Difference between revisions of "My Friend Pedro"
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==Issues unresolved== | ==Issues unresolved== | ||
===Noticeable in-game stuttering=== | ===Noticeable in-game stuttering=== | ||
− | {{ii}} Some users have reported noticeable stutter when in-game | + | {{ii}} Some users have reported noticeable stutter when in-game.<ref>{{Refurl|url=https://steamcommunity.com/app/557340/discussions/0/1644292444647565231/|title=Steam Community Discussion - Dev: Looking for more info regarding stuttering reports|date=2019-06-20}}</ref> |
− | |||
==Other information== | ==Other information== |
Revision as of 04:53, 18 May 2020
Developers | |
---|---|
DeadToast Entertainment | |
Publishers | |
Devolver Digital | |
Engines | |
Unity 2017[Note 1] | |
Release dates | |
Windows | June 20, 2019 |
Reception | |
Metacritic | 81 |
OpenCritic | 80 |
IGDB | 73 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | ||||
Microsoft Store | Xbox Game Pass for PC | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\DeadToast Entertainment\My Friend Pedro: Blood Bullets Bananas\ |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/557340/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\DeadToast Entertainment\My Friend Pedro_ Blood Bullets Bananas\Save data |
Microsoft Store | %LOCALAPPDATA%\Packages\DevolverDigital.MyFriendPedroWin10_6kzv4j18v0c96\SystemAppData\wgs |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/557340/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Hor+ gameplay.[2] HUD is not centered, and the edges of the level can be seen at times. | ||
Ultra-widescreen | Hor+ gameplay.[2] Improved with Patch 1.02. | ||
4K Ultra HD | [3] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Fullscreen is actually borderless fullscreen windowed. |
||
Anisotropic filtering (AF) | Part of the Medium and High presets.[4] | ||
Anti-aliasing (AA) | Part of the Medium and High presets.[4] | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | 120+ FPS added in Patch 1.02. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Normally follows OS-specified sensitivity settings. Changing Cursor mode to Simulated mouse allows for manual sensitivity settings. |
|
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, [5] |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound Effects, Music | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
- All dialogue is text-based.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Issues unresolved
Noticeable in-game stuttering
- Some users have reported noticeable stutter when in-game.[6]
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 8.1, 10 | |
Processor (CPU) | Intel Core i3-530 2.93 GHz | Intel Core i3-4160 3.60 GHz |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce GT 440 1 GB of VRAM | Nvidia GeForce GTX 760 2 GB of VRAM |
- A 64-bit system is required.
Notes
- ↑ Unity engine build: 2017.4.19f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/557340/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (557340) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Expack3 on 2019-06-20
- ↑ 2.0 2.1 Verified by User:Rose on 2019-06-21
- Tested at the custom resolution of 5760x1080 and the native resolution of 2560x1080. More width resulted in more horizontal FOV.
- ↑ Verified by User:Rose on 2019-06-21
- Tested at the custom resolution of 3840x2160.
- ↑ 4.0 4.1 Verified by User:Rose on 2019-06-21
- The game files indicate that AF is set to 1 and AA is set to 2 on Medium, 2 and 4 on High respectively.
- ↑ Verified by User:Franken on 2019-06-20
- ↑ Steam Community Discussion - Dev: Looking for more info regarding stuttering reports - last accessed on 2019-06-20