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AI War 2

From PCGamingWiki, the wiki about fixing PC games
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Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
AI War 2
AI War 2 cover
Developers
Arcen Games
Engines
Former Unity 2019[Note 1]
Former Unity 2020[Note 2]
Release dates
Windows October 22, 2019
macOS (OS X) October 22, 2019
Linux October 22, 2019
Taxonomy
Monetization One-time game purchase, DLC
Microtransactions None
Modes Multiplayer
Pacing Continuous turn-based
Perspectives Bird's-eye view
Controls Multiple select
Genres 4X, RTS
Art styles Realistic
Themes Sci-fi, Space
Series AI War
AI War 2 on IGDB
AI War 2 on MobyGames
AI War
AI War: Fleet Command 2009
AI War 2 2019

General information

Official forums
Developer Discord server
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Green Man Gaming
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Monetization

Type Notes
DLC Adds additional factions, planet types, and mechanics.
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions None

DLC and expansion packs

Name Notes
The Spire Rises
Windows
macOS (OS X)
Linux
Zenith Onslaught
Windows
macOS (OS X)
Linux
The Neinzul Abyss
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\PlayerData[Note 3]
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows <path-to-game>\PlayerData\*.dat[Note 3]
<path-to-game>\PlayerData\*.bak[Note 3]
<path-to-game>\PlayerData\*.graphics[Note 3]
<path-to-game>\PlayerData\Profiles\*.aiwprof[Note 3]
<path-to-game>\PlayerData\Save\[Note 3]
macOS (OS X)
Linux

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Listed as Fullscreen
Anisotropic filtering (AF)
Anti-aliasing (AA)
FXAA
Vertical sync (Vsync)
Included as one of the game's framerate limit settings.
60 FPS and 120+ FPS
Framerate can be set to uncapped.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Camera settings.
Camera settings.

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Offers control over general keyboard and mouse movements as well as movements on the in-game Galaxy Map.
Mouse input in menus
Mouse Y-axis inversion
Can only invert camera zoom.
Controller
Controller support
Controller types

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Extremely granular, allowing for volume adjustment and muting of specific sounds.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

Networking settings.
Networking settings.
Multiplayer is in open development.[3]

Multiplayer types

Type Native Notes
Local play
LAN play
Online play

Connection types

Other information

API

Technical specs Supported Notes
Direct3D 11
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) 2.2 GHz Dual-core
System memory (RAM) 4 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Intel HD 4000
Nvidia GTX 510
AMD Radeon HD 5900
DirectX 11 compatible
A 64-bit operating system is required.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.9
Processor (CPU) 2.2 GHz Dual-core
System memory (RAM) 4 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Intel HD 4000
Nvidia GTX 510
AMD Radeon HD 5900
A 64-bit operating system is required.
Linux
Minimum Recommended
Operating system (OS) Ubuntu 12.04
Processor (CPU) Dual Core 64bit CPU (2.2+ GHz Dual Core CPU or better)
System memory (RAM) 4 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Intel HD 4000
Nvidia GTX 510
AMD Radeon HD 5900
A 64-bit operating system is required.


Notes

  1. Unity engine build: 2019.1.7f1[1]
  2. Unity engine build: 2020.3.34f1[2]
  3. 3.0 3.1 3.2 3.3 3.4 3.5 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Baronsmoki on 2020-03-06
  2. Verified by User:Macgovern on 2022-07-01
  3. Arcen Wiki - AI War 2:Multiplayer Alpha And Beta - last accessed on 2020-10-02