Difference between revisions of "Portal 2"
From PCGamingWiki, the wiki about fixing PC games
m (→Availability: Retail listed twice) |
m (→Availability) |
||
Line 35: | Line 35: | ||
{{Availability/row| GMG | portal-2 | Steam |}} | {{Availability/row| GMG | portal-2 | Steam |}} | ||
{{Availability/row| Steam | 620 | Steam |}} | {{Availability/row| Steam | 620 | Steam |}} | ||
− | {{Availability/row| Retail | | Steam | All copies of Portal 2 on PlayStation 3 come with a Steam key.}} | + | {{Availability/row| Retail | | Steam | All copies of Portal 2 on PlayStation 3 come with a Steam key. | Steam}} |
}} | }} | ||
{{++}} Soundtrack is available for free in [http://store.steampowered.com/app/323180/ here]. | {{++}} Soundtrack is available for free in [http://store.steampowered.com/app/323180/ here]. |
Revision as of 07:52, 22 December 2014
Cover image missing, please upload it | |
Developers | |
---|---|
Valve Corporation | |
Engines | |
Source | |
Release dates | |
Windows | April 19, 2011 |
macOS (OS X) | April 19, 2011 |
Linux | June 17, 2014 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
⤏ Go to series page | |
Subseries of Half-Life | |
Portal | 2007 |
Portal 2 | 2011 |
Portal 2 Sixense Perceptual Pack | 2013 |
Aperture Tag: The Paint Gun Testing Initiative (unofficial mod) | 2014 |
Rexaura | 2018 |
Portal Stories (series) | |
The Lab | 2016 |
Bridge Constructor Portal | 2017 |
Moondust | 2018 |
Aperture Hand Lab | 2019 |
Aperture Desk Job | 2022 |
Key points
- Runs on low-end hardware.
- Includes two-player split-screen co-op and controller support.
- Built-in level editor with Steam Workshop support.[1]
General information
- Official Portal 2 Site
- Official Valve Portal 2 Site
- Unofficial Portal Wiki
- Portal Section of the Half-Life Wikia
- Steam Community Discussions
- Steam Users' Forums
- Steam Workshop for Portal 2
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Steam | ||||
Retail | All copies of Portal 2 on PlayStation 3 come with a Steam key. |
PlayStation 3
- The PlayStation 3 version includes a single-use product key for Steam.[2]
- Can be linked to a Steam account, which allows cross-platform multiplayer with Steam players, access to your Steam friend list (chat, invites, etc.), Steam Achievements, and Steam Cloud save-games (PlayStation 3 saves are not compatible with other versions).
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration files location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/620/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/620/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Split-screen without bezels
- Portal 2 split-screen mode was meant to be played on a single 16:9 screen only. If you have a different setup then, the image could not entirely fit the monitor(s).
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Finnish | ||||
French | ||||
German | ||||
Spanish | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Romanian | ||||
Russian | ||||
Simplified Chinese | ||||
Swedish | ||||
Thai | ||||
Traditional Chinese | ||||
Turkish |
Changing subtitle language
Instructions |
---|
Network
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Open the console (~) and enter connect followed by the IP and port. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 27014-27050 |
UDP | 3478, 4379-4380, 27000-27030 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues unresolved
Hang on exit
- New patch on July 12, 2013, introduced a crash when exiting the game. Application hangs and does not respond when the game is exited via the quit button on the main menu or task manager. Steam Cloud synchronisation resumes when forcefully quit. No fix has been announced.[3]
Issues fixed
Purple and black broken textures
- A generic fix for this issue can be found on our Source engine page.
Split-screen co-op
- As of November 20, 2012, splitscreen mode has been officially added for Standard Co-Op.[4]
- If you'd like to use a keyboard/mouse for Player 1 and a controller for Player 2 in Windows, follow these instructions:
Instructions |
---|
- If you'd like to use a keyboard/mouse for Player 2 and a controller for Player 1 in OS X or Linux, follow these instructions:
Instructions |
---|
Black screen at launch
Instructions |
---|
'Visual 2005 Runtime' error
Instructions |
---|
'Portal 2 Failed to create D3D device' error
Instructions |
---|
Freezes after logo intro video
Instructions |
---|
- If you have an FX Bulldozer CPU, such as the AMD FX 4100, you may need to:
Instructions |
---|
'Could not Load Library Client' error
Instructions |
---|
No sound
Instructions |
---|
Sound causing stuttering
Instructions |
---|
Generic crash fixes
Instructions |
---|
Cinematic audio stutter
Instructions |
---|
Lag physics blob fix
Instructions |
---|
Display driver has stopped working
Instructions |
---|
Portal 2 with Integrated Intel Graphics
- Portal 2 may have problems running on integrated Intel graphics cards, including crashing and black screens. Windowed mode may fix this.
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL | 2.1 | OS X and Linux only. |
Shader Model support | 2, 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | Heavily modified variant. |
Audio | Miles Sound System | |
Cutscenes | Bink Video | |
Multiplayer | Steamworks |
Console commands
- Games running on the Source engine can utilize Source Engine Console Commands for various tasks.
Instructions |
---|
- You can also have the console open by default on launch by following this guide:
Instructions |
---|
Launch options
- View this Steam Support Article regarding launch options as well as the relevant Valve Developer wiki page for further information and a list of useful Source engine launch options.
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | Intel Pentium 4 3.0 GHz or 2 GHz dual-core | |
System memory (RAM) | 1 GB (XP) 2 GB (Vista, 7) |
|
Hard disk drive (HDD) | 7.6 GB | |
Video card (GPU) | 128 MB of VRAM DirectX 9.0 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6.7 | |
Processor (CPU) | Intel Core Duo 2.0 GHz | |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 7.6 GB | |
Video card (GPU) | NVIDIA GeForce 8600M ATI Radeon HD 2400 Intel HD Graphics 3000 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/620/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (620) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Pages needing cover images
- Windows
- OS X
- Linux
- Games
- Invalid template usage (Series)
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Self-hosting
- Invalid template usage (Network)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)