Difference between revisions of "Shantae: Half-Genie Hero"
From PCGamingWiki, the wiki about fixing PC games
Line 1: | Line 1: | ||
− | |||
{{Infobox game | {{Infobox game | ||
|cover = Shantae Half-Genie Hero cover.jpg | |cover = Shantae Half-Genie Hero cover.jpg | ||
Line 6: | Line 5: | ||
|publishers = | |publishers = | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|WF Engine|ref=<ref>[https://www.kickstarter.com/projects/1236620800/shantae-half-genie-hero Shantae: Half-Genie Hero by WayForward — Kickstarter]</ref>}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|December 20, 2016}} | {{Infobox game/row/date|Windows|December 20, 2016}} | ||
Line 24: | Line 24: | ||
{{Availability/row| Steam | 253840 | Steam | | | Windows }} | {{Availability/row| Steam | 253840 | Steam | | | Windows }} | ||
}} | }} | ||
+ | {{ii}} All versions require {{DRM|Steam}}.<ref>[https://twitter.com/WayForward/status/801557396208242688 WayForward on Twitter: "The only PC release we have planned right now is for Steam."]</ref> | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|}} | + | {{Game data/row|Windows|{{p|appdata}}\Wayforward\ShantaeHero\}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|}} | + | {{Game data/row|Windows|{{p|steam}}\userdata\{{p|uid}}\253840\remote\}} |
}} | }} | ||
Line 49: | Line 50: | ||
==Video settings== | ==Video settings== | ||
+ | {{Image|Shantae Half-Genie Hero - General.png|General settings}} | ||
{{Video settings | {{Video settings | ||
|wsgf link = | |wsgf link = | ||
Line 65: | Line 67: | ||
|fov = n/a | |fov = n/a | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
− | |windowed notes = | + | |windowed notes = Toggle with {{key|Alt|Enter}}. See [[#Windowed|Windowed]]. |
|borderless windowed = true | |borderless windowed = true | ||
− | |borderless windowed notes = | + | |borderless windowed notes = Fullscreen is always borderless. |
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = On, Off and Dynamic. | + | |antialiasing notes = [[FXAA]] only. On, Off and Dynamic. |
− | |vsync = | + | |vsync = false |
− | |vsync notes = | + | |vsync notes = Always enabled due to windowed mode. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = false |
|120 fps notes = | |120 fps notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Windowed|Windowed]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Start game in window|ref={{cn|date=December 2016}}}} | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open {{file|wfEngine.ini}}. | ||
+ | # Change <code>windowed=false</code> to <code>windowed=true</code>. | ||
}} | }} | ||
Line 87: | Line 97: | ||
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = n/a |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = n/a |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
Line 101: | Line 111: | ||
|controller remap = true | |controller remap = true | ||
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = n/a |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |button prompts = | + | |button prompts = xbox |
|button prompts notes = | |button prompts notes = | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
Line 119: | Line 129: | ||
==Audio settings== | ==Audio settings== | ||
{{Audio settings | {{Audio settings | ||
− | |separate volume = | + | |separate volume = false |
|separate volume notes = | |separate volume notes = | ||
|surround sound = unknown | |surround sound = unknown | ||
Line 125: | Line 135: | ||
|subtitles = n/a | |subtitles = n/a | ||
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
Line 193: | Line 203: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9, 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 213: | Line 223: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable = | + | |64-bit executable = true |
− | |64-bit executable notes= | + | |64-bit executable notes= 32-bit executable also available. |
}} | }} | ||
Revision as of 00:32, 21 December 2016
Developers | |
---|---|
WayForward Technologies | |
Engines | |
WF Engine[1] | |
Release dates | |
Windows | December 20, 2016 |
Shantae | |
---|---|
Shantae: Risky's Revenge - Director's Cut | 2014 |
Shantae and the Pirate's Curse | 2015 |
Shantae: Half-Genie Hero | 2016 |
Shantae and the Seven Sirens | 2020 |
Shantae Advance: Risky Revolution | 2024 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/253840/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/253840/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Windowed
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1 | 10 |
Processor (CPU) | 2.2 GHz Dual-Core CPU with Hyper Threading | AMD Phenom II X6 1035T @ 2.6GHz Intel Core2 Quad CPU Q6600 @ 2.4GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 2 GB | 3 GB |
Video card (GPU) | NVIDIA GeForce 310 or equivalent 1 GB of VRAM DirectX 9.0 compatible Shader model 3.0 support |
Nvidia GeForce GTX 460 or higher AMD Radeon HD 7800 Series DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/253840/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (253840) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.