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Featured article.

Difference between revisions of "Aliens: Colonial Marines"

From PCGamingWiki, the wiki about fixing PC games
m (Update template usage.)
 
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Line 9: Line 9:
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Sega}}
 
{{Infobox game/row/publisher|Sega}}
 +
{{Infobox game/row/publisher|1C-SoftClub|Russia}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Unreal Engine 3}}
 
{{Infobox game/row/engine|Unreal Engine 3}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|February 12, 2013}}
 
{{Infobox game/row/date|Windows|February 12, 2013}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|aliens-colonial-marines|45}}
 +
{{Infobox game/row/reception|IGDB|aliens-colonial-marines|45}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, DLC }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | FPS }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | Sci-fi, Horror }}
 +
{{Infobox game/row/taxonomy/series            | Alien }}
 
|steam appid  = 49540
 
|steam appid  = 49540
 
|steam appid side = 219440,219441,219442,219443,219444,219445,219446,219447,224840
 
|steam appid side = 219440,219441,219442,219443,219444,219445,219446,219447,224840
 
|gogcom id    =  
 
|gogcom id    =  
 +
|hltb        = 382
 
|strategywiki = Aliens: Colonial Marines
 
|strategywiki = Aliens: Colonial Marines
 +
|mobygames    = 59738
 
|wikipedia    = Aliens: Colonial Marines
 
|wikipedia    = Aliens: Colonial Marines
 
|winehq      = 14945
 
|winehq      = 14945
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
{{Series|Alien}}
 
  
'''Key points'''
+
{{Introduction
{{ii}} Use [[#ACM Overhaul|ACM Overhaul]] to fix various issues with the game, AI, and balancing.
+
|introduction      =
 +
 
 +
|release history  =
 +
 
 +
|current state    = The game is notable for its gameplay issues; see [[#Essential improvements|Essential improvements]] for fixes.
 +
}}
  
 
'''General information'''
 
'''General information'''
 
{{mm}} [https://steamcommunity.com/app/49540/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/49540/discussions/ Steam Community Discussions]
{{mm}} [http://forums.gearboxsoftware.com/forumdisplay.php?f=181 Gearbox Software Forums - A:CM Technical Support]
 
 
{{mm}} [http://www.avpgalaxy.net/forum/index.php?board=30.0 Forums at AvPGalaxy.net] non PC-specific.
 
{{mm}} [http://www.avpgalaxy.net/forum/index.php?board=30.0 Forums at AvPGalaxy.net] non PC-specific.
  
Line 34: Line 56:
 
{{Availability|
 
{{Availability|
 
{{Availability/row| Retail | | Steam | | | Windows }}
 
{{Availability/row| Retail | | Steam | | | Windows }}
{{Availability/row| GMG | aliens-colonial-marines | Steam | | | Windows }}
+
{{Availability/row| Humble | aliens-colonial-marines-collection | Steam | | | Windows }}
 
{{Availability/row| Steam | 49540 | Steam | | | Windows }}
 
{{Availability/row| Steam | 49540 | Steam | | | Windows }}
 
}}
 
}}
{{ii}} All versions require {{DRM|Steam}}.<ref>[http://www.pcgamesn.com/article/aliens-colonial-marines-support-directx11-and-steamworks Aliens: Colonial Marines to support DirectX11 and Steamworks | PCGamesN]</ref>
 
  
 +
==Monetization==
 
{{DLC|
 
{{DLC|
 
{{DLC/row| Bug Hunt DLC | | Windows }}
 
{{DLC/row| Bug Hunt DLC | | Windows }}
Line 44: Line 66:
 
{{DLC/row| Movie Map Pack | | Windows }}
 
{{DLC/row| Movie Map Pack | | Windows }}
 
{{DLC/row| Stasis Interrupted | | Windows }}
 
{{DLC/row| Stasis Interrupted | | Windows }}
{{DLC/row| Limited Edition pack | | Windows }}
+
{{DLC/row| Limited Edition Pack | | Windows }}
{{DLC/row| Collector's Edition pack | | Windows }}
+
{{DLC/row| Collector's Edition Pack | | Windows }}
 
{{DLC/row| SHARP Sticks | | Windows }}
 
{{DLC/row| SHARP Sticks | | Windows }}
 
{{DLC/row| Sawed-off Double Barrel Shotgun | | Windows }}
 
{{DLC/row| Sawed-off Double Barrel Shotgun | | Windows }}
Line 51: Line 73:
  
 
==Essential improvements==
 
==Essential improvements==
===[http://aliensoverhaul.mattfiler.co.uk/ ACM Overhaul]===
+
===[https://www.moddb.com/mods/templargfxs-acm-overhaul ACM Overhaul]===
 
{{ii}} Comprehensive overhaul mod that fixes AI, balancing, textures, and more.
 
{{ii}} Comprehensive overhaul mod that fixes AI, balancing, textures, and more.
{{mm}} [http://aliensoverhaul.mattfiler.co.uk/?changelog Changelog]
+
{{--}} ACM Overhaul does not contain all possible graphic corrections and corrections in aliens AI. If you want such fixes, download [https://community.pcgamingwiki.com/files/file/1926-aliens-colonial-marines-ultra-config/ this] file, and combine with [https://www.nexusmods.com/alienscolonialmarines/mods/4?tab=description TemplarGFX's ACM Overhaul Mod Crash Fix and Patrxgt Ultra Config Fix]
  
 
===Skip intro videos===
 
===Skip intro videos===
{{Fixbox|description=Edit PecanEngine.ini|ref=<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=127541833 Steam Community :: Guide :: ACM custom settings.. (v1.11c)]</ref>|fix=
+
{{Fixbox|description=Method 1: Edit PecanEngine.ini|ref=<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=127541833|title=Steam Community :: Guide :: ACM custom settings.. (v1.11c)|date=May 2023}}</ref>|fix=
# Edit <code>{{p|userprofile\Documents}}\My Games\Aliens Colonial Marines\PecanGame\Config\PecanEngine.ini</code>
+
# Edit {{file|{{p|userprofile\Documents}}\My Games\Aliens Colonial Marines\PecanGame\Config\PecanEngine.ini}} with a text editor.
 
# Change each instance of <code>StartupMovies=</code> to <code>//StartupMovies=</code>
 
# Change each instance of <code>StartupMovies=</code> to <code>//StartupMovies=</code>
# Save your changes and close the file.
+
# Save the changes and close the file.
 +
'''Notes'''
 +
{{ii}} This method still leaves the legal screen.
 +
}}
  
Another method is to simply edit your shortcut target and add a space at the end of the path, followed by <code>-nomovie</code>. This has the advantage of also bypassing the legal screen as well. Note, however that this method will also skip the in-game intro movies.
+
{{Fixbox|description=Method 2: Run the game with the {{code|-nomovie}} [[Glossary:Command line arguments|command line argument]].|ref=|fix=
 +
'''Notes'''
 +
{{ii}} This method skips the legal screen as well, but also the in-game intro movies.
 
}}
 
}}
  
===Xenomorphs AI fixes===
+
====Improved Xenomorph AI====
{{ii}} Both fixes are included in ACM Overhaul
+
{{ii}} This results in improved wall and ceiling climbing for the xenomorphs.
====Improved general enemy AI performance====
+
{{mm}} The fix is also included in [[#ACM_Overhaul|ACM Overhaul]].
{{Fixbox|description=Edit a spelling mistake in PecanEngine.ini|ref=<ref>[https://www.youtube.com/watch?v=7bdyYQMCxIc Does A Typo Correction Fix The AI In Aliens: Colonial Marines? | Gameplay Comparison - YouTube]</ref>|fix=
+
{{Fixbox|description=Edit two spelling mistakes on a line in DefaultEngine.ini|ref=<ref>{{Refurl|url=https://www.moddb.com/mods/templargfxs-acm-overhaul/news/the-biggest-bug-in-the-game-is-just-one-letter-long#7025741|title=The biggest BUG in the game is just one letter long - TemplarGFX's ACM Overhaul mod for Aliens: Colonial Marines - Mod DB|date=May 2023}}</ref>|fix=
# Edit <code>{{p|userprofile\Documents}}\My Games\Aliens Colonial Marines\PecanGame\Config\PecanEngine.ini</code>
+
# Edit {{file|{{P|game}}\PecanGame\Config\DefaultEngine.ini}} with a text editor.
# Find <pre>ClassRemapping=PecanGame.PecanSeqAct_AttachXenoToTether -> PecanGame.PecanSeqAct_AttachPawnToTeather</pre> and change it to <pre>ClassRemapping=PecanGame.PecanSeqAct_AttachXenoToTether -> PecanGame.PecanSeqAct_AttachPawnToTether</pre>
+
# Find <pre>ClassRemapping=PecanGAme.PecanSeqAct_AttachXenoToTether -> PecanGame.PecanSeqAct_AttachPawnToTeather</pre> and change it to <pre>ClassRemapping=PecanGame.PecanSeqAct_AttachXenoToTether -> PecanGame.PecanSeqAct_AttachPawnToTether</pre>
# Save your changes and close the file.
+
# Save the changes and close the file.
}}
 
  
====Improved wall and ceiling climbing====
+
'''Notes'''
{{Fixbox|description=Edit a spelling mistake in DefaultEngine.ini|ref=<ref>[https://www.moddb.com/mods/templargfxs-acm-overhaul/news/the-biggest-bug-in-the-game-is-just-one-letter-long#7025741 The biggest BUG in the game is just one letter long - TemplarGFX's ACM Overhaul mod for Aliens: Colonial Marines - Mod DB]</ref>|fix=
+
{{mm}} The config line includes two spelling mistakes that the above fixes:
# Edit <code>{{P|game}}\PecanGame\Config\DefaultEngine.ini</code>
+
:* {{Code|PecanGAme}} instead of {{Code|PecanGame}}
# Find <pre>ClassRemapping=PecanGame.PecanSeqAct_AttachXenoToTether -> PecanGame.PecanSeqAct_AttachPawnToTeather</pre> and change it to <pre>ClassRemapping=PecanGame.PecanSeqAct_AttachXenoToTether -> PecanGame.PecanSeqAct_AttachPawnToTether</pre>
+
:* {{Code|AttachPawnToTeather}} instead of {{Code|AttachPawnToTether}}
# Save your changes and close the file.
 
 
}}
 
}}
  
Line 93: Line 118:
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             =  
+
|gog galaxy               =  
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = true
+
|steam cloud               = true
|steam cloud notes     = Save file and key bindings.
+
|steam cloud notes         = Save file and key bindings.
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|aliens colonial marines video settings.png|Video settings.}}
 
{{Image|aliens colonial marines video settings.png|Video settings.}}
{{Video settings
+
{{Video
 
|wsgf link                  = https://www.wsgf.org/dr/aliens-colonial-marines/en
 
|wsgf link                  = https://www.wsgf.org/dr/aliens-colonial-marines/en
 
|widescreen wsgf award      = silver
 
|widescreen wsgf award      = silver
Line 134: Line 159:
 
|anisotropic notes          = Referred to as "Texture Detail" in Video settings.
 
|anisotropic notes          = Referred to as "Texture Detail" in Video settings.
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = Only features [[Wikipedia:Fast approximate anti-aliasing|FXAA]]. Forcing real AA can lead to [[#No textures|problems]].
+
|antialiasing notes        = Only features [[FXAA]]. Forcing other AA can lead to [[#No textures|problems]].
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
Line 152: Line 180:
 
{{Fixbox|description=Further manual FOV adjustment by editing FOVOffset|ref={{cn|date=September 2016}}|fix=
 
{{Fixbox|description=Further manual FOV adjustment by editing FOVOffset|ref={{cn|date=September 2016}}|fix=
 
{{ii}} Note: FOVOffset is not the FOV, but the offset from default value. See screenshots for details.
 
{{ii}} Note: FOVOffset is not the FOV, but the offset from default value. See screenshots for details.
# Open <code>{{p|userprofile\Documents}}\My Games\Aliens Colonial Marines\PecanGame\Config\PecanEngine.ini</code>
+
# Edit {{file|{{p|userprofile\Documents}}\My Games\Aliens Colonial Marines\PecanGame\Config\PecanEngine.ini}} with a text editor.
# Locate line <code>FOVOffset=XX</code> in <code>[SystemSettings]</code> section and change XX to your desired value.
+
# Locate the line <code>FOVOffset=XX</code> in <code>[SystemSettings]</code> section and change XX to the desired value.
 +
# Save the changes.
 
}}
 
}}
 
<gallery widths=160px heights=100px>
 
<gallery widths=160px heights=100px>
Line 163: Line 192:
 
===[[Glossary:Frame rate (FPS)|High frame rate]]===
 
===[[Glossary:Frame rate (FPS)|High frame rate]]===
 
{{Fixbox|description=Disable frame rate smoothing|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Disable frame rate smoothing|ref={{cn|date=July 2016}}|fix=
# Open <code>{{p|userprofile\Documents}}\My Games\Aliens Colonial Marines\PecanGame\Config\PecanEngine.ini</code>
+
# Edit {{file|{{p|userprofile\Documents}}\My Games\Aliens Colonial Marines\PecanGame\Config\PecanEngine.ini}} with a text editor.
# Locate line <code>bSmoothFrameRate</code> in <code>[Engine.Engine]</code> section and change TRUE to FALSE.
+
# Locate line <code>bSmoothFrameRate</code> in <code>[Engine.Engine]</code> section and change <code>TRUE</code> to <code>FALSE</code>
 +
# Save the changes.
 
}}
 
}}
  
==Input settings==
+
==Input==
 
{{Image|aliens colonial marines controls settings.png|Controls settings.}}
 
{{Image|aliens colonial marines controls settings.png|Controls settings.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
Line 233: Line 263:
 
{{++}} Support for Logitech G15 keyboard display. Shows current objective or challenge.
 
{{++}} Support for Logitech G15 keyboard display. Shows current objective or challenge.
  
==Audio settings==
+
==Audio==
 
{{Image|aliens colonial marines audio settings.png|Audio settings.}}
 
{{Image|aliens colonial marines audio settings.png|Audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
Line 247: Line 277:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 274: Line 306:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
 +
}}
 +
{{L10n/switch
 +
|language  = Hungarian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = [https://magyaritasok.hu/magyaritasok/aliens-colonial-marines/aliens-colonial-marines/1421 Fan translation.]
 +
|fan      = true
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 311: Line 351:
 
==Network==
 
==Network==
 
{{Network/Multiplayer
 
{{Network/Multiplayer
|local play          = false
+
|local play          = hackable
|local play players  =  
+
|local play players  = 4
 
|local play modes    =  
 
|local play modes    =  
|local play notes    = Console versions only.
+
|local play notes    = Use [https://github.com/SplitScreen-Me/splitscreenme-nucleus/releases Nucleus Co-op].
 
|lan play            = false
 
|lan play            = false
 
|lan play players    =  
 
|lan play players    =  
Line 354: Line 394:
 
|native 3d notes            =  
 
|native 3d notes            =  
 
|nvidia 3d vision            = hackable
 
|nvidia 3d vision            = hackable
|nvidia 3d vision notes      = Use [http://helixmod.blogspot.com/2013/02/aliens-colonial-marines-3d-vision-fix.html Helix Mod: Aliens Colonial Marines - 3D Vision fix].
+
|nvidia 3d vision notes      = Use [https://helixmod.blogspot.com/2013/02/aliens-colonial-marines-3d-vision-fix.html Helix Mod: Aliens Colonial Marines - 3D Vision fix].
 
|tridef 3d                  = unknown
 
|tridef 3d                  = unknown
 
|tridef 3d notes            =  
 
|tridef 3d notes            =  
 
|iz3d                        = unknown
 
|iz3d                        = unknown
 
|iz3d notes                  =  
 
|iz3d notes                  =  
|vorpx                      = true  
+
|vorpx                      = true
 
|vorpx modes                = G3D, DirectVR
 
|vorpx modes                = G3D, DirectVR
|vorpx notes                = Officialy supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list]
+
|vorpx notes                = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list]
 
|htc vive                    =  
 
|htc vive                    =  
 
|htc vive notes              =  
 
|htc vive notes              =  
Line 390: Line 430:
 
{{ii}} There is no universal fix, however these are confirmed to work for some users.
 
{{ii}} There is no universal fix, however these are confirmed to work for some users.
  
{{Fixbox|description=Delete appcache folder|ref=<ref>[https://steamcommunity.com/app/49540/discussions/0/846944689777796793/#c846944689777878332 Got Eror after Logos (app already running) :: Steam community discussions]</ref>|fix=
+
{{Fixbox|description=Delete appcache folder|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/49540/discussions/0/846944689777796793/#c846944689777878332|title=Got Eror after Logos (app already running) :: Steam community discussions|date=May 2023}}</ref>|fix=
 
# Go to the Steam installation folder.
 
# Go to the Steam installation folder.
# Delete the <code>appcache</code> folder.
+
# Delete the {{folder|appcache}} folder.
 
# Restart Steam, game should update itself.
 
# Restart Steam, game should update itself.
 
}}
 
}}
  
{{Fixbox|description=Set Steam language to the same language as the game|ref=<ref>[https://steamcommunity.com/app/49540/discussions/0/846944689777796793/#c846944689779843905 Got Eror after Logos (app already running) :: Steam community discussions]</ref>}}
+
{{Fixbox|description=Set Steam language to the same language as the game|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/49540/discussions/0/846944689777796793/#c846944689779843905|title=Got Eror after Logos (app already running) :: Steam community discussions|date=May 2023}}</ref>}}
  
{{Fixbox|description=If that does not work, try changing also operating system language|ref=<ref>[https://steamcommunity.com/app/49540/discussions/0/846944689783271889/#c846944689783730011 "Failed to start game (app already running)" error after exiting the game :: Steam community discussions]</ref>}}
+
{{Fixbox|description=If that does not work, try changing also operating system language|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/49540/discussions/0/846944689783271889/#c846944689783730011|title="Failed to start game (app already running)" error after exiting the game :: Steam community discussions|date=May 2023}}</ref>}}
  
===Failed to start game (RU release doesn't work when English language is selected)===
+
===Failed to start game (Russian release does not work when English language is selected)===
 
{{ii}} This solution is probably applicable to other non-English releases.
 
{{ii}} This solution is probably applicable to other non-English releases.
 
{{ii}} The game crashes to desktop after trademark screen, shows one of the error messages from previous issues.
 
{{ii}} The game crashes to desktop after trademark screen, shows one of the error messages from previous issues.
  
{{Fixbox|description=Copy INT folders from Russian version|ref=<ref>[http://forums.gearboxsoftware.com/showthread.php?t=244044&page=3 Crash at starting Game - The Gearbox Software Forums]</ref>|fix=
+
{{Fixbox|description=Copy INT subfolders from Russian version into international version|ref=<ref>{{Refurl|url=http://forums.gearboxsoftware.com/showthread.php?t=244044&page=3|title=Crash at starting Game - The Gearbox Software Forums|date=May 2023}}</ref>|fix=
# Set game language to Russian (within Steam select game Properties -> Language -> Русский(Russian))
+
# Set game language to Russian (within Steam, select game Properties -> Language -> Русский(Russian))
# Wait until the game download localization files.
+
# Wait until the game downloads localization files.
# Locate <code>{{p|game}}\PecanGame\Localization</code> and <code>{{p|game}}\Engine\Localization</code> folders and copy their contents somewhere safe (You need only INT subfolders, they contain different files, don't mix them up!).
+
# Locate {{folder|{{p|game}}\PecanGame\Localization}} and {{folder|{{p|game}}\Engine\Localization}} folders and copy their contents somewhere safe (only INT subfolders are needed, they contain different files).
# Set game language to English.
+
# Set the game language to English.
# Wait until the game chop it's legs off (it removes said INT folders needed for game to function).
+
# Wait until the game file changes complete (said INT folders will be removed).
# Copy both INT subfolders you saved earlier back to <code>{{p|game}}\PecanGame\Localization</code> and <code>{{p|game}}\Engine\Localization</code> accordingly.
+
# Copy both INT subfolders saved earlier back to {{folder|{{p|game}}\PecanGame\Localization}} and {{folder|{{p|game}}\Engine\Localization}} accordingly.
 
}}
 
}}
  
 
===Blue screen on AMD CPU===
 
===Blue screen on AMD CPU===
{{--}} There seems to be problem with game running on AMD FX processors where game crashes to BSOD or freezes system. Issue is similar to Borderlands 2 BSOD and fix also works with Aliens: Colonial Marines.
+
{{--}} There seems to be a problem with game running on AMD FX processors where game crashes to BSOD or freezes the system. The issue is similar to [[Borderlands 2]] BSOD and fix also works with Aliens: Colonial Marines.
  
{{Fixbox|description=Update BIOS|ref=<ref>[https://steamcommunity.com/app/49540/discussions/0/846944689780685209/#c846944689790011771 Crash or Bluescreen on launch :: Steam community discussions]</ref>|fix=
+
{{Fixbox|description=Update BIOS|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/49540/discussions/0/846944689780685209/#c846944689790011771|title=Crash or Bluescreen on launch :: Steam community discussions|date=May 2023}}</ref>|fix=
{{ii}} Addition information and links to motherboards websites can be found at [http://support.amd.com/us/kbarticles/Pages/STEAMGamesonAMDFXplatforms.aspx AMD knowledge base library].
+
{{ii}} Additional information can be found at [http://support.amd.com/us/kbarticles/Pages/STEAMGamesonAMDFXplatforms.aspx AMD knowledge base library].
{{ii}} Update procedure varies and can cause motherboard to malfunction when update is interrupted or applied incorrectly. Read carefully manual to your motherboard and instructions on screen when updating.
+
{{ii}} Update procedure varies and can cause motherboard to malfunction if the update is interrupted or applied incorrectly. Carefully read the documentation and on-screen instructions for the used motherboard before proceeding.
{{ii}} Information about Borderlands 2 BSOD issue can be found at [http://support.gearboxsoftware.com/entries/22254567-PC-Game-Crash-or-Blue-Screen-on-AMD-FX-Series-processors Gearbox Software Support] page.
+
{{ii}} Information about Borderlands 2 BSOD issue can be found at the [https://web.archive.org/web/20130216234504/https://support.gearboxsoftware.com/entries/22254567-PC-Game-Crash-or-Blue-Screen-on-AMD-FX-Series-processors Gearbox Software Support] page.
 
}}
 
}}
  
Line 425: Line 465:
 
{{--}} Forcing anti-aliasing via drivers on Nvidia GeForce cards will result in missing textures and black game scene.
 
{{--}} Forcing anti-aliasing via drivers on Nvidia GeForce cards will result in missing textures and black game scene.
  
{{Fixbox|description=Disable anti-aliaising in graphics adapter|ref=<ref>[https://steamcommunity.com/app/49540/discussions/0/846944689770942510/ No Textures? :: Steam community discussions]</ref>}}
+
{{Fixbox|description=Disable anti-aliasing in graphics adapter|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/49540/discussions/0/846944689770942510/|title=No Textures? :: Steam community discussions|date=May 2023}}</ref>}}
  
 
===Game Freezes / Crashes during Session===
 
===Game Freezes / Crashes during Session===
{{--}} Due a memory restriction (x86 build), the game is limited to work with a maximum of 2GB of VRAM. Try either:
+
{{--}} Due a memory restriction (x86 build), the game is limited to work with a maximum of 2 GB of VRAM. Try either:
  
{{Fixbox|description=Lower V-ram intensive graphics settings such as Resolution|ref=<ref name="crash-freeze fix">[https://steamcommunity.com/app/49540/discussions/0/846944689777168343/#c517142892053013709 Game keeps crashing? :: Aliens: Colonial Marines General Discussions]</ref>}}
+
{{Fixbox|description=Lower VRAM-intensive graphics settings such as resolution|ref=<ref name="crash-freeze fix">[https://steamcommunity.com/app/49540/discussions/0/846944689777168343/#c517142892053013709 Game keeps crashing? :: Aliens: Colonial Marines General Discussions]</ref>}}
  
 
{{Fixbox|description=Play in Full Window mode instead of Fullscreen|ref=<ref name="crash-freeze fix"/>}}
 
{{Fixbox|description=Play in Full Window mode instead of Fullscreen|ref=<ref name="crash-freeze fix"/>}}
  
 
===GPU detection fix===
 
===GPU detection fix===
{{--}} Game has problems with detecting some graphic adapters - mainly mobile GPUs and new graphics. Because of this, game can select wrong settings profile for your system.  
+
{{--}} The game has problems with detecting some graphic adapters - mainly mobile GPUs and new graphics. Because of this, game can select wrong settings profile for the system.  
  
 
{{Fixbox|description=1. Checking GPU detection|ref=<ref name=GPUfix>[https://steamcommunity.com/app/49540/discussions/0/846945579760601767/ GPU Detection Fix /Graphics boost :: Steam community discussions]</ref>|fix=
 
{{Fixbox|description=1. Checking GPU detection|ref=<ref name=GPUfix>[https://steamcommunity.com/app/49540/discussions/0/846945579760601767/ GPU Detection Fix /Graphics boost :: Steam community discussions]</ref>|fix=
# Edit <code>{{p|userprofile\Documents}}\My Games\Aliens Colonial Marines\PecanGame\Logs\Launch.log</code>
+
# Open {{file|{{p|userprofile\Documents}}\My Games\Aliens Colonial Marines\PecanGame\Logs\Launch.log}} with a text editor.
 
+
# Locate line <code>[000X.XX] Log: Machine  detected compatibility level: Composite: X. CPU: Y. GPU: Z.</code> where X,Y and Z values are assigned grade of the system. Value of 5 is the highest grade for high end hardware.
# Locate line <code>[0000.53] Log: Machine  detected compatibility level: Composite: X. CPU: Y. GPU: Z.</code> where X,Y and Z values are assigned grade of your system. Value of 5 is the highest grade for high end hardware.
+
* If using a powerful hardware and grades are not high enough, follow the guide in the next fixbox. Otherwise, no changes are needed.
* If you have got powerful hardware and you are not getting high enough grades, follow guide in next fixbox. Otherwise you don't need to change anything.
 
 
}}
 
}}
  
{{Fixbox|description=2. Adding your GPU to the hardware list|ref=<ref name=GPUfix/>|fix=
+
{{Fixbox|description=2. Adding the GPU to the hardware list|ref=<ref name=GPUfix/>|fix=
 
{{List|content=
 
{{List|content=
{{List/row|row=In file <code>Launch.log</code> locate these lines:
+
{{List/row|row=In {{file|Launch.log}}, locate these lines:
<pre>[0000.53] Log: GPU stats:
+
<pre>[000X.XX] Log: GPU stats:
[0000.53] Log: VendorID: 0000YYYY
+
[000X.XX] Log: VendorID: 0000YYYY
[0000.53] Log: DeviceID: 0000XXXX
+
[000X.XX] Log: DeviceID: 0000XXXX
[0000.53] Log: DriverVersion: <numbers>
+
[000X.XX] Log: DriverVersion: <numbers>
[0000.53] Log: DeviceName: <GPU name>
+
[000X.XX] Log: DeviceName: <GPU name>
 
</pre>}}
 
</pre>}}
{{List/row|row=Edit <code>{{p|userprofile\Documents}}\My Games\Aliens Colonial Marines\PecanGame\Config\PecanCompat.ini</code>}}
+
{{List/row|row=Edit {{file|{{p|userprofile\Documents}}\My Games\Aliens Colonial Marines\PecanGame\Config\PecanCompat.ini}} with a text editor.}}
{{List/row|row=Locate section for your vendor - search for <code>VendorName=</code> value.}}
+
{{List/row|row=Locate section for the used vendor - search for <code>VendorName=</code> value.}}
{{List/row|row=Add line into your vendor section for your graphics adapter. Use information from <code>Launch.log</code> file like so: <code>0xYYYY=G,<GPU name></code>
+
{{List/row|row=Add line into the vendor section for the used graphics adapter. Use information from {{file|Launch.log}} file like so: <code>0xYYYY=G,<GPU name></code>
 
<pre>where:
 
<pre>where:
 
YYYY        -  last four digits from VendorID
 
YYYY        -  last four digits from VendorID
G          -  your desired hardware grade - 1 lowest, 5 highest
+
G          -  desired hardware grade - 1 lowest, 5 highest
 
<GPU name>  -  string from DeviceName</pre>}}
 
<GPU name>  -  string from DeviceName</pre>}}
  
 
* Example 1:
 
* Example 1:
<pre>[0000.52] Log: GPU stats:
+
<pre>[000X.XX] Log: GPU stats:
[0000.52] Log: DeviceID: 00001244  
+
[000X.XX] Log: DeviceID: 00001244  
[0000.52] Log: DeviceName: NVIDIA GeForce GTX 550 Ti</pre>
+
[000X.XX] Log: DeviceName: NVIDIA GeForce GTX 550 Ti</pre>
  
 
will result in <code>0x1244=5,NVIDIA GeForce GTX 550 Ti</code>
 
will result in <code>0x1244=5,NVIDIA GeForce GTX 550 Ti</code>
 
* Example 2:
 
* Example 2:
<pre>[0000.53] Log: GPU stats:
+
<pre>[000X.XX] Log: GPU stats:
[0000.53] Log: VendorID: 00001002
+
[000X.XX] Log: VendorID: 00001002
[0000.53] Log: DeviceID: 00006738
+
[000X.XX] Log: DeviceID: 00006738
[0000.53] Log: DriverVersion: 8.17.10.1169
+
[000X.XX] Log: DriverVersion: 8.17.10.1169
[0000.53] Log: DeviceName: AMD Radeon HD 6800 Series</pre>
+
[000X.XX] Log: DeviceName: AMD Radeon HD 6800 Series</pre>
  
 
will result in <code>0x6738=5,AMD Radeon HD 6800 Series</code>
 
will result in <code>0x6738=5,AMD Radeon HD 6800 Series</code>
 
}}}}
 
}}}}
  
{{Fixbox|description=3. Additional graphic enhancement for high-end hardware|ref=<ref name=GPUfix/>|fix=
+
{{Fixbox|description=3. Additional graphic enhancements for high-end hardware|ref=<ref name=GPUfix/>|fix=
 
{{ii}} This step is optional. It will force maximum quality level of detail for grade 5 hardware.
 
{{ii}} This step is optional. It will force maximum quality level of detail for grade 5 hardware.
 
{{List|content=
 
{{List|content=
{{List/row|row=Edit <code>{{p|userprofile\Documents}}\My Games\Aliens Colonial Marines\PecanGame\Config\PecanCompat.ini</code>}}
+
{{List/row|row=Edit {{file|{{p|userprofile\Documents}}\My Games\Aliens Colonial Marines\PecanGame\Config\PecanCompat.ini}} with a text editor.}}
{{List/row|row=In section <code>[AppCompatBucket5]</code> search for these lines:
+
{{List/row|row=In the <code>[AppCompatBucket5]</code> section, search for these lines:
 
<pre>TEXTUREGROUP_World=(LODBias=1)
 
<pre>TEXTUREGROUP_World=(LODBias=1)
 
TEXTUREGROUP_WorldNormalMap=(LODBias=1)
 
TEXTUREGROUP_WorldNormalMap=(LODBias=1)
 
TEXTUREGROUP_WorldSpecular=(LODBias=1)</pre>}}
 
TEXTUREGROUP_WorldSpecular=(LODBias=1)</pre>}}
{{List/row|row=Change ones to zeros and save the file. Additionally you can tweak some other options in this section.}}
+
{{List/row|row=Change ones to zeros and save the file. Tweaking other options in this section is optional.}}
 
}}}}
 
}}}}
  
 
===No weapon===
 
===No weapon===
{{Fixbox|description=Switch between weapons|ref=<ref>[http://forums.gearboxsoftware.com/showthread.php?p=3678900#post3678900 No gun Glitch. - The Gearbox Software Forums]</ref>}}
+
{{Fixbox|description=Switch between weapons|ref=<ref>{{Refurl|url=http://forums.gearboxsoftware.com/showthread.php?p=3678900#post3678900|title=No gun Glitch. - The Gearbox Software Forums|date=May 2023}}</ref>}}
  
 
===Unresponsive controls===
 
===Unresponsive controls===
Line 499: Line 538:
 
# Open <code>{{p|userprofile\Documents}}\My Games\Aliens Colonial Marines\PecanGame\Config\PecanEngine.ini</code>
 
# Open <code>{{p|userprofile\Documents}}\My Games\Aliens Colonial Marines\PecanGame\Config\PecanEngine.ini</code>
 
# Locate line <code>AllowJoystickInput=1</code> in <code>[WinDrv.WindowsClient]</code> section and change 1 to 0.
 
# Locate line <code>AllowJoystickInput=1</code> in <code>[WinDrv.WindowsClient]</code> section and change 1 to 0.
 +
}}
 +
 +
===Crash upon starting the "Stasis Interrupted" DLC===
 +
{{--}} The game can freeze during the first cutscene on some systems.
 +
{{Fixbox|description=Disable SSAO and lower the graphics settings|ref=<ref>{{Refcheck|user=Radishface|date=2024-01-12|comment=Comment (optional)}}</ref>|fix=
 +
{{ii}} After the cutscene has finished playing, return the graphics settings to their original values.
 
}}
 
}}
  
Line 526: Line 571:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = false
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 +
}}
 +
 +
===Middleware===
 +
{{Middleware
 +
|physics          = PhysX
 +
|physics notes    = 2.8.4.6
 +
|audio            = OpenAL, XAudio2
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        = Bink Video
 +
|cutscenes notes  = 1.99p
 +
|multiplayer      =
 +
|multiplayer notes=
 
}}
 
}}
  
Line 540: Line 604:
  
 
|minOS    = XP SP3
 
|minOS    = XP SP3
|minCPU  = 2 GHz Intel Dual Core Processor
+
|minCPU  = Intel Dual Core 2 GHz
 
|minRAM  = 2 GB
 
|minRAM  = 2 GB
 
|minHD    = 20 GB
 
|minHD    = 20 GB
Line 547: Line 611:
 
|minVRAM  = 256 MB
 
|minVRAM  = 256 MB
  
|recOS    = XP SP3, Vista, 7
+
|recOS    = Vista, 7
|recCPU  = 2.3 GHz Intel Quad Core Processor
+
|recCPU  = Intel Quad Core 2.3 GHz
|recRAM  = 2 GB
+
|recRAM  =  
|recHD    = 20 GB
+
|recHD    =  
 
|recGPU  = ATI Radeon HD 5850
 
|recGPU  = ATI Radeon HD 5850
|recGPU2  = Nvidia GeForce GTX560
+
|recGPU2  = Nvidia GeForce GTX 560
 
|recVRAM  = 512 MB
 
|recVRAM  = 512 MB
|notes    = {{ii}} Although developer recommends 20 GB of free space, download size is around 6 GB. With all DLC available the download size is 14 GB though.
+
|notes    = {{ii}} Although developer recommends 20 GB of free space, download size is around 6 GB. With all DLC available the download size is 14 GB.
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 09:59, 22 April 2024

Aliens: Colonial Marines
Aliens: Colonial Marines cover
Developers
Gearbox Software
Demiurge Studios
Nerve Software
TimeGate Studios
Publishers
Sega
Russia 1C-SoftClub
Engines
Unreal Engine 3
Release dates
Windows February 12, 2013
Reception
Metacritic 45
IGDB 45
Taxonomy
Monetization One-time game purchase, DLC
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres FPS
Themes Sci-fi, Horror
Series Alien
Aliens: Colonial Marines on HowLongToBeat
Aliens: Colonial Marines on IGDB
Aliens: Colonial Marines guide on StrategyWiki
Aliens: Colonial Marines on MobyGames
Aliens: Colonial Marines on Wikipedia
Alien
Aliens: A Comic Book Adventure 1995
Alien Trilogy 1996
Aliens Online 1998
Aliens versus Predator (series)
Aliens: Colonial Marines 2013
Alien: Isolation 2014
Aliens: Fireteam Elite 2021
Aliens: Dark Descent 2023

Aliens: Colonial Marines is a singleplayer and multiplayer first-person FPS game in the Alien series.

The game is notable for its gameplay issues; see Essential improvements for fixes.

General information

Steam Community Discussions
Forums at AvPGalaxy.net non PC-specific.

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows

Monetization

DLC and expansion packs

Name Notes
Bug Hunt DLC
Windows
Reconnaissanse DLC
Windows
Movie Map Pack
Windows
Stasis Interrupted
Windows
Limited Edition Pack
Windows
Collector's Edition Pack
Windows
SHARP Sticks
Windows
Sawed-off Double Barrel Shotgun
Windows

Essential improvements

ACM Overhaul

Comprehensive overhaul mod that fixes AI, balancing, textures, and more.
ACM Overhaul does not contain all possible graphic corrections and corrections in aliens AI. If you want such fixes, download this file, and combine with TemplarGFX's ACM Overhaul Mod Crash Fix and Patrxgt Ultra Config Fix

Skip intro videos

Method 1: Edit PecanEngine.ini[1]
  1. Edit %USERPROFILE%\Documents\My Games\Aliens Colonial Marines\PecanGame\Config\PecanEngine.ini with a text editor.
  2. Change each instance of StartupMovies= to //StartupMovies=
  3. Save the changes and close the file.

Notes

This method still leaves the legal screen.
Method 2: Run the game with the -nomovie command line argument.

Notes

This method skips the legal screen as well, but also the in-game intro movies.

Improved Xenomorph AI

This results in improved wall and ceiling climbing for the xenomorphs.
The fix is also included in ACM Overhaul.
Edit two spelling mistakes on a line in DefaultEngine.ini[2]
  1. Edit <path-to-game>\PecanGame\Config\DefaultEngine.ini with a text editor.
  2. Find
    ClassRemapping=PecanGAme.PecanSeqAct_AttachXenoToTether -> PecanGame.PecanSeqAct_AttachPawnToTeather
    and change it to
    ClassRemapping=PecanGame.PecanSeqAct_AttachXenoToTether -> PecanGame.PecanSeqAct_AttachPawnToTether
  3. Save the changes and close the file.

Notes

The config line includes two spelling mistakes that the above fixes:
  • PecanGAme instead of PecanGame
  • AttachPawnToTeather instead of AttachPawnToTether

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\Aliens Colonial Marines\PecanGame\Config\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/49540/pfx/[Note 1]

Save game data location

System Location
Windows <Steam-folder>\userdata\<user-id>\49540\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/49540/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud
Save file and key bindings.

Video

Video settings.
Video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
See the WSGF entry.
Ultra-widescreen
Image is Vert-. FOV can be increased to compensate. For a conversion from 16:9 to 21:9, increasing the FOV slider by 3 notches gives the closest approximation of a 1:1 Hor+ increase. See the WSGF entry.
4K Ultra HD
Field of view (FOV)
Slider in menu. For additional values, see Field of view (FOV).
Windowed
Borderless fullscreen windowed
Is called 'Full Window' in window mode settings.
Anisotropic filtering (AF)
Referred to as "Texture Detail" in Video settings.
Anti-aliasing (AA)
Only features FXAA. Forcing other AA can lead to problems.
Vertical sync (Vsync)
60 FPS
120+ FPS
Capped at 62 FPS. See High frame rate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Field of view (FOV)

A slider is included, but no specific values are viewable.
Further manual FOV adjustment by editing FOVOffset[citation needed]
Note: FOVOffset is not the FOV, but the offset from default value. See screenshots for details.
  1. Edit %USERPROFILE%\Documents\My Games\Aliens Colonial Marines\PecanGame\Config\PecanEngine.ini with a text editor.
  2. Locate the line FOVOffset=XX in [SystemSettings] section and change XX to the desired value.
  3. Save the changes.

High frame rate

Disable frame rate smoothing[citation needed]
  1. Edit %USERPROFILE%\Documents\My Games\Aliens Colonial Marines\PecanGame\Config\PecanEngine.ini with a text editor.
  2. Locate line bSmoothFrameRate in [Engine.Engine] section and change TRUE to FALSE
  3. Save the changes.

Input

Controls settings.
Controls settings.

Support for Logitech G15 keyboard display. Shows current objective or challenge.

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
RU version may need a workaround to play in English.
French
German
Hungarian
Fan translation.
Italian
Polish
Russian
Only available in Russia.
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
4 Use Nucleus Co-op.
LAN play
Multiplayer requires creating an online lobby. If a connection to Steam is lost, players will be disconnected from host.
Online play
10 Versus, Co-op
Co-op supports 4 players.

Connection types

VR support

3D modes State Notes
Nvidia 3D Vision
Use Helix Mod: Aliens Colonial Marines - 3D Vision fix.
vorpX
G3D, DirectVR
Officially supported game, see official vorpx game list

Issues fixed

Failed to start game (app already running) error

There is no universal fix, however these are confirmed to work for some users.
Delete appcache folder[3]
  1. Go to the Steam installation folder.
  2. Delete the appcache folder.
  3. Restart Steam, game should update itself.
Set Steam language to the same language as the game[4]
If that does not work, try changing also operating system language[5]

Failed to start game (Russian release does not work when English language is selected)

This solution is probably applicable to other non-English releases.
The game crashes to desktop after trademark screen, shows one of the error messages from previous issues.
Copy INT subfolders from Russian version into international version[6]
  1. Set game language to Russian (within Steam, select game Properties -> Language -> Русский(Russian))
  2. Wait until the game downloads localization files.
  3. Locate <path-to-game>\PecanGame\Localization and <path-to-game>\Engine\Localization folders and copy their contents somewhere safe (only INT subfolders are needed, they contain different files).
  4. Set the game language to English.
  5. Wait until the game file changes complete (said INT folders will be removed).
  6. Copy both INT subfolders saved earlier back to <path-to-game>\PecanGame\Localization and <path-to-game>\Engine\Localization accordingly.

Blue screen on AMD CPU

There seems to be a problem with game running on AMD FX processors where game crashes to BSOD or freezes the system. The issue is similar to Borderlands 2 BSOD and fix also works with Aliens: Colonial Marines.
Update BIOS[7]
Additional information can be found at AMD knowledge base library.
Update procedure varies and can cause motherboard to malfunction if the update is interrupted or applied incorrectly. Carefully read the documentation and on-screen instructions for the used motherboard before proceeding.
Information about Borderlands 2 BSOD issue can be found at the Gearbox Software Support page.

No textures

Forcing anti-aliasing via drivers on Nvidia GeForce cards will result in missing textures and black game scene.
Disable anti-aliasing in graphics adapter[8]

Game Freezes / Crashes during Session

Due a memory restriction (x86 build), the game is limited to work with a maximum of 2 GB of VRAM. Try either:
Lower VRAM-intensive graphics settings such as resolution[9]
Play in Full Window mode instead of Fullscreen[9]

GPU detection fix

The game has problems with detecting some graphic adapters - mainly mobile GPUs and new graphics. Because of this, game can select wrong settings profile for the system.
1. Checking GPU detection[10]
  1. Open %USERPROFILE%\Documents\My Games\Aliens Colonial Marines\PecanGame\Logs\Launch.log with a text editor.
  2. Locate line [000X.XX] Log: Machine detected compatibility level: Composite: X. CPU: Y. GPU: Z. where X,Y and Z values are assigned grade of the system. Value of 5 is the highest grade for high end hardware.
  • If using a powerful hardware and grades are not high enough, follow the guide in the next fixbox. Otherwise, no changes are needed.
2. Adding the GPU to the hardware list[10]
  1. In Launch.log, locate these lines:
    [000X.XX] Log: GPU stats:
    [000X.XX] Log: 	VendorID: 0000YYYY
    [000X.XX] Log: 	DeviceID: 0000XXXX
    [000X.XX] Log: 	DriverVersion: <numbers>
    [000X.XX] Log: 	DeviceName: <GPU name>
    
  2. Edit %USERPROFILE%\Documents\My Games\Aliens Colonial Marines\PecanGame\Config\PecanCompat.ini with a text editor.
  3. Locate section for the used vendor - search for VendorName= value.
  4. Add line into the vendor section for the used graphics adapter. Use information from Launch.log file like so: 0xYYYY=G,<GPU name>
    where:
    YYYY        -  last four digits from VendorID
    G           -  desired hardware grade - 1 lowest, 5 highest
    <GPU name>  -  string from DeviceName
    • Example 1:
    [000X.XX] Log: GPU stats:
    [000X.XX] Log: DeviceID: 00001244 
    [000X.XX] Log: DeviceName: NVIDIA GeForce GTX 550 Ti

    will result in 0x1244=5,NVIDIA GeForce GTX 550 Ti

    • Example 2:
    [000X.XX] Log: GPU stats:
    [000X.XX] Log: 	VendorID: 00001002
    [000X.XX] Log: 	DeviceID: 00006738
    [000X.XX] Log: 	DriverVersion: 8.17.10.1169
    [000X.XX] Log: 	DeviceName: AMD Radeon HD 6800 Series
    will result in 0x6738=5,AMD Radeon HD 6800 Series
3. Additional graphic enhancements for high-end hardware[10]
This step is optional. It will force maximum quality level of detail for grade 5 hardware.
  1. Edit %USERPROFILE%\Documents\My Games\Aliens Colonial Marines\PecanGame\Config\PecanCompat.ini with a text editor.
  2. In the [AppCompatBucket5] section, search for these lines:
    TEXTUREGROUP_World=(LODBias=1)
    TEXTUREGROUP_WorldNormalMap=(LODBias=1)
    TEXTUREGROUP_WorldSpecular=(LODBias=1)
  3. Change ones to zeros and save the file. Tweaking other options in this section is optional.

No weapon

Switch between weapons[11]

Unresponsive controls

Problem with controls where in-game camera is always rotating and in menu cursor is always moving down. Demonstrated here.
Unplug all USB game controllers, alternatively disable them in Device manager[12]
.ini edit[12]
  1. Open %USERPROFILE%\Documents\My Games\Aliens Colonial Marines\PecanGame\Config\PecanEngine.ini
  2. Locate line AllowJoystickInput=1 in [WinDrv.WindowsClient] section and change 1 to 0.

Crash upon starting the "Stasis Interrupted" DLC

The game can freeze during the first cutscene on some systems.
Disable SSAO and lower the graphics settings[13]
After the cutscene has finished playing, return the graphics settings to their original values.

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX 2.8.4.6
Audio OpenAL, XAudio2
Cutscenes Bink Video 1.99p

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP3
Processor (CPU) Intel Dual Core 2 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) ATI Radeon HD 2600
Nvidia GeForce 8500
256 MB of VRAM
Although developer recommends 20 GB of free space, download size is around 6 GB. With all DLC available the download size is 14 GB.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References