Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "Timespinner"

From PCGamingWiki, the wiki about fixing PC games
m (General maintenance with AutoWikiBrowser in Bot mode)
 
(50 intermediate revisions by 18 users not shown)
Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Timespinner cover.jpg
 
|cover        = Timespinner cover.jpg
Line 5: Line 4:
 
{{Infobox game/row/developer|Lunar Ray Games}}
 
{{Infobox game/row/developer|Lunar Ray Games}}
 
|publishers  =  
 
|publishers  =  
 +
{{Infobox game/row/publisher|Chucklefish Games}}
 
|engines      =  
 
|engines      =  
 +
{{Infobox game/row/engine|FNA}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|TBA}}
+
{{Infobox game/row/date|Windows|September 25, 2018}}
{{Infobox game/row/date|OS X|TBA|ref={{cn|reason=Might be incorrect, using original release date.|date=September 2016}}}}
+
{{Infobox game/row/date|OS X|September 25, 2018}}
{{Infobox game/row/date|Linux|TBA|ref={{cn|reason=Might be incorrect, using original release date.|date=September 2016}}}}
+
{{Infobox game/row/date|Linux|September 25, 2018}}
 +
|reception    =  
 +
{{Infobox game/row/reception|Metacritic|timespinner|73}}
 +
{{Infobox game/row/reception|OpenCritic|6637/timespinner|80}}
 +
{{Infobox game/row/reception|IGDB|timespinner|80}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Scrolling, Side view }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Metroidvania, Platform }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Pixel art }}
 +
{{Infobox game/row/taxonomy/themes            | Fantasy, Sci-fi }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 368620
 
|steam appid  = 368620
 
|steam appid side  =  
 
|steam appid side  =  
|gogcom page  =  
+
|gogcom id    = 1422911599
 +
|official site= https://timespinnergame.com/
 +
|hltb        = 26279
 
|strategywiki =  
 
|strategywiki =  
|wikipedia    =  
+
|mobygames    = timespinner
 +
|wikipedia    = Timespinner
 
|winehq      =  
 
|winehq      =  
 +
|license      = commercial
 
}}
 
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://steamcommunity.com/app/368620/discussions/ Steam Community Discussions]
+
{{mm}} [https://timespinnerwiki.com/Timespinner_Wiki The Official Timespinner Wiki]
 +
{{mm}} [https://community.playstarbound.com/ Publisher forums]
 +
{{GOG.com links|1422911599|timespinner}}
 +
{{mm}} [https://steamcommunity.com/app/368620/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Steam | 368620 | Steam | |  | Windows, OS X, Linux }}
+
{{Availability/row| Gamesplanet | 3881-1 | Steam |  |  | Windows, OS X, Linux }}
 +
{{Availability/row| GOG.com | timespinner | DRM-free |  |  | Windows, OS X, Linux }}
 +
{{Availability/row| Humble | timespinner | DRM-free |  | Steam | Windows, OS X, Linux }}
 +
{{Availability/row| Microsoft Store | 9nv2sq7n9zg5 | Microsoft Store | {{Store feature|Xbox Play Anywhere}}. | | Windows }}
 +
{{Availability/row| Steam | 368620 | DRM-free | DRM-free if Steam is not installed or by creating a {{file|steam_appid.txt}} containing its Steam ID number {{code|368620}} in {{p|game}}.<ref>{{Refurl|url=https://www.gog.com/forum/general/steam_games_you_can_play_without_the_steam_client/post1363|title=Steam games you can play without the Steam client, page 69, post 1363 - GOG Forums|date=2020-07-25}}</ref> |  | Windows, OS X, Linux }}
 
}}
 
}}
  
Line 29: Line 58:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|\Documents\SavedGames\Timespinner\Timespinner\AllPlayers\Config.sav}}
+
{{Game data/config|Windows|{{p|userprofile\Documents}}\SavedGames\Timespinner\Timespinner\AllPlayers\Config.sav}}
{{Game data/config|OS X|}}
+
{{Game data/config|Microsoft Store|}}
{{Game data/config|Linux|}}
+
{{Game data/config|OS X|{{p|osxhome}}/Library/Application Support/Timespinner/Timespinner/AllPlayers/Config.sav}}
 +
{{Game data/config|Linux|{{p|xdgdatahome}}/Timespinner/Timespinner/AllPlayers/Config.sav}}
 
}}
 
}}
 
{{XDG|unknown}}
 
{{XDG|unknown}}
Line 37: Line 67:
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|\Documents\SavedGames\Timespinner\Timespinner\AllPlayers\TSSave.sav}}
+
{{Game data/saves|Windows|{{p|userprofile\Documents}}\SavedGames\Timespinner\Timespinner\AllPlayers\TSSave.sav}}
{{Game data/saves|OS X|}}
+
{{Game data/saves|Microsoft Store|{{P|localappdata}}\Packages\Chucklefish.Timespinner_ywkyrypjzhpx8\SystemAppData\wgs\000901F1D18A9CED_000000000000000000000000647449F5\910BFBDB2003453BB0562B831A897F8E}}
{{Game data/saves|Linux|}}
+
{{Game data/saves|OS X|{{p|osxhome}}/Library/Application Support/Timespinner/Timespinner/AllPlayers/TSSave.sav}}
 +
{{Game data/saves|Linux|{{p|xdgdatahome}}/Timespinner/Timespinner/AllPlayers/TSSave.sav}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = yes
+
|epic games launcher      =
|steam cloud notes     =  
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                = true
|uplay notes           =  
+
|gog galaxy notes          =
|xbox cloud           =  
+
|origin                   =  
|xbox cloud notes     =  
+
|origin notes             =  
 +
|steam cloud               = true
 +
|steam cloud notes         =  
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =  
 +
|xbox cloud               = true
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Image|Timespinner - Video settings.png|Video settings.}}
 +
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 61: Line 99:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = false
|widescreen resolution notes=  
+
|widescreen resolution notes= Although the game supports widescreen resolutions, the actual game screen runs at base resolution of 400x240 and is then upscaled to higher resolutions with pillarboxes.
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = false
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = unknown
+
|4k ultra hd                = false
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = n/a
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = yes
+
|windowed                  = true
|windowed notes            = Can be switched in Video Options Windowed/Fullscreen
+
|windowed notes            = Toggled from the Options menu under Video Settings as '''Toggle Fullscreen'''.
|borderless windowed        = unknown
+
|borderless windowed        = true
|borderless windowed notes  =  
+
|borderless windowed notes  = Fullscreen acts like borderless fullscreen windowed.
|anisotropic                = unknown
+
|anisotropic                = n/a
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = n/a
|antialiasing notes        =  
+
|antialiasing notes        = Resolution upscales with [[Wikipedia:Image scaling#Algorithms|Nearest neighbor]] scaling.
|vsync                      = no
+
|upscaling                  = unknown
|vsync notes                = But works if you force it in AMD's Radeon Config
+
|upscaling tech            =
|60 fps                    = unknown
+
|upscaling notes            =  
 +
|vsync                      = false
 +
|vsync notes                =  
 +
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = false
|120 fps notes              =  
+
|120 fps notes              = Capped at 60 FPS.
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|ray tracing                = unknown
 +
|ray tracing notes          =
 +
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{ii}} Player and familiar control mappings are independent from each other.
|key remap                = yes
+
{{ii}} In-game prompts should be manually changed via '''Keyboard Preference''' setting from the Options menu to reflect on your input device.
 +
{{Image|Timespinner - Player remapping.png|Controller and key remapping for gameplay.}}
 +
{{Image|Timespinner - Menu remapping.png|Controller and key remapping for menus.}}
 +
{{Input
 +
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = false
|acceleration option notes =  
+
|acceleration option notes = Mouse is not used at all.
|mouse sensitivity        = unknown
+
|mouse sensitivity        = false
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = false
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|controller support        = yes
+
|touchscreen              = false
 +
|touchscreen notes        =
 +
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = n/a
|controller sensitivity notes=  
+
|controller sensitivity notes= Digital movement.
|invert controller y-axis  = unknown
+
|invert controller y-axis  = n/a
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
|xbox prompts notes        =  
+
|xbox prompts notes        = '''Button Style''' can be changed to the appropriate controller from the Options Menu.
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|dualshock 4              = true
 
|dualshock 4 notes        =  
 
|dualshock 4 notes        =  
|dualshock prompts        = unknown
+
|dualshock prompts        = true
|dualshock prompts notes  =  
+
|dualshock prompts notes  = '''Button Style''' can be changed to the appropriate controller from the Options Menu.
|light bar support        = unknown
+
|light bar support        = true
|light bar support notes  =  
+
|light bar support notes  = Blue.
|dualshock 4 modes        = unknown
+
|dualshock 4 modes        = Wired
|dualshock 4 modes notes  =  
+
|dualshock 4 modes notes  = V2 tested.<ref>{{Refcheck|user=AmethystViper|date=December 21, 2018|comment=}}</ref>
|tracked motion controllers= unknown
+
|tracked motion controllers= false
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
|tracked motion prompts    = unknown
+
|tracked motion prompts    = false
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = true
|other controllers notes  =  
+
|other controllers notes  = DirectInput controllers are also supported.
|other button prompts      = unknown
+
|other button prompts      = Xbox, DualShock, Nintendo
|other button prompts notes=  
+
|other button prompts notes= Xbox 360, Xbox One, DualShock 4, and Nintendo Switch prompts are available.
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = true
|haptic feedback notes    =  
+
|haptic feedback notes    = Supported for XInput, DualShock 4, and Switch Pro controllers. May requiring updating the game's stock {{file|SDL2.dll}} to 2.0.14 to fix missing vibration feedback.<ref>{{Refcheck|user=AmethystViper|date=2021-07-01|comment=Updating to SDL2 2.0.14 seemed to restore vibration feedback for XInput and DualShock 4 controller.}}</ref>
|simultaneous input        = unknown
+
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 
|steam input api          = unknown
 
|steam input api          = unknown
 
|steam input api notes    =  
 
|steam input api notes    =  
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 
|steam input presets      = unknown
 
|steam input presets      = unknown
 
|steam input presets notes =  
 
|steam input presets notes =  
 
|steam controller prompts  = unknown
 
|steam controller prompts  = unknown
 
|steam controller prompts notes =  
 
|steam controller prompts notes =  
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Image|Timespinner - Audio settings.png|Audio settings.}}
|separate volume          = yes
+
{{Audio
|separate volume notes    =  
+
|separate volume          = true
 +
|separate volume notes    = Master Volume, Background Music, Voice Overs, and Sound Effects.
 
|surround sound          = unknown
 
|surround sound          = unknown
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = unknown
+
|subtitles                = true
|subtitles notes          =  
+
|subtitles notes          = All dialogue is text-based outside of a few voices during gameplay.
|closed captions          = unknown
+
|closed captions          = false
|closed captions notes    =  
+
|closed captions notes    = Combat chatter is not captioned.
|mute on focus lost      = unknown
+
|mute on focus lost      = false
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 168: Line 224:
 
{{L10n/switch
 
{{L10n/switch
 
|language  = English
 
|language  = English
|interface = yes
+
|interface = true
|audio    = yes
+
|audio    = n/a
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 +
{{L10n/switch
 +
|language  = Simplified Chinese
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Japanese
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
}}
 +
 +
==Network==
 +
{{Network/Multiplayer
 +
|local play          = true
 +
|local play players  = 2
 +
|local play modes    = Co-op
 +
|local play notes    = Player 1 must find their familiar first in order for Player 2 to control it.
 +
|lan play            = false
 +
|lan play players    =
 +
|lan play modes      =
 +
|lan play notes      =
 +
|online play          = false
 +
|online play players  =
 +
|online play modes    =
 +
|online play notes    =
 +
|asynchronous        = false
 +
|asynchronous notes  =
 
}}
 
}}
  
Line 180: Line 309:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 9.0c
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
|opengl versions        =  
+
|opengl versions        = 3.0
|opengl notes          =  
+
|opengl notes          = Mac OS and Linux versions only.
 
|glide versions        =  
 
|glide versions        =  
 
|glide notes            =  
 
|glide notes            =  
Line 196: Line 325:
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
|shader model versions  =  
+
|shader model versions  = 1.1
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = unknown
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|mac os x powerpc app  = unknown
 +
|macos intel 32-bit app = unknown
 +
|macos intel 64-bit app = unknown
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable= unknown
 +
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 +
|linux executable notes =
 +
}}
 +
 
 +
===Middleware===
 +
{{Middleware
 +
|physics          =
 +
|physics notes    =
 +
|audio            = OpenAL
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            = SDL2
 +
|input notes      = 2.0.12. SDL2 2.0.14 can be downloaded [https://www.libsdl.org/download-2.0.php here].
 +
|cutscenes        =
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=
 +
|anticheat        =
 +
|anticheat notes =  
 
}}
 
}}
  
Line 206: Line 364:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    =  
+
|minOS    = XP
|minCPU  = Dual-core processor (Intel Dual Core 2.0 GHz or AMD Athlon X2 5200+ 2.6 GHz
+
|minCPU  = Dual-core processor (Intel Dual Core 2.0 GHz or AMD Athlon X2 5200+ 2.6 GHz)
 
|minRAM  = 1 GB
 
|minRAM  = 1 GB
|minHD    = 150 MB
+
|minHD    = 400 MB
|minGPU  = DirectX 9.0c compatible, PixelShader &amp; Vertex Shader 1.1
+
|minGPU  =  
|minDX   = 9.0
+
|minDX    = 9.0c
 +
|minSM   = 1.1
  
 
|recOS    =  
 
|recOS    =  
Line 224: Line 383:
 
|OSfamily = OS X
 
|OSfamily = OS X
  
|minOS    =  
+
|minOS    = Lion 10.7.5
|minCPU  =  
+
|minCPU  = Dual-core processor
|minRAM  =  
+
|minRAM  = 1 GB
|minHD    =  
+
|minHD    = 400 MB
 
|minGPU  =  
 
|minGPU  =  
 +
|minOGL  = 3.0+
  
 
|recOS    =  
 
|recOS    =  
Line 235: Line 395:
 
|recHD    =  
 
|recHD    =  
 
|recGPU  =  
 
|recGPU  =  
 +
|recOGL  =
 
}}
 
}}
  
Line 240: Line 401:
 
|OSfamily = Linux
 
|OSfamily = Linux
  
|minOS    =  
+
|minOS    = glibc 2.15, 32/64-bit
|minCPU  =  
+
|minCPU  = Dual-core processor
|minRAM  =  
+
|minRAM  = 1 GB
|minHD    =  
+
|minHD    = 415 MB
 
|minGPU  =  
 
|minGPU  =  
 +
|minOGL  = 3.0+
  
 
|recOS    =  
 
|recOS    =  
Line 251: Line 413:
 
|recHD    =  
 
|recHD    =  
 
|recGPU  =  
 
|recGPU  =  
 +
|recOGL  =
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 15:07, 5 May 2023

Timespinner
Timespinner cover
Developers
Lunar Ray Games
Publishers
Chucklefish Games
Engines
FNA
Release dates
Windows September 25, 2018
macOS (OS X) September 25, 2018
Linux September 25, 2018
Reception
Metacritic 73
OpenCritic 80
IGDB 80
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Scrolling, Side view
Controls Direct control
Genres Metroidvania, Platform
Art styles Pixel art
Themes Fantasy, Sci-fi
Timespinner on HowLongToBeat
Timespinner on IGDB
Timespinner on MobyGames
Timespinner on Wikipedia

General information

The Official Timespinner Wiki
Publisher forums
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Gamesplanet logo.svg
Icon overlay.png
Windows
macOS (OS X)
Linux
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Microsoft Store
Microsoft Store
Xbox Play Anywhere.
Windows
Steam
DRM-free after installation through Steam client (notes may include more details)
DRM-free if Steam is not installed or by creating a steam_appid.txt containing its Steam ID number 368620 in <path-to-game>.[1]
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\SavedGames\Timespinner\Timespinner\AllPlayers\Config.sav
Microsoft Store
macOS (OS X) $HOME/Library/Application Support/Timespinner/Timespinner/AllPlayers/Config.sav
Linux $XDG_DATA_HOME/Timespinner/Timespinner/AllPlayers/Config.sav
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows %USERPROFILE%\Documents\SavedGames\Timespinner\Timespinner\AllPlayers\TSSave.sav
Microsoft Store %LOCALAPPDATA%\Packages\Chucklefish.Timespinner_ywkyrypjzhpx8\SystemAppData\wgs\000901F1D18A9CED_000000000000000000000000647449F5\910BFBDB2003453BB0562B831A897F8E
macOS (OS X) $HOME/Library/Application Support/Timespinner/Timespinner/AllPlayers/TSSave.sav
Linux $XDG_DATA_HOME/Timespinner/Timespinner/AllPlayers/TSSave.sav

Save game cloud syncing

System Native Notes
GOG Galaxy
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud
Xbox Cloud

Video

Video settings.
Video settings.

Graphics feature State Notes
Widescreen resolution
Although the game supports widescreen resolutions, the actual game screen runs at base resolution of 400x240 and is then upscaled to higher resolutions with pillarboxes.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Toggled from the Options menu under Video Settings as Toggle Fullscreen.
Borderless fullscreen windowed
Fullscreen acts like borderless fullscreen windowed.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Resolution upscales with Nearest neighbor scaling.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
Capped at 60 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Player and familiar control mappings are independent from each other.
In-game prompts should be manually changed via Keyboard Preference setting from the Options menu to reflect on your input device.
Controller and key remapping for gameplay.
Controller and key remapping for gameplay.
Controller and key remapping for menus.
Controller and key remapping for menus.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse is not used at all.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Digital movement.
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Button Style can be changed to the appropriate controller from the Options Menu.
Impulse Trigger vibration
PlayStation controllers
PlayStation button prompts
Button Style can be changed to the appropriate controller from the Options Menu.
Light bar support
Blue.
Adaptive trigger support
DualSense haptic feedback support
Connection modes Wired
V2 tested.[2]
Generic/other controllers
DirectInput controllers are also supported.
Button prompts
Xbox 360, Xbox One, DualShock 4, and Nintendo Switch prompts are available.
Additional information
Controller hotplugging
Haptic feedback
Supported for XInput, DualShock 4, and Switch Pro controllers. May requiring updating the game's stock SDL2.dll to 2.0.14 to fix missing vibration feedback.[3]
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Master Volume, Background Music, Voice Overs, and Sound Effects.
Surround sound
Subtitles
All dialogue is text-based outside of a few voices during gameplay.
Closed captions
Combat chatter is not captioned.
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Japanese
Brazilian Portuguese
Russian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
Player 1 must find their familiar first in order for Player 2 to control it.
LAN play
Online play
Asynchronous multiplayer

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
OpenGL 3.0 Mac OS and Linux versions only.
Shader Model support 1.1
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Audio OpenAL
Input SDL2 2.0.12. SDL2 2.0.14 can be downloaded here.

System requirements

Windows
Minimum
Operating system (OS) XP
Processor (CPU) Dual-core processor (Intel Dual Core 2.0 GHz or AMD Athlon X2 5200+ 2.6 GHz)
System memory (RAM) 1 GB
Hard disk drive (HDD) 400 MB
Video card (GPU) DirectX 9.0c compatible
Shader model 1.1 support
macOS (OS X)
Minimum
Operating system (OS) Lion 10.7.5
Processor (CPU) Dual-core processor
System memory (RAM) 1 GB
Hard disk drive (HDD) 400 MB
Video card (GPU) OpenGL 3.0+ compatible
Linux
Minimum
Operating system (OS) glibc 2.15, 32/64-bit
Processor (CPU) Dual-core processor
System memory (RAM) 1 GB
Hard disk drive (HDD) 415 MB
Video card (GPU) OpenGL 3.0+ compatible


References

  1. Steam games you can play without the Steam client, page 69, post 1363 - GOG Forums - last accessed on 2020-07-25
  2. Verified by User:AmethystViper on December 21, 2018
  3. Verified by User:AmethystViper on 2021-07-01
    Updating to SDL2 2.0.14 seemed to restore vibration feedback for XInput and DualShock 4 controller.