Difference between revisions of "My Friend Pedro"
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{{Infobox game | {{Infobox game | ||
− | |cover = My Friend Pedro cover. | + | |cover = My Friend Pedro - cover.png |
|developers = | |developers = | ||
{{Infobox game/row/developer|DeadToast Entertainment}} | {{Infobox game/row/developer|DeadToast Entertainment}} | ||
Line 9: | Line 9: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|June 20, 2019}} | {{Infobox game/row/date|Windows|June 20, 2019}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|my-friend-pedro|81}} | ||
+ | {{Infobox game/row/reception|OpenCritic|7903/my-friend-pedro|80}} | ||
+ | {{Infobox game/row/reception|IGDB|my-friend-pedro|73}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Side view }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, Platform, Shooter }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Comedy }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 557340 | |steam appid = 557340 | ||
|steam appid side = | |steam appid side = | ||
|gogcom id = 1102856701 | |gogcom id = 1102856701 | ||
+ | |official site= https://myfriendpedro.com/ | ||
+ | |hltb = 57520 | ||
|strategywiki = | |strategywiki = | ||
+ | |mobygames = 124079 | ||
|wikipedia = My Friend Pedro | |wikipedia = My Friend Pedro | ||
− | |winehq = | + | |winehq = 19732 |
|license = commercial | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = '''''My Friend Pedro''''' is an {{Glossary:Action}} {{Glossary:Shooter}} in which the gameplay revolves around parkour, bullet time, and {{Glossary:Platform}}er elements seen from a {{Glossary:Side view}} perspective, and was developed by [[Company:DeadToast Entertainment|DeadToast Entertainment]] and published by [[Company:Devolver Digital|Devolver Digital]]. The game was released on [[GOG]] and [[Steam]] on June 20, 2019 and on the [[Microsoft Store]] on December 5 the same year. | ||
+ | |||
+ | |release history = On release players reported a noticeable camera stuttering issue despite a locked 60 FPS that made the game near unplayable for some.<ref>{{Refurl|url=https://steamcommunity.com/app/557340/discussions/0/1644292444647565231/|title=Steam Discussions - My Friend Pedro - Dev: Looking for more info regarding stuttering reports|date=2020-08-01}}</ref> This was tracked down to be caused by the in-game camera updating at 50 Hz independent from the frame rate of the game,<ref>{{Refurl|url=https://steamcommunity.com/app/557340/discussions/0/1644292444647565231/?ctp=8#c1644292549022041167|title=Steam Discussions - My Friend Pedro - Dev: Looking for more info regarding stuttering reports - Reply #107 (quoted post)|date=2020-08-01|snippet=Because you're probably damping / smoothing the camera with fixed timescale functions that are set to Unity's default 0.02 (50hz), there's a disconnect between the rendering FPS (60hz) and the camera's position update rate (50hz). | ||
+ | |||
+ | This means that some frames will be shown twice before the camera's position is updated. This is what is causing the "stuttering" that most people are experiencing. Fixing this is easiest done by changing the tickrate to 0.01666...7, but that may cause problems with existing code. Locking the game to 50fps will sync the update rates and can help, but that may also make some people even angrier.}}</ref> and an experimental fix was released to the beta branch of the game. On June 27, 2019 the first update was released for the game that brought with it support for an uncapped frame rate and improved ultra-widescreen support among other things.<ref>{{Refurl|url=https://steamcommunity.com/games/557340/announcements/detail/1620649008128231819|title=Steam - My Friend Pedro - Version 1.02 is live!|date=2020-08-01}}</ref> The second update was released on October 17, 2019 and added unlockable gameplay modifiers, in-game timer for speedrunners, and various other optional features.<ref>{{Refurl|url=https://steamcommunity.com/games/557340/announcements/detail/2969486801899544947|title=Steam - My Friend Pedro - Code Yellow Update is Live|date=2020-08-01}}</ref> | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
'''General information''' | '''General information''' | ||
{{GOG.com links|1102856701|my_friend_pedro}} | {{GOG.com links|1102856701|my_friend_pedro}} | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/557340/discussions/ Steam Community Discussions] |
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
+ | {{Availability/row| Gamesplanet | 4180-1 | Steam | | | Windows }} | ||
{{Availability/row| GOG.com | my_friend_pedro | DRM-free | | | Windows }} | {{Availability/row| GOG.com | my_friend_pedro | DRM-free | | | Windows }} | ||
{{Availability/row| Humble | my-friend-pedro | Steam | | | Windows }} | {{Availability/row| Humble | my-friend-pedro | Steam | | | Windows }} | ||
+ | {{Availability/row| Microsoft Store | 9nmh293554qq | Microsoft Store | | | Windows }} | ||
{{Availability/row| Steam | 557340 | Steam | | | Windows }} | {{Availability/row| Steam | 557340 | Steam | | | Windows }} | ||
}} | }} | ||
Line 32: | Line 64: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|{{P|hkcu}}\Software\DeadToast Entertainment\My Friend Pedro: Blood Bullets Bananas}} | + | {{Game data/config|Windows|{{P|hkcu}}\Software\DeadToast Entertainment\My Friend Pedro: Blood Bullets Bananas\}} |
+ | {{Game data/config|Microsoft Store|}} | ||
}} | }} | ||
Line 38: | Line 71: | ||
{{Game data| | {{Game data| | ||
{{Game data/saves|Windows|{{P|userprofile}}\AppData\LocalLow\DeadToast Entertainment\My Friend Pedro_ Blood Bullets Bananas\Save data}} | {{Game data/saves|Windows|{{P|userprofile}}\AppData\LocalLow\DeadToast Entertainment\My Friend Pedro_ Blood Bullets Bananas\Save data}} | ||
+ | {{Game data/saves|Microsoft Store|{{P|localappdata}}\Packages\DevolverDigital.MyFriendPedroWin10_6kzv4j18v0c96\SystemAppData\wgs}} | ||
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |gog galaxy | + | |discord = |
− | |gog galaxy notes | + | |discord notes = |
− | |origin | + | |epic games launcher = |
− | |origin notes | + | |epic games launcher notes = |
− | |steam cloud | + | |gog galaxy = true |
− | |steam cloud notes | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
− | |xbox cloud | + | |steam cloud = true |
− | |xbox cloud notes | + | |steam cloud notes = |
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = true | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|My Friend Pedro Game Settings.png|Game settings.}} | {{Image|My Friend Pedro Game Settings.png|Game settings.}} | ||
{{Image|My Friend Pedro Video Settings.png|Video settings.}} | {{Image|My Friend Pedro Video Settings.png|Video settings.}} | ||
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/my-friend-pedro-blood-bullets-bananas/en |
− | |widescreen wsgf award = | + | |widescreen wsgf award = gold |
− | |multimonitor wsgf award = | + | |multimonitor wsgf award = silver |
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = gold |
− | |4k ultra hd wsgf award = | + | |4k ultra hd wsgf award = gold |
|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = true | |multimonitor = true | ||
− | |multimonitor notes = {{term|Hor+}} gameplay.<ref name="wide">{{Refcheck|user=Rose|date=2019-06-21|comment=Tested at the custom | + | |multimonitor notes = {{term|Hor+}} gameplay.<ref name="wide">{{Refcheck|user=Rose|date=2019-06-21|comment=Tested at the custom resolution of 5760x1080 and the native resolution of 2560x1080. More width resulted in more horizontal FOV.}}</ref> HUD is not centered, and the edges of the level can be seen at times. |
|ultrawidescreen = true | |ultrawidescreen = true | ||
− | |ultrawidescreen notes = Hor+ gameplay.<ref name="wide"/> | + | |ultrawidescreen notes = Hor+ gameplay.<ref name="wide"/> Improved with [https://steamcommunity.com/games/557340/announcements/detail/1620649008128231819 Patch 1.02]. |
|4k ultra hd = true | |4k ultra hd = true | ||
− | |4k ultra hd notes = <ref | + | |4k ultra hd notes = <ref>{{Refcheck|user=Rose|date=2019-06-21|comment=Tested at the custom resolution of 3840x2160.}}</ref> |
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
Line 77: | Line 115: | ||
|borderless windowed = true | |borderless windowed = true | ||
|borderless windowed notes = <code>Fullscreen</code> is actually [[Glossary:Borderless fullscreen windowed|borderless fullscreen windowed]]. | |borderless windowed notes = <code>Fullscreen</code> is actually [[Glossary:Borderless fullscreen windowed|borderless fullscreen windowed]]. | ||
− | |anisotropic = | + | |anisotropic = limited |
− | |anisotropic notes = | + | |anisotropic notes = Part of the Medium and High presets.<ref name="afaa">{{Refcheck|user=Rose|date=2019-06-21|comment=The game files indicate that AF is set to 1 and AA is set to 2 on Medium, 2 and 4 on High respectively.}}</ref> |
− | |antialiasing = | + | |antialiasing = limited |
− | |antialiasing notes = | + | |antialiasing notes = Part of the Medium and High presets.<ref name="afaa"/> |
− | |vsync = | + | |vsync = true |
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = | + | |60 fps notes = |
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = 120+ FPS added in [https://steamcommunity.com/games/557340/announcements/detail/1620649008128231819 Patch 1.02]. |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
+ | |ray tracing = unknown | ||
+ | |ray tracing notes = | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
Line 98: | Line 138: | ||
</gallery> | </gallery> | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Image|My Friend Pedro Keybindings.png|Keybindings.}} |
+ | {{Input | ||
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
Line 134: | Line 175: | ||
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = Wired, Wireless | + | |dualshock 4 modes = Wired, Wireless |
− | |dualshock 4 modes notes = <ref>{{Refcheck|user=Franken|date=2019-06-20|comment=}}</ref> | + | |dualshock 4 modes notes = V2 tested<ref>{{Refcheck|user=Franken|date=2019-06-20|comment=}}</ref> |
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
Line 148: | Line 189: | ||
|haptic feedback = true | |haptic feedback = true | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = false |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
|steam input api notes = | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
|steam input presets = unknown | |steam input presets = unknown | ||
|steam input presets notes = | |steam input presets notes = | ||
|steam controller prompts = unknown | |steam controller prompts = unknown | ||
|steam controller prompts notes = | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
<gallery> | <gallery> | ||
Line 161: | Line 206: | ||
My Friend Pedro Controller Bindings 2.png|Controller bindings. (2/3) | My Friend Pedro Controller Bindings 2.png|Controller bindings. (2/3) | ||
My Friend Pedro Controller Bindings 3.png|Controller bindings. (3/3) | My Friend Pedro Controller Bindings 3.png|Controller bindings. (3/3) | ||
− | |||
− | |||
− | |||
− | |||
</gallery> | </gallery> | ||
− | ==Audio | + | ==Audio== |
{{Image|My Friend Pedro Audio Settings.png|Audio settings.}} | {{Image|My Friend Pedro Audio Settings.png|Audio settings.}} | ||
{{Image|My Friend Pedro Language Settings.png|Language settings.}} | {{Image|My Friend Pedro Language Settings.png|Language settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Sound Effects, Music | |separate volume notes = Sound Effects, Music | ||
− | |surround sound = | + | |surround sound = n/a |
|surround sound notes = | |surround sound notes = | ||
|subtitles = n/a | |subtitles = n/a | ||
Line 210: | Line 251: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Czech | ||
+ | |interface = hackable | ||
+ | |audio = n/a | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan - [https://prekladyher.eu/preklady/my-friend-pedro.1269/ #1] | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 226: | Line 275: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = hackable | ||
+ | |audio = n/a | ||
+ | |subtitles = hackable | ||
+ | |notes = [https://www.gamestranslator.it/index.php?%2Ffile%2F96-my-friend-pedro%2F= Fan translation]. | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 268: | Line 325: | ||
}} | }} | ||
}} | }} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
==Other information== | ==Other information== | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 301: | Line 353: | ||
|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = unknown |
− | |macos 64-bit app | + | |macos intel 64-bit app = unknown |
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
Line 331: | Line 384: | ||
{{References}} | {{References}} | ||
+ | {{GOG.com Enhancement Project}} |
Latest revision as of 16:14, 24 June 2024
Developers | |
---|---|
DeadToast Entertainment | |
Publishers | |
Devolver Digital | |
Engines | |
Unity 2017[Note 1] | |
Release dates | |
Windows | June 20, 2019 |
Reception | |
Metacritic | 81 |
OpenCritic | 80 |
IGDB | 73 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Side view |
Controls | Direct control |
Genres | Action, Platform, Shooter |
Art styles | Realistic |
Themes | Comedy |
My Friend Pedro is an action shooter in which the gameplay revolves around parkour, bullet time, and platformer elements seen from a side view perspective, and was developed by DeadToast Entertainment and published by Devolver Digital. The game was released on GOG and Steam on June 20, 2019 and on the Microsoft Store on December 5 the same year.
On release players reported a noticeable camera stuttering issue despite a locked 60 FPS that made the game near unplayable for some.[2] This was tracked down to be caused by the in-game camera updating at 50 Hz independent from the frame rate of the game,[3] and an experimental fix was released to the beta branch of the game. On June 27, 2019 the first update was released for the game that brought with it support for an uncapped frame rate and improved ultra-widescreen support among other things.[4] The second update was released on October 17, 2019 and added unlockable gameplay modifiers, in-game timer for speedrunners, and various other optional features.[5]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | ||||
Microsoft Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\DeadToast Entertainment\My Friend Pedro: Blood Bullets Bananas\ |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/557340/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\DeadToast Entertainment\My Friend Pedro_ Blood Bullets Bananas\Save data |
Microsoft Store | %LOCALAPPDATA%\Packages\DevolverDigital.MyFriendPedroWin10_6kzv4j18v0c96\SystemAppData\wgs |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/557340/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Hor+ gameplay.[6] HUD is not centered, and the edges of the level can be seen at times. | ||
Ultra-widescreen | Hor+ gameplay.[6] Improved with Patch 1.02. | ||
4K Ultra HD | [7] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Fullscreen is actually borderless fullscreen windowed. |
||
Anisotropic filtering (AF) | Part of the Medium and High presets.[8] | ||
Anti-aliasing (AA) | Part of the Medium and High presets.[8] | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | 120+ FPS added in Patch 1.02. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Normally follows OS-specified sensitivity settings. Changing Cursor mode to Simulated mouse allows for manual sensitivity settings. |
|
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, Wireless (Bluetooth) V2 tested[9] |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound Effects, Music | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
- All dialogue is text-based.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | Fan - #1 | |||
French | ||||
German | ||||
Italian | Fan translation. | |||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 8.1, 10 | |
Processor (CPU) | Intel Core i3-530 2.93 GHz | Intel Core i3-4160 3.60 GHz |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce GT 440 1 GB of VRAM | Nvidia GeForce GTX 760 2 GB of VRAM |
- A 64-bit system is required.
Notes
- ↑ Unity engine build: 2017.4.19f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/557340/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (557340) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Expack3 on 2019-06-20
- ↑ Steam Discussions - My Friend Pedro - Dev: Looking for more info regarding stuttering reports - last accessed on 2020-08-01
- ↑ Steam Discussions - My Friend Pedro - Dev: Looking for more info regarding stuttering reports - Reply #107 (quoted post) - last accessed on 2020-08-01
- "Because you're probably damping / smoothing the camera with fixed timescale functions that are set to Unity's default 0.02 (50hz), there's a disconnect between the rendering FPS (60hz) and the camera's position update rate (50hz). This means that some frames will be shown twice before the camera's position is updated. This is what is causing the "stuttering" that most people are experiencing. Fixing this is easiest done by changing the tickrate to 0.01666...7, but that may cause problems with existing code. Locking the game to 50fps will sync the update rates and can help, but that may also make some people even angrier."
- ↑ Steam - My Friend Pedro - Version 1.02 is live! - last accessed on 2020-08-01
- ↑ Steam - My Friend Pedro - Code Yellow Update is Live - last accessed on 2020-08-01
- ↑ 6.0 6.1 Verified by User:Rose on 2019-06-21
- Tested at the custom resolution of 5760x1080 and the native resolution of 2560x1080. More width resulted in more horizontal FOV.
- ↑ Verified by User:Rose on 2019-06-21
- Tested at the custom resolution of 3840x2160.
- ↑ 8.0 8.1 Verified by User:Rose on 2019-06-21
- The game files indicate that AF is set to 1 and AA is set to 2 on Medium, 2 and 4 on High respectively.
- ↑ Verified by User:Franken on 2019-06-20