Difference between revisions of "Chivalry 2"
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{{Game data| | {{Game data| | ||
{{Game data/saves|Windows|}} | {{Game data/saves|Windows|}} | ||
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+ | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
+ | {{Save game cloud syncing | ||
+ | |epic games store = unknown | ||
+ | |epic games store notes = | ||
}} | }} | ||
Revision as of 03:18, 27 July 2019
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
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Developers | |
---|---|
Torn Banner Studios | |
Publishers | |
Tripwire Interactive | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | 2020 |
Warnings
- This game requires a constant internet connection for all game modes.
Chivalry | |
---|---|
Age of Chivalry | 2007 |
Chivalry: Medieval Warfare | 2012 |
Mirage: Arcane Warfare | 2017 |
Chivalry 2 | 2021 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Epic Games Store | ||||
Green Man Gaming |
- This game is not available yet.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 64 |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |