Difference between revisions of "Sea of Thieves"
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|online play = true | |online play = true | ||
|online play players = 4 | |online play players = 4 | ||
− | |online play modes = | + | |online play modes = Versus |
− | |online play notes = 4 crew members. In the server up to 100. | + | |online play notes = 4 crew members. In the server up to 100.<br>Supports crossplay with Xbox One version |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = |
Revision as of 20:10, 20 August 2019
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Rare | |
Publishers | |
Microsoft Studios | |
Engines | |
Unreal Engine 4[1] | |
Release dates | |
Windows | March 20, 2018 |
Warnings
- This game requires a constant internet connection for all game modes.
Key points
- Crossplay with Xbox One.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Microsoft Store | Xbox Play Anywhere, Xbox Game Pass for PC |
- All versions require Microsoft Store DRM and a constant internet connection for all game modes.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Packages\Microsoft.SeaofThieves_8wekyb3d8bbwe\LocalState\Athena\Saved\Config\UWP64 |
Save game data location
System | Location |
---|---|
Windows |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Xbox Cloud | Synchronizes saved games.[2] |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 4 | Versus 4 crew members. In the server up to 100. Supports crossplay with Xbox One version |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | [3] | |
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10 (Version 1511) | |
Processor (CPU) | Intel Core i3-2115C 2.0 GHz AMD Athlon II X3 455 |
|
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 9 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7850 2 GB of VRAM DirectX 12 compatible |
- A 64-bit system is required.
References
- ↑ Tim Sweeney Criticizes Microsoft/Oculus and Talks Project Scorpio - GameSpot - last accessed on 2017-12-10
- "It's been shaking up the state of the game industry now. If you look at the eighty titles shown using Unreal Engine 4 at E3, there's a lot of the best titles in the industry, a lot of Microsoft's first party and Xbox titles, like Gears 4, and Sea of Thieves from Rare. Sony's Days Gone, Batman Arkham Asylum for Warner Brothers."
- ↑ Gears of War: Ultimate Edition for Windows 10 – Windows Games on Microsoft Store
- ↑ Updates coming to Gears: UE for Windows 10 - Updated March 18 | Technical Support and Help | Forums | Gears of War - Official Site