Tales of Symphonia
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Revision as of 13:43, 17 July 2024 by MasterBlaster (talk | contribs) (Added tri-Crescendo as the developer of the original HD remaster, they were credited as such in the original PS3 release and their remaster is used as the basis for the PC port.)
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Developers | |
---|---|
Original | Namco Tales Studio |
2013 HD Remaster | tri-Crescendo[1][2] |
Windows | Other Ocean Interactive |
Publishers | |
Bandai Namco Entertainment | |
Release dates | |
Windows | February 2, 2016 |
Reception | |
IGDB | 89 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | ARPG, JRPG |
Art styles | Anime |
Themes | Fantasy |
Series | Tales |
Tales | |
---|---|
Tales of Eternia Online | 2006 |
Tales of Zestiria | 2015 |
Tales of Symphonia | 2016 |
Tales of Berseria | 2017 |
Tales of Vesperia: Definitive Edition | 2019 |
Tales of Arise | 2021 |
Tales of Graces f Remastered | 2025 |
Key points
- Contains bonus content from PS2 and PS3 versions.
- Frame rate is capped at 30 FPS, due to being direct port of the PlayStation 3 version, not the GameCube version.
- The enhancements in the PS4/Xbox One/Switch versions are not included.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
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Green Man Gaming | ||||
Humble Store | ||||
Steam |
- All versions require Steam and SecuROM 08.14.0028 DRM.[3]
- VMProtect DRM[4] was removed via a patch on February 29, 2016.[5]
Essential improvements
Tales of Symphonia "Fix"
The project does the following:
- Fixes Namco's bad frame rate limiter
- 30 FPS still, but no stutter
- Correctly matches rendering to the selected resolution
- Integrates Durante's character outline enhancement
- Improves Durante's work by outlining weapons
- Supports an optional 4K texture pack
- As well as user-created mods
- Fixed blurring that was added on 2/22/16
- Fixed hitching on menu screens and long load times
- Fixes cursor management system
- Fixed Zelos' Harem Master achievement not unlocking
- Added Multisample Anti-Aliasing
- Allows fullscreen borderless window mode
- Adds a PSN Trophy sound on achievement unlock
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\*.conf[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/372360/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\372360\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/372360/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Use Tales of Symphonia "Fix". | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Up to 8x MSAA.[6] | ||
Vertical sync (Vsync) | Use Tales of Symphonia "Fix". | ||
60 FPS and 120+ FPS | Capped at 30 FPS. Use Tales of Symphonia "Fix" for 60 FPS menus and world map. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Only as alternatives to XInput buttons. Not possible to remap actions separately. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput only. | |
Full controller support | ||
Controller remapping | Battle Controls allow for remapping of 6 actions to 6 specific buttons: the face buttons, RB and right stick press. Techniques are locked to RT and LT and Party Orders is locked to LB. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
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XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Xbox 360 type. | |
Impulse Trigger vibration |
PlayStation controllers |
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Generic/other controllers |
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Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Switches rapidly between controller and KB/M prompts. Prioritizes KB/M prompts. |
DualShock 3/GameCube button prompts
Use optional add-ons in Tales of Symphonia "Fix"[7] |
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Notes
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Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Russian | Fan translation by «Temple of Tales Translations» | |||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op In fighting sequences. |
||
LAN play | ||||
Online play |
Issues fixed
- See Bug Reports / Feature Requests for known issues.
Crash on launch
Start game windowed[citation needed] |
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Disable overlays[citation needed] |
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Install redistributables[citation needed] |
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Whitelist game executable from antivirus[citation needed] |
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Game freezing on battles
- Game seems to always freeze when there is controller rumble being used.
Disable rumble[8] |
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Use controller with wire or another controller[8] |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9Ex |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7, 8 |
Processor (CPU) | Intel Core 2 Duo 2.4 GHz AMD Athlon 64 X2 5200+ 2.6 GHz |
Intel Core i3-530 2.93 GHz AMD Phenom II X4 940 3.0 GHz |
System memory (RAM) | 1 GB | 4 GB |
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | Nvidia GeForce 8800GT ATI Radeon HD 4830 DirectX 9.0 compatible | Nvidia GeForce GTX 560 Ti AMD Radeon HD 7850 |
Other | Gamepad support |
- 64-bit system is recommended.
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/372360/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (372360) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Tales of Symphonia Chronicles - Part 46: Final Boss and Ending - YouTube - last accessed on 2024-07-17
- ↑ 株式会社トライクレッシェンド 製品情報/tri-Crescendo Co., Ltd. Product Information - last accessed on 2024-07-17
- ↑ Verified by User:Ptolemy on 2019-12-06
- ProtectionID scan of the .exe
- ↑ Wait, this game has DRM? :: Tales of Symphonia General Discussions - last accessed on May 2023
- ↑ THANK YOU NAMCO BANDAI! :: Tales of Symphonia General Discussion - last accessed on March 1, 2016
- ↑ Tales of Symphonia HD update and various fixes - Sept. 27th, 2016 :: Steam Community :: Group Announcements - last accessed on May 2023
- ↑ 8.0 8.1 Verified by User:Marioysikax on 2017-02-19