Difference between revisions of "Apex Legends"
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|reception = | |reception = | ||
{{Infobox game/row/reception|Metacritic|apex-legends|88}} | {{Infobox game/row/reception|Metacritic|apex-legends|88}} | ||
− | {{Infobox game/row/reception|OpenCritic|7267/apex-legends| | + | {{Infobox game/row/reception|OpenCritic|7267/apex-legends|81}} |
− | {{Infobox game/row/reception|IGDB|apex-legends| | + | {{Infobox game/row/reception|IGDB|apex-legends|88}} |
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | free-to-play }} | {{Infobox game/row/taxonomy/monetization | free-to-play }} | ||
− | {{Infobox game/row/taxonomy/microtransactions | boost, cosmetic, | + | {{Infobox game/row/taxonomy/microtransactions | boost, cosmetic, Infinite spend, loot box, free-to-grind, unlock, Currency, Time-limited }} |
{{Infobox game/row/taxonomy/modes | Multiplayer }} | {{Infobox game/row/taxonomy/modes | Multiplayer }} | ||
{{Infobox game/row/taxonomy/pacing | Real-time }} | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
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|official site= https://www.ea.com/games/apex-legends | |official site= https://www.ea.com/games/apex-legends | ||
|hltb = 64753 | |hltb = 64753 | ||
− | | | + | |lutris = apex-legends |
− | |mobygames = | + | |mobygames = 121713 |
+ | |strategywiki = Apex Legends | ||
|wikipedia = Apex Legends | |wikipedia = Apex Legends | ||
|winehq = 19271 | |winehq = 19271 | ||
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{{Introduction | {{Introduction | ||
− | |introduction = '''''Apex Legends''''' is an online multiplayer {{Glossary:Battle royale}} {{Glossary:FPS | + | |introduction = '''''Apex Legends''''' is an online multiplayer {{Glossary:Battle royale}} {{Glossary:FPS}} game developed by [[Company:Respawn Entertainment|Respawn Entertainment]] and published by [[Company:Electronic Arts|Electronic Arts]]. It is set in the [[Series:Titanfall|Titanfall]] universe and uses the same [[Engine:Source|Source]] engine as used in [[Titanfall]] and [[Titanfall 2]].<ref>{{Refurl|url=https://www.eurogamer.net/articles/digitalfoundry-2019-apex-legends-tech-analysis|title=Apex Legends: the Titanfall 2 engine evolved?|date=2020-05-09|snippet="Commonalities with Titanfall 2 extend beyond the setting - the highly modified Source engine used in Respawn's last title is rolled out once more for Apex Legends, with a number of tweaks - essentially, the inclusion of necessary modifications required in order to deliver a large, expansive map with extensive draw distances."}}</ref> |
|release history = Apex Legends released on [[Origin]] on February 4, 2019. At launch, many players experienced issues with crash to desktop at random intervals, which appears to have been fixed for many PC players in a stability patch on March 22, 2019.<ref>{{Refurl|url=https://www.polygon.com/2019/3/22/18277580/apex-legends-pc-crash-stability-report|title=Apex Legends crashes may soon become more rare|date=2020-05-07|snippet=According to Respawn, this patch introduces fixes for almost every common crash with the exception of a few rare problems and “out-of-memory” issue which is still pretty rare for most players.}}</ref> The game is one of the most popular online PC games, reaching a reported 70 million players (on all platforms) on October 29, 2019,<ref>{{Refurl|url=https://dotesports.com/apex-legends/news/apex-legends-reaches-70-million-players|title=Apex Legends reaches 70 million players|date=2020-05-08}}</ref> although this figure does not reflect concurrent players or PC-only players. | |release history = Apex Legends released on [[Origin]] on February 4, 2019. At launch, many players experienced issues with crash to desktop at random intervals, which appears to have been fixed for many PC players in a stability patch on March 22, 2019.<ref>{{Refurl|url=https://www.polygon.com/2019/3/22/18277580/apex-legends-pc-crash-stability-report|title=Apex Legends crashes may soon become more rare|date=2020-05-07|snippet=According to Respawn, this patch introduces fixes for almost every common crash with the exception of a few rare problems and “out-of-memory” issue which is still pretty rare for most players.}}</ref> The game is one of the most popular online PC games, reaching a reported 70 million players (on all platforms) on October 29, 2019,<ref>{{Refurl|url=https://dotesports.com/apex-legends/news/apex-legends-reaches-70-million-players|title=Apex Legends reaches 70 million players|date=2020-05-08}}</ref> although this figure does not reflect concurrent players or PC-only players. | ||
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{{mm}} [https://discordapp.com/invite/ApexLegends Official Discord] | {{mm}} [https://discordapp.com/invite/ApexLegends Official Discord] | ||
{{mm}} [https://www.reddit.com/r/apexlegends/ /r/apexlegends subreddit] | {{mm}} [https://www.reddit.com/r/apexlegends/ /r/apexlegends subreddit] | ||
+ | {{mm}} [https://steamcommunity.com/app/1172470/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | Origin | Origin code only, no disc. Available in Bloodhound Edition or Lifeline Edition. | | Windows }} | + | {{Availability/row| Retail | | Origin, online | Origin code only, no disc. Available in Bloodhound Edition or Lifeline Edition. | | Windows }} |
− | {{Availability/row| Origin | apex/apex | Origin, online | <ref>[https://www.unknowncheats.me/forum/apex-legends/323755-r5apex-exe-ida-pro-segment-destroyed.html [Help<nowiki>]</nowiki> r5apex.exe - ida pro(important segment seems to be destroyed) - UnKnoWnCheaTs]</ref> | | Windows }} | + | {{Availability/row| Origin | apex/apex | Origin, online | <ref>[https://www.unknowncheats.me/forum/apex-legends/323755-r5apex-exe-ida-pro-segment-destroyed.html [Help<nowiki>]</nowiki> r5apex.exe - ida pro(important segment seems to be destroyed) - UnKnoWnCheaTs]</ref><br>[https://www.ea.com/games/apex-legends/buy/pc Manual link for EA App download]. | | Windows }} |
{{Availability/row| Steam | 1172470 | Steam, account, online | | | Windows }} | {{Availability/row| Steam | 1172470 | Steam, account, online | | | Windows }} | ||
}} | }} | ||
− | |||
{{ii}} All versions require an EA account and {{DRM|offline=no}}. | {{ii}} All versions require an EA account and {{DRM|offline=no}}. | ||
+ | ===Version differences=== | ||
+ | ====Champion Edition==== | ||
+ | {{ii}} '''Unavailable''' since January 27th, 2023.<ref>{{Refurl|url=https://steamdb.info/changelist/17531628/|title=Changelist #17531628 - SteamDB|date=2023-02-15}}</ref><ref>{{Refcheck|user=SargeCassidy|date=2023-02-15|comment=Originally also available on Origin/EA app, it is now gone from there as well, though codes can still be redeemed.}}</ref> Included 3 exclusive skins for both weapons and Legends, 1000 '''Apex Coins''' and Legend unlocks from release ('''Caustic''', '''Mirage''') up to Season 7 ('''Horizon'''). | ||
+ | ====Lifeline/Bloodhound Edition==== | ||
+ | {{ii}} Unavailable digitally, but may be available physically. Both editions include exclusive cosmetics (depending on edition) and 1000 '''Apex Coins'''. | ||
+ | ====Founders Pack==== | ||
+ | {{ii}} Was available only until '''Season 1'''. Included 3 exclusive skins for both weapons and Legends and 2000 '''Apex Coins'''. | ||
==Monetization== | ==Monetization== | ||
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|none = | |none = | ||
|player trading = | |player trading = | ||
− | |time-limited = | + | |time-limited = A pack including 600 '''Apex Coins''' and a skin for a '''Legend''' is released every '''Season''' for its' duration, after which the packs are made unavailable for purchase. |
|unlock = | |unlock = | ||
}} | }} | ||
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{{Fixbox|description=Use the {{code|-dev}} [[Glossary:Command line arguments|command line argument]]|ref=<ref name="Mrsnowman">{{refcheck|user=Mrsnowman|date=February 11, 2019}}</ref>}} | {{Fixbox|description=Use the {{code|-dev}} [[Glossary:Command line arguments|command line argument]]|ref=<ref name="Mrsnowman">{{refcheck|user=Mrsnowman|date=February 11, 2019}}</ref>}} | ||
− | {{Fixbox|description=Rename {{ | + | {{Fixbox|description=Rename or remove {{file|respawn.bik}} located in {{folder|{{P|game}}\Media\}}|ref=<ref name="Jazztickets">{{refcheck|user=Jazztickets|date=2023-08-08}}</ref>}} |
{{ii}} This method prevents the long menu load times on NVIDIA cards and the HUD flicker/disappearing issue caused by using [[Apex Legends#Command line arguments|command line arguments]]. | {{ii}} This method prevents the long menu load times on NVIDIA cards and the HUD flicker/disappearing issue caused by using [[Apex Legends#Command line arguments|command line arguments]]. | ||
− | |||
− | |||
− | |||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|{{P|userprofile}}\Saved Games\Respawn\Apex\}} | + | {{Game data/config|Windows|{{P|userprofile}}\Saved Games\Respawn\Apex\local\videoconfig.txt}} |
}} | }} | ||
− | + | {{ii}} Locale is saved in {{file|{{P|programdata}}\Origin\LocalContent\Apex\Origin.OFR.50.0002694.dat}} | |
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
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|multimonitor notes = Detects multi-monitor resolutions, however, loading menu, character selection, legends introduction is stretched across all displays. HUD is optimised for multi-monitor resolution. | |multimonitor notes = Detects multi-monitor resolutions, however, loading menu, character selection, legends introduction is stretched across all displays. HUD is optimised for multi-monitor resolution. | ||
|ultrawidescreen = true | |ultrawidescreen = true | ||
− | |ultrawidescreen notes = Some of the UI doesn't scale correctly and menu | + | |ultrawidescreen notes = Some of the UI doesn't scale correctly and menu doesn't extend to 32:9. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
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|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = true | |anisotropic = true | ||
− | |anisotropic notes = | + | |anisotropic notes = Up to 16 samples. |
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = [[TSSAA|TSAA]] | + | |antialiasing notes = [[TSSAA|TSAA]].<ref>{{Refurl|url=https://www.geforce.com/whats-new/guides/titanfall-2-graphics-performance-and-tweaking-guide#titanfall-2-anti-aliasing|title=Titanfall 2 Graphics, Performance, & Tweaking Guide|date=2020-04-03}}</ref> |
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = limited |
− | |120 fps notes = Up to 144 | + | |120 fps notes = Up to 144 FPS by default. Unlocked with {{code|+fps_max unlimited}}. Lobby screen is capped to 60 FPS. |
|hdr = false | |hdr = false | ||
− | |hdr notes = Windows 11 AutoHDR supported. | + | |hdr notes = Console-exclusive feature. Windows 11 AutoHDR supported. |
− | |color blind = | + | |color blind = true |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
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|full controller notes = | |full controller notes = | ||
|controller remap = true | |controller remap = true | ||
− | |controller remap notes = Comes with a few button presets | + | |controller remap notes = Comes with a few button presets. |
|controller sensitivity = true | |controller sensitivity = true | ||
− | |controller sensitivity notes= Very Low, Low, Default, High, Very High, Super High, Ultra High, Insane presets | + | |controller sensitivity notes= Very Low, Low, Default, High, Very High, Super High, Ultra High, Insane presets. |
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
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|impulse triggers = false | |impulse triggers = false | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | | | + | |playstation controllers = true |
− | | | + | |playstation controller models = ds4, ds, dse |
− | | | + | |playstation controllers notes = |
− | | | + | |playstation prompts = true |
− | |light bar support = | + | |playstation prompts notes = |
+ | |light bar support = false | ||
|light bar support notes = | |light bar support notes = | ||
− | | | + | |dualsense adaptive trigger support = true |
− | | | + | |dualsense adaptive trigger support notes = Works over Bluetooth. Added in the Breakout update.<ref name="Breakout">{{refurl|url=https://www.ea.com/en-gb/games/apex-legends/news/breakout-patch-notes|title=Apex Legends: Breakout Patch Notes - Apex Legends official site|date=February 14, 2024}}</ref> |
+ | |dualsense haptics support = limited | ||
+ | |dualsense haptics support notes = Wired only. Added in the Breakout update.<ref name="Breakout"/> | ||
+ | |playstation connection modes = wired, wireless, dongle | ||
+ | |playstation connection modes notes = | ||
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
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|haptic feedback notes = | |haptic feedback notes = | ||
|simultaneous input = limited | |simultaneous input = limited | ||
− | |simultaneous input notes = Introduces mouse lag and sensitivity issues while moving with a joystick | + | |simultaneous input notes = Introduces mouse lag and sensitivity issues while moving with a joystick. |
|steam input api = unknown | |steam input api = unknown | ||
|steam input api notes = | |steam input api notes = | ||
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{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = Master, Sound Effects, Dialogue, Music, Lobby Music | + | |separate volume notes = Master, Sound Effects, Dialogue, Music, Lobby Music. |
|surround sound = true | |surround sound = true | ||
|surround sound notes = 5.1, 7.1. Is detected automatically, to set manually see [[#Command line arguments|Command line arguments]]. | |surround sound notes = 5.1, 7.1. Is detected automatically, to set manually see [[#Command line arguments|Command line arguments]]. | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = true | |eax support = true | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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|online play players = 60 | |online play players = 60 | ||
|online play modes = Versus | |online play modes = Versus | ||
− | |online play notes = 20 squads of 3 or 30 squads of 2 against each other.<ref>{{Refurl|url=https://www.wired.com/story/apex-legends-review/|title=Apex Legends Is a Surprising Threat to Fortnite's Dominance|date=February 15, 2019}}</ref> <br | + | |online play notes = 20 squads of 3 or 30 squads of 2 against each other.<ref>{{Refurl|url=https://www.wired.com/story/apex-legends-review/|title=Apex Legends Is a Surprising Threat to Fortnite's Dominance|date=February 15, 2019}}</ref><br>Supports crossplay with Xbox One, Xbox Series S/X, PS4, PS5, Switch. |
|asynchronous = false | |asynchronous = false | ||
|asynchronous notes = | |asynchronous notes = | ||
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==Issues unresolved== | ==Issues unresolved== | ||
+ | ===Shader compilation stutter=== | ||
+ | {{ii}} While the game offers compiling shaders when starting it for the first time, not all shaders are compiled, this can be seen in lobby when changing game modes which will result in stutter. This issue occurs everytime when a new season comes out.<ref>{{Refcheck|user=Faust8|date=2024-02-07|comment=Checked with RTSS when changing game modes that resulted in stutter.}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/1172470/discussions/0/4132683013936650330/|title=lobby stuttering|date=2024-02-07}}</ref> | ||
+ | {{ii}} The game suffers from shader compilation related stutters during gameplay, this occurs whenever a new effect is displayed and thus whenever a new shader has to be compiled.<ref>{{Refcheck|user=Faust8|date=2024-02-07|comment=Checked with RTSS in BR mode.}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/1172470/discussions/0/4139439021816440365/|title=random stutters mid fights|date=2024-02-07}}</ref> | ||
+ | |||
===Party Not Ready=== | ===Party Not Ready=== | ||
{{ii}} When pressing Ready, the game states Party Not Ready, even when playing alone. | {{ii}} When pressing Ready, the game states Party Not Ready, even when playing alone. | ||
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{{mm}} Some Nvidia drivers might not properly detect Apex Legends as a game and automatically select and make use of the Nvidia discrete GPU to render the game on Nvidia Optimus platforms, instead it will default to using the integrated GPU that resides in the CPU (Intel-based GPU). | {{mm}} Some Nvidia drivers might not properly detect Apex Legends as a game and automatically select and make use of the Nvidia discrete GPU to render the game on Nvidia Optimus platforms, instead it will default to using the integrated GPU that resides in the CPU (Intel-based GPU). | ||
− | {{Fixbox|description=Configure the Nvidia display drivers to make use of the high-performance Nvidia graphics card for the game|ref=<ref> | + | {{Fixbox|description=Configure the Nvidia display drivers to make use of the high-performance Nvidia graphics card for the game|ref=<ref>{{Refurl|url=https://www.reddit.com/r/apexgame/comments/an9lxs/solution_for_low_fps_on_apex_legends/|title=Solution for low fps on Apex Legends|date=May 2023}}</ref>|fix= |
# Open the '''NVIDIA Control Panel'''. | # Open the '''NVIDIA Control Panel'''. | ||
# Under '''Manage 3d settings''', open the '''Program Settings''' tab. | # Under '''Manage 3d settings''', open the '''Program Settings''' tab. | ||
# Add a profile for Apex Legends (r5apex.exe). | # Add a profile for Apex Legends (r5apex.exe). | ||
− | # Change '''Select the preferred graphics processor for this program''' to | + | # Change '''Select the preferred graphics processor for this program''' to {{code|High-performance NVIDIA processor}}. |
'''Notes''' | '''Notes''' | ||
− | {{ii}} The | + | {{ii}} The {{code|Select the preferred graphics processor for this program}} option is only available on Nvidia Optimus platforms that uses switchable graphics cards, such as laptops and console-sized PCs. If this option is not available then either the system is not an Nvidia Optimus platform, or incorrect iGPU and dGPU drivers are installed. Refer to your system manual and OEM drivers section to locate the proper Intel and Nvidia drivers to use. |
}} | }} | ||
===Frametime inconsistencies and microstutter at high FPS=== | ===Frametime inconsistencies and microstutter at high FPS=== | ||
− | {{mm}} The game can feel stuttery even at higher | + | {{mm}} The game can feel stuttery even at higher frame rates which is most likely caused by inconsistent frametimes. |
{{Fixbox|description=Disable the ingame FPS limiter by adding {{code|+fps_max unlimited}} as a launch command, then use RTSS or AMD/Nvidia Control Panel to limit the ingame FPS.}} | {{Fixbox|description=Disable the ingame FPS limiter by adding {{code|+fps_max unlimited}} as a launch command, then use RTSS or AMD/Nvidia Control Panel to limit the ingame FPS.}} | ||
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'''Notes''' | '''Notes''' | ||
{{ii}} Lowering polling rates reduces the rate of mouse updates to the PC. | {{ii}} Lowering polling rates reduces the rate of mouse updates to the PC. | ||
+ | }} | ||
+ | |||
+ | ===Geometry pop-in/Low Level-of-Detail(LOD)=== | ||
+ | {{mm}} Tweaking "Model Detail" adds considerable amounts of detail to cliffs, rocks, trees, and other game elements. In addition, higher detail levels will reduce the degree of pop-in as you move quickly through a level, increasing image quality and immersion. | ||
+ | |||
+ | {{Fixbox|description=Edit Config File to increase Model Detail|ref=<ref>{{Refurl|url=https://www.nvidia.com/en-us/geforce/news/titanfall-2-graphics-performance-and-tweaking-guide/#titanfall-2-model-detail-tweak|title=Titanfall 2 Graphics, Performance & Tweaking Guide|date=May 2023}}</ref>|fix= | ||
+ | # Find and open {{file|{{P|userprofile}}\Saved Games\Respawn\Apex\local\videoconfig.txt}} in your text editor. | ||
+ | # Find and modify {{code|setting.r_lod_switch_scale}} from {{code|1}} to {{code|2}}, {{code|3}}, or {{code|4}} for better visual quality. | ||
+ | # Save the file and make it read-only. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} Don't open in-game "Settings", doing so will revert "Model Detail" to "1". | ||
+ | {{ii}} There are diminishing returns past "2", which is a massive jump up from "1"(the in-game maximum applied by the "High" setting). "Model Detail" has a minimal impact on modern GPUs, "2" will set you back 3 FPS, "3" 2.1 FPS, and "4" 1.3 FPS. | ||
}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 11 | + | |direct3d versions = 11, 12 |
− | |direct3d notes = | + | |direct3d notes = D3D12 accessed via the <code>-anticheat_settings=SettingsDX12.json</code> launch option. |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
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|windows 32-bit exe = unknown | |windows 32-bit exe = unknown | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = false | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
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{{ii}} View [https://support.steampowered.com/kb_article.php?ref=1040-JWMT-2947 this Steam Support Article regarding launch options] as well as [https://developer.valvesoftware.com/wiki/Launch_options#Source_Games the relevant Valve Developer wiki page] for further information and a list of useful Source engine launch options. | {{ii}} View [https://support.steampowered.com/kb_article.php?ref=1040-JWMT-2947 this Steam Support Article regarding launch options] as well as [https://developer.valvesoftware.com/wiki/Launch_options#Source_Games the relevant Valve Developer wiki page] for further information and a list of useful Source engine launch options. | ||
{{ii}} These arguments can be set in Steam, Origin or in the shortcut for the game executable. | {{ii}} These arguments can be set in Steam, Origin or in the shortcut for the game executable. | ||
− | {{ii}} | + | {{ii}} {{code|-high}} can cause an issue where the Apex client believes there is an Origin update. Remove {{code|-high}} if you have this problem. [https://i.imgur.com/SwRjOWJ.jpg Example screenshot here]. |
{{ii}} NVIDIA Reflex Low Latency requires a Geforce GTX 9xx GPU at minimum, and graphics drivers of version 456.71 or higher. | {{ii}} NVIDIA Reflex Low Latency requires a Geforce GTX 9xx GPU at minimum, and graphics drivers of version 456.71 or higher. | ||
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! Flag !! Description | ! Flag !! Description | ||
|- | |- | ||
− | | | + | | {{code|-dev}} || Used to skip intro videos/logos since {{code|-novid}} doesn't work for this game. ''Can cause HUD flicker issues and long menu load times on NVIDIA cards, see [[Apex Legends#Skip intro videos|Skip intro videos section]] for an alternative method that avoids these issues.'' |
|- | |- | ||
− | | | + | | {{code|-high}} || Forces the game to launch as a high priority process. ''Can cause a login server issue, see note above.'' |
|- | |- | ||
− | | | + | | {{code|-fullscreen}} || Launches the game in exclusive fullscreen mode. |
|- | |- | ||
− | | | + | | {{code|-window}} || Launches the game in windowed mode. Use with {{code|-noborder}} to launch the game in borderless fullscreen. |
|- | |- | ||
− | | | + | | {{code|-noborder}} || Launches the game in borderless mode. Use with {{code|-window}} to launch the game in borderless fullscreen. |
|- | |- | ||
− | | | + | | {{code|+cl_showfps 1}} or {{code|4}} || Displays FPS/Network information in the top-right corner (1) or top-left corner (4). |
|- | |- | ||
− | | | + | | {{code|+cl_showpos 1}} || Displays information of the player's position/velocity at the top-left corner. |
|- | |- | ||
− | | | + | | {{code|+fps_max 0}} || Uncaps the FPS. |
|- | |- | ||
− | | | + | | {{code|+miles_channels X}} || Sets the number of audio channels to Integer X. For example, 2 results in stereo sound. |
|- | |- | ||
|} | |} | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 10 |
|minCPU = AMD-FX 4350 | |minCPU = AMD-FX 4350 | ||
|minCPU2 = Intel Core i3-6300 | |minCPU2 = Intel Core i3-6300 | ||
|minRAM = 6 GB | |minRAM = 6 GB | ||
− | |minHD = | + | |minHD = 75 GB (~3.8GB for 1 localized language) |
|minGPU = AMD Radeon HD 7730 | |minGPU = AMD Radeon HD 7730 | ||
− | |minGPU2 = Nvidia GeForce GT | + | |minGPU2 = Nvidia GeForce GT 640 |
|minDX = 11 | |minDX = 11 | ||
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{{ii}} A 64-bit operating system is required. | {{ii}} A 64-bit operating system is required. | ||
− | {{ii}} The game requires CPU with [[Wikipedia:SSSE3|SSSE3]] and [[Wikipedia:SSE4#POPCNT and LZCNT|POPCNT]] instructions.<ref>[https://www.reddit.com/r/apexlegends/comments/aop521/quick_update_before_the_weekend/ Quick Update Before the Weekend : apexlegends - Reddit]. Please note a typo on the side of the developer. Phenoms do have SSE3. It's SSSE3 that they lack.</ref><ref> | + | {{ii}} The game requires CPU with [[Wikipedia:SSSE3|SSSE3]] and [[Wikipedia:SSE4#POPCNT and LZCNT|POPCNT]] instructions.<ref>[https://www.reddit.com/r/apexlegends/comments/aop521/quick_update_before_the_weekend/ Quick Update Before the Weekend : apexlegends - Reddit]. Please note a typo on the side of the developer. Phenoms do have SSE3. It's SSSE3 that they lack.</ref><ref>{{Refurl|url=https://answers.ea.com/t5/Technical-Issues/Cpu-does-not-have-POPCNT-help/td-p/7478453|title=Cpu does not have POPCNT! help - Answer HQ|date=May 2023}}</ref> Pre-Nehalem/Silvermont and pre-Bulldozer/Bobcat chips are unsupported. |
{{References}} | {{References}} |
Latest revision as of 23:21, 22 May 2024
Developers | |
---|---|
Respawn Entertainment | |
Publishers | |
Electronic Arts | |
Engines | |
Source | |
Release dates | |
Windows | February 4, 2019 |
Reception | |
Metacritic | 88 |
OpenCritic | 81 |
IGDB | 88 |
Taxonomy | |
Monetization | Free-to-play |
Microtransactions | Boost, Cosmetic, Infinite spend, Loot box, Free-to-grind, Unlock, Currency, Time-limited |
Modes | Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, Battle royale, FPS |
Art styles | Stylized |
Themes | Sci-fi |
Series | Titanfall |
Titanfall | |
---|---|
Titanfall | 2014 |
Titanfall 2 | 2016 |
Apex Legends | 2019 |
Warnings
- This game requires a constant internet connection for all game modes.
Apex Legends is an online multiplayer battle royale FPS game developed by Respawn Entertainment and published by Electronic Arts. It is set in the Titanfall universe and uses the same Source engine as used in Titanfall and Titanfall 2.[1]
Apex Legends released on Origin on February 4, 2019. At launch, many players experienced issues with crash to desktop at random intervals, which appears to have been fixed for many PC players in a stability patch on March 22, 2019.[2] The game is one of the most popular online PC games, reaching a reported 70 million players (on all platforms) on October 29, 2019,[3] although this figure does not reflect concurrent players or PC-only players.
As of May 2020, the game remains very popular and is regularly updated with new free content as well as microtransactions and a new Season Pass approximately every 3 months,[4] and has a very active playerbase worldwide. Season 5: Fortune's Favor, a content update, was released May 12, 2020.[5] Following the announcement of a partnership between EA and Valve on October 29, 2019, Apex Legends was released on Steam on November 5, 2020, supporting cross-platform play with Origin.[6]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Origin code only, no disc. Available in Bloodhound Edition or Lifeline Edition. | |||
Origin | [7] Manual link for EA App download. |
|||
Steam |
- All versions require an EA account and a constant internet connection for all game modes.
Version differences
Champion Edition
- Unavailable since January 27th, 2023.[8][9] Included 3 exclusive skins for both weapons and Legends, 1000 Apex Coins and Legend unlocks from release (Caustic, Mirage) up to Season 7 (Horizon).
Lifeline/Bloodhound Edition
- Unavailable digitally, but may be available physically. Both editions include exclusive cosmetics (depending on edition) and 1000 Apex Coins.
Founders Pack
- Was available only until Season 1. Included 3 exclusive skins for both weapons and Legends and 2000 Apex Coins.
Monetization
Type | Notes |
---|---|
Free-to-play | Game is free-to-play and microtransactions are heavily promoted in-game. |
Microtransactions
Type | Notes |
---|---|
Boost | Every Season (every few months), a new Battle Pass is released which temporarily boosts the speed at which these currencies and cosmetics are gained. The Battle Pass can be purchased using Apex Coins. |
Currency | Apex Coins are a real money purchase. Apex Coins can be used to purchase cosmetics and unlock characters, which are frequently added into the game at regular intervals. |
Free-to-grind | It is possible to unlock every character within a reasonable playtime without spending real money by earning Legend Tokens after competing in games. However the purchase of the Battle Pass, Apex Coins and Apex Packs allows users to skip the grind. |
Infinite spend | No practical limit to how much real money can be spent in the game. |
Loot box | Apex Coins can be spent on Apex Packs which are loot boxes that drop cosmetics which do not duplicate, and guarantees a Legendary quality cosmetic every 30 packs.[10] Apex Packs also have a very small chance to award 'heirloom shards' currency which is used to purchase 'heirloom' quality cosmetics, and are guaranteed every 500 packs.[11] |
Time-limited | A pack including 600 Apex Coins and a skin for a Legend is released every Season for its' duration, after which the packs are made unavailable for purchase. |
Essential improvements
Skip intro videos
Use the -dev command line argument[12]
|
---|
Rename or remove respawn.bik located in <path-to-game>\Media\ [13]
|
---|
- This method prevents the long menu load times on NVIDIA cards and the HUD flicker/disappearing issue caused by using command line arguments.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\Respawn\Apex\local\videoconfig.txt |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1172470/pfx/[Note 1] |
- Locale is saved in
%PROGRAMDATA%\Origin\LocalContent\Apex\Origin.OFR.50.0002694.dat
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Minimum window height must be 720 pixels. | ||
Multi-monitor | Detects multi-monitor resolutions, however, loading menu, character selection, legends introduction is stretched across all displays. HUD is optimised for multi-monitor resolution. | ||
Ultra-widescreen | Some of the UI doesn't scale correctly and menu doesn't extend to 32:9. | ||
4K Ultra HD | |||
Field of view (FOV) | Between 70º and 110º, with the default being 90º. As with other Source games, this is the horizontal FOV for a 4:3 screen, making it equivalent to 74º vertical. Precise calculation for different aspect ratios can be made with the help of this web tool. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Up to 16 samples. | ||
Anti-aliasing (AA) | TSAA.[14] | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Up to 144 FPS by default. Unlocked with +fps_max unlimited . Lobby screen is capped to 60 FPS. |
||
High dynamic range display (HDR) | Console-exclusive feature. Windows 11 AutoHDR supported. | ||
Color blind mode |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Aim assist can be toggled on and off but it is not as strong as it is on console. | |
Full controller support | ||
Controller remapping | Comes with a few button presets. | |
Controller sensitivity | Very Low, Low, Default, High, Very High, Super High, Ultra High, Insane presets. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Uses Xbox One button prompts. | |
Impulse Trigger vibration |
PlayStation controllers | DualShock 4, DualSense, DualSense Edge |
|
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | Works over Bluetooth. Added in the Breakout update.[15] | |
DualSense haptic feedback support | Wired only. Added in the Breakout update.[15] | |
Connection modes | Wired, Wireless (Bluetooth), Wireless (DualShock 4 USB Wireless Adapter) |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Introduces mouse lag and sensitivity issues while moving with a joystick. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Sound Effects, Dialogue, Music, Lobby Music. | |
Surround sound | 5.1, 7.1. Is detected automatically, to set manually see Command line arguments. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 60 | Versus 20 squads of 3 or 30 squads of 2 against each other.[16] Supports crossplay with Xbox One, Xbox Series S/X, PS4, PS5, Switch. |
||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues unresolved
Shader compilation stutter
- While the game offers compiling shaders when starting it for the first time, not all shaders are compiled, this can be seen in lobby when changing game modes which will result in stutter. This issue occurs everytime when a new season comes out.[17][18]
- The game suffers from shader compilation related stutters during gameplay, this occurs whenever a new effect is displayed and thus whenever a new shader has to be compiled.[19][20]
Party Not Ready
- When pressing Ready, the game states Party Not Ready, even when playing alone.
Close and open the game, or enter then leave training mode[citation needed] |
---|
Crash to desktop
- There have been numerous reports of crash to desktop on both Nvidia and AMD GPUs.[21][citation needed]
Upgrading to Nvidia driver version 419.35 is known to fix the issue[citation needed] |
---|
Issues fixed
Low FPS/stuttering on Nvidia Optimus platforms
- Some Nvidia drivers might not properly detect Apex Legends as a game and automatically select and make use of the Nvidia discrete GPU to render the game on Nvidia Optimus platforms, instead it will default to using the integrated GPU that resides in the CPU (Intel-based GPU).
Configure the Nvidia display drivers to make use of the high-performance Nvidia graphics card for the game[22] |
---|
Notes
|
Frametime inconsistencies and microstutter at high FPS
- The game can feel stuttery even at higher frame rates which is most likely caused by inconsistent frametimes.
Disable the ingame FPS limiter by adding +fps_max unlimited as a launch command, then use RTSS or AMD/Nvidia Control Panel to limit the ingame FPS.
|
---|
Cannot look around in-game
Disable Origin In-Game Overlay |
---|
Notes
|
Mouse stuttering
Lower mouse polling rate |
---|
Notes
|
Geometry pop-in/Low Level-of-Detail(LOD)
- Tweaking "Model Detail" adds considerable amounts of detail to cliffs, rocks, trees, and other game elements. In addition, higher detail levels will reduce the degree of pop-in as you move quickly through a level, increasing image quality and immersion.
Edit Config File to increase Model Detail[23] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 | D3D12 accessed via the -anticheat_settings=SettingsDX12.json launch option. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video | |
Anti-cheat | Easy Anti-Cheat | [24] |
Command line arguments
- View this Steam Support Article regarding launch options as well as the relevant Valve Developer wiki page for further information and a list of useful Source engine launch options.
- These arguments can be set in Steam, Origin or in the shortcut for the game executable.
-
-high
can cause an issue where the Apex client believes there is an Origin update. Remove-high
if you have this problem. Example screenshot here. - NVIDIA Reflex Low Latency requires a Geforce GTX 9xx GPU at minimum, and graphics drivers of version 456.71 or higher.
Flag | Description |
---|---|
-dev |
Used to skip intro videos/logos since -novid doesn't work for this game. Can cause HUD flicker issues and long menu load times on NVIDIA cards, see Skip intro videos section for an alternative method that avoids these issues.
|
-high |
Forces the game to launch as a high priority process. Can cause a login server issue, see note above. |
-fullscreen |
Launches the game in exclusive fullscreen mode. |
-window |
Launches the game in windowed mode. Use with -noborder to launch the game in borderless fullscreen.
|
-noborder |
Launches the game in borderless mode. Use with -window to launch the game in borderless fullscreen.
|
+cl_showfps 1 or 4 |
Displays FPS/Network information in the top-right corner (1) or top-left corner (4). |
+cl_showpos 1 |
Displays information of the player's position/velocity at the top-left corner. |
+fps_max 0 |
Uncaps the FPS. |
+miles_channels X |
Sets the number of audio channels to Integer X. For example, 2 results in stereo sound. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | AMD-FX 4350 Intel Core i3-6300 |
AMD Ryzen 5 Intel Core i5-3570K |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 75 GB (~3.8GB for 1 localized language) | |
Video card (GPU) | AMD Radeon HD 7730 Nvidia GeForce GT 640 DirectX 11 compatible | AMD Radeon R9 290 Nvidia GeForce GTX 970 |
- A 64-bit operating system is required.
- The game requires CPU with SSSE3 and POPCNT instructions.[25][26] Pre-Nehalem/Silvermont and pre-Bulldozer/Bobcat chips are unsupported.
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1172470/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1172470) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Apex Legends: the Titanfall 2 engine evolved? - last accessed on 2020-05-09
- ""Commonalities with Titanfall 2 extend beyond the setting - the highly modified Source engine used in Respawn's last title is rolled out once more for Apex Legends, with a number of tweaks - essentially, the inclusion of necessary modifications required in order to deliver a large, expansive map with extensive draw distances.""
- ↑ Apex Legends crashes may soon become more rare - last accessed on 2020-05-07
- "According to Respawn, this patch introduces fixes for almost every common crash with the exception of a few rare problems and “out-of-memory” issue which is still pretty rare for most players."
- ↑ Apex Legends reaches 70 million players - last accessed on 2020-05-08
- ↑ Apex Legends Battle Pass: price, release date and roadmap - last accessed on 2020-05-09
- "Apex Legends Battle Pass seasons run for approximately three months."
- ↑ Apex Legends Season 5 Start Date--Loba Joins The Game Soon - last accessed on 2020-05-09
- "The Season 4 battle pass is scheduled to conclude on May 12 at 10 AM PT / 1 PM ET / 6 PM BST."
- ↑ EA AND VALVE PARTNERSHIP - last accessed on 2020-05-08
- ""Multiplayer games—like Apex Legends™, FIFA 20, and Battlefield™ V—will become available next year, and players on both Origin™ and Steam will have the ability to play together.""
- ↑ [Help] r5apex.exe - ida pro(important segment seems to be destroyed) - UnKnoWnCheaTs
- ↑ Changelist #17531628 - SteamDB - last accessed on 2023-02-15
- ↑ Verified by User:SargeCassidy on 2023-02-15
- Originally also available on Origin/EA app, it is now gone from there as well, though codes can still be redeemed.
- ↑ How Apex Legends’ Microtransactions Work - last accessed on 2020-04-17
- "Everyone is guaranteed at least one Legendary item every 30th loot box."
- ↑ Apex Legends: How to Get Heirloom Shards & What They Do - last accessed on 2020-04-17
- "You’ll be guaranteed to get an Heirloom Shard drop every 500 crates you open."
- ↑ Verified by User:Mrsnowman on February 11, 2019
- ↑ Verified by User:Jazztickets on 2023-08-08
- ↑ Titanfall 2 Graphics, Performance, & Tweaking Guide - last accessed on 2020-04-03
- ↑ 15.0 15.1 Apex Legends: Breakout Patch Notes - Apex Legends official site - last accessed on February 14, 2024
- ↑ Apex Legends Is a Surprising Threat to Fortnite's Dominance - last accessed on February 15, 2019
- ↑ Verified by User:Faust8 on 2024-02-07
- Checked with RTSS when changing game modes that resulted in stutter.
- ↑ lobby stuttering - last accessed on 2024-02-07
- ↑ Verified by User:Faust8 on 2024-02-07
- Checked with RTSS in BR mode.
- ↑ random stutters mid fights - last accessed on 2024-02-07
- ↑ Apex Crashing? Please Post Your Issues Here | March 16th Game Crash Megathread : apexlegends - Reddit - last accessed on 2019-03-17
- ↑ Solution for low fps on Apex Legends - last accessed on May 2023
- ↑ Titanfall 2 Graphics, Performance & Tweaking Guide - last accessed on May 2023
- ↑ Apex Legends FAQ - An Official EA Site
- ↑ Quick Update Before the Weekend : apexlegends - Reddit. Please note a typo on the side of the developer. Phenoms do have SSE3. It's SSSE3 that they lack.
- ↑ Cpu does not have POPCNT! help - Answer HQ - last accessed on May 2023