Difference between revisions of "Tron: Evolution"
From PCGamingWiki, the wiki about fixing PC games
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==Essential improvements== | ==Essential improvements== | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Edit GridEngine.ini|ref={{cn|date=July 2016}}|fix= |
− | |||
# Open <code>{{p|userprofile}}\Documents\Disney Interactive Studios\Tron Evolution\UnrealEngine3\GridGame\Config\GridEngine.ini</code> | # Open <code>{{p|userprofile}}\Documents\Disney Interactive Studios\Tron Evolution\UnrealEngine3\GridGame\Config\GridEngine.ini</code> | ||
# Add a semi-colon <code>;</code> before each movie that you want to skip: | # Add a semi-colon <code>;</code> before each movie that you want to skip: | ||
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{{ii}} Higher resolutions such as 1920x1080 are not listed in-game. | {{ii}} Higher resolutions such as 1920x1080 are not listed in-game. | ||
− | {{Fixbox| | + | {{Fixbox|description=Edit GridEngine.ini|ref={{cn|date=July 2016}}|fix= |
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# Edit <code>{{p|userprofile}}\Documents\Disney Interactive Studios\Tron Evolution\UnrealEngine3\GridGame\Config\GridEngine.ini</code> | # Edit <code>{{p|userprofile}}\Documents\Disney Interactive Studios\Tron Evolution\UnrealEngine3\GridGame\Config\GridEngine.ini</code> | ||
# Find <code>ResX</code> and <code>ResY</code> and replace their current values with your resolution. | # Find <code>ResX</code> and <code>ResY</code> and replace their current values with your resolution. | ||
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===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Edit GridInput.ini|ref=<ref>[http://www.deadendthrills.com/forum/discussion/455/guide-tron-evolution (GUIDE) TRON: Evolution - Dead End Thrills]</ref>|fix= |
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# Edit <code>{{p|userprofile}}\Documents\Disney Interactive Studios\Tron Evolution\UnrealEngine3\GridGame\Config\GridInput.ini</code> | # Edit <code>{{p|userprofile}}\Documents\Disney Interactive Studios\Tron Evolution\UnrealEngine3\GridGame\Config\GridInput.ini</code> | ||
# Under the <code>[GridGame.PgPlayerInput]</code> section, add the following line at the tail end of that same section.<pre>Bindings=(Name="F1",Command="FOV 90",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)</pre> | # Under the <code>[GridGame.PgPlayerInput]</code> section, add the following line at the tail end of that same section.<pre>Bindings=(Name="F1",Command="FOV 90",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)</pre> | ||
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===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Edit GridEngine.ini|ref={{cn|date=July 2016}}|fix= |
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# Edit <code>{{p|userprofile}}\Documents\Disney Interactive Studios\Tron Evolution\UnrealEngine3\GridGame\Config\GridEngine.ini</code> | # Edit <code>{{p|userprofile}}\Documents\Disney Interactive Studios\Tron Evolution\UnrealEngine3\GridGame\Config\GridEngine.ini</code> | ||
# Find <code>MaxAnisotropy</code> and set the desired value. | # Find <code>MaxAnisotropy</code> and set the desired value. | ||
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===[[Glossary:Frame rate (FPS)|120+ FPS]]=== | ===[[Glossary:Frame rate (FPS)|120+ FPS]]=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Edit GridEngine.ini|ref={{cn|date=July 2016}}|fix= |
− | |||
# Edit <code>{{p|userprofile}}\Documents\Disney Interactive Studios\Tron Evolution\UnrealEngine3\GridGame\Config\GridEngine.ini</code> | # Edit <code>{{p|userprofile}}\Documents\Disney Interactive Studios\Tron Evolution\UnrealEngine3\GridGame\Config\GridEngine.ini</code> | ||
# Find <code>MaxSmoothedFrameRate</code> and set the desired value. | # Find <code>MaxSmoothedFrameRate</code> and set the desired value. |
Revision as of 22:41, 19 November 2017
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Propaganda Games | |
Publishers | |
Disney Interactive Studios | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | November 26, 2010 |
Warnings
- For Games for Windows - LIVE on Windows 8 or later, install the latest Games for Windows - LIVE software.
Tron | |
---|---|
Subseries of Disney | |
Tron 2.0 | 2003 |
Tron: Evolution | 2010 |
TRON RUN/r | 2016 |
Tron: Identity | 2023 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com | SecuROM DRM. | |||
GamersGate | ||||
Steam | SecuROM DRM. |
- All versions require Games for Windows - LIVE DRM.
Essential improvements
Skip intro videos
Edit GridEngine.ini[citation needed] |
---|
Those are all the movies that occur before the title screen. |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/315440/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/315440/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video settings
Widescreen resolution
- Higher resolutions such as 1920x1080 are not listed in-game.
Edit GridEngine.ini[citation needed] |
---|
Notes
|
Field of view (FOV)
Edit GridInput.ini[1] |
---|
|
Anisotropic filtering (AF)
Edit GridEngine.ini[citation needed] |
---|
|
120+ FPS
Edit GridEngine.ini[citation needed] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish |
Network
- Online features require a Microsoft account (optional for offline play).
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 10 | Versus The game supports bots, but not in all game modes. |
||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | XP, Vista, 7 |
Processor (CPU) | 3.0 GHz | 3.0 GHz dual core |
System memory (RAM) | 2 GB | 2.5 GB |
Hard disk drive (HDD) | 6.5 GB | 6.5 GB |
Video card (GPU) | Nvidia GeForce 7600 AMD Radeon X1600 | Nvidia GeForce 8800GT AMD Radeon HD3870 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/315440/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (315440) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.