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Disney's Dinosaur

From PCGamingWiki, the wiki about fixing PC games
Disney's Dinosaur
Disney's Dinosaur cover
Developers
Ubisoft Paris
Publishers
Disney Interactive Studios
Russia Noviy Disk
Engines
Ubisoft OpenSpace
Release dates
Windows December 15, 2000
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person, Bird's-eye view
Controls Direct control
Genres Adventure, Action, Puzzle
Art styles Realistic
Series Disney Classics
Disney's Dinosaur on MobyGames
Disney's Dinosaur on Wikipedia
Subseries of Disney
The Black Cauldron 1986
Basil the Great Mouse Detective 1987
Oliver & Company 1989
Disney's Aladdin 1993
The Jungle Book (series)
The Lion King 1994
Disney's Hercules 1997
Disney's Tarzan (series)
The Emperor's New Groove 2000
Disney's Dinosaur 2000
Treasure Planet: Battle at Procyon 2002
Brother Bear 2003
Chicken Little (series)
Meet the Robinsons 2007
Bolt 2008
The Princess and the Frog 2009
Tangled 2010
Wreck-it Ralph 2013
Disney Classic Games: Aladdin and The Lion King 2019

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Simple disc check.
Windows
This game is not available digitally.

Game data

Configuration file(s) location

System Location
Windows %WINDIR%\UbiSoft\ubi.ini[Note 1]

Save game data location

System Location
Windows <path-to-game>\Gamedata\SaveGame[Note 1]

Video

Graphics feature State Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
Windowed
The game can be forced to run in Windowed mode, when using dgVoodoo2.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
High dynamic range display (HDR)

Widescreen resolution

Game needs to have been run in admin mode before in order for it to write its settings in ubi.ini, which is in C: drive.
Change resolution
  1. Go to the configuration file(s) location.
  2. Search for the line Gli_Mode under the [Dino] category.
  3. Insert your preferred resolution (for example, Gli_Mode=1 - 1920 x 1080 x 32).

Notes

dgVoodoo2 is needed for resolutions higher than 2048 horizontal pixels to work.
HUD is stretched.
Stretched image at aspect ratios wider than 4:3.

Input

Audio

Audio feature State Notes
Separate volume controls
Music, Sound and Voice.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
Disney Dinosaure
German
Disneys Dinosaurier
Italian
Brazilian Portuguese
Disney Dinossauro
Russian
Динозавр
Spanish
Languages are individually separated by regional releases.

Other information

API

Technical specs Supported Notes
Direct3D 7
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes Bink Video

System requirements

Windows
Minimum
Operating system (OS) 95, 98, ME
Processor (CPU) Intel Pentium II 233 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD) 133 MB
Video card (GPU) 8 MB of VRAM
DirectX 7.0a compatible


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References