Difference between revisions of "25 to Life"
From PCGamingWiki, the wiki about fixing PC games
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|wsgf link = http://www.wsgf.org/dr/25-life | |wsgf link = http://www.wsgf.org/dr/25-life | ||
|widescreen wsgf award = silver | |widescreen wsgf award = silver | ||
− | |multimonitor wsgf award = | + | |multimonitor wsgf award = silver |
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = silver |
− | |4k ultra hd wsgf award = | + | |4k ultra hd wsgf award = silver |
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= Supports widescreen resolutions, but is | + | |widescreen resolution notes= Supports widescreen resolutions, but HUD is stretched. |
− | |multimonitor = | + | |multimonitor = true |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. |
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
|borderless windowed = unknown | |borderless windowed = unknown | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = true |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = true |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |vsync = true |
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = unknown |
− | |120 fps notes = | + | |120 fps notes = |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Change FOV|ref=<ref>[http://www.wsgf.org/dr/25-life 25 to Life | WSGF]</ref>}} | ||
+ | # Go to <code>{{p|game}}\data\var\</code>. | ||
+ | # Open <code>shootercam.var</code>. | ||
+ | # Change <code>FOV 65</code> to <code>FOV 85</code> or the desired value. | ||
}} | }} | ||
Revision as of 13:44, 16 August 2017
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Developers | |
---|---|
Avalanche Software | |
Publishers | |
Eidos Interactive | |
Release dates | |
Windows | January 17, 2006 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video settings
Field of view (FOV)
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian | Only on Russian retail copy |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2000 | |
Processor (CPU) | Intel Pentium 4 | |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 64 MB of VRAM DirectX 9 compatible |