User:Weion/Sandbox/Games/HaloMCC/Halo2A
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< User:Weion | Sandbox | Games/HaloMCC
Revision as of 12:51, 3 December 2019 by Weion (talk | contribs) (→System requirements: New Min Spec)
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Windows | 343 Industries |
Bungie | |
Windows | Ruffian Games |
Windows | Splash Damage |
Publishers | |
Xbox Game Studios | |
Engines | |
Halo Engine | |
Unreal Engine 4 | |
Release dates | |
Windows | TBA |
User:Weion/Sandbox/Games/HaloMCC | |
---|---|
Subseries of User:Weion/Sandbox/Games/HaloMCC/Series | |
Halo: Reach | 2019 |
Halo: Combat Evolved Anniversary | TBA |
Halo 2: Anniversary | TBA |
Halo 3 | TBA |
Halo 3: ODST | TBA |
Halo 4 | TBA |
For the original game, see Halo 2.
Key points
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Microsoft Store | Will be available through Xbox Game Pass for PC. Will probably not feature Xbox Play Anywhere.[1] | |||
Steam | Free Xbox Live account required. |
Game data
Configuration file(s) location
System | Location |
---|---|
Microsoft Store | |
Steam | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1064270/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Microsoft Store | |
Steam | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1064270/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Used to save Mid-Mission Checkpoints in Campaign and Playlists.[2] | |
Xbox Cloud | Progress will transfer between the Xbox One and PC versions (Mid-Mission Checkpoint progress is not retained as not compatible).[2] |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Portuguese | ||||
Russian | ||||
Spanish | Voiceovers for Halo 2: Anniversary were never made, and is therefore not included. | |||
Latin American Spanish |
Network
- Online features require a free Microsoft account.
- Supports cross-play between Microsoft Store and Steam versions. PC/Xbox cross-play is being looked into but is unlikely to be in place at launch.[3]
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 0 | Will be investigated to see if it can be supported post-launch.[3] | ||
LAN play | 16 | Co-op, Versus Co-op limited to 2 players |
||
Online play | 16 | Co-op, Versus Co-op limited to 2 players |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11.1 | |
Shader Model support | 5.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Interface | Unreal Engine 4 | |
Cutscenes | Bink Video | |
Multiplayer | Xbox Live | |
Anti-cheat | Easy Anti-Cheat |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | AMD Ryzen 7 2700U 2.20 GHz Intel Core i7 8750H 2.20 GHz |
AMD FX 4100 3.6 GHz Intel Core i7 870 2.93 GHz |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 20 GB (Windows Store: 24.93 GB) | |
Video card (GPU) | Radeon Vega 10 Mobile Intel UHD Graphics 630 1 GB of VRAM DirectX 11.1 compatible Shader model 5.0 support |
AMD Radeon R7 360 Nvidia GeForce GTX 560 Ti 2 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1064270) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ PC Gamer - Halo: The Master Chief Collection for PC probably won't support Xbox Play Anywhere - last accessed on 2019-07-02
- ↑ 2.0 2.1 2.2 Halo Waypoint - MCC Development Update - October 2019 - last accessed on 2019-10-31
- ↑ 3.0 3.1 3.2 Cite error: Invalid
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