Difference between revisions of "Hi-Fi Rush"
(→Input: dualshock button mod) |
(→Video: Cleaning up video table a bit with various improvements) |
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Line 153: | Line 153: | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = hackable | |multimonitor = hackable | ||
− | |multimonitor notes = Set | + | |multimonitor notes = Set '''Screen Mode''' to '''Windowed''' in Graphics Options and use Borderless Gaming as a workaround.<ref>{{Refcheck|user=MasterBlaster|date=2023-02-01|comment= Tested by attempting the hack with Borderless Gaming at 2560x1080 resolution.}}</ref><br>FMVs, in-game cutscenes, menus and certain sections of the game are {{term|pillarboxed}} to 16:9. |
− | |ultrawidescreen = | + | |ultrawidescreen = limited |
|ultrawidescreen notes = FMVs, in-game cutscenes, menus and certain sections of the game are {{term|pillarboxed}} to 16:9. | |ultrawidescreen notes = FMVs, in-game cutscenes, menus and certain sections of the game are {{term|pillarboxed}} to 16:9. | ||
|4k ultra hd = true | |4k ultra hd = true | ||
Line 165: | Line 165: | ||
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = always on | |anisotropic = always on | ||
− | |anisotropic notes = 8x.<ref>{{Refcheck|user=Fds29|date=2023-01-26|comment={{file|GameUserSettings.ini}} shows {{code|sg.texturequality}} is set to {{code|3}}, indicating 8x anisotropic filtering, per Unreal Engine 4 documentation.}}</ref> | + | |anisotropic notes = 8x.<ref>{{Refcheck|user=Fds29|date=2023-01-26|comment={{file|GameUserSettings.ini}} shows {{code|sg.texturequality}} is set to {{code|3}}, indicating 8x anisotropic filtering, per Unreal Engine 4 documentation.}}</ref>{{dubious|date=2023-02-19|reason=Games not including a AF-option often scales the AF with the Texture Quality option. Was it really checked if setting the Texture Quality setting to something lower than maximum doesn't lower the AF amount?}} |
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = Available options: Off, [[FXAA]] and [[TAA]] | + | |antialiasing notes = Available options: '''Off''', [[FXAA]] and [[TAA]]. |
|upscaling = true | |upscaling = true | ||
|upscaling tech = FSR 1.0, DLSS 2.4, XeSS, TSR | |upscaling tech = FSR 1.0, DLSS 2.4, XeSS, TSR | ||
Line 175: | Line 175: | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = limited |
− | |120 fps notes = Capped at 60 FPS by default | + | |120 fps notes = Capped at 60 FPS by default, but can be adjusted in the graphics settings menu. Cutscenes are capped at 60 FPS irrespective of settings.<ref>{{Refcheck|user=Fds29|date=2023-01-26|comment=Checked by playing at 120 FPS and observing that the frame rate lowers to 60 during story events.}}</ref> |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
Line 182: | Line 182: | ||
|ray tracing notes = | |ray tracing notes = | ||
|color blind = true | |color blind = true | ||
− | |color blind notes = Deuteranopia, Protanopia | + | |color blind notes = '''Deuteranopia''', '''Protanopia''' and '''Tritanopia''' filters available.<br>Option available to adjust strength of the filters through a slider. |
}} | }} | ||
Revision as of 11:26, 19 February 2023
Developers | |
---|---|
Tango Gameworks | |
Publishers | |
Bethesda Softworks | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | January 25, 2023 |
Reception | |
Metacritic | 89 |
OpenCritic | 90 |
IGDB | 95 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Adventure, Hack and slash, Music/rhythm |
Art styles | Cartoon, Cel-shaded |
Themes | Sci-fi |
Hi-Fi Rush is a Real-time Third-person Hack and slash Music/rhythm game developed by Tango Gameworks and published by Bethesda Softworks.
The game follows amateur rockstar Chai, a young man who had a portable music player mistakenly fused with his heart following a corporate experiment, as he rebels against a megacorporation with his ragtag team of friends.
The game was announced at the "Xbox & Bethesda Developer_Direct" on January 25, 2023, and released the same day on Xbox Series X/S, Epic Games Store, Microsoft Store and Steam.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Deluxe Edition also available. | ||||
Green Man Gaming | Deluxe Edition also available. | |||
Epic Games Store | Deluxe Edition also available. | |||
Humble Store | Deluxe Edition also available. | |||
Microsoft Store | Xbox Play Anywhere. Included with Xbox Game Pass for PC. Deluxe Edition also available. | |||
Steam | Deluxe Edition also available. |
- All versions require Denuvo Anti-Tamper DRM.
Version differences
- Deluxe Edition contains two Chai outfits, seven bonus Chai t-shirts, an 808-Themed Guitar Skin, an 808 Alternate Skin and Gears Starter Pack with 20,000 Gears for unlocking combat skills and other upgrades. (Note: Gears are obtained through combat and exploration in-game and not available as a purchasable currency.)
Monetization
Type | Notes |
---|---|
DLC | Deluxe Edition contains exclusive cosmetic outfits and T-shirts for Chai and skins for 808. |
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | Hi-Fi RUSH has no microtransactions. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Deluxe Edition |
Essential improvements
Skip intro logos
Manually remove/rename the video files[2] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Epic Games Launcher | |
Microsoft Store | %USERPROFILE%\Saved Games\TangoGameworks\Hi-Fi RUSH (Xbox)\Saved\Config\WinGDK |
Steam | %USERPROFILE%\Saved Games\TangoGameworks\Hi-Fi RUSH (STEAM)\Saved\Config\WindowsNoEditor |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1817230/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Epic Games Launcher | |
Microsoft Store | %LOCALAPPDATA%\Packages\BethesdaSoftworks.Hibiki_3275kfvn8vcwc\SystemAppData\wgs |
Steam | %USERPROFILE%\Saved Games\TangoGameworks\Hi-Fi RUSH (STEAM)\Saved\SaveGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1817230/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Set Screen Mode to Windowed in Graphics Options and use Borderless Gaming as a workaround.[3] FMVs, in-game cutscenes, menus and certain sections of the game are pillarboxed to 16:9. |
||
Ultra-widescreen | FMVs, in-game cutscenes, menus and certain sections of the game are pillarboxed to 16:9. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | 8x.[4][dubious – discuss] | ||
Anti-aliasing (AA) | Available options: Off, FXAA and TAA. | ||
High-fidelity upscaling | FSR 1.0, DLSS 2.4, XeSS, TSR |
||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Capped at 60 FPS by default, but can be adjusted in the graphics settings menu. Cutscenes are capped at 60 FPS irrespective of settings.[5] | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) | |||
Color blind mode | Deuteranopia, Protanopia and Tritanopia filters available. Option available to adjust strength of the filters through a slider. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Labelled "Mouse Smoothing". | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Controls can be remapped to a custom layout. Two presets are also available, labelled "Type A" and "Type B". |
|
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Button prompts flickers during regular gameplay. |
Dualshock button prompts
- Patch game exe with UTOC Signature Bypass and install Playstation Icons mod.
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for Master, Music, Voice, Sound Effects, and Musical Effects. | |
Surround sound | Option between Stereo or Multi-Channel. Multi-Channel plays up to 7.1.[6] |
|
Subtitles | Optional accessibility features, such as font size, background transparency, and context subtitles, are available under Accessibility Options. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | Available under Gameplay Options and labeled as "Streamer Mode". |
Localizations
- 2D Texture and Voice languages cannot be changed while in-game.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Latin American Spanish | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | Wwise, Xaudio 2 | |
Cutscenes | Bink Video 2 |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-6500 AMD Ryzen 3 1200 |
Intel Core i7-6700 AMD Ryzen 5 1500X |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | Nvidia GeForce GTX 1050 AMD Radeon RX 560 4 GB of VRAM DirectX 12 compatible | Nvidia GeForce RTX 2070 AMD Radeon RX 6600 Intel Arc A750 6 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.27[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1817230/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1817230) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Fds29 on 2023-01-25
- Examined the .exe strings. "hbk" refers to "Hibiki", the game's code name.
- ↑ Verified by User:Somewhatviable on 2023-01-27
- ↑ Verified by User:MasterBlaster on 2023-02-01
- Tested by attempting the hack with Borderless Gaming at 2560x1080 resolution.
- ↑ Verified by User:Fds29 on 2023-01-26
GameUserSettings.ini
showssg.texturequality
is set to3
, indicating 8x anisotropic filtering, per Unreal Engine 4 documentation.
- ↑ Verified by User:Fds29 on 2023-01-26
- Checked by playing at 120 FPS and observing that the frame rate lowers to 60 during story events.
- ↑ Verified by User:MasterBlaster on 2023-02-01
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.