Difference between revisions of "Mary Skelter: Nightmares"
From PCGamingWiki, the wiki about fixing PC games
(added animation frame rate unlock) |
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|steam appid = 837610 | |steam appid = 837610 | ||
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'''General information''' | '''General information''' | ||
+ | {{GOG.com links|1533798723|mary_skelter_nightmares}} | ||
{{mm}} [https://steamcommunity.com/app/837610/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/837610/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
+ | {{Availability/row| GOG.com | mary_skelter_nightmares | Steam | | | Windows }} | ||
{{Availability/row| Steam | 837610 | Steam | | | Windows }} | {{Availability/row| Steam | 837610 | Steam | | | Windows }} | ||
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
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Revision as of 06:05, 13 October 2018
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
![]() |
|
Developers | |
---|---|
Idea Factory | |
Publishers | |
Ghostlight | |
Release dates | |
Windows | July 19, 2018 |
- Key points
- By default, the game locks enemy animations to 30 FPS. See High frame rate to fix.
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\MarySkelter.ini[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/837610/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/837610/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
High frame rate
- Roughly ten percent of the game's enemies have minor animation issues when the frame rate is unlocked.
Unlock the frame rate for animations[1] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | 2.13 GHz Intel Core 2 Duo or equivalent | 3 GHz Intel Core i3 or equivalent |
System memory (RAM) | 1 GB | 4 GB |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | DirectX 11 compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/837610/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (837610) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.