Difference between revisions of "Advent Rising"
From PCGamingWiki, the wiki about fixing PC games
m (→Video settings: fixed FOV section link style) |
m (updated template usage) |
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|steam appid = 3800 | |steam appid = 3800 | ||
|gogcom page = advent_rising | |gogcom page = advent_rising | ||
+ | |strategywiki = | ||
|wikipedia = Advent Rising | |wikipedia = Advent Rising | ||
|winehq = 4728 | |winehq = 4728 | ||
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===Skip intro videos=== | ===Skip intro videos=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{ | + | {{Fixbox/fix|Delete/rename files in installation folder|ref={{cn|date=July 2016}}}} |
# Inside <code>{{p|game}}/Help</code>, delete or rename <code>logo.bmp</code>. | # Inside <code>{{p|game}}/Help</code>, delete or rename <code>logo.bmp</code>. | ||
# Inside <code>{{p|game}}/Movies</code>, delete or rename <code>glyphxlogo.bik</code> and <code>Intro_In.bik</code>. | # Inside <code>{{p|game}}/Movies</code>, delete or rename <code>glyphxlogo.bik</code> and <code>Intro_In.bik</code>. | ||
+ | |||
'''Notes''' | '''Notes''' | ||
{{ii}} This will not remove the Alienware screen. | {{ii}} This will not remove the Alienware screen. | ||
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===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{ | + | {{Fixbox/fix|Install Advent Revising and change resolution in Mydefault.ini|ref={{cn|date=July 2016}}}} |
# Install [[#Advent Revising|Advent Revising]] | # Install [[#Advent Revising|Advent Revising]] | ||
# Go to [[#Configuration file(s) location|Mydefault.ini]]. | # Go to [[#Configuration file(s) location|Mydefault.ini]]. | ||
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===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{ | + | {{Fixbox/fix|Add FOV keybinding in default.ini|ref=<ref>[http://www.wsgf.org/dr/advent-rising Advent Rising | WSGF]</ref>}} |
# Go to [[#Configuration file(s) location|default.ini]]. | # Go to [[#Configuration file(s) location|default.ini]]. | ||
# Change <code>=MoveForward</code> to <code>=MoveForward {{!}} OnRelease FOV 91</code> (replace <code>91</code> with the FOV you want). | # Change <code>=MoveForward</code> to <code>=MoveForward {{!}} OnRelease FOV 91</code> (replace <code>91</code> with the FOV you want). | ||
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===[[Glossary:Windowed|Windowed]]=== | ===[[Glossary:Windowed|Windowed]]=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{ | + | {{Fixbox/fix|Change StartUpFullscreen in Mydefault.ini|ref={{cn|date=July 2016}}}} |
− | + | # Go to [[#Configuration file(s) location|Mydefault.ini]]. | |
− | + | # Find the line <code>StartupFullscreen=</code>, change it to False and save. | |
}} | }} | ||
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== | ===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== | ||
+ | {{ii}} Installing [[#Advent Revising|Advent Revising]] already turns Vsync on, but if you want to turn it on manually: | ||
+ | |||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{ | + | {{Fixbox/fix|Install Advent Revising|ref={{cn|date=July 2016}}}} |
− | + | # Go to [[#Configuration file(s) location|default.ini]]. | |
− | + | # Find the line <code>UseVSync=</code>, change it to True and save. | |
− | |||
}} | }} | ||
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===[[Controller:Xbox 360 Controller|Xbox 360 Controller]]=== | ===[[Controller:Xbox 360 Controller|Xbox 360 Controller]]=== | ||
+ | {{ii}} The game doesn't support Xbox 360 controller natively, but it can be configured to work in this game. | ||
+ | |||
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Configure controller keys in-game and add this code|ref=<ref>[https://www.gog.com/forum/advent_rising/heres_how_to_get_xbox_360_controller_to_work GOG.com Forums - Here's how to get XBOX 360 Controller to work]</ref>}} | {{Fixbox/fix|Configure controller keys in-game and add this code|ref=<ref>[https://www.gog.com/forum/advent_rising/heres_how_to_get_xbox_360_controller_to_work GOG.com Forums - Here's how to get XBOX 360 Controller to work]</ref>}} | ||
− | + | # Firstly, configure controller keys in Control options. | |
− | + | # Exit the game and go to [[#Configuration file(s) location|MyDefUser.ini]] (be sure to back up this file if something goes wrong during the process). | |
− | + | # Under <code>[Engine.Input]</code> (if you can't find the line, insert it), add the values below for the analog sticks and save. | |
− | |||
<pre> | <pre> | ||
JoyU=AxisRaw aLookup SpeedBase=3 DeadZone=0.25 | JoyU=AxisRaw aLookup SpeedBase=3 DeadZone=0.25 | ||
Line 201: | Line 205: | ||
JoyZ= | JoyZ= | ||
</pre> | </pre> | ||
+ | |||
'''Notes''' | '''Notes''' | ||
{{ii}} After doing this procedure, don't go to Control settings because even if nothing is touched, it will cause troubles with camera. If you do have to go there, go to MyDefUser.ini and leave JoyV and JoyZ empty. | {{ii}} After doing this procedure, don't go to Control settings because even if nothing is touched, it will cause troubles with camera. If you do have to go there, go to MyDefUser.ini and leave JoyV and JoyZ empty. | ||
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==Issues fixed== | ==Issues fixed== | ||
===Incessant camera spinning=== | ===Incessant camera spinning=== | ||
+ | {{ii}} If you feel dizzy of constant camera spinning, make sure, one step at a time to: | ||
+ | |||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Make sure to check these}} | + | {{Fixbox/fix|Make sure to check these|ref={{cn|date=July 2016}}}} |
− | + | # Run the game in administrator mode (right click -> Run as Administrator) | |
− | + | # Not have a controller plugged in (or follow [[#Xbox 360 Controller|X360 controller]] instructions.) | |
− | + | # Set up the camera settings in the game menu. | |
− | + | # Maybe fiddle with JoyY and JoyX strings in MyDefUser.ini (or with other Joy* settings) if you want to play with a controller or with MouseY and MouseX if you don't. | |
− | |||
}} | }} | ||
Revision as of 10:28, 9 July 2016
![]() |
|
Developers | |
---|---|
GlyphX Games | |
Publishers | |
Majesco | |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | May 31, 2005 |
Key points
- Advent Revising is recommended for installation.
- No official patches released
- XInput controllers can be configured to work by modifying .ini file.
General information
Availability
Essential improvements
Advent Revising
- Advent Revising is an unofficial patch that focuses on improving and fixing cinematics and minor gameplay issues. It features:
- Corrections to the majority of cut-scenes and subtitles (fixes to audio desync, sound errors, playback speed...)
- 12 missing Xbox cutscenes
- Adjustments to .ini files (removing black bars, enabling trilinear and Vsync, adding extra keybindings...)
- Corrections to a few problems with objectives, weapons, weapon screens, and descriptions
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/3800/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/3800/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Widescreen resolution
Instructions |
---|
Field of view (FOV)
Instructions |
---|
FOV 75 (Default) | FOV 90 | FOV 105 |
---|---|---|
Windowed
Instructions |
---|
Vertical sync (Vsync)
- Installing Advent Revising already turns Vsync on, but if you want to turn it on manually:
Instructions |
---|
Input settings
Xbox 360 Controller
- The game doesn't support Xbox 360 controller natively, but it can be configured to work in this game.
Instructions |
---|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Brazilian Portuguese | ||||
German | ||||
Hungarian |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | Works (not officially supported).[1][2] |
- A Novint Falcon version was announced (titled Ascension Reborn) but was never released.[3]
Issues unresolved
Game crashing
- The game sometimes crashes, mostly at the beginning when entering the hangar. Regardless of the crash, the game will likely be saved before the crash so you don't lose the progress and likely will not crash. If it still does, try doing something that will break the cycle (like going to the menu) and if it doesn't, then reinstall the game or install outside Program Files.
Issues fixed
Incessant camera spinning
- If you feel dizzy of constant camera spinning, make sure, one step at a time to:
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP or newer | |
Processor (CPU) | 1 GHz | 1.4 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 5.5 GB | |
Video card (GPU) | DirectX 7 compatible | DirectX 9 compatible |
- These system requirements are for the GOG.com version of Advent Rising. Other system requirements may differ.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (3800) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Windows
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid template usage (Save game cloud syncing)
- Invalid section order
- Invalid template usage (Localizations)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)