Difference between revisions of "Serious Sam HD: The First Encounter"
From PCGamingWiki, the wiki about fixing PC games
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Revision as of 11:16, 22 September 2018
Developers | |
---|---|
Croteam | |
Publishers | |
Devolver Digital | |
Engines | |
Serious Engine 3 | |
Release dates | |
Windows | November 24, 2009 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
GamersGate | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\41000\local |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/41000/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\41000\local\SeriousSamHD\SavedGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/41000/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
- Serious Sam HD The First Encounter Advanced Video GPU 1.png
In-game advanced video settings for GPU (1/2).
- Serious Sam HD The First Encounter Advanced Video GPU 2.png
In-game advanced video settings for GPU (2/2).
Field of view (FOV)
Changing FOV[citation needed] |
---|
|
4K Ultra HD
Custom Resolution[citation needed] |
---|
gfx_pixLastGoodResHeight = 2160; gfx_pixLastGoodResWidth = 3840; gfx_pixLastGoodWinHeight = 2160; gfx_pixLastGoodWinWidth = 3840; gfx_pixResHeight = 2160; gfx_pixResWidth = 3840; gfx_pixWinHeight = 2160; Now save and set SeriousSamHD to "Read Only" in properties |
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | Available in Serious Sam Fusion 2017 | |||
LAN play | ||||
Online play | 16 | Co-op, Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Use gam_strConnectToIP [IP address here] in the in-game console. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 27015 |
UDP | 27016 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | State | Notes |
---|
Devices | |||
---|---|---|---|
Tobii Eye Tracking |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | Vista SP2, 7 |
Processor (CPU) | Intel Pentium 4 3.0+ GHz AMD Athlon64 3500+ |
Intel Core 2 Duo 2.0 GHz AMD Athlon64 X2 4000+ |
System memory (RAM) | 1 GB (XP) 2 GB (Vista) |
2 GB |
Hard disk drive (HDD) | 1.2 GB | |
Video card (GPU) | Nvidia GeForce 7600 ATI Radeon X1600 256 MB of VRAM DirectX 9.0c compatible Shader model 3 support |
Nvidia GeForce 9800 ATI Radeon HD 4850 512 MB of VRAM |
- Integrated graphic chipsets are not supported
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/41000/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (41000) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.