Daemon X Machina
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Marvelous First Studio | |
Publishers | |
Marvelous | |
XSEED | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | February 13, 2020 |
Reception | |
Metacritic | 72 |
OpenCritic | 71 |
IGDB | 71 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Shooter, Vehicle combat |
Vehicles | Robot |
Art styles | Anime, Cel-shaded |
Themes | Fantasy |
Key points
- The Witcher 3: Wild Hunt collaboration DLC, as well as the Japan-exclusive Eureka Seven and Code Geass DLC, are not included.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\DXM\Saved\Config\WindowsNoEditor |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1167450/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\DXM\Saved\SaveGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1167450/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Restricted to a pillarboxed 16:9 aspect ratio by default,[2] and uses Vert- FOV scaling.[3] Use 21xMachi9 to remove the pillarboxing and adjust the field of view based on the in-game resolution. | ||
4K Ultra HD | |||
Field of view (FOV) | Use 21xMachi9 to adjust the field of view. | ||
Windowed | |||
Borderless fullscreen windowed | Two options: "Windowed (Fullscreen)" and "Windowed (Borderless)". The "Windowed (Fullscreen)" setting works similarly to "Borderless", but will apply the game's resolution to an optimal setting that cannot be changed. | ||
Anisotropic filtering (AF) | Changes with the texture quality setting. For manual adjustment force in GPU control panel or see Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | FXAA and TAA presets available. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Choice between 30 FPS, 60 FPS, 120 FPS, 144 FPS, or 200 FPS. Use 21xMachi9 to raise the cap above 200 FPS, or to set custom targets. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Anisotropic filtering (AF)
Adjust AF samples[4] |
---|
[SystemSettings] r.MaxAnisotropy=16 |
Anti-aliasing (AA)
Enable AA sharpening[4] |
---|
[SystemSettings] r.Tonemapper.Sharpen=1
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | One preset is available. Keys can also be completely remapped to one of three custom layouts using the preset as a base. | |
Mouse acceleration | ||
Mouse sensitivity | Referred to as "Camera Sensitivity". Can be set in intervals of 0.5, from -10.0 - +20.0. | |
Mouse input in menus | The menus must be navigated with a keyboard as the game lacks a cursor to select any options and the mouse wheel is unusable, but left and right click can still be used for confirm and cancel, respectively. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | A keyboard is required to input characters. | |
Controller remapping | Three presets are available. Controls can also be completely remapped to one of three custom layouts using one of the presets as a base. | |
Controller sensitivity | Referred to as "Camera Sensitivity". Can be set in intervals of 0.5, from -10.0 - +20.0. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Lacks native support. Use DS4Windows or Steam's controller configuration tool as a workaround. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | Lacks Nintendo Switch Pro Controller and gyro aim support, despite originally being available for the console. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Three levels of vibration are selectable: "Mild", "Normal", and "Strong". | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Voice, BGM, SFX, and Warning SFX. Can be set in intervals of 1, from 0-20. | |
Surround sound | In-game toggle to switch between surround sound and stereo. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
- Audio cannot be swapped between English or Japanese while in-game.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op, Versus Use Nucleus Coop & Unofficial mod. 1v1 or 2v2 battles in Versus. |
||
LAN play | ||||
Online play | 4 | Co-op, Versus 1v1 or 2v2 battles in Versus. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking |
Issues fixed
21xMachi9 not working in Linux
Steam Launch Options[5] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | Direct3D 12 can be forced using the -d3d12 command line argument.[6] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Criware | |
Cutscenes | Criware | |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1, 10 | |
Processor (CPU) | Intel Core i5-3470 AMD FX-8300 |
Intel Core i7-6700 AMD Ryzen 5 2600 |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 13 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7870 DirectX 11 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 580 |
- A 64-bit operating system is required.
- Also runs on Windows 7 despite minimum requirements on the store page.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1167450/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1167450) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Siliconera - Daemon X Machina On PC Will Support Up To 200fps, High-Res Textures
- ↑ Daemon X Machina On PC Will Support Up To 200fps, High-Res Textures - last accessed on 2020-02-05
- ↑ Verified by User:KingKrouch on 2020-04-29
- ↑ 4.0 4.1 Verified by User:MasterBlaster on 2020-02-12
- Checked by testing game after editing config files.
- ↑ Verified by User:Mouse on 2021-09-29
- ↑ Verified by User:KingKrouch on 2020-07-13
- Tested using launch parameters on Steam, and checking what API is being used with RivaTuner.