Difference between revisions of "Marvel vs. Capcom: Infinite"
From PCGamingWiki, the wiki about fixing PC games
Line 19: | Line 19: | ||
'''General information''' | '''General information''' | ||
+ | {{mm}} [http://www.capcom.co.jp/mvci/ Official website] | ||
{{mm}} [http://steamcommunity.com/app/493840/discussions/ Steam Community Discussions] | {{mm}} [http://steamcommunity.com/app/493840/discussions/ Steam Community Discussions] | ||
− | |||
==Availability== | ==Availability== | ||
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|{{p|steam}}\MARVEL VS. CAPCOM INFINITE\MVCI\Saved\Config\WindowsNoEditor}} | + | {{Game data/row|Windows|{{p|steam}}\MARVEL VS. CAPCOM INFINITE\MVCI\Saved\Config\WindowsNoEditor\}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|{{p|steam}}\MARVEL VS. CAPCOM INFINITE\MVCI\Saved\SaveGames}} | + | {{Game data/row|Windows|{{p|steam}}\MARVEL VS. CAPCOM INFINITE\MVCI\Saved\SaveGames\}} |
}} | }} | ||
Line 76: | Line 76: | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |vsync = hackable |
− | |vsync notes = Adaptive. | + | |vsync notes = Adaptive. See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]]. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
Line 92: | Line 92: | ||
# Open <code>GameUserSettings.ini</code>. | # Open <code>GameUserSettings.ini</code>. | ||
# Add <code>FullscreenMode=1</code> under <code>[/Script/Engine.GameUserSettings]</code>. | # Add <code>FullscreenMode=1</code> under <code>[/Script/Engine.GameUserSettings]</code>. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Disable Vsync|ref=<ref>[http://steamcommunity.com/app/493840/discussions/0/1520386297696597691/ Bad performance :: Marvel vs. Capcom: Infinite General Discussions]</ref>}} | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code>. | ||
+ | # Add the following: | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.VSync=0 | ||
+ | </pre> | ||
}} | }} | ||
Revision as of 04:59, 11 October 2017
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![]() |
|
Developers | |
---|---|
Capcom | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | September 19, 2017 |
Marvel vs. Capcom | |
---|---|
Subseries of Marvel | |
Ultimate Marvel vs. Capcom 3 | 2017 |
Marvel vs. Capcom: Infinite | 2017 |
Marvel vs. Capcom Fighting Collection: Arcade Classics | 2024 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
- All versions require Steam and Denuvo Anti-Tamper DRM.[1]
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/493840/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/493840/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Borderless fullscreen windowed
Instructions |
---|
Vertical sync (Vsync)
Instructions |
---|
Chromatic aberration
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 8.1, 10 | |
Processor (CPU) | Intel Core i3-4160 @ 3.60 GHz | Intel Core i5-4690K @3.50 GHz or AMD FX-9370 |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 59 GB | |
Video card (GPU) | Nvidia GeForce GTX 480, GTX 570, GTX 670, or better | Nvidia GeForce GTX 960 AMD Radeon R7 370 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/493840/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (493840) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.