Consortium
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Interdimensional Games | |
Engines | |
Current version | Source |
Planned remaster | Unreal Engine 4[1] |
Release dates | |
Windows | January 6, 2014 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Immersive sim |
Themes | Detective/mystery, Sci-fi |
Series | Consortium |
Consortium | |
---|---|
Consortium | 2014 |
Consortium: The Tower | EA |
Consortium Remastered | EA |
General information
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
- Official Forums
- Manual
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Soundtrack and Discoveries | MP3 |
Essential improvements
Skip intro videos
Use -novid command line argument[citation needed]
|
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\consortium\cfg[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/264240/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\consortium\SAVE[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/264240/pfx/[Note 2] |
- The "quicksave" button creates a new save each time, they don't overwrite each other.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | HUD elements are stretched. | ||
4K Ultra HD | |||
Field of view (FOV) | 75-90°. See also Useful console commands. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA only with Low, Medium, High and Very High options. | ||
Vertical sync (Vsync) | Double and triple buffering only. | ||
60 FPS and 120+ FPS | No frame rate or refresh rate cap. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Added in patch 1.107.[2] | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master and music only. | |
Surround sound | 5.1 and 4 speakers. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Latin American Spanish | ||||
Russian |
Issues unresolved
Crash to desktop
Distorted audio
- Some users reported having distorted, noisy audio during gameplay. A temporary solution is saving and reloading.[10][11]
Flickering lights
- Apparently the game has rendering problems on Windows XP. Some XP users reported having flickering lights/screen issues which makes everything brighter.[12][13] Also it should be noted that the game does not officially support Windows XP.
Freezing at loading screen
- Some users reported the game freezes at the loading screen.[14][15] Developers claimed that on lower spec machines the game can take a little bit longer to load.[16]
Subtitles display multiple times
- Some users reported subtitles display multiple times.[17][18][19][20] It has also been reported that restarting the game solved the problem for some users.[3][21]
Issues fixed
- Complete changelog of all patches can be found here.
Other information
Useful console commands
Command | Option | Description |
---|---|---|
cl_fov | # | Adjusts field of view. |
cl_showfps | 0,1,2 | Draws a Frames Per Second (FPS) counter at the top of the screen. |
cvarlist | Shows the list of convars/concommands. | |
r_post_ssao | 0,1 | Disables or enables SSAO. |
r_signal_fx | 0,1 | Disables or enables signal effects on UI. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7 |
Processor (CPU) | Intel Core 2 Duo 2.5 GHz AMD Athlon X2 64 2.7 GHz |
Intel Core i3 2100T AMD Phenom II x4 |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | Nvidia GeForce GTX 260 AMD Radeon HD 4890 DirectX 9.0c compatible | Nvidia GeForce GTX 460 AMD Radeon HD 5830 |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/264240/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (264240) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ https://store.steampowered.com/news/app/264240/view/2890704230765054493
- ↑ CONSORTIUM Updates and Fixes :: CONSORTIUM Updates and Fixes
- ↑ 3.0 3.1 Bug Reports :: CONSORTIUM General Discussions
- ↑ Crash at a certain story-point :: CONSORTIUM General Discussions
- ↑ Bug Reports :: CONSORTIUM General Discussions
- ↑ Game and Steam crash after intro movie :: CONSORTIUM General Discussions
- ↑ CRASHES :: CONSORTIUM V1.1 Patch Progress
- ↑ Continuous Crashing! :: CONSORTIUM General Discussions
- ↑ Patch Feedback :: CONSORTIUM General Discussions
- ↑ Distorted audio. :: CONSORTIUM V1.1 Patch Progress
- ↑ is the constant static noise, normal? :: CONSORTIUM General Discussions
- ↑ Graphical issue - Flickering lights :: CONSORTIUM General Discussions
- ↑ Graphical issue - Flickering lights :: CONSORTIUM General Discussions
- ↑ Entering game Bug :: CONSORTIUM General Discussions:
- ↑ Game freezes in loading screen :: CONSORTIUM General Discussions
- ↑ CRASHES :: CONSORTIUM V1.1 Patch Progress
- ↑ Bug Reports :: CONSORTIUM General Discussions
- ↑ What I Think We All Think About This Game :: CONSORTIUM General Discussions
- ↑ 1.1 subtitle bug :: CONSORTIUM General Discussions
- ↑ Just a few notions after the patch... :: CONSORTIUM V1.1 Patch Progress
- ↑ Subtitles? :: CONSORTIUM General Discussions