Difference between revisions of "AI War 2"
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− | |||
{{state|postdev}} | {{state|postdev}} | ||
{{Infobox game | {{Infobox game | ||
Line 7: | Line 6: | ||
|publishers = | |publishers = | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unity|name=Unity 2019|ref=<ref name="engineversion">{{Refcheck|user=Baronsmoki|date=2020-03-06}}</ref>|build=2019.1.7f1}} | + | {{Infobox game/row/engine|Unity|Former|name=Unity 2019|ref=<ref name="engineversion">{{Refcheck|user=Baronsmoki|date=2020-03-06}}</ref>|build=2019.1.7f1}} |
+ | {{Infobox game/row/engine|Unity|Former|name=Unity 2020|ref=<ref name="engineversion2">{{Refcheck|user=Macgovern|date=2022-07-01}}</ref>|build=2020.3.34f1}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|October 22, 2019}} | {{Infobox game/row/date|Windows|October 22, 2019}} | ||
Line 13: | Line 13: | ||
{{Infobox game/row/date|Linux|October 22, 2019}} | {{Infobox game/row/date|Linux|October 22, 2019}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase, DLC }} |
− | {{Infobox game/row/taxonomy/microtransactions | }} | + | {{Infobox game/row/taxonomy/microtransactions | None }} |
− | {{Infobox game/row/taxonomy/modes | }} | + | {{Infobox game/row/taxonomy/modes | Multiplayer }} |
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Continuous turn-based}} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | Bird's-eye view }} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Multiple select }} |
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | 4X, RTS}} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Realistic }} |
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | Sci-fi, Space }} |
{{Infobox game/row/taxonomy/series | AI War }} | {{Infobox game/row/taxonomy/series | AI War }} | ||
|steam appid = 573410 | |steam appid = 573410 | ||
− | |steam appid side = 1196420 | + | |steam appid side = 1196420, 1290340, 1466780 |
|gogcom id = 1895572517 | |gogcom id = 1895572517 | ||
− | |gogcom id side = 1889174592 | + | |gogcom id side = 1889174592, 1512994101, 1971284855 |
+ | |official site= | ||
+ | |hltb = | ||
+ | |igdb = ai-war-2 | ||
+ | |lutris = | ||
|strategywiki = | |strategywiki = | ||
|mobygames = ai-war-2 | |mobygames = ai-war-2 | ||
Line 48: | Line 52: | ||
{{Availability/row| Humble | ai-war-2 | Steam | | | Windows, OS X, Linux }} | {{Availability/row| Humble | ai-war-2 | Steam | | | Windows, OS X, Linux }} | ||
{{Availability/row| Steam | 573410 | Steam | | | Windows, OS X, Linux }} | {{Availability/row| Steam | 573410 | Steam | | | Windows, OS X, Linux }} | ||
+ | }} | ||
+ | |||
+ | ==Monetization== | ||
+ | {{Monetization | ||
+ | |ad-supported = | ||
+ | |cross-game bonus = | ||
+ | |dlc = Adds additional factions, planet types, and mechanics. | ||
+ | |expansion pack = | ||
+ | |freeware = | ||
+ | |free-to-play = | ||
+ | |one-time game purchase = The game requires an upfront purchase to access. | ||
+ | |sponsored = | ||
+ | |subscription = | ||
+ | |subscription gaming service = | ||
+ | }} | ||
+ | |||
+ | ===Microtransactions=== | ||
+ | {{Microtransactions | ||
+ | |boost = | ||
+ | |cosmetic = | ||
+ | |currency = | ||
+ | |finite spend = | ||
+ | |infinite spend = | ||
+ | |free-to-grind = | ||
+ | |loot box = | ||
+ | |none = None | ||
+ | |player trading = | ||
+ | |time-limited = | ||
+ | |unlock = | ||
}} | }} | ||
{{DLC| | {{DLC| | ||
{{DLC/row| The Spire Rises | | Windows, OS X, Linux }} | {{DLC/row| The Spire Rises | | Windows, OS X, Linux }} | ||
+ | {{DLC/row| Zenith Onslaught | | Windows, OS X, Linux }} | ||
+ | {{DLC/row| The Neinzul Abyss | | Windows, OS X, Linux }} | ||
}} | }} | ||
Line 57: | Line 92: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{P|game}}\PlayerData}} |
{{Game data/config|OS X|}} | {{Game data/config|OS X|}} | ||
{{Game data/config|Linux|}} | {{Game data/config|Linux|}} | ||
Line 65: | Line 100: | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows| {{p|game}}\PlayerData\*.dat | {{p|game}}\PlayerData\*.bak | {{p|game}}\PlayerData\Profiles\*.aiwprof | {{p|game}}\PlayerData\Save\ }} | + | {{Game data/saves|Windows|{{p|game}}\PlayerData\*.dat | {{p|game}}\PlayerData\*.bak | {{p|game}}\PlayerData\*.graphics | {{p|game}}\PlayerData\Profiles\*.aiwprof | {{p|game}}\PlayerData\Save\ }} |
{{Game data/saves|OS X|}} | {{Game data/saves|OS X|}} | ||
{{Game data/saves|Linux|}} | {{Game data/saves|Linux|}} | ||
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|anisotropic = unknown | |anisotropic = unknown | ||
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = | + | |antialiasing notes = [[FXAA]] |
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = Included as one of the game's framerate limit settings. | |vsync notes = Included as one of the game's framerate limit settings. | ||
Line 121: | Line 159: | ||
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
+ | |ray tracing = unknown | ||
+ | |ray tracing notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
Line 127: | Line 167: | ||
AI War 2 Display Settings.png|Display settings. | AI War 2 Display Settings.png|Display settings. | ||
AI War 2 Game Settings.png|Game settings. | AI War 2 Game Settings.png|Game settings. | ||
− | AI | + | AI War 2 Tooltip Customization Settings.png|Tooltip customization settings. |
− | |||
− | |||
− | |||
AI War 2 Automation Settings.png|Automation settings. | AI War 2 Automation Settings.png|Automation settings. | ||
− | |||
</gallery> | </gallery> | ||
==Input== | ==Input== | ||
+ | {{Image|AI War 2 Camera Settings.png|Camera settings.}} | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = false |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = Offers control over general keyboard and mouse movements as well as movements on the in-game Galaxy Map. |
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = limited |
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = Can only invert camera zoom. |
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |controller support = | + | |controller support = false |
|controller support notes = | |controller support notes = | ||
|full controller = unknown | |full controller = unknown | ||
Line 200: | Line 237: | ||
==Audio== | ==Audio== | ||
+ | {{Image|AI War 2 Audio Settings.png|Audio settings.}} | ||
{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = | + | |separate volume notes = Extremely granular, allowing for volume adjustment and muting of specific sounds. |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
|subtitles = n/a | |subtitles = n/a | ||
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = unknown | |mute on focus lost = unknown | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = always on | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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{{ii}} Multiplayer is in open development.<ref>{{Refurl|url=https://wiki.arcengames.com/index.php?title=AI_War_2:Multiplayer_Alpha_And_Beta|title=Arcen Wiki - AI War 2:Multiplayer Alpha And Beta|date=2020-10-02}}</ref> | {{ii}} Multiplayer is in open development.<ref>{{Refurl|url=https://wiki.arcengames.com/index.php?title=AI_War_2:Multiplayer_Alpha_And_Beta|title=Arcen Wiki - AI War 2:Multiplayer Alpha And Beta|date=2020-10-02}}</ref> | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = false |
|local play players = | |local play players = | ||
|local play modes = | |local play modes = | ||
|local play notes = | |local play notes = | ||
− | |lan play = | + | |lan play = true |
|lan play players = | |lan play players = | ||
|lan play modes = | |lan play modes = | ||
Line 245: | Line 285: | ||
|asynchronous notes = | |asynchronous notes = | ||
}}{{Network/Connections | }}{{Network/Connections | ||
− | |matchmaking = | + | |matchmaking = false |
|matchmaking notes = | |matchmaking notes = | ||
|p2p = true | |p2p = true | ||
|p2p notes = | |p2p notes = | ||
− | |dedicated = | + | |dedicated = false |
|dedicated notes = | |dedicated notes = | ||
− | |self-hosting = | + | |self-hosting = false |
|self-hosting notes = | |self-hosting notes = | ||
− | |direct ip = | + | |direct ip = true |
|direct ip notes = | |direct ip notes = | ||
}}{{Network/Ports | }}{{Network/Ports | ||
Line 284: | Line 324: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
− | |macos intel 32-bit app = | + | |macos intel 32-bit app = false |
− | |macos intel 64-bit app = | + | |macos intel 64-bit app = true |
− | |macos arm app = | + | |macos arm app = false |
|macos app notes = | |macos app notes = | ||
− | |linux 32-bit executable= | + | |linux 32-bit executable= false |
− | |linux 64-bit executable= | + | |linux 64-bit executable= true |
+ | |linux arm app = false | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 302: | Line 344: | ||
|minOS = 7 | |minOS = 7 | ||
− | |minCPU = | + | |minCPU = 2.2 GHz Dual-core |
|minRAM = 4 GB | |minRAM = 4 GB | ||
|minHD = 4 GB | |minHD = 4 GB | ||
− | |minGPU = Intel | + | |minGPU = Intel HD 4000 |
− | |minGPU2 = Nvidia | + | |minGPU2 = Nvidia GTX 510 |
− | |minGPU3 = AMD Radeon | + | |minGPU3 = AMD Radeon HD 5900 |
+ | |minDX = 11 | ||
|recOS = 8.1, 10 | |recOS = 8.1, 10 | ||
− | |recCPU = Quad | + | |recCPU = Quad-core |
+ | |recCPU2 = 3.0 GHz Dual-core | ||
|recRAM = 6 GB | |recRAM = 6 GB | ||
|recHD = | |recHD = | ||
Line 321: | Line 365: | ||
|OSfamily = OS X | |OSfamily = OS X | ||
− | |minOS = 10.9 | + | |minOS = 10.9 |
− | |minCPU = | + | |minCPU = 2.2 GHz Dual-core |
|minRAM = 4 GB | |minRAM = 4 GB | ||
|minHD = 4 GB | |minHD = 4 GB | ||
− | |minGPU = Intel | + | |minGPU = Intel HD 4000 |
− | |minGPU2 = Nvidia | + | |minGPU2 = Nvidia GTX 510 |
− | |minGPU3 = AMD Radeon | + | |minGPU3 = AMD Radeon HD 5900 |
|recOS = | |recOS = | ||
− | |recCPU = Quad | + | |recCPU = Quad-core |
+ | |recCPU2 = 3.0 GHz Dual-core | ||
|recRAM = 6 GB | |recRAM = 6 GB | ||
|recHD = | |recHD = | ||
Line 341: | Line 386: | ||
|OSfamily = Linux | |OSfamily = Linux | ||
− | |minOS = Ubuntu 12.04 | + | |minOS = Ubuntu 12.04 |
|minCPU = Dual Core 64bit CPU (2.2+ GHz Dual Core CPU or better) | |minCPU = Dual Core 64bit CPU (2.2+ GHz Dual Core CPU or better) | ||
|minRAM = 4 GB | |minRAM = 4 GB | ||
|minHD = 4 GB | |minHD = 4 GB | ||
− | |minGPU = Intel | + | |minGPU = Intel HD 4000 |
− | |minGPU2 = Nvidia | + | |minGPU2 = Nvidia GTX 510 |
− | |minGPU3 = AMD Radeon | + | |minGPU3 = AMD Radeon HD 5900 |
− | |recOS = SteamOS | + | |recOS = SteamOS |
− | |recCPU = Quad | + | |recCPU = Quad-core |
+ | |recCPU2 = 3.0 GHz Dual-core | ||
|recRAM = 6 GB | |recRAM = 6 GB | ||
|recHD = | |recHD = |
Latest revision as of 17:26, 1 July 2023
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Arcen Games | |
Engines | |
Former | Unity 2019[Note 1] |
Former | Unity 2020[Note 2] |
Release dates | |
Windows | October 22, 2019 |
macOS (OS X) | October 22, 2019 |
Linux | October 22, 2019 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Microtransactions | None |
Modes | Multiplayer |
Pacing | Continuous turn-based |
Perspectives | Bird's-eye view |
Controls | Multiple select |
Genres | 4X, RTS |
Art styles | Realistic |
Themes | Sci-fi, Space |
Series | AI War |
AI War | |
---|---|
AI War: Fleet Command | 2009 |
AI War 2 | 2019 |
General information
- Official forums
- Developer Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Monetization
Type | Notes |
---|---|
DLC | Adds additional factions, planet types, and mechanics. |
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
DLC and expansion packs
Name | Notes | |
---|---|---|
The Spire Rises | ||
Zenith Onslaught | ||
The Neinzul Abyss |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\PlayerData[Note 3] |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\PlayerData\*.dat[Note 3] <path-to-game>\PlayerData\*.bak[Note 3] <path-to-game>\PlayerData\*.graphics[Note 3] <path-to-game>\PlayerData\Profiles\*.aiwprof[Note 3] <path-to-game>\PlayerData\Save\[Note 3] |
macOS (OS X) | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Listed as Fullscreen | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA | ||
Vertical sync (Vsync) | Included as one of the game's framerate limit settings. | ||
60 FPS and 120+ FPS | Framerate can be set to uncapped. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | Offers control over general keyboard and mouse movements as well as movements on the in-game Galaxy Map. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Can only invert camera zoom. | |
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Extremely granular, allowing for volume adjustment and muting of specific sounds. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
- Multiplayer is in open development.[3]
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8.1, 10 |
Processor (CPU) | 2.2 GHz Dual-core | Quad-core 3.0 GHz Dual-core |
System memory (RAM) | 4 GB | 6 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Intel HD 4000 Nvidia GTX 510 AMD Radeon HD 5900 DirectX 11 compatible | Nvidia GeForce GTX 660 AMD Radeon HD 7870 2 GB of VRAM |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.9 | |
Processor (CPU) | 2.2 GHz Dual-core | Quad-core 3.0 GHz Dual-core |
System memory (RAM) | 4 GB | 6 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Intel HD 4000 Nvidia GTX 510 AMD Radeon HD 5900 | Nvidia GeForce GTX 660 AMD Radeon HD 7870 2 GB of VRAM |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 12.04 | SteamOS |
Processor (CPU) | Dual Core 64bit CPU (2.2+ GHz Dual Core CPU or better) | Quad-core 3.0 GHz Dual-core |
System memory (RAM) | 4 GB | 6 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Intel HD 4000 Nvidia GTX 510 AMD Radeon HD 5900 | Nvidia GeForce GTX 660 AMD Radeon HD 7870 2 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2019.1.7f1[1]
- ↑ Unity engine build: 2020.3.34f1[2]
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Baronsmoki on 2020-03-06
- ↑ Verified by User:Macgovern on 2022-07-01
- ↑ Arcen Wiki - AI War 2:Multiplayer Alpha And Beta - last accessed on 2020-10-02