
 
|steam appid  = 400940
 
|steam appid  = 400940
 
|steam appid side  =  
 
|steam appid side  =  
 
|gogcom id    =  
 
|gogcom id    =  
 +
|official site= https://www.neatcorporation.com/BudgetCuts
 +
|hltb        = 57564
 +
|strategywiki =
 
|mobygames    = budget-cuts
 
|mobygames    = budget-cuts
|strategywiki =
+
|wikipedia    =
|wikipedia    =  
 
 
|winehq      =  
 
|winehq      =  
 +
|license      = commercial
 
}}
 
}}
{{Series|Budget Cuts}}
 
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://www.neatcorporation.com/BudgetCuts/ Official site]
 
 
{{mm}} [https://steamcommunity.com/app/400940/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/400940/discussions/ Steam Community Discussions]
  
Line 70: Line 76:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = true
+
|widescreen resolution      = unknown
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = false
+
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = false
+
|ultrawidescreen            = unknown
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = true
+
|4k ultra hd                = unknown
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = true
+
|fov                        = unknown
|fov notes                  = Up to 180° per eye
+
|fov notes                  =  
|windowed                  = true
+
|windowed                  = unknown
|windowed notes            = For mirrored view
+
|windowed notes            =  
 
|borderless windowed        = true
 
|borderless windowed        = true
|borderless windowed notes  = For mirrored view
+
|borderless windowed notes  = Used for spectator view
 
|anisotropic                = false
 
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = hackable
+
|antialiasing              = always on
|antialiasing notes        = [[MSAA]] 4x by default.<br/>Can be raised or lowered by editing {{code|config_machine.cfg}} [[#Game data|configuration file.]]
+
|antialiasing notes        = No in-game options, and always enabled by default. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]].
 
|vsync                      = false
 
|vsync                      = false
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
|60 fps notes              =  
+
|60 fps notes              = Frame rate caps at headset refresh rate<ref>{{Refcheck|user=|date=}}</ref>
 
|120 fps                    = true
 
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
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|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
 +
{{Fixbox|description=Edit config_machine.cfg to adjust anti-aliasing setting.||fix=
 +
# Open the [[#Game data|configuration file]].
 +
# Change <code>gfx_msaa_actual</code> to the desired MSAA sample count (or <code>0</code> to disable MSAA entirely).
 +
{{ii}} By default, the game uses 4X MSAA.
 +
{{ii}} Accepted values are <code>0</code>, <code>2</code>, <code>4</code> or <code>8</code>.
 
}}
 
}}
  
 
==Input settings==
 
==Input settings==
 
{{Input settings
 
{{Input settings
|key remap                = false
+
|key remap                = limited
|key remap notes          = Keyboard and mouse not useable with the game at all.
+
|key remap notes          = Input mapping handled by SteamVR
 
|acceleration option      = n/a
 
|acceleration option      = n/a
 
|acceleration option notes =  
 
|acceleration option notes =  
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|invert controller y-axis  = unknown
 
|invert controller y-axis  = unknown
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen              = false
+
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|xinput controllers        = false
 
|xinput controllers        = false
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = false
+
|xbox prompts              = unknown
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = false
+
|impulse triggers          = unknown
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
 
|dualshock 4              = false
 
|dualshock 4              = false
 
|dualshock 4 notes        =  
 
|dualshock 4 notes        =  
|dualshock prompts        = false
+
|dualshock prompts        = unknown
 
|dualshock prompts notes  =  
 
|dualshock prompts notes  =  
 
|light bar support        = unknown
 
|light bar support        = unknown
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes        = false
+
|dualshock 4 modes        = unknown
 
|dualshock 4 modes notes  =  
 
|dualshock 4 modes notes  =  
 
|tracked motion controllers= true
 
|tracked motion controllers= true
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
 
|tracked motion prompts    = true
 
|tracked motion prompts    = true
|tracked motion prompts notes = Valve Index controllers show Vive controllers.
+
|tracked motion prompts notes =  
|other controllers        = false
+
|other controllers        = unknown
 
|other controllers notes  =  
 
|other controllers notes  =  
|other button prompts      = false
+
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = false
+
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = true
 
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = false
+
|simultaneous input        = unknown
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
|steam input api          = false
+
|steam input api          = unknown
 
|steam input api notes    =  
 
|steam input api notes    =  
|steam hook input          = false
+
|steam hook input          = unknown
 
|steam hook input notes    =  
 
|steam hook input notes    =  
|steam input presets      = false
+
|steam input presets      = unknown
 
|steam input presets notes =  
 
|steam input presets notes =  
|steam controller prompts  = false
+
|steam controller prompts  = unknown
 
|steam controller prompts notes =  
 
|steam controller prompts notes =  
|steam cursor detection    = false
+
|steam cursor detection    = unknown
 
|steam cursor detection notes =  
 
|steam cursor detection notes =  
 
}}
 
}}
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|vr only                    = true
 
|vr only                    = true
 
|htc vive                    = true
 
|htc vive                    = true
|htc vive notes              = Valve Index controllers show Vive controllers.
+
|htc vive notes              = Also native [[Glossary:Valve Index|Valve Index]] and Vive Cosmos support.
 
|oculus rift                = true
 
|oculus rift                = true
|oculus rift notes          = Three sensors recommended.<br/>With Steam version, join into {{code|oculussdk}} beta branch from games properties to play with native Oculus SDK support.<ref>{{Refurl|url=https://www.reddit.com/r/oculus/wiki/steamgameswithnativesupport|title=steamgameswithnativesupport - /r/oculus|date=2020-01-28}}</ref>
+
|oculus rift notes          = Three sensors recommended.<br/>Steam version can access native Oculus SDK support through the {{code|oculussdk}} beta branch from game's properties.<ref>{{Refurl|url=https://www.reddit.com/r/oculus/wiki/steamgameswithnativesupport|title=steamgameswithnativesupport - /r/oculus|date=2020-01-28}}</ref>
 
|osvr                        = unknown
 
|osvr                        = unknown
 
|osvr notes                  =  
 
|osvr notes                  =  
 
|windows mixed reality      = true
 
|windows mixed reality      = true
|windows mixed reality notes =  
+
|windows mixed reality notes = Supported through SteamVR
 
|keyboard-mouse              = false
 
|keyboard-mouse              = false
 
|keyboard-mouse notes        =  
 
|keyboard-mouse notes        =  
Line 360: Line 374:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = 7 SP1
+
|minOS    = Windows 7 SP1 or newer
 
|minCPU  = Intel Core i5-4590
 
|minCPU  = Intel Core i5-4590
|minCPU2  = AMD FX 8350
+
|minCPU2  = AMD Ryzen 1500X
|minRAM  = 4 GB
+
|minRAM  = 6 GB
 
|minHD    =  
 
|minHD    =  
|minGPU  = Nvidia GeForce GTX 970
+
|minGPU  = Nvidia GeForce GTX 970/1060
|minGPU2  = AMD Radeon R9 290
+
|minGPU2  = AMD Radeon RX 480
  
 
|recOS    =  
 
|recOS    =  

Revision as of 11:22, 28 April 2020

Budget Cuts
Budget Cuts cover
Developers
Neat Corporation
Engines
Unity 2018[Note 1]
Release dates
Windows June 14, 2018
Reception
Metacritic 76
IGDB 60
Taxonomy
Series Budget Cuts
Budget Cuts on HowLongToBeat
Budget Cuts on IGDB
Budget Cuts on MobyGames
Budget Cuts
Budget Cuts 2018
Budget Cuts 2: Mission Insolvency 2019

Warnings

This game requires a virtual reality headset (see VR support for details).

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Humble Store
Icon overlay.png
Windows
Oculus Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
Viveport
Windows
A demo is available.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\Neat Corporation\Budget Cuts\
%USERPROFILE%\Documents\Budget Cuts Save Data\config_machine.cfg
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/400940/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\Documents\Budget Cuts Save Data\X\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/400940/pfx/[Note 2]
X is for save file slot 0, 1 or 2.

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

General settings, shown after selecting save file.
General settings, shown after selecting save file.
Room scale settings.
Room scale settings.

Template:Video settings

Anti-aliasing (AA)

Edit config_machine.cfg to adjust anti-aliasing setting.
  1. Open the configuration file.
  2. Change gfx_msaa_actual to the desired MSAA sample count (or 0 to disable MSAA entirely).
By default, the game uses 4X MSAA.
Accepted values are 0, 2, 4 or 8.

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
Italian
German
Spanish
Japanese
Korean
Portuguese
Brazilian Portuguese
Russian
Simplified Chinese
Traditional Chinese
Latin American Spanish
Polish

VR support

This game requires a virtual reality headset.
Headsets State Notes
SteamVR
Also native Valve Index and Vive Cosmos support.
Oculus VR (LibOVR)
Three sensors recommended.
Steam version can access native Oculus SDK support through the oculussdk beta branch from game's properties.[2]
Windows Mixed Reality
Supported through SteamVR
Devices
Tracked motion controllers
Traditional controller
Keyboard/Mouse
Play area
Seated
Standing
Developer still recommends at least 1.5m of room space as game heavily relies on body movement.[3]
Room-scale
Option for 360° tracking for doing all the movements in the playing area or 180° for snap turning for smaller play areas.

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS) Windows 7 SP1 or newer
Processor (CPU) Intel Core i5-4590
AMD Ryzen 1500X
System memory (RAM) 6 GB
Hard disk drive (HDD)
Video card (GPU) Nvidia GeForce GTX 970/1060
AMD Radeon RX 480
A 64-bit operating system is required.

Notes

  1. Unity engine build: 2018.4.21[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Neat Corporation is proud to present The Performance Update - last accessed on 2020-04-28
    "Unity updated to 2018.4.21"
  2. steamgameswithnativesupport - /r/oculus - last accessed on 2020-01-28
  3. FAQ :: Budget Cuts General discussion - last accessed on 2020-01-10
    "How much room do I need?
    1.5m - Risk of hitting reality. May be hard to reach items.
    2m - Minimum recommended space for the experience we want to give players.
    2.5m - Pretty much no risk of hitting things by accident.
    3m - Ideal size. Almost no risk of even activating the chaperone grid.
    3m+ - Will most likely be worse, as the cable won't be long enough to allow free movement.
    "