Difference between revisions of "Yes, Your Grace"
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(→Availability: Improved notes.) |
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|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|March 6, 2020}} | {{Infobox game/row/date|Windows|March 6, 2020}} | ||
+ | {{Infobox game/row/date|OS X|Unknown}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic|yes-your-grace| | + | {{Infobox game/row/reception|Metacritic|yes-your-grace|75}} |
− | {{Infobox game/row/reception|OpenCritic|9107/yes-your-grace| | + | {{Infobox game/row/reception|OpenCritic|9107/yes-your-grace|74}} |
+ | {{Infobox game/row/reception|IGDB|yes-your-grace|77}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Side view }} | ||
+ | {{Infobox game/row/taxonomy/controls | Point and select }} | ||
+ | {{Infobox game/row/taxonomy/genres | RPG, Business }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Pixel art }} | ||
+ | {{Infobox game/row/taxonomy/themes | Medieval }} | ||
+ | {{Infobox game/row/taxonomy/series | Yes Your Grace }} | ||
|steam appid = 1115690 | |steam appid = 1115690 | ||
|steam appid side = 1252080 | |steam appid side = 1252080 | ||
Line 17: | Line 32: | ||
|gogcom id side = 1325987918 | |gogcom id side = 1325987918 | ||
|official site= https://www.braveatnight.co.uk/yesyourgrace | |official site= https://www.braveatnight.co.uk/yesyourgrace | ||
+ | |hltb = 71500 | ||
|igdb = yes-your-grace | |igdb = yes-your-grace | ||
|strategywiki = | |strategywiki = | ||
− | |mobygames = | + | |mobygames = 143269 |
− | |wikipedia = | + | |wikipedia = Yes, Your Grace |
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
Line 31: | Line 47: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
+ | {{Availability/row| Epic Games Store | yes-your-grace | unknown | | | Windows }} | ||
{{Availability/row| GOG.com | yes_your_grace | DRM-free | | | Windows }} | {{Availability/row| GOG.com | yes_your_grace | DRM-free | | | Windows }} | ||
− | {{Availability/row| Microsoft Store | 9nx14q0qzd1t | Microsoft Store | | + | {{Availability/row| Microsoft Store | 9nx14q0qzd1t | Microsoft Store | | | Windows }} |
− | {{Availability/row| Steam | 1115690 | | + | {{Availability/row| Steam | 1115690 | DRM-free | | | Windows, OS X }} |
}} | }} | ||
Line 51: | Line 68: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = true |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = true |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = false |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = true |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
Line 98: | Line 115: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = No framerate limit. | + | |120 fps notes = No framerate limit. A limit can be forced using external software.<ref>{{Refcheck|user=Cptmold|date=2020-03-15|comment=Tested with RivaTuner Statistics Server.}}</ref> |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
Line 248: | Line 265: | ||
===Issue=== | ===Issue=== | ||
{{ii}}The output log size becomes massive if the game is played for an extended duration. This can be worked around by manually deleting the file output_log.txt (located in the save game data location) after a play session. | {{ii}}The output log size becomes massive if the game is played for an extended duration. This can be worked around by manually deleting the file output_log.txt (located in the save game data location) after a play session. | ||
− | |||
==Other information== | ==Other information== | ||
Line 277: | Line 293: | ||
|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = false | ||
|windows exe notes = | |windows exe notes = | ||
− | |mac os x powerpc app = | + | |mac os x powerpc app = unknown |
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
|macos intel 64-bit app = unknown | |macos intel 64-bit app = unknown | ||
Line 325: | Line 342: | ||
{{References}} | {{References}} | ||
− | + | {{GOG.com Enhancement Project}} |
Latest revision as of 20:21, 8 June 2023
Developers | |
---|---|
Brave At Night | |
Publishers | |
No More Robots | |
Engines | |
Unity 2018[Note 1] | |
Release dates | |
Windows | March 6, 2020 |
macOS (OS X) | Unknown |
Reception | |
Metacritic | 75 |
OpenCritic | 74 |
IGDB | 77 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Perspectives | Side view |
Controls | Point and select |
Genres | RPG, Business |
Art styles | Pixel art |
Themes | Medieval |
Series | Yes Your Grace |
Yes Your Grace | |
---|---|
Yes, Your Grace | 2020 |
Yes, Your Grace: Snowfall | TBA |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GOG.com | ||||
Microsoft Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Brave At Night\Yes, Your Grace |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1115690/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Brave At Night\Yes, Your Grace |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1115690/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | [2] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | No framerate limit. A limit can be forced using external software.[3] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Borderless fullscreen windowed
- Default Unity fullscreen behavior shares similarities with typical borderless fullscreen modes, but can be troublesome for multitasking.
- A more typical borderless fullscreen mode can be enabled through a command line argument.
Use a command line argument[4] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Controlled by mouse. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | The standard mouse cursor is used for gameplay. | |
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, SFX, Voices. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Dialogue uses fictional nonsensical language. | |||
Simplified Chinese | ||||
French | ||||
German | ||||
Polish | ||||
Russian |
Issues unresolved
Issue
- The output log size becomes massive if the game is played for an extended duration. This can be worked around by manually deleting the file output_log.txt (located in the save game data location) after a play session.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i5 | High-range Intel Core i5 |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 657 MB | 3 GB |
Video card (GPU) | Nvidia GeForce GTX 550 Ti DirectX 10 compatible | Nvidia GeForce GTX 760 DirectX 11 compatible |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2018.2.18f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1115690) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Baronsmoki on 2020-03-13
- ↑ Ultrawide Support - last accessed on 2020-03-06
- ↑ Verified by User:Cptmold on 2020-03-15
- Tested with RivaTuner Statistics Server.
- ↑ Verified by User:Cptmold on 2020-03-15
- Tested with the GOG release.