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Brother Bear

From PCGamingWiki, the wiki about fixing PC games
Game lacks an FPS limiter or Vsync and causes large amount of bugs with frame rates higher than 60 FPS.
Brother Bear
Brother Bear cover
Developers
Amaze Entertainment
KnowWonder
Publishers
Disney Interactive
Poland Buena Vista Games
Russia Noviy Disk
Engines
Unreal Engine 1
Release dates
Windows November 1, 2003
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Adventure, Platform
Art styles Stylized
Themes North America
Series Disney Classics
Brother Bear on IGDB
Brother Bear guide on StrategyWiki
Brother Bear on MobyGames
Brother Bear on Wikipedia
Subseries of Disney
The Black Cauldron 1986
Basil the Great Mouse Detective 1987
Oliver & Company 1989
Disney's Aladdin 1993
The Jungle Book (series)
The Lion King 1994
Disney's Hercules 1997
Disney's Tarzan (series)
The Emperor's New Groove 2000
Disney's Dinosaur 2000
Treasure Planet: Battle at Procyon 2002
Brother Bear 2003
Chicken Little (series)
Meet the Robinsons 2007
Bolt 2008
The Princess and the Frog 2009
Tangled 2010
Wreck-it Ralph 2013
Disney Classic Games: Aladdin and The Lion King 2019

Brother Bear is a singleplayer third-person adventure and platform game in the Disney Classics series.

General information

Disney Wikia entry

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Windows
This game is not available digitally.

Game data

Configuration file(s) location

The path may vary since it appears to be related with the variable "DOCUMENTS_AND_SETTINGS_FOLDER=" in the INSTALL.INI used by the installer. The root folder (in this case "Brother Bear") may also vary, since it uses the localized name of the game (e.g.: in the Brazilian retail, the root folder would be "Irmão Urso"). If the variable has no value, it will use the ProgramData folder as below.
System Location
Windows %PROGRAMDATA%\Disney Interactive\Brother Bear\System\[Note 1]

Save game data location

The above info also applies here.
System Location
Windows %PROGRAMDATA%\Disney Interactive\Brother Bear\System\Save\[Note 1]

Video

Graphics feature State Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
Default 90°; see Field of view (FOV).
Windowed
See Windowed.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Off by default. To turn it on, see Vertical sync (Vsync).
60 FPS
Cutscenes become broken in higher framerates (issues like overlapping dialogue, dialogue cutting earlier, etc).
120+ FPS
High dynamic range display (HDR)

Widescreen resolution

Set in Game.ini
  1. Open %PROGRAMDATA%\Disney Interactive\Brother Bear\System\Game.ini.
  2. Go to the [WinDrv.WindowsClient] section.
  3. Set FullscreenViewportX and FullscreenViewportY to the desired resolution.

Notes

Vert-, FOV should be increased to achieve a Hor+ image.

Field of view (FOV)

Set in User.ini[1]
  1. Open %PROGRAMDATA%\Disney Interactive\Brother Bear\System\User.ini.
  2. Change DesiredFOV=90 and DefaultFOV=90 to the desired value.

Notes

To maintain identical vertical FOV to the 4:3 FOV at 16:9 resolutions, use 106. At 21:9 resolutions, use 121.

Windowed

Set in Game.ini[2]
  1. Open %PROGRAMDATA%\Disney Interactive\Brother Bear\System\Game.ini.
  2. Find the section [WinDrv.WindowsClient].
  3. In that section, find the entry WindowedViewportX= and set its value to your desired window width.
  4. In that section, find the entry WindowedViewportY= and set its value to your desired window height.
  5. Set StartupFullscreen= to False to start the game in windowed mode.

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Set MouseSensitivity= in %PROGRAMDATA%\Disney Interactive\Brother Bear\System\User.ini.
Mouse input in menus
Mouse Y-axis inversion
Off by default. Set bInvertMouse=False to True in %PROGRAMDATA%\Disney Interactive\Brother Bear\System\User.ini.
Controller
Controller support
Full controller support
Controller remapping
Set in %PROGRAMDATA%\Disney Interactive\Brother Bear\System\User.ini.
Controller sensitivity
Set in %PROGRAMDATA%\Disney Interactive\Brother Bear\System\User.ini.
Controller Y-axis inversion
Set in %PROGRAMDATA%\Disney Interactive\Brother Bear\System\User.ini.
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Music and Sound Effects sliders.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Czech
French
German
Polish
Mój Brat Niedźwiedź.
Brazilian Portuguese
Disney Irmão Urso.
Russian
Братец медвежонок.
Spanish
Hermano Oso.
Swedish

Issues fixed

Game's Vsync doesn't work on Windows 8/8.1/10/11

Use dgVoodoo2[3]
Use crosire's d3d8to9 wrapper[3]
  1. Download d3d8.dll from here.
  2. Place it in <path-to-game>\System.

Poor performance on Windows 8/8.1/10/11

Use dgVoodoo2[3]
Use crosire's d3d8to9 wrapper[3]
  1. Download d3d8.dll from here.
  2. Place it in <path-to-game>\System.

Other information

API

Technical specs Supported Notes
Direct3D 8 [4]
DirectDraw 2 Software renderer mode.[5]
Software renderer
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 98
Processor (CPU) Intel Pentium 2 350 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 250 MB
Video card (GPU) 16-bit color depth
8 MB of VRAM
DirectX 9 compatible
Sound (audio device) 16-bit color DirectX 9-compatible
Other 8x CD-ROM Drive


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:AlphaYellow on 2023-12-02
  2. Verified by User:AlphaYellow on 2023-12-02
  3. 3.0 3.1 3.2 3.3 Verified by User:AlphaYellow on 2024-04-06
  4. Verified by User:AlphaYellow on 2024-04-06
    According to System Informer, the game loads d3d8.dll. dgVoodoo2's traces point to Direct3D 8 (e.g: "Direct3DDevice8").
  5. Verified by User:AlphaYellow on 2024-04-06
    According to System Informer, the game loads ddraw.dll. dgVoodoo2's traces point to DirectDraw 2.