Difference between revisions of "Prey (2017)"
(Proper Ultrawide support documentation after extensive research) |
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# To calculate the perfect FOV for your aspect ratio, you can use this [https://instacalc.com/7240 website]. | # To calculate the perfect FOV for your aspect ratio, you can use this [https://instacalc.com/7240 website]. | ||
# Save the changes. Make the file read-only, because if not the changes will revert after launching the game. | # Save the changes. Make the file read-only, because if not the changes will revert after launching the game. | ||
− | # The game | + | # The game won't accept values higher than 120 from user settings. If so, use [https://www.flawlesswidescreen.org Flawless Widescreen] (it allows for higher values, but does not make FOV scaling Hor+), or simply remove the FOV line from the file; if the game doesn't find the FOV in the user settings, it will automatically scale it to match your aspect ratio, and allow for values beyond 120. |
}} | }} | ||
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The first person reticle in the game is offsetted by default and placed below the screen center. | The first person reticle in the game is offsetted by default and placed below the screen center. | ||
For aspect ratios higher than 16:9, the offset does not scale correctly and it ends up going lower than it should be, making the game harder to play. | For aspect ratios higher than 16:9, the offset does not scale correctly and it ends up going lower than it should be, making the game harder to play. | ||
− | + | # Open <code>{{p|game}}\GameSDK\game.cfg</code>. | |
− | + | # Replace <code>g_reticleYPercentage = XX.X</code>, where "XX.X" is the desired reticle vertical offset (0.5 is the center), and save. | |
− | # Open <code>game.cfg</code>. | ||
− | # | ||
# To calculate the perfect value for your aspect ratio, you can use this formula: '''0.5 + (0.075 * ((16/9) / target_aspect_ratio))'''. 0.575 is the default value, thus the shift from the center at 16:9 is 0.075. | # To calculate the perfect value for your aspect ratio, you can use this formula: '''0.5 + (0.075 * ((16/9) / target_aspect_ratio))'''. 0.575 is the default value, thus the shift from the center at 16:9 is 0.075. | ||
− | |||
}} | }} | ||
Revision as of 14:43, 25 July 2024
This page is for the game released in 2017. For the game released in 2006, see Prey.
![]() |
|
Developers | |
---|---|
Arkane Austin | |
Publishers | |
Bethesda Softworks | |
Engines | |
CryEngine (4th generation)[1] | |
Release dates | |
Windows | May 5, 2017 |
Reception | |
Metacritic | 82 |
OpenCritic | 81 |
IGDB | 76 |
Taxonomy | |
Monetization | One-time game purchase, DLC, Subscription gaming service |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | FPS, Immersive sim |
Art styles | Realistic |
Themes | Sci-fi, Space |
Series | Prey |
Prey | |
---|---|
Prey (2017) | 2017 |
Prey: Typhon Hunter | 2018 |
Prey (2017) is a singleplayer and multiplayer first-person FPS and immersive sim game in the Prey series.
Steam owners of the Deluxe Edition or Mooncrash DLC automatically receive Prey: Typhon Hunter, which contains the multiplayer mode and TranStar VR.
General information
- Bethesda Support Website
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Some copies may only include the Steam installer. | |||
Epic Games Store | Game runs without Epic Games Launcher, but language cannot be changed. Includes Mooncrash DLC. | |||
GamersGate | ||||
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||||
GOG.com | Digital Deluxe Edition also available. | |||
Green Man Gaming | ||||
Humble Store | Digital Deluxe Edition also available. | |||
Microsoft Store | Xbox Game Pass for PC | |||
Steam | ||||
Amazon.com (unavailable) | ||||
Bethesda.net (unavailable) |
- Denuvo Anti-Tamper DRM was removed from the Steam version on July 23, 2020.[2]
- The Bethesda.net release is no longer available as the Bethesda.net Launcher has been retired. Users who owned games in their Bethesda.net Library are able to transfer their games to their Steam account for free, even now after the launcher has been officially retired.
Version differences
- Steam owners of the Deluxe Edition or Mooncrash DLC automatically receive Prey: Typhon Hunter, which contains the multiplayer mode and TranStar VR.
- Cosmonaut Shotgun Pack DLC is an integrated part of the base game on GOG.com.
- Mooncrash DLC is an integrated part of the base game on Epic Games Store.
Demo
- A demo is available on Steam:
steam://install/609380
.
Monetization
Type | Notes |
---|---|
DLC | The DLC includes weapons and a multiplayer mode. |
One-time game purchase | The game requires an upfront purchase to access. |
Subscription gaming service | Available via Xbox Game Pass for PC. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Cosmonaut Shotgun Pack | Preorder bonus on Steam. Integrated into base game on GOG.com. | |
Mooncrash | Use the -loadFrom=Whiplash command line argument to launch directly. Steam version includes Prey: Typhon Hunter for free. |
Essential improvements
Skip intro videos
Use the skip intro videos option of Prey Interface Customizer |
---|
Manually remove/rename the intro videos[3] |
---|
Notes
|
Game data
Configuration file(s) location
System | Location |
---|---|
Epic Games Launcher | %USERPROFILE%\Saved Games\Arkane Studios\Prey_Epic\ |
Microsoft Store | %USERPROFILE%\Saved Games\Arkane Studios\Prey_MS\ |
Windows | %USERPROFILE%\Saved Games\Arkane Studios\Prey\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/480490/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Epic Games Launcher | %USERPROFILE%\Saved Games\Arkane Studios\Prey_Epic\<user-id>\SaveGames\ |
Microsoft Store | %USERPROFILE%\Saved Games\Arkane Studios\Prey_MS\SaveGames\ |
Windows | %USERPROFILE%\Saved Games\Arkane Studios\Prey\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/480490/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud | Save files and key bindings. | |
Xbox Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Game is Vert-, so FOV needs to be adjusted manually. | ||
Ultra-widescreen | Game is Vert-, so FOV needs to be adjusted manually. The reticle is offsetted incorrectly in ultrawide. See Ultrawide support. Bloom does not scale correctly and ends up looking stretched horizontally in ultrawide. | ||
4K Ultra HD | |||
Field of view (FOV) | 60-120° horizontal. Use Flawless Widescreen for up to 150°. Use PRIC to adjust the weapon FOV or have a fixed FOV when sprinting. |
||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Up to 16x (broken in game, use driver setting instead).[4] | ||
Anti-aliasing (AA) | SMAA, FXAA and Temporal SMAA 1TX & 2TX. Turning off AA disables object highlighting. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Capped at 144 FPS. See High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Anti-aliasing (AA)
Make the game use TSSAA without SMAA[5][6][7] |
---|
|
High frame rate
Custom FPS cap[8] |
---|
Notes
|
Ultrawide support
Vert- FOV scaling workaround |
---|
The FOV scales in a Vert- fashion, but the game exposes a FOV setting to compensate for it.
|
Reticle shifting down |
---|
The first person reticle in the game is offsetted by default and placed below the screen center. For aspect ratios higher than 16:9, the offset does not scale correctly and it ends up going lower than it should be, making the game harder to play.
|
Post-processing
Use Prey Interface Customizer[9] |
---|
|
Use Real Lights plus Ultra Graphics[9] |
---|
|
Disable motion blur(s) manually[10] |
---|
|
Disable motion blur(s) manually (Xbox Game Pass version) |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Weapon wheel (middle mouse button) can't be remapped in-game. See Remapping for a workaround. Some minor commands (i.e. closing certain tutorials) are permanently bound to the default keys. | |
Mouse acceleration | Not present. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Remapping is available by enabling the game's official Steam Input API implementation through the game's options menu. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | On the Steam version: [Steam Controller Support] is enabled by default. You can re-enable XInput (reintroduced in the Blood Moon update) by heading over to Options > Controller and disable [Steam Controller Support]. This will require a restart. | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | PlayStation Controllers is supported via Steam Input API. | |
---|---|---|
PlayStation button prompts | Under SIAPI; either by in-game DS4 Button prompts or Steam's Button icons.[11] Otherwise, you can force DS4 Prompts under XInput mode by using PRIC. or use Playstation and Nintendo button prompt icons (tested on EGS version). |
|
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | Both Nintendo Switch Pro Controller and Generic Controllers are supported via Steam Input API. | |
---|---|---|
Button prompts | Nintendo Switch button prompts are supported via Steam Input API.[Note 2] or use Playstation and Nintendo button prompt icons (tested on EGS version). |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Controller button prompts can be locked by enabling [Always Use Controller Prompts] via Options > Controller. |
Steam Input | ||
---|---|---|
Steam Input API support | On the Steam version: Steam Controller Support] is enabled by default. If using a Traditional Controller [Xbox, PlayStation or Nintendo Switch Controller], you may have to enable Steam Input either by going to Controller General Settings [Steam > Settings > Controller > General Controller Settings] for your specific Controller or override Steam Input status under [Game Properties > Controller] and then select [Enable Steam Input]. |
|
Official controller preset(s) | Steam Controller, DualShock 4 and Xbox Controllers (Xbox 360 and Xbox One). Southpaw config is also provided as an option. |
|
Steam Controller button prompts | Uses Steam Input API's Button prompt detection for both In-Game and Steam's Button Icons depending on Controller Type. Standard gamepad button features will prioritize if using DualShock 4 or Xbox Controller.[12] |
Remapping
Rebind weapon wheel manually in config file[13] |
---|
<action name="enter_focusmode"> <rebind device="keyboard" input="b" defaultInput="mouse3"/> </action> <action name="mouse_enter_focusmode"> <rebind device="keyboard" input="b" defaultInput="mwheel_up"/> </action> <action name="mouse_enter_focusmode"> <rebind device="keyboard" input="b" defaultInput="mwheel_down"/> </action>
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | No master volume. | |
Surround sound | Up to 7.1.[14] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | Fan translation. Download. | |||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | Mexican Spanish. Not shown on Steam. |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | |||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Prey 2017 (DX11). | ||
vorpX | G3D, Z3D, DirectVR Officially supported game, see official vorpx game list. |
Issues fixed
Kirk Remmer not spawning
Edit the save files |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Modifications
Prey Interface Customizer
- Makes it easy to adjust various elements of the user interface, input, and graphics otherwise, as well as include new features and quality of life changes.
- Works with the GOG.com and Steam versions, but does not work with the Epic Games Store version.
Real Lights plus Ultra Graphics
- Adds missing shadows, volumetric lights and fog, reflections, particle effects, sun flares, improved view distance (editable in-game via an advanced settings menu), parallax occlusion mapping, and persistent decals, among others.
- This mod is only for the main game, not the Mooncrash DLC.
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video | 2.7e |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 10 |
Processor (CPU) | Intel Core i5-2400 AMD FX-8320 |
Intel Core i7-2600K AMD FX-8350 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7850 2 GB of VRAM | Nvidia GeForce GTX 970 AMD Radeon R9 290 4 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/480490/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (480490) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ While Switch Pro Controller is connected, it'd use Steam's Button icons.
References
- ↑ See the gameplay reveal of Prey, powered by CRYENGINE - last accessed on 2016-8-19
- ↑ Steam Community - Prey - July 23rd, 2020 Update - last accessed on 2020-07-28
- ↑ Verified by User:Primey on 2017-05-19
- ↑ Environment blurriness/lack of AF :: Prey General Discussions - last accessed on 9 June 2023
- ↑ PSA: If anyone is interested to play Prey 2017, I found a way to get rid of aliasing/jaggies - last accessed on 2021-04-22
- ↑ Anti-Aliasing - CryEngine Documentation - last accessed on 2022-09-14
- ↑ PSA: For anyone on pc that wants to get rid of jagged edges in Prey 2017. I found a effective way to do it - Reddit - last accessed on 2022-09-14
- ↑ Fix for more than 144fps with V-Sync off :: Prey General Discussions - last accessed on 2017-05-07
- ↑ 9.0 9.1 Verified by User:Keith on 2023-06-07
- ↑ Verified by User:Waschbär on 2017-06-05
- ↑ Verified by User:Al2009man on 2022-04-18
- Tested by switching between DualShock 4 and DualSense Controller. the former uses In-Game DS4 Button Icon while the latter uses Steam's Button icons
- ↑ Verified by User:Al2009man on 2022-04-18
- I tested it by unassigning [Jump / Ascend] from DualShock 4's Cross/X Button but assigning to Trackpad Click: It'd use Steam's Button Icons instead. Reassigning it back to the Cross/X button will always show In-Game Button Icons, even if the Jump button is still assigned to the Trackpad Click
- ↑ reddit.com - SOLVED: How to rebind Prey mouse wheel / middle mouse button weapon menu. : prey - last accessed on 2017-06-17
- ↑ satsun.org - last accessed on 26 May 2023