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Difference between revisions of "Dead Island: Definitive Edition"

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(130 intermediate revisions by 53 users not shown)
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{{stub}}
+
{{disambig|the Definitive Edition|the original release|[[Dead Island]]}}
 
{{Infobox game
 
{{Infobox game
 
|cover        = Dead Island Definitive Edition - Cover.jpg
 
|cover        = Dead Island Definitive Edition - Cover.jpg
Line 7: Line 7:
 
{{Infobox game/row/publisher|Deep Silver}}
 
{{Infobox game/row/publisher|Deep Silver}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Chrome Engine}}
+
{{Infobox game/row/engine|Chrome Engine|name=Chrome Engine 6}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|May 31, 2016}}
 
{{Infobox game/row/date|Windows|May 31, 2016}}
 +
{{Infobox game/row/date|Linux|June 3, 2016}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | None }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, FPS, Shooter, Survival horror }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Zombies }}
 +
{{Infobox game/row/taxonomy/series            | Dead Island }}
 
|steam appid  = 383150
 
|steam appid  = 383150
|gogcom page  =  
+
|gogcom id    =  
 +
|hltb        = 2303
 +
|igdb        = dead-island-definitive-edition
 +
|lutris      = dead-island-definitive-edition
 +
|strategywiki =
 +
|mobygames    = dead-island-definitive-edition
 
|wikipedia    = Dead Island: Definitive Edition
 
|wikipedia    = Dead Island: Definitive Edition
 
|winehq      =  
 
|winehq      =  
 +
|license      = commercial
 +
|official site= http://deadisland.deepsilver.com/
 +
}}
 +
 +
{{Introduction
 +
|introduction      =
 +
 +
|release history  =
 +
 +
|current state    = It's an updated version of [[Dead Island]] running on the latest version of [[Engine:Chrome Engine|Chrome Engine]]. Includes all DLCs built-in, updated UI and inventory/combat system from ''[[Dead Island: Riptide]]''.<ref>{{Refurl|url=https://steamcommunity.com/app/383150/discussions/0/358415103477222498/|title=All the (unlisted) changes I've noticed from original Dead Island :: Dead Island: Definitive Edition General Discussions|date=17 May 2023}}</ref>
 
}}
 
}}
{{Series|Dead Island}}
 
{{disambig|the Definitive Edition|the original release|[[Dead Island]]}}
 
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://steamcommunity.com/app/383150/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/383150/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
 
{{Availability/row| Retail | | Unknown | Bundled with [[Dead Island: Riptide Definitive Edition|Riptide Definitive Edition]] and [[Dead Island: Retro Revenge|Retro Revenge]]. | | Windows}}
 
{{Availability/row| Retail | | Unknown | Bundled with [[Dead Island: Riptide Definitive Edition|Riptide Definitive Edition]] and [[Dead Island: Retro Revenge|Retro Revenge]]. | | Windows}}
{{Availability/row| Steam | 383150 | Steam | | | Windows}}
+
{{Availability/row| Gamesplanet | 2704-6 | Steam |  |  | Windows, Linux }}
 +
{{Availability/row| Steam | 383150 | Steam | | | Windows, Linux }}
 
}}
 
}}
 
{{ii}} All the DLC released with [[Dead Island|the previous version]] is included with the game.
 
{{ii}} All the DLC released with [[Dead Island|the previous version]] is included with the game.
 +
 +
==Essential improvements==
 +
===Skip intro videos===
 +
{{Fixbox|description=Launch game with <code>-nologos</code> [[Glossary:Command line arguments|parameter]]|ref=<ref>{{Refcheck|user=Waschbär|date=2018-07-20}}</ref>}}
 +
{{Fixbox|description=Delete/rename file|ref=<ref>{{Refcheck|user=Klumb3r|date=2019-03-16}}</ref>|fix=
 +
# Go to {{folder|{{p|game}}\DI\}}.
 +
# Open {{file|Data0.pak}} with [https://www.7-zip.org 7-Zip].
 +
# Inside {{file|Data0.pak}}, navigate to {{folder|data\menu\movies\}}.
 +
# Delete or rename {{file|intromovies.scr}}.
 +
}}
 +
 +
===Fix postprocessing effects, field of view & movement===
 +
{{Fixbox|description=Use the [https://www.nexusmods.com/deadislandriptide/mods/2 Essential Fix]|ref={{cn|date=2024-05-11}}}}
  
 
==Game data==
 
==Game data==
 +
{{Image|Dead Island Definitive Edition General.png|In-game general settings.}}
 +
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/config|Windows|{{p|userprofile\Documents}}\DeadIslandDE\out\settings\}}
 +
{{Game data/config|Linux|{{p|game}}/DI/out/Settings/}}
 
}}
 
}}
 +
{{XDG|false}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/saves|Steam|{{p|steam}}\userdata\{{p|uid}}\383150\remote\out\}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes          =  
+
|discord notes            =
|square enix          =  
+
|epic games launcher      =
|square enix notes     =  
+
|epic games launcher notes =
|steam cloud           = unknown
+
|gog galaxy               =  
|steam cloud notes    =  
+
|gog galaxy notes          =  
|uplay                =  
+
|origin                    =  
|uplay notes           =  
+
|origin notes             =  
 +
|steam cloud               = true
 +
|steam cloud notes        = Save files and key bindings.
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =  
 +
|xbox cloud                =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
<!--{{Image|Dead Island Definitive Edition - General.png|General settings.}}-->
+
{{Image|Dead Island Definitive Edition Video.png|In-game video settings.}}
{{Video settings
+
{{Video
|wsgf link                  =  
+
|wsgf link                  = https://www.wsgf.org/dr/dead-island-definitive-edition/en
|widescreen wsgf award      =  
+
|widescreen wsgf award      = gold
|multimonitor wsgf award    =  
+
|multimonitor wsgf award    = limited
|ultrawidescreen wsgf award =  
+
|ultrawidescreen wsgf award = silver
|4k ultra hd wsgf award    =  
+
|4k ultra hd wsgf award    = incomplete
 
|widescreen resolution      = true
 
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = true
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = true
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
 
|4k ultra hd                = true
 
|4k ultra hd                = true
|4k ultra hd notes          = Nvidia DSR zoomes in to the top left corner.  
+
|4k ultra hd notes          = Nvidia DSR zooms in to the top left corner. To fix, enable '''Disable display scaling on high DPI settings''' on the executable's compatibility settings.
 
|fov                        = hackable
 
|fov                        = hackable
|fov notes                  = see [[#FIELD OF VIEW (fov)|Field of view (FOV)]]
+
|fov notes                  = Default value is 62.5º, see [[#Field of view (FOV)|Field of view (FOV)]].
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = false
+
|borderless windowed        = hackable
|borderless windowed notes  = Only windowed.
+
|borderless windowed notes  = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]].
|anisotropic                = hackable
+
|anisotropic                = false
|anisotropic notes          = Force in the [[Glossary:Anisotropic filtering (AF)#Force anisotropic filtering|graphics card control panel]].
+
|anisotropic notes          =  
 
|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
|vsync notes                =  
+
|vsync notes                = Double buffered.
 
|60 fps                    = true
 
|60 fps                    = true
|60 fps notes              = The frame rate is locked to 30 on the main menu
+
|60 fps notes              = The frame rate is locked at 30 FPS on the main menu.
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = Possible [[#Broken animations at high framerates|broken animations at high framerates]].
|color blind                = unknown
+
|hdr                        = false
 +
|hdr notes                  =  
 +
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
+
{{ii}} This game uses vertical FOV. See [http://themetalmuncher.github.io/fov-calc/ FOV Calculator] for help.
{{Fixbox|1=
+
{{++}} FOV can be increased to 85 before severe recoil problems kick in (as mentioned below).
{{Fixbox/fix|Edit default_levels.xml|ref=<ref>Reference</ref>}}
+
{{--}} FOV above 85º will cause the hip fire recoil problems, along with causing the first aimed shot to always miss.
# Go to <code>{{p|userprofile}}\Documents\DeadIsland\out\Data\Skills</code>
+
{{--}} Field of View value is tied to how the game calculates hip fire recoil. Setting FOV too high will cause drastically increased recoil, as indicated by an expanded crosshair.<ref>{{Refurl|url=https://www.youtube.com/watch?time_continue=54&v=VfQleXLATtg|title=Dead Island Definitive Edition: Gun Recoil Bug|date=May 2023}}</ref>
# Open <code>default_levels.xml</code>
+
 
# Find CVAR <code>CameraDefaultFOV</code> and change it accordingly. 90-100 works well for 16:9, 85-95 works well for 16:10, 65-75 works well for 4:3 or 5:4 resolutions (lower values may induce motion sickness).  
+
{{Fixbox|description=Edit default_levels.xml|ref=<ref>{{Refurl|url=https://www.youtube.com/watch?v=DRIe5nS5bEM|title=How to Change the FOV in Dead Island Definitive Edition (Very easy)|date=May 2023}}</ref>|fix=
 +
# Open {{file|{{p|game}}\DI\Data0.pak}} with [https://www.7-zip.org 7-Zip].
 +
# Inside {{file|Data0.pak}}, navigate to {{folder|data\skills}} and open {{file|default_levels.xml}}.
 +
# Find <code>CameraDefaultFOV</code> and replace <code>62.5</code> with the desired FOV.
 +
# Save. If 7-Zip asks if the user wants to update the file in the archive, click '''Yes'''.
 +
}}
 +
 
 +
===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]===
 +
{{Fixbox|description=Use Borderless Gaming|ref=<ref name="Flang">{{Refcheck|user=Flang|date=2018-12-12}}</ref>|fix=
 +
# Install [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]] and run it alongside the game.
 +
# In the app, right-click '''Dead Island''' and select '''Add to Favorites by the process binary name'''.
 +
# Under '''Favorites''', right-click '''DeadIslandGame''' and disable '''Auto-Maximize'''.
 +
# Turn off '''Fullscreen''' in the game options.
 +
}}
 +
 
 +
===Remove Chromatic Aberration===
 +
{{ii}} Has to be modded out because the setting in the Options menu doesn't fully disable Chromatic Aberration.
 +
{{++}} This new method does not cause any artifacts like the previous method.
 +
 
 +
{{Fixbox|description=Modify Data0.pak|fix=
 +
# Backup {{file|Data0.pak}} in {{folder|{{P|game}}\DI\}}.
 +
# Open {{file|Data0.pak}} with [https://www.7-zip.org 7-Zip].
 +
# Navigate to {{folder|data\scripts}} inside the archive and use 7-Zip's edit function (F4) on {{file|varlist_main.scr}}.
 +
# This will open Notepad.  Find the line <code>VarFloat("f_pp_chromatic_aberration_scale", 1.0)</code> and change the 1.0 to 0.0.
 +
# Save the file and close Notepad.
 +
# 7-Zip will prompt to update the archive, click OK.
 
}}
 
}}
  
==Input settings==
+
===Remove crosshair===
{{Input settings
+
{{Fixbox|description=Edit hud.xui|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/383150/discussions/0/364043054118498153/#c364043054118698143|title=Im getting sick, need to change FOV :: Dead Island Definitive Edition General Discussions|date=17 May 2023}}</ref>|fix=
 +
# Open {{file|{{p|game}}\DI\Data0.pak}} with [https://www.7-zip.org 7-Zip].
 +
# Inside {{file|Data0.pak}} navigate to {{folder|data\menu\hud\}} and extract {{file|hud.xui}}.
 +
# Right-click {{file|hud.xui}}, open Properties, uncheck '''Read-only''', click OK.
 +
# Open {{file|hud.xui}} with a text editor.
 +
# Find the line {{code|<Id>HudCrosshair</Id>}}.
 +
# Below that, add this on a new line: {{code|<Opacity>0.000000</Opacity>}}.
 +
# Save the file, and drag and drop it back into {{folder|hud}}.
 +
}}
 +
 
 +
==Input==
 +
{{Image|Dead Island Definitive Edition Controls Keyboard Mouse.png|In-game keyboard/mouse settings.}}
 +
{{Image|Dead Island Definitive Edition Remapping.png|In-game key map settings.}}
 +
{{Image|Dead Island Definitive Edition Controls Gamepad.png|In-game general gamepad settings.}}
 +
{{Image|Dead Island Definitive Edition Gamepad Layout.png|In-game gamepad layout settings.}}
 +
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
 
|mouse sensitivity        = true
 
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = false
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = false
|controller remap notes    =  
+
|controller remap notes    = Can only switch between pre-set layouts.
|controller sensitivity    = unknown
+
|controller sensitivity    = true
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = true
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts           = unknown
+
|xbox prompts              = true
|button prompts notes     =  
+
|xbox prompts notes        =
|controller hotplug        = unknown
+
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =  
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts     = unknown
 +
|other button prompts notes=  
 +
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = true
|light bar support notes   =  
+
|simultaneous input notes  = Occasionally changes button prompts.
 +
|steam input api          = false
 +
|steam input api notes    = Official [[Controller:Steam Controller|Steam Controller]] bindings only.
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = true
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
|surround sound          = unknown
+
|surround sound          = true
 
|surround sound notes    =  
 
|surround sound notes    =  
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = true
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 154: Line 282:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 163: Line 290:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 172: Line 298:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 181: Line 306:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 190: Line 314:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 199: Line 322:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 208: Line 330:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 217: Line 338:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
  |fan notes =  
+
}}
 +
{{L10n/switch
 +
|language  = Portuguese
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = Fan translation by «100 Nome», available to download [https://100nome.blogs.sapo.pt/dead-island-pt-pt-tuga-definitive-34406 here].
 +
  |fan       = true
 
}}
 
}}
 
}}
 
}}
  
 
==Network==
 
==Network==
 +
{{Image|Dead Island Definitive Edition Network.png|In-game network settings.}}
 
{{Network/Multiplayer
 
{{Network/Multiplayer
|local play          = unknown
+
|local play          = hackable
|local play players  =  
+
|local play players  = 4
|local play modes    =  
+
|local play modes    = Co-op
|local play notes    =  
+
|local play notes    = Use [https://github.com/SplitScreen-Me/splitscreenme-nucleus/releases Nucleus Co-op].
|lan play            = unknown
+
|lan play            = true
|lan play players    =  
+
|lan play players    = 4
|lan play modes      =  
+
|lan play modes      = Co-op
 
|lan play notes      =  
 
|lan play notes      =  
|online play          = unknown
+
|online play          = true
|online play players  =  
+
|online play players  = 4
|online play modes    =  
+
|online play modes    = Co-op
 
|online play notes    =  
 
|online play notes    =  
|asynchronous        = unknown
+
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
 
}}
 
}}
  
 
{{Network/Connections
 
{{Network/Connections
|matchmaking        = unknown
+
|matchmaking        = false
 
|matchmaking notes  =  
 
|matchmaking notes  =  
|p2p                = unknown
+
|p2p                = true
 
|p2p notes          =  
 
|p2p notes          =  
|dedicated          = unknown
+
|dedicated          = false
 
|dedicated notes    =  
 
|dedicated notes    =  
|self-hosting      = unknown
+
|self-hosting      = true
 
|self-hosting notes =  
 
|self-hosting notes =  
|direct ip          = unknown
+
|direct ip          = false
 
|direct ip notes    =  
 
|direct ip notes    =  
 
}}{{Network/Ports
 
}}{{Network/Ports
Line 256: Line 385:
 
}}
 
}}
  
==VR support==
+
==Issues unresolved==
{{VR support
+
===Aim Assist===
|gg3d name                  =  
+
The PC port of DIDE has aim assist. There is no way to disable this.<ref>{{Refurl|url=https://www.youtube.com/watch?v=5tAJ8u7h0i4|title=Dead Island - Aim Assist on PC - YouTube||date=}}</ref>
|native 3d gg3d award        =  
+
 
|nvidia 3d vision gg3d award =  
+
==Issues fixed==
|tridef 3d gg3d award        =  
+
===Game won't launch on open source AMD drivers on Linux===
|iz3d gg3d award            =  
+
{{Fixbox|description= Use a specific library for Mesa and override the OpenGL Mesa verison at launch|ref={{cn|date=2022-08-24|reason=}}|fix=
|native 3d                  = unknown
+
<ol>
|native 3d notes            =  
+
<li>Download and unpack the [https://drive.google.com/file/d/1WC9pDLgY-pC8M9c8Pl8ft-6dx1PBfk7m/view library file] into {{folder|{{p|game}}}}.</li>
|nvidia 3d vision            = unknown
+
<li>In '''Set Launch Options...''' on Steam add this code at the beginning:</li>
|nvidia 3d vision notes      =  
+
<pre>MESA_GL_VERSION_OVERRIDE=4.5 MESA_GLSL_VERSION_OVERRIDE=450 %command%</pre>
|tridef 3d                  = unknown
+
<li>Launch the game.</li>
|tridef 3d notes            =  
+
</ol>
|iz3d                        = unknown
 
|iz3d notes                  =  
 
|htc vive                    =  
 
|htc vive notes              =  
 
|oculus rift                =  
 
|oculus rift notes          =  
 
|tracked motion controllers  =  
 
|tracked motion controllers notes=  
 
|keyboard-mouse              =  
 
|keyboard-mouse notes        =  
 
|3rd space gaming vest      =  
 
|3rd space gaming vest notes =  
 
|novint falcon              =  
 
|novint falcon notes        =  
 
|trackir                    =
 
|trackir notes              =
 
|play area seated            =
 
|play area seated notes      =
 
|play area standing          =  
 
|play area standing notes    =  
 
|play area room-scale        =
 
|play area room-scale notes  =
 
 
}}
 
}}
 +
 +
===Broken animations at high framerates===
 +
{{ii}} High frame rates could potentially cause broken animations.<ref>{{Refurl|url=https://www.youtube.com/watch?v=wgX0wmsfFA8|title=Dead Island 2022 09 13 18 08 08 01~1 - YouTube|date=2022-13-09}}</ref>{{dubious|date=2022-09-14|reason=Video only demonstrates one particular animation being broken repeatedly instead of multiple animations. Does not compare it against capped FPS situation.}}
 +
 +
{{Fixbox|description=[[Glossary:Frame rate (FPS)#Frame rate capping|Limit the frame rate to 60 FPS]]|ref={{cn|date=2022-09-14|reason=Video from ref suggesting this issue did not demonstrate the fix.}}}}
  
 
==Other information==
 
==Other information==
Line 308: Line 420:
 
|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
|shader model versions  =  
+
|shader model versions  = 5
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = true
+
|windows 32-bit exe    = false
|64-bit executable notes=  
+
|windows 64-bit exe    = true
 +
|windows arm app        = false
 +
|windows exe notes      =
 +
|mac os x powerpc app  =
 +
|macos intel 32-bit app = unknown
 +
|macos intel 64-bit app = unknown
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable= false
 +
|linux 64-bit executable= true
 +
|linux arm app          = false
 +
|linux executable notes =  
 
}}
 
}}
  
Line 322: Line 445:
 
|physics          =  
 
|physics          =  
 
|physics notes    =  
 
|physics notes    =  
|audio            =  
+
|audio            = FMOD
|audio notes      =  
+
|audio notes      = 4.44.38
 
|interface        =  
 
|interface        =  
 
|interface notes  =  
 
|interface notes  =  
|input            =  
+
|input            = SDL
|input notes      =  
+
|input notes      = 2.0.3.0
|cutscenes        =  
+
|cutscenes        = Bink Video
|cutscenes notes  =  
+
|cutscenes notes  = 1.995b
|multiplayer      =  
+
|multiplayer      = Steamworks
 
|multiplayer notes=  
 
|multiplayer notes=  
 
}}
 
}}
  
 
==System requirements==
 
==System requirements==
{{ii}} 64-bit OS is required.
 
{{ii}} Laptop versions of graphics cards may work but are NOT officially supported.
 
 
{{System requirements
 
{{System requirements
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = 7, 8, 8.1, 10
+
|minOS    = 7
|minCPU  = Intel® Core™ i5-2500 @3.3 GHz
+
|minCPU  = Intel Core i5-2500 3.3 GHz
|minCPU2  = AMD FX-8320 @3.5 GHz  
+
|minCPU2  = AMD FX-8320 3.5 GHz
 
|minRAM  = 4 GB
 
|minRAM  = 4 GB
|minHD    = 20 GB
+
|minHD    = 10 GB
|minGPU  = NVIDIA® GeForce® GTX 560 Ti
+
|minGPU  = Nvidia GeForce GTX 560 Ti
|minGPU2  = AMD Radeon™ HD 6870
+
|minGPU2  = AMD Radeon HD 6870
 
|minVRAM  = 1 GB
 
|minVRAM  = 1 GB
 
|minDX    = 11
 
|minDX    = 11
|minaudio = DirectX® compatible.
+
|minaudio = DirectX compatible
|mincont  = Windows-compatible keyboards, mouse, optional controller (Xbox 360 Controller for Windows recommended).
+
|mincont  = Windows compatible keyboard and mouse, optional controller
|minother = Broadband internet connection.
+
|minother = Broadband Internet connection
 +
 
 +
|recOS    = 8, 8.1, 10
 +
|recCPU  = Intel Core i5-4670K 3.4 GHz
 +
|recCPU2  = AMD FX-8350 4.0 GHz
 +
|recRAM  = 8 GB
 +
|recHD    =
 +
|recGPU  = Nvidia GeForce GTX 780
 +
|recGPU2  = AMD Radeon R9 290
 +
|recVRAM  = 2 GB
 +
|reccont  = Xbox 360 Controller for Windows
 +
|notes    = {{ii}} A 64-bit operating system is required.
 +
{{ii}} Laptop versions of graphics cards may work, but are not officially supported.
 +
}}
 +
 
 +
{{System requirements
 +
|OSfamily = Linux
 +
 
 +
|minOS    = Ubuntu 14.04.03, Mint 17.1
 +
|minCPU  = Intel Core i3-4170
 +
|minCPU2  = AMD Athlon X4 860K
 +
|minRAM  = 4 GB
 +
|minHD    = 10 GB
 +
|minGPU  = Nvidia GeForce GTX 460
 +
|minGPU2  =
 +
|minVRAM  = 1 GB
 +
|minother = Broadband Internet connection
  
|recOS    =  
+
|recOS    = Ubuntu 15.04, SteamOS brewmaster
|recCPU  = Intel® Core™ i5-4670K @3.4 GHz
+
|recCPU  = Intel Core i5-4670K
|recCPU2  = AMD FX-8350 @4.0 GHz
+
|recCPU2  = AMD FX-8320
 
|recRAM  = 8 GB
 
|recRAM  = 8 GB
 
|recHD    =  
 
|recHD    =  
|recGPU  = NVIDIA® GeForce® GTX 780
+
|recGPU  = Nvidia GeForce GTX 770
|recGPU2  = AMD Radeon™ R9 290
+
|recGPU2  =  
 
|recVRAM  = 2 GB
 
|recVRAM  = 2 GB
|recDX   = 11
+
|notes   = {{ii}} A 64-bit operating system is required.
 +
{{ii}} Laptop versions of graphics cards may work, but are not officially supported.
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 16:21, 11 May 2024

This page is for the Definitive Edition. For the original release, see Dead Island.

Dead Island: Definitive Edition
Dead Island: Definitive Edition cover
Developers
Techland
Publishers
Deep Silver
Engines
Chrome Engine 6
Release dates
Windows May 31, 2016
Linux June 3, 2016
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Shooter, Survival horror
Art styles Realistic
Themes Zombies
Series Dead Island
Dead Island: Definitive Edition on HowLongToBeat
Dead Island: Definitive Edition on IGDB
Dead Island: Definitive Edition on MobyGames
Dead Island: Definitive Edition on Wikipedia
Dead Island
Dead Island 2011
Dead Island: Riptide 2013
Escape Dead Island 2014
Dead Island: Epidemic 2016
Dead Island: Definitive Edition 2016
Dead Island: Riptide Definitive Edition 2016
Dead Island: Retro Revenge 2016
Dead Island 2 2023

Dead Island: Definitive Edition is a singleplayer and multiplayer first-person action, FPS, shooter and survival horror game in the Dead Island series.

It's an updated version of Dead Island running on the latest version of Chrome Engine. Includes all DLCs built-in, updated UI and inventory/combat system from Dead Island: Riptide.[1]

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Bundled with Riptide Definitive Edition and Retro Revenge.
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
Linux
Steam
Icon overlay.png
Windows
Linux
All the DLC released with the previous version is included with the game.

Essential improvements

Skip intro videos

Launch game with -nologos parameter[2]
Delete/rename file[3]
  1. Go to <path-to-game>\DI\.
  2. Open Data0.pak with 7-Zip.
  3. Inside Data0.pak, navigate to data\menu\movies\.
  4. Delete or rename intromovies.scr.

Fix postprocessing effects, field of view & movement

Use the Essential Fix[citation needed]

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\DeadIslandDE\out\settings\
Linux <path-to-game>/DI/out/Settings/
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Steam <Steam-folder>\userdata\<user-id>\383150\remote\out\

Save game cloud syncing

System Native Notes
Steam Cloud
Save files and key bindings.

Video

In-game video settings.
In-game video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Nvidia DSR zooms in to the top left corner. To fix, enable Disable display scaling on high DPI settings on the executable's compatibility settings.
Field of view (FOV)
Default value is 62.5º, see Field of view (FOV).
Windowed
Borderless fullscreen windowed
See Borderless fullscreen windowed.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Double buffered.
60 FPS and 120+ FPS
The frame rate is locked at 30 FPS on the main menu.
Possible broken animations at high framerates.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Field of view (FOV)

This game uses vertical FOV. See FOV Calculator for help.
FOV can be increased to 85 before severe recoil problems kick in (as mentioned below).
FOV above 85º will cause the hip fire recoil problems, along with causing the first aimed shot to always miss.
Field of View value is tied to how the game calculates hip fire recoil. Setting FOV too high will cause drastically increased recoil, as indicated by an expanded crosshair.[4]
Edit default_levels.xml[5]
  1. Open <path-to-game>\DI\Data0.pak with 7-Zip.
  2. Inside Data0.pak, navigate to data\skills and open default_levels.xml.
  3. Find CameraDefaultFOV and replace 62.5 with the desired FOV.
  4. Save. If 7-Zip asks if the user wants to update the file in the archive, click Yes.

Borderless fullscreen windowed

Use Borderless Gaming[6]
  1. Install Borderless Gaming and run it alongside the game.
  2. In the app, right-click Dead Island and select Add to Favorites by the process binary name.
  3. Under Favorites, right-click DeadIslandGame and disable Auto-Maximize.
  4. Turn off Fullscreen in the game options.

Remove Chromatic Aberration

Has to be modded out because the setting in the Options menu doesn't fully disable Chromatic Aberration.
This new method does not cause any artifacts like the previous method.
Modify Data0.pak
  1. Backup Data0.pak in <path-to-game>\DI\.
  2. Open Data0.pak with 7-Zip.
  3. Navigate to data\scripts inside the archive and use 7-Zip's edit function (F4) on varlist_main.scr.
  4. This will open Notepad. Find the line VarFloat("f_pp_chromatic_aberration_scale", 1.0) and change the 1.0 to 0.0.
  5. Save the file and close Notepad.
  6. 7-Zip will prompt to update the archive, click OK.

Remove crosshair

Edit hud.xui[7]
  1. Open <path-to-game>\DI\Data0.pak with 7-Zip.
  2. Inside Data0.pak navigate to data\menu\hud\ and extract hud.xui.
  3. Right-click hud.xui, open Properties, uncheck Read-only, click OK.
  4. Open hud.xui with a text editor.
  5. Find the line <Id>HudCrosshair</Id>.
  6. Below that, add this on a new line: <Opacity>0.000000</Opacity>.
  7. Save the file, and drag and drop it back into hud.

Input

In-game keyboard/mouse settings.
In-game keyboard/mouse settings.
In-game key map settings.
In-game key map settings.
In-game general gamepad settings.
In-game general gamepad settings.
In-game gamepad layout settings.
In-game gamepad layout settings.

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Czech
French
German
Italian
Polish
Russian
Spanish
Portuguese
Fan translation by «100 Nome», available to download here.

Network

In-game network settings.
In-game network settings.

Multiplayer types

Type Native Players Notes
Local play
4 Co-op
Use Nucleus Co-op.
LAN play
4 Co-op
Online play
4 Co-op

Connection types

Issues unresolved

Aim Assist

The PC port of DIDE has aim assist. There is no way to disable this.[8]

Issues fixed

Game won't launch on open source AMD drivers on Linux

Use a specific library for Mesa and override the OpenGL Mesa verison at launch[citation needed]
  1. Download and unpack the library file into <path-to-game>.
  2. In Set Launch Options... on Steam add this code at the beginning:
  3. MESA_GL_VERSION_OVERRIDE=4.5 MESA_GLSL_VERSION_OVERRIDE=450 %command%
  4. Launch the game.

Broken animations at high framerates

High frame rates could potentially cause broken animations.[9][dubious – discuss]
Limit the frame rate to 60 FPS[citation needed]

Other information

API

Technical specs Supported Notes
Direct3D 11
Shader Model support 5
Executable 32-bit 64-bit Notes
Windows
Linux

Middleware

Middleware Notes
Audio FMOD 4.44.38
Input SDL 2.0.3.0
Cutscenes Bink Video 1.995b
Multiplayer Steamworks

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5-2500 3.3 GHz
AMD FX-8320 3.5 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce GTX 560 Ti
AMD Radeon HD 6870
1 GB of VRAM
DirectX 11 compatible
Sound (audio device) DirectX compatible
Controller Windows compatible keyboard and mouse, optional controller
Other Broadband Internet connection
A 64-bit operating system is required.
Laptop versions of graphics cards may work, but are not officially supported.
Linux
Minimum Recommended
Operating system (OS) Ubuntu 14.04.03, Mint 17.1
Processor (CPU) Intel Core i3-4170
AMD Athlon X4 860K
System memory (RAM) 4 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce GTX 460
1 GB of VRAM
Other Broadband Internet connection
A 64-bit operating system is required.
Laptop versions of graphics cards may work, but are not officially supported.


References