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Difference between revisions of "Sonic & All-Stars Racing Transformed"

From PCGamingWiki, the wiki about fixing PC games
(added Network section (most details unknown))
(→‎Networking: Filled out tables, added a hackity hack; also all-around minor edits)
Line 68: Line 68:
 
|4k ultra hd wsgf award    = incomplete
 
|4k ultra hd wsgf award    = incomplete
 
|widescreen resolution      = true
 
|widescreen resolution      = true
|widescreen resolution notes= Letterboxed to 16:9 on lower ARs; doesn't work with higher ARs. [[#Aspect ratio fix|Hackable]].
+
|widescreen resolution notes= Natively letterboxed to 16:9 on lower ARs, and doesn't work with wider ARs; both limitations are [[#Other aspect ratios|hackable]].
 
|multimonitor              = hackable
 
|multimonitor              = hackable
|multimonitor notes        = See [[#Ultra-widescreen|Ultra-widescreen]].
+
|multimonitor notes        = See [[#Other aspect ratios|Other aspect ratios]].
 
|ultrawidescreen            = hackable
 
|ultrawidescreen            = hackable
|ultrawidescreen notes      = See [[#Ultra-widescreen|Ultra-widescreen]].
+
|ultrawidescreen notes      = See [[#Other aspect ratios|Other aspect ratios]].
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
Line 86: Line 86:
 
|antialiasing notes        = FXAA only.
 
|antialiasing notes        = FXAA only.
 
|vsync                      = true
 
|vsync                      = true
|vsync notes                = Highly-recommended; game will probably stutter if disabled
+
|vsync notes                = Highly recommended; game will probably stutter if disabled
|oculus rift                = unknown
+
|oculus rift                = false
 
|oculus rift notes          =  
 
|oculus rift notes          =  
 
|high frame rate            = false
 
|high frame rate            = false
Line 95: Line 95:
 
}}
 
}}
  
===[[Glossary:Ultra-widescreen|Ultra-widescreen]]===
+
===Other aspect ratios===
* [https://www.flawlesswidescreen.org/node/60 Flawless Widescreen] can hack the game to run with any aspect ratio.
+
* [https://www.flawlesswidescreen.org/node/60 Flawless Widescreen] can hack the game to run on any aspect ratio, and without letterboxes.
* For [[Glossary:Ultra-widescreen|ultra-widescreen]] and [[Glossary:Multi-monitor|multi-monitor]] setups, it can also center the HUD, which will otherwise be stretched. This doesn't work with lower ratios (e.g. 16:10, 4:3).
+
* For [[Glossary:Ultra-widescreen|ultra-widescreen]] and [[Glossary:Multi-monitor|multi-monitor]] setups, it can also center the HUD, which will otherwise be stretched. This does not work with lower ratios (e.g. 16:10, 4:3).
{{--}}However, this will make the HUD's player markers to not be aligned with the actual racers, and the cursor move slower in the horizontal axis.
+
{{--}} This, however, will cause the player markers on the HUD to become misaligned from the actual racers, and the mouse cursor to move slower in the horizontal axis.
  
 
==Input settings==
 
==Input settings==
Line 113: Line 113:
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|controller support        = true
 
|controller support        = true
|controller support notes  = Somewhat broken DirectInput support; XInput recommended
+
|controller support notes  = XInput recommended; DirectInput supported, but somewhat broken.
 
|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
Line 144: Line 144:
 
|local play          = true
 
|local play          = true
 
|local play players  = 4
 
|local play players  = 4
|local play notes    =  
+
|local play notes    = Local players can go online too!
|lan play            = unknown
+
|lan play            = hackable
|lan play players    =  
+
|lan play players    = 10
|lan play notes      =  
+
|lan play notes      = Players on the same network will be directly connected.<br />(Still requires Internet access, and each player must have their own copy of the game and a Steam account)<ref name="lan info">[http://steamcommunity.com/app/212480/discussions/0/828934913347636100/#c828934913358430074 Steam Community Discussions: Developer's post on LAN support]</ref>
 
|online play          = true
 
|online play          = true
|online play players  =  
+
|online play players  = 10
 
|online play notes    =  
 
|online play notes    =  
 
|local co-op          = true
 
|local co-op          = true
Line 160: Line 160:
 
|online co-op players =  
 
|online co-op players =  
 
|online co-op notes  =  
 
|online co-op notes  =  
|hot-seat            =  
+
|hot-seat            = false
 
|hot-seat players    =  
 
|hot-seat players    =  
 
|hot-seat notes      =  
 
|hot-seat notes      =  
|asynchronous        =  
+
|asynchronous        = false
 
|asynchronous notes  =  
 
|asynchronous notes  =  
 
}}{{Network/Connections
 
}}{{Network/Connections
|matchmaking        =  
+
|matchmaking        = true
|matchmaking notes  =  
+
|matchmaking notes  = It's also possible to [[#Private Matchmaking lobbies|play privately on matchmaking]].
|p2p                =  
+
|p2p                = true
 
|p2p notes          =  
 
|p2p notes          =  
|dedicated          =  
+
|dedicated          = false
 
|dedicated notes    =  
 
|dedicated notes    =  
|self-hosting      =  
+
|self-hosting      = true
|self-hosting notes =  
+
|self-hosting notes = Players can create custom matches, but P2P networking is still used.
|direct ip          =  
+
|direct ip          = false
|direct ip notes    =  
+
|direct ip notes    = Players can join other friends through their Steam profiles. Additionally, [[#Private Matchmaking lobbies|there's a way to make matchmaking lobbies private]].
 
}}{{Network/Ports
 
}}{{Network/Ports
 
|tcp  =  
 
|tcp  =  
 
|udp  =  
 
|udp  =  
 
|upnp =  
 
|upnp =  
 +
}}
 +
 +
===Private Matchmaking lobbies===
 +
{{ii}}'''Private matches can be created more easily by using the ''Custom Game'' option'''. This hack of sorts is intended for private ''ranked matchmaking'' lobbies only.
 +
 +
* Although not an official option, it is possible to play privately on matchmaking mode by using the ''-internalid'' command line argument!<ref name="internalid">[http://steamcommunity.com/app/212480/discussions/0/828934913347636100/#c828934913350977102 Steam Community Discussions: internalid discussion]</ref>
 +
* This option will force the game to connect only with players who are using the same ''internalid''.
 +
 +
{{Fixbox|1=
 +
* '''Syntax:''' <code>-internalid ''secret_text''</code>
 +
* '''Example:''' <code>-internalid SegaDoesWhatNintendont</code>
 +
* Any player who wants to join your lobby must set this argument first!
 +
* Don't forget to remove it before heading into public matches again!
 +
}}
 +
 +
{{Fixbox|1=
 +
{{Fixbox/fix|How to set arguments (launch options) on Steam|ref=<ref name="internalid" />}}
 +
# On your Steam library, right-click the game and open its Properties
 +
# Click on ''Set launch options...''
 +
# Type in the above code
 
}}
 
}}
  
Line 189: Line 209:
 
==Issues unresolved==
 
==Issues unresolved==
 
===Missing objects on ATI Radeon HD3000===
 
===Missing objects on ATI Radeon HD3000===
 +
(also on entry-level Radeon HD4000; mid- and high-end models work fine)
  
(also on entry-level Radeon HD4000; mid- and high-end models work fine)
+
{{--}} Objects like the water and boost pads, essential to gameplay, will not render at all.<ref name="bigass-guide ati-hd3000">[http://steamcommunity.com/sharedfiles/filedetails/?id=211622904 "Setting Up, Troubleshooting, Configuring and Optimizing the Game – Noob & Pro Guide" on Steam Community Guides], section 5.7 - ATI HD3XXX Missing Water / Corruption</ref>
{{--}} Some essential objects, such as the water and boost pads, will not render at all, breaking gameplay.
 
 
{{--}} No single fix for every system.
 
{{--}} No single fix for every system.
* This is a driver issue, and not much can be done about it. Any fix is only partial: it'll make transparent objects slightly visible, but the water might still be too hard to see on some levels.
+
* This is a driver issue, and not much can be done about it.
* One possible fix is to open a UAC prompt (e.g. opening a program as admin)<ref name="yt superblooop hd3000">[http://www.youtube.com/watch?v=dl_KbsCw84A YouTube video: ATI Radeon HD3000 fix, by SuperBlooop]</ref>. This seems to cause the game's renderer to freeze for a second, partially solving the issue.
+
* It may be partially fixed by messing about with the game's settings and window (minimizing, moving it, or even opening UAC prompts)<ref name="yt superblooop ati-hd3000">[http://www.youtube.com/watch?v=dl_KbsCw84A YouTube video: ATI Radeon HD3000 fix, by SuperBlooop]</ref>, but even this will only make the objects slightly visible and still hard to see.
* Messing with your display settings (resolution, etc.) may help fixing the issue.
+
 
 
<gallery>
 
<gallery>
 
File:SART Radeon HD3000 bug.jpg|Water section of Seasonal Shrines. Not pictured: water.
 
File:SART Radeon HD3000 bug.jpg|Water section of Seasonal Shrines. Not pictured: water.
File:SART radeonhd3000 partialfix oceanview.png|Water section of Ocean View, partially fixed. The water is visible now. Depending on the track, the water might be more visible, or almost invisible.
+
File:SART radeonhd3000 partialfix oceanview.png|Water section of Ocean View, partially fixed. The water is visible now, but only slightly. The water may be easier or harder to see, depending on the specific track.
 
</gallery>
 
</gallery>
  
 
===Shadow stripes===
 
===Shadow stripes===
* This occurs on some very old GPUs, like the NVIDIA GeForce 7600GS (AGP8x).
+
{{--}} This occurs on some old NVIDIA GPUs, like the GeForce 7600GS (AGP8x). Unfortunately, there is no known fix.<ref name="bigass-guide shadow-stripes">[http://steamcommunity.com/sharedfiles/filedetails/?id=211622904 "Setting Up, Troubleshooting, Configuring and Optimizing the Game – Noob & Pro Guide" on Steam Community Guides], section 5.8 - Game's too Dark / Shadow Stripes</ref>
{{--}} No known fix.
 
 
<gallery>
 
<gallery>
 
File:SART_shadow_stripes.jpg|Shadow stripes, the ultimate annoyance!
 
File:SART_shadow_stripes.jpg|Shadow stripes, the ultimate annoyance!

Revision as of 01:05, 22 June 2014

Sonic & All-Stars Racing Transformed
Cover image missing, please upload it
Developers
Sumo Digital
Publishers
Sega
Release dates
Windows January 31, 2013
Sonic & All-Stars Racing Transformed on Wikipedia
Sonic the Hedgehog fangames (series)
Sonic CD 1995
Sonic's Schoolhouse 1996
Sonic 3D Blast (series)
Sonic & Knuckles Collection 1997
Sonic R (series)
Sonic Adventure (series)
Sonic Heroes 2004
Sonic Mega Collection Plus 2006
Sonic Riders 2006
Sonic Racing (series)
Sonic the Hedgehog 2010
Dr. Robotnik's Mean Bean Machine 2010
Sonic Spinball 2010
Sonic the Hedgehog 2 2011
Sonic 3 & Knuckles 2011
Sonic Generations 2011
Sonic CD (2012) 2012
Sonic the Hedgehog 4: Episode I 2012
Sonic the Hedgehog 4: Episode II 2012
Sonic Dash 2014
Sonic Lost World 2015
Sonic Mania 2017
Sonic Forces 2017
Sonic the Hedgehog (Mobile Decompilation) 2021
Sonic the Hedgehog 2 (Mobile Decompilation) 2021
Sonic Colors: Ultimate 2021
Sonic Origins 2022
Sonic Frontiers 2022
The Murder of Sonic the Hedgehog 2023
Sonic Superstars 2023
Sonic Dream Team 2023
Sonic X Shadow Generations 2024

Key points

Excellent port with many good features to customize, very well optimized, and has free DLC exclusive to PC.
No in-game ability to change video, input, and language options.
Port information.[1]

General information

Huge and noob-proof guide on "Setting Up, Configuring, Optimizing and Troubleshooting the Game": Has some very neat tricks for both low-end and high-end systems, fixes to common bugs, and info on configuring controllers.
Sonic News Network - A massive wiki for the Sonic the Hedgehog universe
Sonic Retro - A huge fan site for everything Sonic the Hedgehog. Mods for all the games can be found here
Steam Community Discussions

Availability

Template:Availability Table

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/212480/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/212480/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Essential improvements

Skip intro videos

On very slow machines, some assets might not finish loading on time, causing visual glitches.

Video settings

Video options can't be change in-game. You must launch the configuration tool to change video settings.

Template:Video settings

Other aspect ratios

  • Flawless Widescreen can hack the game to run on any aspect ratio, and without letterboxes.
  • For ultra-widescreen and multi-monitor setups, it can also center the HUD, which will otherwise be stretched. This does not work with lower ratios (e.g. 16:10, 4:3).
This, however, will cause the player markers on the HUD to become misaligned from the actual racers, and the mouse cursor to move slower in the horizontal axis.

Input settings

Key and controller bindings must be changed in the configuration tool. Inversion and vibration options must be changed in-game.
Also supports motion controls under Windows 8.

Template:Input settings

Audio settings

Template:Audio settings

Network

Multiplayer types

Type Native Players Notes
Local play
4 Local players can go online too!
LAN play
10 Players on the same network will be directly connected.
(Still requires Internet access, and each player must have their own copy of the game and a Steam account)[2]
Online play
10
Asynchronous multiplayer

Connection types

Type Native Notes
Matchmaking
It's also possible to play privately on matchmaking.
Peer-to-peer
Dedicated
Self-hosting
Players can create custom matches, but P2P networking is still used.
Direct IP
Players can join other friends through their Steam profiles. Additionally, there's a way to make matchmaking lobbies private.

Private Matchmaking lobbies

Private matches can be created more easily by using the Custom Game option. This hack of sorts is intended for private ranked matchmaking lobbies only.
  • Although not an official option, it is possible to play privately on matchmaking mode by using the -internalid command line argument![3]
  • This option will force the game to connect only with players who are using the same internalid.
Instructions
Instructions

Issues fixed

Stuttering

Stuttering can be caused by high framerates (>60).
  • Turning on V-sync resolves this problem.[4]

Issues unresolved

Missing objects on ATI Radeon HD3000

(also on entry-level Radeon HD4000; mid- and high-end models work fine)

Objects like the water and boost pads, essential to gameplay, will not render at all.[5]
No single fix for every system.
  • This is a driver issue, and not much can be done about it.
  • It may be partially fixed by messing about with the game's settings and window (minimizing, moving it, or even opening UAC prompts)[6], but even this will only make the objects slightly visible and still hard to see.

Shadow stripes

This occurs on some old NVIDIA GPUs, like the GeForce 7600GS (AGP8x). Unfortunately, there is no known fix.[7]

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7, 8
Processor (CPU) 2 GHz Intel Core 2 Duo or equivalent
System memory (RAM)
Hard disk drive (HDD) 6.7 GB
Video card (GPU) 256 MB of VRAM
DirectX 9 compatible
Shader model 3.0 support

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References