Difference between revisions of "Super Bomberman R 2"
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m (whoops i forget added pubshiler as well) |
m (Updated taxonomy and Steam Cloud info.) |
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− | |||
{{Infobox game | {{Infobox game | ||
|cover = Super Bomberman R 2 cover.jpg | |cover = Super Bomberman R 2 cover.jpg | ||
Line 8: | Line 7: | ||
{{Infobox game/row/publisher|Konami}} | {{Infobox game/row/publisher|Konami}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unity|ref=<ref>{{ | + | {{Infobox game/row/engine|Unity|name=Unity 2020|ref=<ref>{{Refcheck|user=MasterBlaster|date=2023-09-05|comment=As indicated in the <code>values</code> file.}}</ref>||build=2020.3.36f1}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|September 13, 2023}} | {{Infobox game/row/date|Windows|September 13, 2023}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic| | + | {{Infobox game/row/reception|Metacritic|super-bomberman-r-2|rating}} |
− | {{Infobox game/row/reception|OpenCritic| | + | {{Infobox game/row/reception|OpenCritic|15487/super-bomberman-r-2|68}} |
− | {{Infobox game/row/reception|IGDB|super-bomberman-r-2| | + | {{Infobox game/row/reception|IGDB|super-bomberman-r-2|73}} |
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | One-time game purchase }} | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
− | {{Infobox game/row/taxonomy/microtransactions | }} | + | {{Infobox game/row/taxonomy/microtransactions | None }} |
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
{{Infobox game/row/taxonomy/pacing | Real-time }} | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
Line 25: | Line 24: | ||
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Cartoon }} |
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | Fantasy }} |
{{Infobox game/row/taxonomy/series | Super Bomberman R }} | {{Infobox game/row/taxonomy/series | Super Bomberman R }} | ||
|steam appid = 1913740 | |steam appid = 1913740 | ||
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|hltb = | |hltb = | ||
|lutris = | |lutris = | ||
− | |mobygames = | + | |mobygames = 208683 |
|strategywiki = Super Bomberman R 2 | |strategywiki = Super Bomberman R 2 | ||
|wikipedia = | |wikipedia = | ||
Line 43: | Line 42: | ||
{{Introduction | {{Introduction | ||
− | |introduction = | + | |introduction = '''''{{PAGENAME}}''''' is a {{Glossary:singleplayer}} and {{Glossary:multiplayer}} {{Glossary:real-time}} {{Glossary:bird's-eye view}} {{Glossary:battle royale}} game in the [[Series:Super Bomberman R|Super Bomberman R]] series, developed by [[Company:HexaDrive|HexaDrive]] and [[Company:Konami|Konami]] and published by [[Company:Konami|Konami]]. |
− | |release history = | + | |release history = The game was released worldwide on [[Steam]] on September 13, 2023. |
|current state = | |current state = | ||
Line 53: | Line 52: | ||
{{Availability| | {{Availability| | ||
{{Availability/row| Gamesplanet | 6286-1 | steam | | | Windows | }} | {{Availability/row| Gamesplanet | 6286-1 | steam | | | Windows | }} | ||
+ | {{Availability/row| Humble | super-bomberman-r-2 | Steam | | | Windows }} | ||
{{Availability/row| steam | 1913740 | steam | | | Windows | }} | {{Availability/row| steam | 1913740 | steam | | | Windows | }} | ||
}} | }} | ||
Line 63: | Line 63: | ||
|freeware = | |freeware = | ||
|free-to-play = | |free-to-play = | ||
− | |one-time game purchase = | + | |one-time game purchase = Super Bomberman R 2 requires an upfront purchase to access. |
|sponsored = | |sponsored = | ||
|subscription = | |subscription = | ||
Line 77: | Line 77: | ||
|free-to-grind = | |free-to-grind = | ||
|loot box = | |loot box = | ||
− | |none = | + | |none = Super Bomberman R 2 has no microtransactions. |
|player trading = | |player trading = | ||
|time-limited = | |time-limited = | ||
|unlock = | |unlock = | ||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
Line 91: | Line 86: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|userprofile\AppData\LocalLow}}\Konami Digital Entertainment Co_, Ltd_\SUPER BOMBERMAN R 2\{{P|uid}}}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|userprofile\AppData\LocalLow}}\Konami Digital Entertainment Co_, Ltd_\SUPER BOMBERMAN R 2\{{P|uid}}}} |
}} | }} | ||
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|origin = | |origin = | ||
|origin notes = | |origin notes = | ||
− | |steam cloud = | + | |steam cloud = true |
− | |steam cloud notes = | + | |steam cloud notes = Support added in Ver 1.2.2.<ref name="Ver 1.2.2">[https://store.steampowered.com/news/app/1913740/view/6480175241068630598?l=english Ver1.2.2 Patch Notes - Konami, via Steam Events]</ref> |
|ubisoft connect = | |ubisoft connect = | ||
|ubisoft connect notes = | |ubisoft connect notes = | ||
Line 118: | Line 113: | ||
==Video== | ==Video== | ||
+ | {{Image|Super Bomberman R2 Graphics Settings.png|Graphics settings}} | ||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
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|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Limited to five predefined 16:9 resolutions.{{note|note=Available resolutions:<br/>•960x540<br/>•1280x720<br/>•1920x1080<br/>•2560x1440<br/>•3840x2160<br/>|name="ResolutionList"}} |
− | |multimonitor = | + | |multimonitor = false |
− | |multimonitor notes = | + | |multimonitor notes = Aspect ratios wider than 16:9 are {{term|pillarboxed}}.<ref>{{Refcheck|user=MasterBlaster|date=2023-09-14|comment= Tested on a multi-monitor setup.}}</ref> |
− | |ultrawidescreen = | + | |ultrawidescreen = false |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Aspect ratios wider than 16:9 are {{term|pillarboxed}}.<ref>{{Refcheck|user=MasterBlaster|date=2023-09-14|comment= Tested by playing the game with my computer set at 2560x1080 resolution. The game's display resolution options didn't present me with my set resolution or any other ultrawide or ultratall resolutions, either.}}</ref> |
− | |4k ultra hd = | + | |4k ultra hd = true |
− | |4k ultra hd notes = | + | |4k ultra hd notes = <ref>{{Refcheck|user=MasterBlaster|date=2023-09-14|comment=Tested by playing the game at 3840x2160 resolution.}}</ref> |
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
− | |borderless windowed notes = | + | |borderless windowed notes = Used in place of exclusive fullscreen. |
− | |anisotropic = | + | |anisotropic = false |
− | |anisotropic notes = | + | |anisotropic notes = <ref>{{Refcheck|user=MasterBlaster|date=2023-09-15|comment=Tested by taking several screenshots in the same spot on the first world at an angle with several AF sample rates and comparing them. The game appears to use any form of AF.}}</ref> |
− | |antialiasing = | + | |antialiasing = limited |
− | |antialiasing notes = | + | |antialiasing notes = Toggleable on/off. |
− | |upscaling = | + | |upscaling = false |
|upscaling tech = | |upscaling tech = | ||
|upscaling notes = | |upscaling notes = | ||
− | |vsync = | + | |vsync = true |
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = | + | |60 fps notes = {{term|FMV}} cutscenes in Story Mode are capped at 30 FPS.<br>Choice between 30, 60, 90, 120 FPS, or Unlimited when Vsync is disabled. |
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = Plays at monitor's refresh rate when Vsync is enabled. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |ray tracing = | + | |ray tracing = false |
|ray tracing notes = | |ray tracing notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
==Input== | ==Input== | ||
+ | {{Image|Super Bomberman R2 Keyboard Bindings.png|Keyboard bindings}} | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
− | |key remap notes = | + | |key remap notes = Actions can be bound to a primary and a secondary key. |
− | |acceleration option = | + | |acceleration option = n/a |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = n/a |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = false |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |controller support = | + | |controller support = true |
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = limited |
− | |full controller notes = | + | |full controller notes = {{key|Esc}} is used to exit the game while on the title screen or the main menu. |
− | |controller remap = | + | |controller remap = false |
− | |controller remap notes = | + | |controller remap notes = Uses [[Steam Input]] in place of native support for button remapping. |
− | |controller sensitivity = | + | |controller sensitivity = n/a |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = n/a |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
− | |dualshock 4 notes = | + | |dualshock 4 notes = Supports [[Controller:DualShock 4|DualShock 4]] and [[Controller:DualSense|DualSense]] controllers. |
− | |dualshock prompts = | + | |dualshock prompts = true |
|dualshock prompts notes = | |dualshock prompts notes = | ||
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = V2, Wired, Bluetooth |
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
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|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = true |
|other controllers notes = | |other controllers notes = | ||
− | |other button prompts = | + | |other button prompts = Nintendo |
− | |other button prompts notes= | + | |other button prompts notes= Supports [[Controller:Nintendo Switch Pro Controller|Nintendo Switch Pro Controller]]. |
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
Line 224: | Line 221: | ||
==Audio== | ==Audio== | ||
+ | {{Image|Super Bomberman R2 Sound Settings.png|Sound settings}} | ||
+ | {{Image|Super Bomberman R2 Language and Region Settings.png|Language and region settings}} | ||
+ | {{Image|Super Bomberman R2 General Settings.png|General settings}} | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Sliders for BGM, SE, and Voices. |
− | |surround sound = | + | |surround sound = false |
− | |surround sound notes = | + | |surround sound notes = Stereo only.<ref>{{Refcheck|user=MasterBlaster|date=2023-09-15|comment=Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.}}</ref> |
− | |subtitles = | + | |subtitles = always on |
− | |subtitles notes = | + | |subtitles notes = Subtitles during {{term|FMV}} cutscenes in Story Mode are forced on and cannot be disabled. |
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
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{{L10n|content= | {{L10n|content= | ||
+ | {{ii}} Text and voice languages can only be changed from the options menu and require a restart back to the title screen. | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
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{{Network/Multiplayer | {{Network/Multiplayer | ||
|local play = true | |local play = true | ||
− | |local play players = | + | |local play players = 2 - 8 |
− | |local play modes = | + | |local play modes = Versus |
− | |local play notes = | + | |local play notes = The amount of players required varies depending on the Battle Mode selected.<br>Standard and Castle can be played up to 8 players, while Grand Prix is limited to 6 players. Local multiplayer is not available for Battle 64. |
− | |lan play = | + | |lan play = false |
|lan play players = | |lan play players = | ||
|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
|online play = true | |online play = true | ||
− | |online play players = | + | |online play players = 4 - 64 |
− | |online play modes = | + | |online play modes = Versus |
− | |online play notes = | + | |online play notes = Cross-play is available with Nintendo Switch, PlayStation 4 & 5, and Xbox One & Series S/X. |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
}}{{Network/Connections | }}{{Network/Connections | ||
− | |matchmaking = | + | |matchmaking = true |
|matchmaking notes = | |matchmaking notes = | ||
− | |p2p = | + | |p2p = true |
|p2p notes = | |p2p notes = | ||
|dedicated = | |dedicated = | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = |
Latest revision as of 12:13, 18 October 2023
Developers | |
---|---|
HexaDrive | |
Konami | |
Publishers | |
Konami | |
Engines | |
Unity 2020[Note 1] | |
Release dates | |
Windows | September 13, 2023 |
Reception | |
OpenCritic | 68 |
IGDB | 73 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view, Flip screen |
Controls | Direct control |
Genres | Battle royale |
Art styles | Cartoon |
Themes | Fantasy |
Series | Super Bomberman R |
Super Bomberman R | |
---|---|
Subseries of Bomberman | |
Super Bomberman R | 2018 |
Super Bomberman R Online | 2021 |
Super Bomberman R 2 | 2023 |
Super Bomberman R 2 is a singleplayer and multiplayer real-time bird's-eye view battle royale game in the Super Bomberman R series, developed by HexaDrive and Konami and published by Konami.
The game was released worldwide on Steam on September 13, 2023.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
Monetization
Type | Notes |
---|---|
One-time game purchase | Super Bomberman R 2 requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | Super Bomberman R 2 has no microtransactions. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Konami Digital Entertainment Co_, Ltd_\SUPER BOMBERMAN R 2\<user-id> |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1913740/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Konami Digital Entertainment Co_, Ltd_\SUPER BOMBERMAN R 2\<user-id> |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1913740/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Support added in Ver 1.2.2.[2] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Limited to five predefined 16:9 resolutions.[Note 3] | ||
Multi-monitor | Aspect ratios wider than 16:9 are pillarboxed.[3] | ||
Ultra-widescreen | Aspect ratios wider than 16:9 are pillarboxed.[4] | ||
4K Ultra HD | [5] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Used in place of exclusive fullscreen. | ||
Anisotropic filtering (AF) | [6] | ||
Anti-aliasing (AA) | Toggleable on/off. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | FMV cutscenes in Story Mode are capped at 30 FPS. Choice between 30, 60, 90, 120 FPS, or Unlimited when Vsync is disabled. Plays at monitor's refresh rate when Vsync is enabled. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Actions can be bound to a primary and a secondary key. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Esc is used to exit the game while on the title screen or the main menu. | |
Controller remapping | Uses Steam Input in place of native support for button remapping. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Supports DualShock 4 and DualSense controllers. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , Wired, Wireless (Bluetooth) |
Generic/other controllers | ||
---|---|---|
Button prompts | Supports Nintendo Switch Pro Controller. |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for BGM, SE, and Voices. | |
Surround sound | Stereo only.[7] | |
Subtitles | Subtitles during FMV cutscenes in Story Mode are forced on and cannot be disabled. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
- Text and voice languages can only be changed from the options menu and require a restart back to the title screen.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | Mistakenly labeled as Portuguese. | |||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 - 8 | Versus The amount of players required varies depending on the Battle Mode selected. Standard and Castle can be played up to 8 players, while Grand Prix is limited to 6 players. Local multiplayer is not available for Battle 64. |
||
LAN play | ||||
Online play | 4 - 64 | Versus Cross-play is available with Nintendo Switch, PlayStation 4 & 5, and Xbox One & Series S/X. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | 10/11 |
Processor (CPU) | Intel Core i5-4440 AMD Athlon 300GE | |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | Nvidia GeForce GTX 1050 AMD Radeon RX 560 DirectX 11 compatible | Nvidia GeForce RTX 2070 |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2020.3.36f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1913740/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1913740) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ Available resolutions:
•960x540
•1280x720
•1920x1080
•2560x1440
•3840x2160
References
- ↑ Verified by User:MasterBlaster on 2023-09-05
- As indicated in the
values
file.
- As indicated in the
- ↑ Ver1.2.2 Patch Notes - Konami, via Steam Events
- ↑ Verified by User:MasterBlaster on 2023-09-14
- Tested on a multi-monitor setup.
- ↑ Verified by User:MasterBlaster on 2023-09-14
- Tested by playing the game with my computer set at 2560x1080 resolution. The game's display resolution options didn't present me with my set resolution or any other ultrawide or ultratall resolutions, either.
- ↑ Verified by User:MasterBlaster on 2023-09-14
- Tested by playing the game at 3840x2160 resolution.
- ↑ Verified by User:MasterBlaster on 2023-09-15
- Tested by taking several screenshots in the same spot on the first world at an angle with several AF sample rates and comparing them. The game appears to use any form of AF.
- ↑ Verified by User:MasterBlaster on 2023-09-15
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.