Mortal Shell is a singleplayer third-person action RPG game developed by Cold Symmetry and published by Playstack. The game uses Unreal Engine 4.
A closed beta for the game was announced on June 11, 2020 and was available from July 3 to July 10, 2020.[2] The beta generated significant interest, resulting in the developer opening it to the public. This led to 350,000 players playing the beta.[3][4] The game was released on August 18, 2020 as a one year exclusive to Epic Games Store, and released on other storefronts a year later.
General information
- Official Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Game data
Configuration file(s) location
Save game data location
Video
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Promotional Twitch Drops
Mortal Shell ran a Twitch Drop promo campaign around August 2021 for the launch of their Virtuous Cycle DLC. Players would connect their Steam/Epic (not GOG) accounts to Twitch, watch affiliated streamers stream Mortal Shell, and receive in-game unlocks after watching/idling for several hours. Once the campaign ended, these in-game unlocks were unobtainable, and were never available for GOG players.
Here's how you can unlock them:
1. Backup your savegame. Copy the folder C:\Users\Username\Documents\My Games\MortalShell\Dungeonhaven\Saved\SaveGames\
or use GameBackupMonitor
2. Overwrite the file PlayerSettingsSave.sav
with this one: Download link. This is the game settings save file that also contains Twitch unlocks for Gameplay Save Slots 1 and 3:
Twitch Drops unlock
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- Trueborn skin for Obsidian Dark Form Foundling on Save Slot 3; only available for the Obsidian Dark Form Foundling for Shell-less "sudden death" runs (available from the Strange Altar, near the Seat of Infinity). A fiery dark skin, similar to the Corrupted skins you can get for the knights by feeding Gorf the Glimpse of Fallacy.
- Oathbreaker Axatana skin for Hadern on Save Slot 1
- Kytherian Lute guitar skin on Save Slot 1 for Hadern's Clockwork Lute (5000 tar) (clockwork rock guitar with custom tunes)
- The drops originally included Tar x500 and Glimpses x5, but these don't work, and you can use Fling Trainer or Cheat Engine to easily get more of these consumables, or git gud and get them via in-game drops from enemies.
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3. In-game, activate the workbench in your Fallgrim home and unlock the skins.
4. You'll need to redo your in-game settings, from overwriting them in step 2.
Use the Universal Unreal Engine 4 Console Unlocker to force any FOV value[1]
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- Follow the instructions to enable the developer console in the game.
- Enter
FOV X where X is the desired value.
- Resets at cutscenes and needs to be readjusted afterwards.
- Requires to be run after each game launch.
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Change FOV scaling to vertical[1]
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- Go to the configuration file(s) location.
- Open
Engine.ini .
- Add the following and save the file.
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
- This edit causes the game to have incorrect FOV at 16:9 resolutions, severely zooming out from the character.
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Custom anisotropic samples[1]
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- Go to the configuration file(s) location.
- Open
Engine.ini .
- Add the following and save the file.
[SystemSettings]
r.MaxAnisotropy=16
- Anisotropic filtering quality can be adjusted by changing the value between 0 and 16.
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Disable TAA through a configuration file[1]
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- Go to the configuration file(s) location.
- Open
Engine.ini .
- Add the following and save the file.
[SystemSettings]
r.PostProcessAAQuality=0
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Enable FXAA through a configuration file
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- Go to the configuration file(s) location.
- Open
Engine.ini .
- Add the following and save the file.
[SystemSettings]
r.DefaultFeature.AntiAliasing=1
Notes
- Enabling FXAA will disable TAA.
- Setting the value to 0 will disable anti-aliasing.
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Chromatic aberration
Disable chromatic aberration[1]
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- Go to the configuration file(s) location.
- Open
Engine.ini .
- Add the following and save the file.
[SystemSettings]
r.SceneColorFringeQuality=0
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Depth of field
Vignette
Input
Gameplay and input settings
Audio
Audio feature |
State |
Notes |
Separate volume controls |
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Sliders for Master, Effects, Music, Dialogue, Ambient, and UI Volume. |
Surround sound |
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[11] |
Subtitles |
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A subtitle scale option is available as a slider from 50-150%. |
Closed captions |
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Mute on focus lost |
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Royalty free audio |
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Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Arabic |
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Fan translation by GamesInArabic. |
Simplified Chinese |
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Traditional Chinese |
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French |
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German |
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Italian |
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Japanese |
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Korean |
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Portuguese |
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Brazilian Portuguese |
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Russian |
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Spanish |
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Latin American Spanish |
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Thai |
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Fan translation. |
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
11, 12 |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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Middleware
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Middleware |
Notes |
Physics |
PhysX |
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Audio |
OGG Vorbis |
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System requirements
Windows |
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Minimum |
Recommended |
Operating system (OS) |
7 SP1 |
10 |
Processor (CPU) |
Intel Core i5-4590 AMD FX-8350 |
Intel Core i7 AMD Ryzen 7 |
System memory (RAM) |
8 GB |
16 GB |
Hard disk drive (HDD) |
40 GB [12] | |
Video card (GPU) |
Nvidia GeForce GTX 970 AMD Radeon R9 290
| Nvidia GeForce GTX 1070 AMD Radeon RX Vega 56 |
- A 64-bit operating system is required.
Notes
References