Difference between revisions of "Metal Gear Solid V: The Phantom Pain"
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(that is not a resolved issue, it's unresolved and has a bandaid; a fix is something that prevents this from happening in the first place) |
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===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|{{p|steam}}\userdata\{{p|uid}}\311340\remote\}} | + | {{Game data/saves|Windows|{{p|steam}}\userdata\{{p|uid}}\287700\local\|{{p|steam}}\userdata\{{p|uid}}\311340\remote\}} |
{{Game data/saves|Steam|{{p|linuxhome}}/.steam/steam/userdata/{{p|uid}}/311340/remote/}} | {{Game data/saves|Steam|{{p|linuxhome}}/.steam/steam/userdata/{{p|uid}}/311340/remote/}} | ||
}} | }} | ||
Line 148: | Line 148: | ||
|120 fps = hackable | |120 fps = hackable | ||
|120 fps notes = See [[#High frame rate|High frame rate]]. | |120 fps notes = See [[#High frame rate|High frame rate]]. | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |ray tracing = false |
+ | |ray tracing notes = | ||
+ | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
Line 192: | Line 194: | ||
{{ii}} By default, you cannot disable FXAA while using Extra High post processing. | {{ii}} By default, you cannot disable FXAA while using Extra High post processing. | ||
− | {{Fixbox|description=Alter packed game files|ref={{ | + | {{Fixbox|description=Alter packed game files|ref=<ref name="Refcheck ElTioRata">{{Refcheck|user=ElTioRata|date=2024-03-31|comment=}}</ref>|fix= |
# Download [https://www.nexusmods.com/metalgearsolidvtpp/mods/139/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fmetalgearsolidvtpp%2Fajax%2Fmodfiles%2F%3Fid%3D139&pUp=1 MGSV_QAR_Tool]. | # Download [https://www.nexusmods.com/metalgearsolidvtpp/mods/139/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fmetalgearsolidvtpp%2Fajax%2Fmodfiles%2F%3Fid%3D139&pUp=1 MGSV_QAR_Tool]. | ||
# Extract it to the '''master''' folder inside the game installation folder | # Extract it to the '''master''' folder inside the game installation folder | ||
Line 201: | Line 203: | ||
# Change <code>name="ExtraHigh",EnableFilter=1</code> to <code>name="ExtraHigh",EnableFilter=0</code> | # Change <code>name="ExtraHigh",EnableFilter=1</code> to <code>name="ExtraHigh",EnableFilter=0</code> | ||
# Save the file, then go back to the Commandline Window and type <code>MGSV_QAR_Tool data1.inf -r</code> then press {{Key|Enter}}. | # Save the file, then go back to the Commandline Window and type <code>MGSV_QAR_Tool data1.inf -r</code> then press {{Key|Enter}}. | ||
+ | '''Notes''' | ||
{{ii}} As of patch 1.02+ Use the same steps to modify gr_init_dx11.lua in 00.dat file in the MGS_TPP/master/0/ folder instead. | {{ii}} As of patch 1.02+ Use the same steps to modify gr_init_dx11.lua in 00.dat file in the MGS_TPP/master/0/ folder instead. | ||
}} | }} | ||
Line 236: | Line 239: | ||
|xbox prompts = true | |xbox prompts = true | ||
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | | | + | |playstation controllers = true |
− | | | + | |playstation controller models = DualShock 4 |
− | | | + | |playstation controllers notes = |
− | | | + | |playstation prompts = hackable |
+ | |playstation prompts notes = Use the [https://www.nexusmods.com/metalgearsolidvtpp/mods/23/ DualShock 3 and 4 button icons mod]. | ||
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = | ||
− | | | + | |dualsense adaptive trigger support = false |
− | | | + | |dualsense adaptive trigger support notes = |
+ | |dualsense haptics support = false | ||
+ | |dualsense haptics support notes = | ||
+ | |playstation connection modes = Wired, Wireless (Bluetooth) | ||
+ | |playstation connection modes notes = | ||
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
Line 374: | Line 382: | ||
}} | }} | ||
− | ==Issues | + | ==Issues unresolved== |
===Player will involuntarily move in a random direction indefinitely=== | ===Player will involuntarily move in a random direction indefinitely=== | ||
Line 384: | Line 392: | ||
* Pausing the game, tapping WASD (up, down, left & right for controller) then un-pausing will reset all camera and movement control back to normal. | * Pausing the game, tapping WASD (up, down, left & right for controller) then un-pausing will reset all camera and movement control back to normal. | ||
}} | }} | ||
+ | |||
+ | ==Issues fixed== | ||
===Shadow bug occurs when using {{key|Alt|Tab}} in Fullscreen mode=== | ===Shadow bug occurs when using {{key|Alt|Tab}} in Fullscreen mode=== |
Latest revision as of 01:08, 12 September 2024
Developers | |
---|---|
Kojima Productions | |
Publishers | |
Konami | |
Engines | |
Fox Engine | |
Release dates | |
Windows | September 1, 2015 |
Reception | |
Metacritic | 91 |
OpenCritic | 92 |
IGDB | 96 |
Taxonomy | |
Monetization | One-time game purchase, DLC, Subscription[1] |
Microtransactions | Boost, Currency, Free-to-grind, Infinite spend, Unlock[1] |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Genres | Open world, Shooter, Stealth |
Vehicles | Off-roading, Tank, Truck |
Themes | Africa, Asia, Cold War |
Series | Metal Gear |
Metal Gear Solid V: The Phantom Pain is a singleplayer first-person and third-person stealth game developed by Kojima Productions and published by Konami. It is part of the Metal Gear series and chronologically takes place after the events of Metal Gear Solid V: Ground Zeroes and before Metal Gear.
The game was released on September 1, 2015.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Only the Steam installer is included.[2] | |||
GamersGate | The Definitive Experience also available. | |||
The Definitive Experience also available. | ||||
Green Man Gaming | The Definitive Experience also available. | |||
Humble Store | The Definitive Experience also available. | |||
Steam | The Definitive Experience also available. |
- All versions require Steam and Denuvo Anti-Tamper DRM.[3]
Version differences
- The Definitive Experience includes all DLCs and Metal Gear Solid V: Ground Zeroes.
DLC and expansion packs
Name | Notes | |
---|---|---|
Basic Appeal Pack | For Metal Gear Online. | |
Battle Appeal Pack | For Metal Gear Online. | |
Dance Appeal Pack | For Metal Gear Online. | |
Cloaked In Silence | Expansion pack for Metal Gear Online. | |
Fatigues (Naked Snake) | ||
Hero Appeal Pack | For Metal Gear Online. | |
Jumpsuit (EVA) | ||
Parade Tack | ||
Sneaking Suit (The Boss) | ||
Sneaking Suit (Naked Snake) | ||
Tuxedo | ||
Western Tack |
Game data
- Custom music can be added to
<Steam-folder>\steamapps\common\MGS_TPP\CustomSoundtrack
in.mp3
format[4]
Configuration file(s) location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\287700\local\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/287700/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\287700\local\ <Steam-folder>\userdata\<user-id>\311340\remote\ |
Steam | $HOME/.steam/steam/userdata/<user-id>/311340/remote/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/287700/pfx/[Note 1] |
- Save game data location is shared with Metal Gear Solid V: Ground Zeroes.[5]
- Save data from Metal Gear Solid V: Ground Zeroes can be "uploaded" (imported) with associated bonuses.[6]
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Use the Widescreen Patcher. See the WSGF topic for other details. | ||
Ultra-widescreen | Download the patch here.
|
||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA only. See FXAA tied to effects post processing level. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | See High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Field of view (FOV)
Extract mod to installation folder[citation needed] |
---|
Notes
|
High frame rate
- By default, enabling Adaptive V-Sync in the driver control panel will disable V-Sync entirely on a 60 Hz display. Unlocking the framerate will fix this.
Edit config file[citation needed] |
---|
Notes
|
Ambient occlusion
Force HBAO+ (Nvidia only)[7] |
---|
Notes
|
FXAA tied to effects post processing level
- By default, you cannot disable FXAA while using Extra High post processing.
Alter packed game files[8] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Can't use NumPad or symbol keys. Some of the iDroid controls use Q and cannot be remapped, which creates a conflict when using a ZQSD control scheme on an AZERTY keyboard. It's easier to just switch your keyboard to QWERTY. |
|
Mouse acceleration | ||
Mouse sensitivity | Under Control Settings, Mouse Sensitivity. | |
Mouse input in menus | Partial support. Left-clicking enters highlighted menu option while right clicking backs out of a menu. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Presets only. Action and Shooter. | |
Controller sensitivity | Under Camera Settings, Camera Speed. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | DualShock 4 |
|
---|---|---|
PlayStation button prompts | Use the DualShock 3 and 4 button icons mod. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, Wireless (Bluetooth) |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Option to adjust volume of custom soundtrack only. | |
Surround sound | ||
Subtitles | Choice between foreign languages or full (all speech) subtitles. | |
Closed captions | Full subtitles on speech only, no true CC. | |
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
Arabic | Fan translation by AR Team, download. | |||
English | English audio can only be selected if the language is set to English. | |||
Czech | Fan translation, download. | |||
French | Unavailable if language is set to Japanese. | |||
German | Unavailable if language is set to Japanese. | |||
Italian | Unavailable if language is set to Japanese. | |||
Japanese | Japanese audio can only be selected if the language is set to Japanese. | |||
Brazilian Portuguese | Unavailable if language is set to Japanese. | |||
Russian | Unavailable if language is set to Japanese. | |||
Spanish | Unavailable if language is set to Japanese. |
Issues unresolved
Player will involuntarily move in a random direction indefinitely
- This glitch occurs both on foot and in vehicle.
- Has a higher chance of occurring if the user frequently uses the Steam overlay and chat while in-game.
- Can trigger on any key press not just movement keys e.g. call key
Tap WASD[citation needed] |
---|
|
Issues fixed
Shadow bug occurs when using Alt+Tab ↹ in Fullscreen mode
- Minimising the game (Alt+Tab ↹) while using Fullscreen mode may cause shadows to become artifacted.[9]
Method 1: Change to a lower resolution, apply, and then, change back to your desired resolution[citation needed] |
---|
Method 2: Restart the game[citation needed] |
---|
Might corrupt save game files
- There are plenty of reports on the web about complete loss of progress due to corrupted saves. Konami itself had acknowledged as much under certain circumstances,[10] but it seems like it can happen at various times and still does.
Workaround |
---|
None. Either replace save game files with manually backed up ones, or with those from someone else. |
Can't throw magazines / grenades underarm or lightly when using keyboard & mouse
Instructions |
---|
You need to hold left click for half a second before releasing. Too fast or too long will result in an overarm throw. See https://youtu.be/8lSfbELNWRk for timing example. |
Constant micro stuttering
Disable Shader Cache in Nvidia Control Panel[11] |
---|
White screen after starting the game
Instructions[citation needed] |
---|
|
Game won't start / MFPlat.dll error fix
- The
MFPlat.dll
error occurs on N/KN versions of Windows when the Media Feature Pack is not installed.
Download the file for your version of Windows[citation needed] |
---|
Install the Media Feature Pack (Windows 10, Windows 8.1, Windows 8, Windows 7). |
Game boots to black screen and freezes
Disable screen overlays, like Nvidia Shadowplay[12] and Nvidia GeForce Experience |
---|
Significant performance loss when using Fulton or helicopter
Lower the Effects setting[citation needed] |
---|
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 16 | |||
Asynchronous multiplayer | Mother Base raids. Part of singleplayer campaign.[13] |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | [14] | |
Self-hosting | ||
Direct IP |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Metal Gear Solid V: The Phantom Pain. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise |
Build a Forward Operating Base (FOB) without invasions
- You must have not already completed the FOB mock infiltration tutorial.
Permanently play offline with an FOB[citation needed] |
---|
Notes
|
Remove mission intro credits
Remove credits from mission intro[citation needed] |
---|
|
How to open Metal Gear Online directly from a desktop shortcut
How to open Metal Gear Online directly from a desktop shortcut[citation needed] |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8.1, 10 |
Processor (CPU) | Intel Core i5-4460 3.4 GHz Quad Core |
Intel Core i7-4790 4.0 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 28 GB | |
Video card (GPU) | Nvidia GeForce GTX 650 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 760 |
Sound (audio device) | DirectX 9.0c compatible | DirectX 9.0c compatible (Surround Sound 5.1) |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/287700/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (287700) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Metal Gear Solid V: The Phantom Pain - MICROTRANSACTION.ZONE - last accessed on 2020-04-27
- ↑ graphμre グラフ on Twitter (Archived) - last accessed on 2023-03-22
- ↑ Support Page for Denuvo Anti-Tamper offline activation
- ↑ Adding custom music :: METAL GEAR SOLID V: THE PHANTOM PAIN General Discussions - last accessed on May 2023
- ↑ METAL GEAR SOLID V: THE PHANTOM PAIN · AppID: 287700 · Steam Database - last accessed on 9 June 2023
- ↑ PC Gamer - Prepare the perfect Ground Zeroes save file for Metal Gear Solid 5 *spoilers*
- ↑ Metal Gear Solid V: The Phantom Pain Graphics & Performance Guide - last accessed on May 2023
- ↑ Verified by User:ElTioRata on 2024-03-31
- ↑ Shadow Graphical Bug - last accessed on May 2023
- ↑ https://web.archive.org/web/20160110011651/http://www.konami.jp/mgs_portal/jp/info/?id=677
- ↑ STUTTERING AND NVIDIA SHADER CACHE - last accessed on May 2023
- ↑ fix/solution to game won't start :: METAL GEAR SOLID V: THE PHANTOM PAIN General Discussions - last accessed on 2018-02-10
- ↑ Metal Gear Online on Twitter: "FOB/Mother Base are aspects of the single player campaign of TPP"
- ↑ Metal Gear Online on Twitter: "@RashidSalem12 @bit_crusherrr its not currently planned, no" - last accessed on 9 June 2023