Difference between revisions of "Pine"
From PCGamingWiki, the wiki about fixing PC games
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Revision as of 09:39, 7 October 2021
Developers | |
---|---|
Twirlbound | |
Publishers | |
Kongregate | |
Engines | |
Former | Unity 2018[Note 1] |
Unity 2019[Note 2] | |
Release dates | |
Windows | October 10, 2019 |
macOS (OS X) | October 10, 2019 |
Linux | October 10, 2019 |
Reception | |
OpenCritic | 42 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Adventure, Open world, RPG |
Themes | Fantasy |
General information
- Official Discord server
- Official wiki
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | ||||
Epic Games Store | ||||
GOG.com | ||||
Steam | Deluxe Edition also available. |
Version differences
- The Deluxe Edition includes the base game and the Original Game Soundtrack.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Twirlbound\Pine\settings.xml HKEY_CURRENT_USER\Software\Twirlbound\Pine\ |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Twirlbound\Pine\saves\ |
Steam | <Steam-folder>/userdata/<user-id>/1042780/remote/saves/ |
macOS (OS X) | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Hor+ scaling. HUD is not perfectly centered at 48:9, and some HUD elements are split between monitors.[4] | ||
Ultra-widescreen | Hor+ scaling.[5] Support added in Patch 5.[6] | ||
4K Ultra HD | [7] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | FXAA, SMAA, TAA, or none. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Frame rate is uncapped when Vsync is disabled.[8] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Negative acceleration.[2] | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Select the 🔄 icon to invert. The X-axis can be inverted separately. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Select the 🔄 icon to invert. The X-axis can be inverted separately. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, Sounds | |
Surround sound | Stereo[9] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Pine - 3D-Vision-Fix - DSS-Losti - V1.00. |
Issues unresolved
Hue disappears after changing graphical settings (Linux)
- Twirlbound is investigating this issue.[10]
Issues fixed
Black specks flashing on the ground (Linux)
Use the AMD_DEBUG=nodcc %command% command line arguments[10]
|
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Input | Rewired |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | 3.2 GHz Quad Core | 3.4 GHz Quad Core |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 | Nvidia GeForce GTX 970 |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.9 | |
Processor (CPU) | 3.2 GHz Quad Core | 3.4 GHz Quad Core |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 | Nvidia GeForce GTX 970 |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | ||
Processor (CPU) | 3.2 GHz Quad Core | 3.4 GHz Quad Core |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 | Nvidia GeForce GTX 970 |
- A 64-bit operating system is required.
Notes
References
- ↑ Pine Windows, Mac, Linux game - Indie DB - last accessed on 2019-10-12
- ↑ 2.0 2.1 Verified by User:Baronsmoki on 2019-10-12
- ↑ Verified by User:Baronsmoki on 2020-07-03
- ↑ Verified by User:Baronsmoki on 2019-11-16
- Tested at 2560x480 custom resolution.
- ↑ Verified by User:Baronsmoki on 2019-11-16
- Tested at 2560x1080 custom resolution.
- ↑ Steam :: Pine :: Patch Notes - Patch 5 (version 60d4e517) - last accessed on 2019-11-16
- ↑ Thinking of buying but worried about UI size. :: Pine General Discussions - last accessed on 2019-10-13
- "I've seen some gameplay in 4k..."
- ↑ Verified by User:Baronsmoki on 2019-10-12
- Tested on 60 Hz display.
- ↑ Verified by User:Baronsmoki on 2019-10-12
- Tested with Special K.
- ↑ 10.0 10.1 Known Issues :: Pine General Discussions - last accessed on 2019-10-13