Difference between revisions of "PUBG: Battlegrounds"
From PCGamingWiki, the wiki about fixing PC games
Line 75: | Line 75: | ||
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = true |
− | |fov notes = | + | |fov notes = FOV slider for 1st person view.<ref name="augustPatch">[http://steamcommunity.com/games/578080/announcements/detail/1451700696565067398 Early Access Month 4 Update]</ref> |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
Line 85: | Line 85: | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |vsync = true |
− | |vsync notes = | + | |vsync notes = <ref name="augustPatch"/> |
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = | + | |60 fps notes = An FPS cap can be applied with config edit. |
|120 fps = true | |120 fps = true | ||
|120 fps notes = | |120 fps notes = | ||
− | |color blind = | + | |color blind = true |
− | |color blind notes = | + | |color blind notes = <ref name="augustPatch"/> |
}} | }} | ||
Line 107: | Line 107: | ||
|invert mouse y-axis = unknown | |invert mouse y-axis = unknown | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |controller support = | + | |controller support = true |
− | |controller support notes = | + | |controller support notes = XInput controller support.<ref name="augustPatch"/> |
|full controller = unknown | |full controller = unknown | ||
|full controller notes = | |full controller notes = | ||
Line 123: | Line 123: | ||
|controller hotplug = true | |controller hotplug = true | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = hackable |
− | |haptic feedback notes = | + | |haptic feedback notes = Always enabled. See [[#Haptic feedback|Haptic feedback]]. |
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = | ||
}} | }} | ||
− | === | + | ===[[Glossary:Controller|Haptic feedback]]=== |
+ | {{ii}} The game has no settings option to disable force feedback. A plugged in controller, even not being used, will vibrate when the player receives damage and/or is killed. | ||
+ | |||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Disable | + | {{Fixbox/fix|Disable controller force feedback|ref=<ref>{{Refcheck|user=Klumb3r|date=2017-07-05}}</ref>}} |
− | |||
# Download the [http://www.x360ce.com/ x360ce] archive (for 64-bit games). | # Download the [http://www.x360ce.com/ x360ce] archive (for 64-bit games). | ||
# Extract {{file|x360ce_x64.exe}} to <code>{{p|game}}\TslGame\Binaries\Win64\</code>. | # Extract {{file|x360ce_x64.exe}} to <code>{{p|game}}\TslGame\Binaries\Win64\</code>. | ||
Line 313: | Line 314: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = |
Revision as of 00:10, 2 August 2017
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Bluehole | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | Early access |
Key points
- Poor performance even on machines that far exceed the minimum system requirements (as of April 12, 2017).
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/578080/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/578080/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Haptic feedback
- The game has no settings option to disable force feedback. A plugged in controller, even not being used, will vibrate when the player receives damage and/or is killed.
Instructions |
---|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Korean | ||||
Japanese | ||||
Polish | ||||
Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Issues fixed
Sub-par performance with Nvidia graphics cards
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
- A 64-bit system is required.
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8.1, 10 |
Processor (CPU) | AMD FX 6300 Intel Core i3 4340 | |
System memory (RAM) | 6 GB | 8+ GB |
Hard disk drive (HDD) | 30 GB | 30 GB |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7850 2 GB of VRAM DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (578080) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.