Difference between revisions of "Super Life of Pixel"
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|engines = | |engines = | ||
{{Infobox game/row/engine|Unity|name=Unity 4|Life of Pixel|ref=<ref name="engineversion">{{Refcheck|user=Marioysikax|date=2020-02-07}}</ref>|build=4.6.3f1}} | {{Infobox game/row/engine|Unity|name=Unity 4|Life of Pixel|ref=<ref name="engineversion">{{Refcheck|user=Marioysikax|date=2020-02-07}}</ref>|build=4.6.3f1}} | ||
− | {{Infobox game/row/engine|Unity|name=Unity 2018| | + | {{Infobox game/row/engine|Unity|name=Unity 2018|Super Life of Pixel|ref=<ref name="engineversion">{{Refcheck|user=Marioysikax|date=2020-02-07}}</ref>|build=2018.2.16f1}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|October 22, 2014}} | {{Infobox game/row/date|Windows|October 22, 2014}} | ||
{{Infobox game/row/date|OS X|October 22, 2014}} | {{Infobox game/row/date|OS X|October 22, 2014}} | ||
{{Infobox game/row/date|Linux|October 22, 2014}} | {{Infobox game/row/date|Linux|October 22, 2014}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 327260 | |steam appid = 327260 | ||
|steam appid side = 369410 | |steam appid side = 369410 | ||
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|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
+ | |license = | ||
}} | }} | ||
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===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{P|hkcu}}\Software\Super Icon Ltd\Life of pixel{{note|This is for the original, non Super, version that can be found on Itch.io}}}} |
{{Game data/saves|OS X|}} | {{Game data/saves|OS X|}} | ||
{{Game data/saves|Linux|}} | {{Game data/saves|Linux|}} | ||
+ | {{Game data/saves|Steam|{{p|game}}\SavesDir\.prf}} | ||
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = false |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
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|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= {{Term|Anamorphic}} using [[Glossary:Scaling# | + | |widescreen resolution notes= {{Term|Anamorphic}} using [[Glossary:Scaling#Scaling algorithm|nearest neighbour scaling]] from 960x540 (with many assets upscaled from 480x270).<br/>Option for {{Term|Pixel-based}}. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
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|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = always on | |vsync = always on | ||
|vsync notes = | |vsync notes = | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = false | |eax support = false | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = unknown |
− | |macos 64-bit app | + | |macos intel 64-bit app = unknown |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
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|minRAM = 1 GB | |minRAM = 1 GB | ||
|minHD = 500 MB | |minHD = 500 MB | ||
− | |minGPU = | + | |minGPU = Generally everything made since 2004 should work |
|minDX = 9 | |minDX = 9 | ||
|minSM = 2.0 | |minSM = 2.0 |
Latest revision as of 02:36, 17 April 2023
Developers | |
---|---|
Super Icon | |
Publishers | |
Life of Pixel | Plug In Digital |
Super Life of Pixel | WhiteMoon Dreams |
Engines | |
Life of Pixel | Unity 4[Note 1] |
Super Life of Pixel | Unity 2018[Note 2] |
Release dates | |
Windows | October 22, 2014 |
macOS (OS X) | October 22, 2014 |
Linux | October 22, 2014 |
Key points
- Game was updated into Super version for free at December 21, 2018.[2]
- Update is currently only available for Windows; Linux and OS X players can only access the original version of the game.[2]
General information
- Official website - Life of Pixel
- Official website - Super Life of Pixel
- Steam Community Discussions
Availability
Version differences
- Super Life of Pixel is updated version of the game with new content and balancing.[2]
- It is still possible to play the older non-super version of the game by opting into
classic
beta from games properties on Steam.[2]
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Super Icon Ltd\Life of pixel[Note 3] |
macOS (OS X) | |
Linux | |
Steam | <path-to-game>\SavesDir\.prf |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Anamorphic using nearest neighbour scaling from 960x540 (with many assets upscaled from 480x270). Option for Pixel-based. |
||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Freely resizeable. | ||
Borderless fullscreen windowed | Enable windowed mode and use the -popupwindow parameter (or see the glossary page). |
||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | Default generic controller bindings are made for XInput controller button layout. |
---|
PlayStation controllers | Works trough generic controller support. |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and effects mute only. | |
Surround sound | ||
Subtitles | All speech is text. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | SSE2 instruction set support | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | Generally everything made since 2004 should work DirectX 9 compatible Shader model 2.0 support |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 14.04 | |
Processor (CPU) | Intel Core i5 or higher | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 500 MB |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6+ | |
Processor (CPU) | SSE2 instruction set support | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | DX9 capabilities; generally everything made since 2004 should work Shader model 2.0 support |
Notes
References
- ↑ 1.0 1.1 Verified by User:Marioysikax on 2020-02-07
- ↑ 2.0 2.1 2.2 2.3 Steam :: Super Life of Pixel :: Super Life of Pixel Now live - last accessed on 2020-02-07