Deep Rock Galactic
From PCGamingWiki, the wiki about fixing PC games
Revision as of 00:00, 22 June 2020 by 2001:999:50:e488:acd3:df45:5156:c24 (talk) (→Improve Anti Aliasing)
Developers | |
---|---|
Ghost Ship Games | |
Publishers | |
Coffee Stain Studios | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | May 13, 2020 |
Reception | |
Metacritic | 86 |
OpenCritic | 84 |
IGDB | 81 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Microsoft Store | Xbox Play Anywhere | |||
Steam |
Essential improvements
Skip intro videos
Instructions[1] |
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Skip splash screen
Instructions[1] |
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Improve Anti Aliasing
Edit Engine.ini
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[SystemSettings] r.DefaultFeature.AntiAliasing=2 r.TemporalAACurrentFrameWeight=0.2 r.TemporalAASamples=64 r.TemporalAASharpness=0.8 r.Tonemapper.Sharpen=1 This will replace FXAA with TAA when using "High" or "Ultra" Anti-aliasing setting. Notice that TAA can result visible shimmering and blurring of details (ie. Laser-pointer's text). Models inside menus (ie. inventory screen or item shop) are not affected by TAA at all. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <Steam-folder>\FSD\Saved\Config\WindowsNoEditor\ |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/548430/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\FSD\Saved\SaveGames\Player.sav |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/548430/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video
In-game video settings
In-game UI settings
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | 80-110, can be increased in .ini file | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | texture quality affects AF and streaming memory size. Can be manually set in .ini file | ||
Anti-aliasing (AA) | See Improve Anti Aliasing. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Disable lens flare
Edit Engine.ini
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[SystemSettings] r.LensFlareQuality=0 |
Disable bloom
Edit Engine.ini
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[SystemSettings] r.BloomQuality=0 |
Input
In-game control settings.
Keyboard and mouse | State | Notes |
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Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion | Affected by "Inverse mouse" option. |
Controller types |
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XInput-compatible controllers |
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PlayStation controllers |
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Generic/other controllers |
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Additional information | ||
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Button prompts | ||
Controller hotplugging | ||
Haptic feedback | Fixed in 14 FEB 2018 update. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
In-game audio settings.
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, sound effects and music. | |
Surround sound | 5.1 | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Spanish | ||||
Czech | ||||
Danish | ||||
Hungarian | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Simplified Chinese | ||||
Swedish | ||||
Traditional Chinese | ||||
Dutch | ||||
Ukrainian | ||||
Italian | ||||
Finnish | ||||
Japanese | ||||
Korean | ||||
Turkish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 4 | Co-op |
||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | This is a planned feature.[citation needed] | |
Self-hosting | ||
Direct IP |
Issues fixed
Low FPS on Nvidia cards
Disable NVIDIA Ansel[2] |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | 2.4 GHz Dual Core | 2.4 GHz Quad Core |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce GTX 460 AMD Radeon HD 5770 1 GB of VRAM DirectX 11 compatible | Nvidia GeForce 970 AMD Radeon 290 1 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/548430/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (548430) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Verified by User:Whisper on 2019-03-05
- ↑ Are you having random fps drops? Try disabling Ansel.