Difference between revisions of "Blacklight: Retribution"
From PCGamingWiki, the wiki about fixing PC games
Marioysikax (talk | contribs) (→Availability: Free-to-play with account requirement. Not so much DRM-free? Perfect World games seems to have started using client named Arc Games.) |
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|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = | ||
+ | |local play players = | ||
+ | |local play notes = | ||
+ | |lan play = | ||
+ | |lan play players = | ||
+ | |lan play notes = | ||
+ | |online play = true | ||
+ | |online play players = | ||
+ | |online play notes = | ||
+ | |local co-op = | ||
+ | |local co-op players = | ||
+ | |local co-op notes = | ||
+ | |lan co-op = | ||
+ | |lan co-op players = | ||
+ | |lan co-op notes = | ||
+ | |online co-op = | ||
+ | |online co-op players = | ||
+ | |online co-op notes = | ||
+ | |hot-seat = | ||
+ | |hot-seat players = | ||
+ | |hot-seat notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }} | ||
+ | |||
+ | {{Network/Connections | ||
+ | |matchmaking = true | ||
+ | |matchmaking notes = | ||
+ | |p2p = unknown | ||
+ | |p2p notes = | ||
+ | |dedicated = true | ||
+ | |dedicated notes = | ||
+ | |self-hosting = false | ||
+ | |self-hosting notes = Private Servers run on the official servers. | ||
+ | |direct ip = false | ||
+ | |direct ip notes = | ||
+ | }}{{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = | ||
+ | |upnp = | ||
}} | }} | ||
Revision as of 08:48, 26 June 2014
Developers | |
---|---|
Zombie Studios | |
Publishers | |
Perfect World Entertainment | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | April 3, 2012 |
Blacklight | |
---|---|
Blacklight: Tango Down | 2010 |
Blacklight: Retribution | 2012 |
Key points
- Free to play.
- Heavy frame rate drops and low GPU utilisation on Intel-based systems with Hyper-Threading enabled.
General information
- Official game site
- Blacklight Wiki - A detailed wiki for the Blacklight series
- Steam Community Discussions
Availability
Essential improvements
Patches
Patches for this game should be downloaded and installed automatically when the game is run after a patch has been released. Note that this requires an internet connection - you will not be able to play online without having the most recent patch If the automatic patching doesn't work, you can manually download the patches here.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/209870/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/209870/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
- All stats and settings are automatically saved to the Perfect World servers
Video settings
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | Private Servers run on the official servers. | |
Direct IP |
Issues fixed
Game won't start
- If the game gives you an "Crash Report" message after you press the "Play" button in the launcher try to update your GPU Driver
- If the game refuses to start with no error message try updating DirectX.
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 (32-bit) | 7 (64-bit) |
Processor (CPU) | Dual Core Processor | Quad Core Processor |
System memory (RAM) | ||
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | GeForce 8xxx or Radeon HD2xxx 256 MB of VRAM DirectX 9 compatible | 1 GB+ of VRAM DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/209870/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (209870) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Windows
- Games
- Invalid template usage (Series)
- Pages with broken file links
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (Fixbox)
- Missing section (Availability)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)
- Missing section (API)