Difference between revisions of "Front Mission 1st: Remake"
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{{Infobox game | {{Infobox game | ||
|cover = Front Mission 1st Remake cover.jpg | |cover = Front Mission 1st Remake cover.jpg | ||
|developers = | |developers = | ||
{{Infobox game/row/developer|Forever Entertainment}} | {{Infobox game/row/developer|Forever Entertainment}} | ||
+ | {{Infobox game/row/developer|Square Enix|Original game}} | ||
|publishers = | |publishers = | ||
+ | {{Infobox game/row/publisher|Forever Entertainment}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unity|name=Unity 2021|ref=<ref name="engineversion">{{Refcheck|user=Shadowstealer7|date=2023-06-01}}</ref>|build=2021.3.6f1}} | + | {{Infobox game/row/engine|Unity|name=Unity 2021|ref=<ref name="engineversion">{{Refcheck|user=Shadowstealer7|date=2023-06-01}}</ref><ref>{{Refcheck|user=MasterBlaster|date=2023-06-18|comment=As indicated in the <code>Player.log</code> file.}}</ref>||build=2021.3.6f1}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|June 30, 2023}} | {{Infobox game/row/date|Windows|June 30, 2023}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic| | + | {{Infobox game/row/reception|Metacritic|front-mission-1st-remake|rating}} |
{{Infobox game/row/reception|OpenCritic|14057/front-mission-1st-remake|69}} | {{Infobox game/row/reception|OpenCritic|14057/front-mission-1st-remake|69}} | ||
+ | {{Infobox game/row/reception|IGDB|front-mission-1st-remake|76}} | ||
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | One-time game purchase }} | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Turn-based }} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | Bird's-eye view, Cinematic camera }} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Menu-based }} |
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | JRPG, Strategy, Tactical RPG }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
− | {{Infobox game/row/taxonomy/vehicles | }} | + | {{Infobox game/row/taxonomy/vehicles | Robot }} |
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Stylized }} |
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | Contemporary, North America, Oceania, Sci-fi }} |
{{Infobox game/row/taxonomy/series | Front Mission }} | {{Infobox game/row/taxonomy/series | Front Mission }} | ||
|steam appid = 2399730 | |steam appid = 2399730 | ||
|steam appid side = 2428760 | |steam appid side = 2428760 | ||
− | |gogcom id = | + | |gogcom id = 1111530020 |
|gogcom id side = | |gogcom id side = | ||
|official site= https://frontmissionremake.com/ | |official site= https://frontmissionremake.com/ | ||
Line 33: | Line 35: | ||
|igdb = front-mission-1st-remake | |igdb = front-mission-1st-remake | ||
|lutris = | |lutris = | ||
− | |mobygames = 195409 | + | |mobygames = 195409 |
|strategywiki = Front Mission | |strategywiki = Front Mission | ||
− | |wikipedia = | + | |wikipedia = Front Mission (video game) |
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
Line 41: | Line 43: | ||
{{Introduction | {{Introduction | ||
− | |introduction = | + | |introduction = '''''{{PAGENAME}}''''' is a {{Glossary:Turn-based}}, {{Glossary:Menu-based}}, {{Glossary:Tactical RPG}} in the [[Series:Front Mission|Front Mission]] series, developed and published by [[Company:Forever Entertainment|Forever Entertainment]]. |
− | + | It is a remake of the 1995 game ''{{w|Front Mission (video game)|Front Mission}}'', originally developed by [[Company:Square Enix|Square]] and released on the Super Famicom in Japan. | |
+ | |||
+ | This remake features several new additions not found in previous releases, such as a Modern mode, which includes a tactical map, improved controls, and free camera control, alongside a Classic mode, which emulates the original locked camera and perspective from the original game, as well as the option to choose between a newly orchestrated soundtrack or the original Super Famicom soundtrack. | ||
+ | |||
+ | |release history = The game was released worldwide on June 30, 2023. | ||
|current state = | |current state = | ||
}} | }} | ||
+ | |||
+ | '''General information''' | ||
+ | {{GOG.com links|1111530020|front_mission|for game series}} | ||
+ | {{mm}} [https://steamcommunity.com/app/2399730/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Epic Games Store | | + | {{Availability/row| Epic Games Store | front-mission-1st-remake-124a24 | unknown | | | Windows }} |
− | {{Availability/row| GOG | | DRM-free | | | Windows | + | {{Availability/row| GOG | front_mission_1st_remake | DRM-free | | | Windows }} |
− | {{Availability/row| Steam | 2399730 | | + | {{Availability/row| Steam | 2399730 | Steam | <ref>{{Refcheck|user=MasterBlaster|date=2023-06-30|comment=Tested by starting <code>FRONT MISSION 1st Remake.exe</code> while Steam is not running. The game attempts to boot before closing for a moment to allow Steam to boot up for authentication.}}</ref> | | Windows }} |
}} | }} | ||
===Demo=== | ===Demo=== | ||
− | {{ii}} A demo is available from {{store link|Steam|2428760}} ([steam://install/2428760 Direct installation link]). | + | {{ii}} A demo is available from {{store link|Steam|2428760}} ([steam://install/2428760 Direct installation link]). Progress from the demo can be carried over to the final game. |
==Monetization== | ==Monetization== | ||
Line 66: | Line 76: | ||
|freeware = | |freeware = | ||
|free-to-play = | |free-to-play = | ||
− | |one-time game purchase = | + | |one-time game purchase = Front Mission 1st: Remake requires an upfront purchase to access. |
|sponsored = | |sponsored = | ||
|subscription = | |subscription = | ||
Line 81: | Line 91: | ||
|free-to-grind = | |free-to-grind = | ||
|loot box = | |loot box = | ||
− | |none = | + | |none = Front Mission 1st: Remake has no microtransactions. |
|player trading = | |player trading = | ||
|time-limited = | |time-limited = | ||
|unlock = | |unlock = | ||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
Line 95: | Line 100: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{P|hkcu}}\Software\Forever Entertainment SA\FRONT MISSION 1st: Remake}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|userprofile\appdata\locallow}}\Forever Entertainment SA\FRONT MISSION 1st Remake}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |epic games launcher = | + | |epic games launcher = true |
|epic games launcher notes = | |epic games launcher notes = | ||
− | |gog galaxy = | + | |gog galaxy = true |
|gog galaxy notes = | |gog galaxy notes = | ||
|origin = | |origin = | ||
Line 120: | Line 125: | ||
==Video== | ==Video== | ||
+ | {{Image|Front Mission 1st Graphics Settings.png|Graphics settings}} | ||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
Line 126: | Line 132: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
− | |widescreen resolution notes= | + | |widescreen resolution notes= Natively supports arbitrary aspect ratios, such as 4:3, 16:9, 16:10, 21:9 and 32:9. |
− | |multimonitor = | + | |multimonitor = true |
− | |multimonitor notes = | + | |multimonitor notes = {{term|FMV}} cutscenes and loading screens are {{term|pillarboxed}} to a 16:9 aspect ratio, while {{Term|Vert-}} is applied to 2D menu backgrounds.<ref>{{Refcheck|user=MasterBlaster|date=2023-06-30|comment= Tested by playing the game with a multi-monitor setup at a resolution of 3840x1080.}}</ref> |
− | |ultrawidescreen = | + | |ultrawidescreen = true |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = FMV cutscenes and loading screens are {{term|pillarboxed}} to a 16:9 aspect ratio, while {{Term|Vert-}} is applied to 2D menu backgrounds.<ref>{{Refcheck|user=MasterBlaster|date=2023-06-30|comment= Tested by playing the game at a resolution of 3840x1080.}}</ref> |
− | |4k ultra hd = | + | |4k ultra hd = true |
− | |4k ultra hd notes = | + | |4k ultra hd notes = <ref>{{Refcheck|user=MasterBlaster|date=2023-06-30|comment=Tested by playing the game at 3840x2160 resolution.}}</ref> |
− | |fov = | + | |fov = limited |
− | |fov notes = | + | |fov notes = Referred to as "'''Camera: Zoom In/Out'''".<br>Limited to three presets. |
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
− | |anisotropic notes = | + | |anisotropic notes = <ref>{{Refcheck|user=MasterBlaster|date=2023-06-30|comment=Tested by viewing a scene from the opening mission with several AF sample rates and comparing them. The game appears to not have any form of AF, as forcing AF through the Nvidia Control Panel produced sharper and cleaner results to texture quality.}}</ref> |
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = | + | |antialiasing notes = Options for x2, x4, and x8 [[MSAA]].<ref>{{Refcheck|user=MasterBlaster|date=2023-12-18|comment=Tested by viewing the Live RenderTarget View using the Render Mod Toolkit in [[Special K]]. The Miscellaneous Flag for the Render Target displayed as Multi-Sampled, and adjusted accordingly to each anti-aliasing level.}}</ref> |
− | |upscaling = | + | |upscaling = false |
|upscaling tech = | |upscaling tech = | ||
|upscaling notes = | |upscaling notes = | ||
− | |vsync = | + | |vsync = true |
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |ray tracing = | + | |ray tracing = false |
|ray tracing notes = | |ray tracing notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
==Input== | ==Input== | ||
+ | {{Image|Front Mission 1st Controls Settings.png|Controls settings}} | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = false |
− | |key remap notes = | + | |key remap notes = Supports QWERTY and AZERTY layouts. |
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = Referred to as "'''Camera Rotation Speed'''".<br>Adjustable in percentages of 10, from 50%-150%. |
− | |mouse menu = | + | |mouse menu = limited |
− | |mouse menu notes = | + | |mouse menu notes = Some options can be clicked on in sub-menus, but most menus require a keyboard to navigate. Left and right click can still be used for confirm and cancel, respectively. |
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
Line 177: | Line 184: | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = false |
− | |full controller notes = | + | |full controller notes = A keyboard is required to input main character's name and call sign, as well as names for Wanzers. |
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
− | |controller sensitivity notes= | + | |controller sensitivity notes= Referred to as "'''Camera Rotation Speed'''".<br>Adjustable in percentages of 10, from 50%-150%. |
− | |invert controller y-axis = | + | |invert controller y-axis = true |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = true |
− | |dualshock prompts notes = | + | |dualshock prompts notes = Can be set in "'''Controllers Prompts'''" in Settings > Controls. |
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = V2, Bluetooth, Wired |
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
Line 203: | Line 210: | ||
|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = true |
|other controllers notes = | |other controllers notes = | ||
− | |other button prompts = | + | |other button prompts = Nintendo |
− | |other button prompts notes= | + | |other button prompts notes= Supports [[Controller:Nintendo Switch Pro Controller|Nintendo Switch Pro Controller]].<br>Can be set in "'''Controllers Prompts'''" in Settings > Controls. |
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
Line 224: | Line 231: | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | |||
+ | <gallery> | ||
+ | Front Mission 1st Keyboard and Mouse Bindings.png|Keyboard and mouse bindings (QWERTY layout) | ||
+ | Front Mission 1st Keyboard and Mouse Bindings (AZERTY Layout).png|Keyboard and mouse bindings (AZERTY layout) | ||
+ | Front Mission 1st Gamepad Layout (XBONE).png|Gamepad layout (Xbox One layout) | ||
+ | Front Mission 1st Gamepad Layout (DS4).png|Gamepad layout (DualShock 4 layout) | ||
+ | Front Mission 1st Gamepad Layout (Switch).png|Gamepad layout (Nintendo Switch layout) | ||
+ | </gallery> | ||
==Audio== | ==Audio== | ||
+ | {{Image|Front Mission 1st Audio Settings.png|Audio settings{{note|note=The Soundtrack option is only available when in towns.}}}} | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Sliders for Master, Music, SFX, and Ambient.<br>Adjustable in percentages of 10, from 0%-100%. |
− | |surround sound = | + | |surround sound = false |
− | |surround sound notes = | + | |surround sound notes = Stereo only.<ref>{{Refcheck|user=MasterBlaster|date=2023-06-30|comment=Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.}}</ref> |
− | |subtitles = | + | |subtitles = n/a |
− | |subtitles notes = | + | |subtitles notes = All dialogue is text-based. |
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
Line 248: | Line 264: | ||
{{L10n|content= | {{L10n|content= | ||
+ | {{Image|Front Mission 1st Gameplay Settings.png|Gameplay settings}} | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
Line 330: | Line 347: | ||
}} | }} | ||
}} | }} | ||
+ | |||
+ | <gallery> | ||
+ | Front Mission 1st Gameplay Settings (In Towns).png|Gameplay settings (In towns) | ||
+ | </gallery> | ||
==Other information== | ==Other information== | ||
Line 378: | Line 399: | ||
|physics = | |physics = | ||
|physics notes = | |physics notes = | ||
− | |audio = | + | |audio = FMOD |
|audio notes = | |audio notes = | ||
|interface = | |interface = | ||
Line 384: | Line 405: | ||
|input = | |input = | ||
|input notes = | |input notes = | ||
− | |cutscenes = | + | |cutscenes = WebM |
|cutscenes notes = | |cutscenes notes = | ||
|multiplayer = | |multiplayer = | ||
Line 400: | Line 421: | ||
|minCPU2 = AMD A8-5600k | |minCPU2 = AMD A8-5600k | ||
|minRAM = 4 GB | |minRAM = 4 GB | ||
− | |minHD = 7 GB | + | |minHD = 7 GB<ref>{{Refcheck|user=MasterBlaster|date=2023-06-30|comment=Actual install size is '''18.08 GB'''.}}</ref> |
|minGPU = Nvidia GeForce GT 630 | |minGPU = Nvidia GeForce GT 630 | ||
|minGPU2 = AMD Radeon HD 6570 | |minGPU2 = AMD Radeon HD 6570 |
Latest revision as of 13:16, 1 May 2024
Developers | |
---|---|
Forever Entertainment | |
Original game | Square Enix |
Publishers | |
Forever Entertainment | |
Engines | |
Unity 2021[Note 1] | |
Release dates | |
Windows | June 30, 2023 |
Reception | |
OpenCritic | 69 |
IGDB | 76 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Turn-based |
Perspectives | Bird's-eye view, Cinematic camera |
Controls | Menu-based |
Genres | JRPG, Strategy, Tactical RPG |
Vehicles | Robot |
Art styles | Stylized |
Themes | Contemporary, North America, Oceania, Sci-fi |
Series | Front Mission |
Front Mission | |
---|---|
Front Mission Online | 2005 |
Front Mission Evolved | 2010 |
Left Alive | 2019 |
Front Mission 1st: Remake | 2023 |
Front Mission 2: Remake | 2024 |
Front Mission 1st: Remake is a turn-based, menu-based, Tactical RPG in the Front Mission series, developed and published by Forever Entertainment.
It is a remake of the 1995 game Front Mission, originally developed by Square and released on the Super Famicom in Japan.
This remake features several new additions not found in previous releases, such as a Modern mode, which includes a tactical map, improved controls, and free camera control, alongside a Classic mode, which emulates the original locked camera and perspective from the original game, as well as the option to choose between a newly orchestrated soundtrack or the original Super Famicom soundtrack.
The game was released worldwide on June 30, 2023.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GOG.com | ||||
Steam | [3] |
Demo
- A demo is available from Steam (Direct installation link). Progress from the demo can be carried over to the final game.
Monetization
Type | Notes |
---|---|
One-time game purchase | Front Mission 1st: Remake requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | Front Mission 1st: Remake has no microtransactions. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Forever Entertainment SA\FRONT MISSION 1st: Remake |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2399730/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Forever Entertainment SA\FRONT MISSION 1st Remake |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2399730/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Natively supports arbitrary aspect ratios, such as 4:3, 16:9, 16:10, 21:9 and 32:9. | ||
Multi-monitor | FMV cutscenes and loading screens are pillarboxed to a 16:9 aspect ratio, while Vert- is applied to 2D menu backgrounds.[4] | ||
Ultra-widescreen | FMV cutscenes and loading screens are pillarboxed to a 16:9 aspect ratio, while Vert- is applied to 2D menu backgrounds.[5] | ||
4K Ultra HD | [6] | ||
Field of view (FOV) | Referred to as "Camera: Zoom In/Out". Limited to three presets. |
||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | [7] | ||
Anti-aliasing (AA) | Options for x2, x4, and x8 MSAA.[8] | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | |||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Supports QWERTY and AZERTY layouts. | |
Mouse acceleration | ||
Mouse sensitivity | Referred to as "Camera Rotation Speed". Adjustable in percentages of 10, from 50%-150%. |
|
Mouse input in menus | Some options can be clicked on in sub-menus, but most menus require a keyboard to navigate. Left and right click can still be used for confirm and cancel, respectively. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | A keyboard is required to input main character's name and call sign, as well as names for Wanzers. | |
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | Referred to as "Camera Rotation Speed". Adjustable in percentages of 10, from 50%-150%. |
|
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Can be set in "Controllers Prompts" in Settings > Controls. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , Wireless (Bluetooth), Wired |
Generic/other controllers | ||
---|---|---|
Button prompts | Supports Nintendo Switch Pro Controller. Can be set in "Controllers Prompts" in Settings > Controls. |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for Master, Music, SFX, and Ambient. Adjustable in percentages of 10, from 0%-100%. |
|
Surround sound | Stereo only.[9] | |
Subtitles | All dialogue is text-based. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Portuguese | ||||
Spanish |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Cutscenes | WebM |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i5-2300 AMD A8-5600k |
|
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 7 GB[10] | |
Video card (GPU) | Nvidia GeForce GT 630 AMD Radeon HD 6570 DirectX 11 compatible |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2021.3.6f1[1][2]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2399730/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2399730) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ The Soundtrack option is only available when in towns.
References
- ↑ Verified by User:Shadowstealer7 on 2023-06-01
- ↑ Verified by User:MasterBlaster on 2023-06-18
- As indicated in the
Player.log
file.
- As indicated in the
- ↑ Verified by User:MasterBlaster on 2023-06-30
- Tested by starting
FRONT MISSION 1st Remake.exe
while Steam is not running. The game attempts to boot before closing for a moment to allow Steam to boot up for authentication.
- Tested by starting
- ↑ Verified by User:MasterBlaster on 2023-06-30
- Tested by playing the game with a multi-monitor setup at a resolution of 3840x1080.
- ↑ Verified by User:MasterBlaster on 2023-06-30
- Tested by playing the game at a resolution of 3840x1080.
- ↑ Verified by User:MasterBlaster on 2023-06-30
- Tested by playing the game at 3840x2160 resolution.
- ↑ Verified by User:MasterBlaster on 2023-06-30
- Tested by viewing a scene from the opening mission with several AF sample rates and comparing them. The game appears to not have any form of AF, as forcing AF through the Nvidia Control Panel produced sharper and cleaner results to texture quality.
- ↑ Verified by User:MasterBlaster on 2023-12-18
- Tested by viewing the Live RenderTarget View using the Render Mod Toolkit in Special K. The Miscellaneous Flag for the Render Target displayed as Multi-Sampled, and adjusted accordingly to each anti-aliasing level.
- ↑ Verified by User:MasterBlaster on 2023-06-30
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
- ↑ Verified by User:MasterBlaster on 2023-06-30
- Actual install size is 18.08 GB.