Difference between revisions of "Brother Bear"
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|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Disney Interactive}} | {{Infobox game/row/publisher|Disney Interactive}} | ||
+ | {{Infobox game/row/publisher|Buena Vista Games|Poland}} | ||
{{Infobox game/row/publisher|Noviy Disk|Russia}} | {{Infobox game/row/publisher|Noviy Disk|Russia}} | ||
|engines = | |engines = | ||
Line 12: | Line 13: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|November 1, 2003}} | {{Infobox game/row/date|Windows|November 1, 2003}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | One-time game purchase }} | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
Line 30: | Line 23: | ||
{{Infobox game/row/taxonomy/themes | North America }} | {{Infobox game/row/taxonomy/themes | North America }} | ||
{{Infobox game/row/taxonomy/series | Disney Classics }} | {{Infobox game/row/taxonomy/series | Disney Classics }} | ||
+ | |steam appid = | ||
+ | |steam appid side = | ||
+ | |gogcom id = | ||
+ | |strategywiki = Brother Bear | ||
+ | |mobygames = disneys-brother-bear | ||
+ | |wikipedia = Disney's Brother Bear (video game) | ||
+ | |igdb = disneys-brother-bear | ||
+ | |winehq = | ||
+ | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
Line 43: | Line 53: | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
− | {{ii}} The path may vary since it appears to be related with the variable "DOCUMENTS_AND_SETTINGS_FOLDER=" in the INSTALL.INI used by the installer. The root folder (in this case "Brother Bear") may also vary, since it uses the localized name of the game (e.g.: in the Brazilian retail, the root folder would be "Irmão Urso"). If the variable has no value, it will use the ProgramData folder as below | + | {{ii}} The path may vary since it appears to be related with the variable "DOCUMENTS_AND_SETTINGS_FOLDER=" in the INSTALL.INI used by the installer. The root folder (in this case "Brother Bear") may also vary, since it uses the localized name of the game (e.g.: in the Brazilian retail, the root folder would be "Irmão Urso"). If the variable has no value, it will use the ProgramData folder as below. |
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|{{p|programdata}}\Disney Interactive\Brother Bear\System}} | + | {{Game data/config|Windows|{{p|programdata}}\Disney Interactive\Brother Bear\System\}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
− | {{ii}} The above info also | + | {{ii}} The above info also applies here. |
+ | |||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|{{p|programdata}}\Disney Interactive\Brother Bear\System\Save}} | + | {{Game data/saves|Windows|{{p|programdata}}\Disney Interactive\Brother Bear\System\Save\}} |
}} | }} | ||
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===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
{{Fixbox|description=Set in Game.ini|ref=|fix= | {{Fixbox|description=Set in Game.ini|ref=|fix= | ||
− | # Open {{file| | + | # Open {{file|{{p|programdata}}\Disney Interactive\Brother Bear\System\Game.ini}}. |
# Go to the <code>[WinDrv.WindowsClient]</code> section. | # Go to the <code>[WinDrv.WindowsClient]</code> section. | ||
# Set <code>FullscreenViewportX</code> and <code>FullscreenViewportY</code> to the desired resolution. | # Set <code>FullscreenViewportX</code> and <code>FullscreenViewportY</code> to the desired resolution. | ||
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===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
{{Fixbox|description=Set in User.ini|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-12-02}}</ref>|fix= | {{Fixbox|description=Set in User.ini|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-12-02}}</ref>|fix= | ||
− | # Open {{file| | + | # Open {{file|{{p|programdata}}\Disney Interactive\Brother Bear\System\User.ini}}. |
# Change <code>DesiredFOV=90</code> and <code>DefaultFOV=90</code> to the desired value. | # Change <code>DesiredFOV=90</code> and <code>DefaultFOV=90</code> to the desired value. | ||
Line 113: | Line 124: | ||
===[[Glossary:Windowed|Windowed]]=== | ===[[Glossary:Windowed|Windowed]]=== | ||
{{Fixbox|description=Set in Game.ini|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-12-02}}</ref>|fix= | {{Fixbox|description=Set in Game.ini|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-12-02}}</ref>|fix= | ||
− | # Open {{file| | + | # Open {{file|{{p|programdata}}\Disney Interactive\Brother Bear\System\Game.ini}}. |
# Find the section <code>[WinDrv.WindowsClient]</code>. | # Find the section <code>[WinDrv.WindowsClient]</code>. | ||
# In that section, find the entry <code>WindowedViewportX=</code> and set its value to your desired window width. | # In that section, find the entry <code>WindowedViewportX=</code> and set its value to your desired window width. | ||
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|acceleration option notes = | |acceleration option notes = | ||
|mouse sensitivity = hackable | |mouse sensitivity = hackable | ||
− | |mouse sensitivity notes = Set | + | |mouse sensitivity notes = Set <code>MouseSensitivity=</code> in {{file|{{p|programdata}}\Disney Interactive\Brother Bear\System\User.ini}}. |
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = hackable | |invert mouse y-axis = hackable | ||
− | |invert mouse y-axis notes = Off by default. Set | + | |invert mouse y-axis notes = Off by default. Set <code>bInvertMouse=False</code> to <code>True</code> in {{file|{{p|programdata}}\Disney Interactive\Brother Bear\System\User.ini}}. |
|touchscreen = false | |touchscreen = false | ||
|touchscreen notes = | |touchscreen notes = | ||
Line 139: | Line 150: | ||
|full controller notes = | |full controller notes = | ||
|controller remap = hackable | |controller remap = hackable | ||
− | |controller remap notes = Set in {{file| | + | |controller remap notes = Set in {{file|{{p|programdata}}\Disney Interactive\Brother Bear\System\User.ini}}. |
|controller sensitivity = hackable | |controller sensitivity = hackable | ||
− | |controller sensitivity notes= Set in {{file| | + | |controller sensitivity notes= Set in {{file|{{p|programdata}}\Disney Interactive\Brother Bear\System\User.ini}}. |
|invert controller y-axis = hackable | |invert controller y-axis = hackable | ||
− | |invert controller y-axis notes= Set in {{file| | + | |invert controller y-axis notes= Set in {{file|{{p|programdata}}\Disney Interactive\Brother Bear\System\User.ini}}. |
|xinput controllers = unknown | |xinput controllers = unknown | ||
|xinput controllers notes = | |xinput controllers notes = | ||
Line 277: | Line 288: | ||
==Issues fixed== | ==Issues fixed== | ||
===Game's Vsync doesn't work on Windows 8/8.1/10/11=== | ===Game's Vsync doesn't work on Windows 8/8.1/10/11=== | ||
− | {{Fixbox|description=Use [[DgVoodoo_2|dgVoodoo2]] | + | {{Fixbox|description=Use [[DgVoodoo_2|dgVoodoo2]]|ref=<ref name="AlphaYellow">{{Refcheck|user=AlphaYellow|date=2024-04-06}}</ref>}} |
− | {{Fixbox|description=Use crosire's d3d8to9 wrapper|fix= | + | {{Fixbox|description=Use crosire's d3d8to9 wrapper|ref=<ref name="AlphaYellow"/>|fix= |
# Download {{file|d3d8.dll}} from [https://github.com/crosire/d3d8to9/releases here]. | # Download {{file|d3d8.dll}} from [https://github.com/crosire/d3d8to9/releases here]. | ||
# Place it in {{folder|{{p|game}}\System}}. | # Place it in {{folder|{{p|game}}\System}}. | ||
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===Poor performance on Windows 8/8.1/10/11=== | ===Poor performance on Windows 8/8.1/10/11=== | ||
− | {{Fixbox|description=Use [[DgVoodoo_2|dgVoodoo2]] | + | {{Fixbox|description=Use [[DgVoodoo_2|dgVoodoo2]]|ref=<ref name="AlphaYellow"/>}} |
− | {{Fixbox|description=Use crosire's d3d8to9 wrapper|fix= | + | {{Fixbox|description=Use crosire's d3d8to9 wrapper|ref=<ref name="AlphaYellow"/>|fix= |
# Download {{file|d3d8.dll}} from [https://github.com/crosire/d3d8to9/releases here]. | # Download {{file|d3d8.dll}} from [https://github.com/crosire/d3d8to9/releases here]. | ||
# Place it in {{folder|{{p|game}}\System}}. | # Place it in {{folder|{{p|game}}\System}}. | ||
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{{API | {{API | ||
|direct3d versions = 8 | |direct3d versions = 8 | ||
− | |direct3d notes = | + | |direct3d notes = <ref>{{Refcheck|user=AlphaYellow|date=2024-04-06|comment=According to System Informer, the game loads d3d8.dll. dgVoodoo2's traces point to Direct3D 8 (e.g: "Direct3DDevice8").}}</ref> |
− | |directdraw versions = | + | |directdraw versions = 2 |
− | |directdraw notes = | + | |directdraw notes = Software renderer mode.<ref>{{Refcheck|user=AlphaYellow|date=2024-04-06|comment=According to System Informer, the game loads ddraw.dll. dgVoodoo2's traces point to DirectDraw 2.}}</ref> |
|opengl versions = | |opengl versions = | ||
|opengl notes = | |opengl notes = |
Revision as of 00:03, 13 April 2024
- Game lacks an FPS limiter or Vsync and causes large amount of bugs with frame rates higher than 60 FPS.
Developers | |
---|---|
Amaze Entertainment | |
KnowWonder | |
Publishers | |
Disney Interactive | |
Poland | Buena Vista Games |
Russia | Noviy Disk |
Engines | |
Unreal Engine 1 | |
Release dates | |
Windows | November 1, 2003 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Adventure, Platform |
Art styles | Stylized |
Themes | North America |
Series | Disney Classics |
⤏ Go to series page | |
Subseries of Disney | |
The Black Cauldron | 1986 |
Basil the Great Mouse Detective | 1987 |
Oliver & Company | 1989 |
Disney's Aladdin | 1993 |
The Jungle Book (series) | |
The Lion King | 1994 |
Disney's Hercules | 1997 |
Disney's Tarzan (series) | |
The Emperor's New Groove | 2000 |
Disney's Dinosaur | 2000 |
Treasure Planet: Battle at Procyon | 2002 |
Brother Bear | 2003 |
Chicken Little (series) | |
Meet the Robinsons | 2007 |
Bolt | 2008 |
The Princess and the Frog | 2009 |
Tangled | 2010 |
Wreck-it Ralph | 2013 |
Disney Classic Games: Aladdin and The Lion King | 2019 |
Brother Bear is a singleplayer third-person adventure and platform game in the Disney Classics series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available digitally.
Game data
Configuration file(s) location
- The path may vary since it appears to be related with the variable "DOCUMENTS_AND_SETTINGS_FOLDER=" in the INSTALL.INI used by the installer. The root folder (in this case "Brother Bear") may also vary, since it uses the localized name of the game (e.g.: in the Brazilian retail, the root folder would be "Irmão Urso"). If the variable has no value, it will use the ProgramData folder as below.
System | Location |
---|---|
Windows | %PROGRAMDATA%\Disney Interactive\Brother Bear\System\[Note 1] |
Save game data location
- The above info also applies here.
System | Location |
---|---|
Windows | %PROGRAMDATA%\Disney Interactive\Brother Bear\System\Save\[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | Default 90°; see Field of view (FOV). | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Off by default. To turn it on, see Vertical sync (Vsync). | ||
60 FPS | Cutscenes become broken in higher framerates (issues like overlapping dialogue, dialogue cutting earlier, etc). | ||
120+ FPS | |||
High dynamic range display (HDR) |
Widescreen resolution
Set in Game.ini |
---|
Notes |
Field of view (FOV)
Set in User.ini[1] |
---|
Notes
|
Windowed
Set in Game.ini[2] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Set MouseSensitivity= in %PROGRAMDATA%\Disney Interactive\Brother Bear\System\User.ini . |
|
Mouse input in menus | ||
Mouse Y-axis inversion | Off by default. Set bInvertMouse=False to True in %PROGRAMDATA%\Disney Interactive\Brother Bear\System\User.ini . |
|
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Set in %PROGRAMDATA%\Disney Interactive\Brother Bear\System\User.ini . |
|
Controller sensitivity | Set in %PROGRAMDATA%\Disney Interactive\Brother Bear\System\User.ini . |
|
Controller Y-axis inversion | Set in %PROGRAMDATA%\Disney Interactive\Brother Bear\System\User.ini . |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and Sound Effects sliders. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
French | ||||
German | ||||
Polish | Mój Brat Niedźwiedź. | |||
Brazilian Portuguese | Disney Irmão Urso. | |||
Russian | Братец медвежонок. | |||
Spanish | Hermano Oso. | |||
Swedish |
Issues fixed
Game's Vsync doesn't work on Windows 8/8.1/10/11
Use dgVoodoo2[3] |
---|
Use crosire's d3d8to9 wrapper[3] |
---|
|
Poor performance on Windows 8/8.1/10/11
Use dgVoodoo2[3] |
---|
Use crosire's d3d8to9 wrapper[3] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | [4] |
DirectDraw | 2 | Software renderer mode.[5] |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | ME, XP |
Processor (CPU) | Intel Pentium 2 350 MHz | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | 16-bit color depth 8 MB of VRAM DirectX 9 compatible | |
Sound (audio device) | 16-bit color DirectX 9-compatible | |
Other | 8x CD-ROM Drive |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:AlphaYellow on 2023-12-02
- ↑ Verified by User:AlphaYellow on 2023-12-02
- ↑ 3.0 3.1 3.2 3.3 Verified by User:AlphaYellow on 2024-04-06
- ↑ Verified by User:AlphaYellow on 2024-04-06
- According to System Informer, the game loads d3d8.dll. dgVoodoo2's traces point to Direct3D 8 (e.g: "Direct3DDevice8").
- ↑ Verified by User:AlphaYellow on 2024-04-06
- According to System Informer, the game loads ddraw.dll. dgVoodoo2's traces point to DirectDraw 2.