Difference between revisions of "Blackwell Deception"
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imported>AemonyBot (updated template usage) |
Baronsmoki (talk | contribs) (Removed "Intel GMA compatibility" Issue fixed... DirectDraw 5 is no longer an option with AGS 3.6, and the issue itself likely doesn't exist anymore with AGS 3.6) |
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|publishers = | |publishers = | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Adventure Game Studio|ref=<ref name="engineversion">{{Refcheck|user= | + | {{Infobox game/row/engine|Adventure Game Studio|ref=<ref name="engineversion">{{Refcheck|user=Baronsmoki|date=2023-07-20}}</ref>|build=3.6.0.50}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|October 12, 2011}} | {{Infobox game/row/date|Windows|October 12, 2011}} | ||
Line 16: | Line 16: | ||
{{Infobox game/row/reception|IGDB||}} | {{Infobox game/row/reception|IGDB||}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
− | {{Infobox game/row/taxonomy/microtransactions | }} | + | {{Infobox game/row/taxonomy/microtransactions | None }} |
− | {{Infobox game/row/taxonomy/modes | Singleplayer | + | {{Infobox game/row/taxonomy/modes | Singleplayer }} |
{{Infobox game/row/taxonomy/pacing | Relaxed }} | {{Infobox game/row/taxonomy/pacing | Relaxed }} | ||
{{Infobox game/row/taxonomy/perspectives | Flip screen, Side view }} | {{Infobox game/row/taxonomy/perspectives | Flip screen, Side view }} | ||
Line 36: | Line 36: | ||
|igdb = the-blackwell-deception | |igdb = the-blackwell-deception | ||
|lutris = the-blackwell-deception | |lutris = the-blackwell-deception | ||
− | |mobygames = | + | |mobygames = 53340 |
|strategywiki = | |strategywiki = | ||
|wikipedia = The Blackwell Deception | |wikipedia = The Blackwell Deception | ||
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{{Availability/row| developer | http://www.wadjeteyegames.com/games/blackwell-deception/ | DRM-free | | | Windows }} | {{Availability/row| developer | http://www.wadjeteyegames.com/games/blackwell-deception/ | DRM-free | | | Windows }} | ||
{{Availability/row| GOG.com | blackwell_bundle | DRM-free | Includes the first four games. | | Windows, OS X, Linux }} | {{Availability/row| GOG.com | blackwell_bundle | DRM-free | Includes the first four games. | | Windows, OS X, Linux }} | ||
− | |||
{{Availability/row| Steam | 80360 | DRM-free | Can be played without Steam.<ref name="engineversion"/> | | Windows, OS X, Linux }} | {{Availability/row| Steam | 80360 | DRM-free | Can be played without Steam.<ref name="engineversion"/> | | Windows, OS X, Linux }} | ||
+ | {{Availability/row| GMG | the-blackwell-deception | Playfire | | | Windows | unavailable }} | ||
}} | }} | ||
{{ii}} A demo is available from the [http://www.wadjeteyegames.com/games/blackwell-deception/ developer website]. | {{ii}} A demo is available from the [http://www.wadjeteyegames.com/games/blackwell-deception/ developer website]. | ||
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==Video== | ==Video== | ||
− | {{Image|Blackwell Deception - AGS.png|Graphics options for Blackwell Deception accessed through | + | {{Image|Blackwell Deception - AGS.png|Graphics options for Blackwell Deception accessed through {{file|{{p|game}}\winsetup.exe}}.}} |
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
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|fov notes = | |fov notes = | ||
|windowed = true | |windowed = true | ||
− | |windowed notes = Set with | + | |windowed notes = Set with {{file|winsetup.exe}} or use <code>-windowed</code> [[Glossary:Command line arguments|parameter]]. |
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = n/a | |anisotropic = n/a | ||
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===[[Glossary:Mouse acceleration|Mouse acceleration]]=== | ===[[Glossary:Mouse acceleration|Mouse acceleration]]=== | ||
{{Fixbox|description=Disable mouse acceleration in allegro.cfg.|ref={{cn}}|fix= | {{Fixbox|description=Disable mouse acceleration in allegro.cfg.|ref={{cn}}|fix= | ||
− | # In {{ | + | # In {{folder|{{p|game}}}}, create a file {{file|allegro.cfg}} and edit it with text editor. |
# Add in lines: | # Add in lines: | ||
<pre>[mouse] | <pre>[mouse] | ||
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|notes = Fan translation, [http://www.abandonsocios.org/index.php?topic=16976.0 download]. | |notes = Fan translation, [http://www.abandonsocios.org/index.php?topic=16976.0 download]. | ||
}} | }} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
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{{API | {{API | ||
|direct3d versions = 9 | |direct3d versions = 9 | ||
− | |direct3d notes = | + | |direct3d notes = Despite its name, the '''SDL 2D Software renderer''' option outputs to Direct3D 9.<ref>{{Refcheck|user=Baronsmoki|date=2023-07-28|comment=Tested with Bandicam, [[Special K]].}}</ref> |
− | |directdraw versions = | + | |directdraw versions = |
− | |directdraw notes = | + | |directdraw notes = |
|wing = | |wing = | ||
|wing notes = | |wing notes = | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
− | |windows arm app = | + | |windows arm app = unknown |
|windows exe notes = | |windows exe notes = | ||
− | |mac os x powerpc app = | + | |mac os x powerpc app = unknown |
|macos intel 32-bit app = false | |macos intel 32-bit app = false | ||
|macos intel 64-bit app = true | |macos intel 64-bit app = true | ||
− | |macos arm app = | + | |macos arm app = unknown |
|macos app notes = | |macos app notes = | ||
− | |linux powerpc app = | + | |linux powerpc app = unknown |
|linux 32-bit executable= true | |linux 32-bit executable= true | ||
|linux 64-bit executable= true | |linux 64-bit executable= true | ||
− | |linux arm app = | + | |linux arm app = unknown |
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 16:31, 21 May 2024
Developers | |
---|---|
Wadjet Eye Games | |
Engines | |
Adventure Game Studio[Note 1] | |
Release dates | |
Windows | October 12, 2011 |
macOS (OS X) | January 24, 2013 |
Linux | June 16, 2015 |
Reception | |
Metacritic | 73 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Relaxed |
Perspectives | Flip screen, Side view |
Controls | Point and select |
Genres | Adventure |
Art styles | Pixel art |
Themes | Contemporary, North America, Supernatural |
Series | Blackwell |
Blackwell | |
---|---|
The Blackwell Legacy | 2006 |
Blackwell Unbound | 2007 |
Blackwell Convergence | 2009 |
Blackwell Deception | 2011 |
Blackwell Epiphany | 2014 |
Blackwell Deception is a singleplayer flip screen and side view adventure game in the Blackwell series.
General information
- Developer Discord server
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | ||||
GOG.com | Includes the first four games. | |||
Steam | Can be played without Steam.[1] | |||
Green Man Gaming (unavailable) |
- A demo is available from the developer website.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\Blackwell Deception\acsetup.cfg |
macOS (OS X) | <path-to-game>/acsetup.cfg |
Linux | <path-to-game>/acsetup.cfg |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\Blackwell Deception\ |
macOS (OS X) | $HOME/Library/Application Support/Blackwell Deception/ |
Linux | $XDG_DATA_HOME/ags/Blackwell Deception/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
- ScummVM 2.1+ supports cloud saves on third-party cloud storage services. See the ScummVM documentation for details.
Video
Graphics options for Blackwell Deception accessed through
<path-to-game>\winsetup.exe
.
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 640x480 (4:3) static aspect, stretched, or pixel-perfect. Scaling algorithm is either nearest-neighbor or bilinear. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Resolution can be set, but will be pillarboxed (Stretch, preserving aspect ratio setting) or stretched (Fill whole screen setting). | ||
Field of view (FOV) | |||
Windowed | Set with winsetup.exe or use -windowed parameter. |
||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Frame rate is locked to 40 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | Enabled by default. See Mouse acceleration. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Mouse acceleration
Disable mouse acceleration in allegro.cfg.[citation needed] |
---|
[mouse] mouse_accel_factor=0 |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Audio and voice. | |
Surround sound | ||
Subtitles | Voice only, text only or both. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian | Fan translation by «Prometheus Project» | |||
Spanish | Fan translation, download. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | Despite its name, the SDL 2D Software renderer option outputs to Direct3D 9.[2] |
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ME | |
Processor (CPU) | Intel Pentium | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 350 MB | |
Video card (GPU) | 640x400, 32-bit colour DirectX 5.0 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.11 | |
Processor (CPU) | ||
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1.5 GB |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu, Debian, Arch | |
Processor (CPU) | Intel Pentium | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1.5 GB | |
Video card (GPU) | OpenGL |
Notes
- ↑ Adventure Game Studio engine build: 3.6.0.50[1]
References
- ↑ 1.0 1.1 Verified by User:Baronsmoki on 2023-07-20
- ↑ Verified by User:Baronsmoki on 2023-07-28
- Tested with Bandicam, Special K.