Difference between revisions of "Bulletstorm"
From PCGamingWiki, the wiki about fixing PC games
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'''Key points''' | '''Key points''' | ||
− | {{--}} Poorly optimised console port with many holdovers from the Xbox 360 version | + | {{--}} Poorly optimised console port{{CN}} with many holdovers from the Xbox 360 version. |
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'''General information''' | '''General information''' |
Revision as of 21:34, 12 December 2013
Cover image missing, please upload it | |
Developers | |
---|---|
People Can Fly | |
Epic Games | |
Publishers | |
Electronic Arts | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | February 22, 2011 |
Warnings
- For Games for Windows - LIVE on Windows 8 or later, install the latest Games for Windows - LIVE software.
Key points
- Poorly optimised console port[citation needed] with many holdovers from the Xbox 360 version.
General information
Availability
- All versions use Games for Windows Live.
Essential improvements
Change or Unlock Framerate (FPS) Cap
Instructions |
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Game data
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
Instructions |
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Input settings
Mouse Smoothing
Instructions |
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Audio settings
Issues fixed
- Bulletstorm configuration files are encrypted. A utility called BulletStormINIeditor can be used to edit configuration files.[1]
Toggle ADS
Instructions |
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ADS Sensitivity
Instructions |
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System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 9 GB | |
Video card (GPU) | 256 MB of VRAM DirectX 9.0c compatible | 512 MB of VRAM DirectX 9.0c compatible |