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Difference between revisions of "Fortnite"

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{{State|state=postdev}}
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{{Infobox game
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|cover        = Fortnite Battle Royale cover.jpg
 +
|developers  =
 +
{{Infobox game/row/developer|Epic Games}}
 +
{{Infobox game/row/developer|People Can Fly|ref=<ref>{{Refurl|url=https://www.rockpapershotgun.com/2013/11/02/epics-fortnite-still-exists-now-at-bulletstorm-dev/|title=Epic’s Fortnite Still Exists, Now At Bulletstorm Dev - Rock, Paper, Shotgun|date=2017-11-30}}</ref><ref>{{Refurl|url=https://www.polygon.com/2018/5/17/17365934/people-can-fly-new-shooter-square-enix-bulletstorm-gears-of-war-judgement|title=Polygon - How did the studio behind Bulletstorm end up making a shooter with Square Enix?|date=2020-06-30|snippet=Since 2015, the team has continued to work closely with Epic Games and has contributed to projects such as Fortnite and Spyjinx.}}</ref>}}
 +
{{Infobox game/row/developer|Lego Software|LEGO® Fortnite|ref=<ref>{{Refurl|url=https://www.epicgames.com/site/en-US/news/introducing-lego-fortnite-rocket-racing-and-fortnite-festival-new-epic-games-launching-this-week-in-fortnite|title=Introducing LEGO® Fortnite, Rocket Racing, and Fortnite Festival: New Epic Games Launching This Week in Fortnite!|date=2023-12-03}}</ref>}}
 +
{{Infobox game/row/developer|Psyonix|Rocket Racing|ref=<ref>{{Refurl|url=https://www.epicgames.com/site/en-US/news/introducing-lego-fortnite-rocket-racing-and-fortnite-festival-new-epic-games-launching-this-week-in-fortnite|title=Introducing LEGO® Fortnite, Rocket Racing, and Fortnite Festival: New Epic Games Launching This Week in Fortnite!|date=2023-12-03}}</ref>}}
 +
{{Infobox game/row/developer|Harmonix Music Systems|Fortnite Festival|ref=<ref>{{Refurl|url=https://www.epicgames.com/site/en-US/news/introducing-lego-fortnite-rocket-racing-and-fortnite-festival-new-epic-games-launching-this-week-in-fortnite|title=Introducing LEGO® Fortnite, Rocket Racing, and Fortnite Festival: New Epic Games Launching This Week in Fortnite!|date=2023-12-03}}</ref>}}
  
Page semi-protected
+
|publishers  =
Fortnite
+
{{Infobox game/row/publisher|Epic Games}}
From Wikipedia, the free encyclopedia
+
|engines      =
Jump to navigationJump to search
+
{{Infobox game/row/engine|Unreal Engine 5|build=5.4 (As Chapter 4 Season OG)|}}
Not to be confused with fortnight.
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{{Infobox game/row/engine|Unreal Engine 4|2017-2021 / Save the World}}
Fortnite
+
|release dates=
FortniteLogo.svg
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{{Infobox game/row/date|Windows|July 21, 2017|ref=<ref name="ea-over">{{Refurl|url=https://www.epicgames.com/fortnite/en-US/news/fortnite-save-the-world-update-state-of-development|title=Epic Games - Fortnite Save the World Update - State of Development|date=2020-06-30}}</ref>}}
Genre(s) Survival, battle royale
+
{{Infobox game/row/date|OS X|July 21, 2017|ref=<ref name="ea-over"/>}}
Developer(s) Epic Games
+
|reception    =
Publisher(s) Epic Games
+
{{Infobox game/row/reception|Metacritic|fortnite|81}}
Platform(s) Windows, macOS, Nintendo Switch, PlayStation 4, Xbox One, iOS, Android
+
{{Infobox game/row/reception|Opencritic|6228/fortnite-battle-royale|84}}
Platform(s) of origin Windows
+
{{Infobox game/row/reception|IGDB|fortnite|83}}
Year of inception 2017
+
|taxonomy    =
Fortnite is an online video game first released in 2017 and developed by Epic Games. It is available as separate software packages having different game modes that otherwise share the same general gameplay and game engine. The game modes include Fortnite: Save the World, a cooperative shooter-survival game for up to four players to fight off zombie-like creatures and defend objects with fortifications they can build, Fortnite Battle Royale, a free-to-play battle royale game where up to 100 players fight to be the last person standing, and Fortnite Creative, where players are given complete freedom to create worlds and battle arenas. The first two game modes were released in 2017 as early access titles and Creative was released on December 6, 2018. Save the World is available only for Windows, macOS, PlayStation 4, and Xbox One, while Battle Royale has been released for those platforms in addition for Nintendo Switch, iOS and Android devices.
+
{{Infobox game/row/taxonomy/monetization      | Sponsored, Subscription | ref=<ref>{{Refurl|url=https://www.epicgames.com/fortnite/en-US/fortnite-crew-subscription|title=|date=2020-12-19}}</ref> }}
 +
{{Infobox game/row/taxonomy/microtransactions | Currency, Cosmetic }}
 +
{{Infobox game/row/taxonomy/modes             | Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Battle royale, TPS }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Stylized }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | }}
 +
|steam appid  =
 +
|steam appid side  =
 +
|gogcom id    =
 +
|official site= https://www.epicgames.com/fortnite/home
 +
|hltb        = 3657
 +
|lutris      = fortnite
 +
|mobygames    = fortnite-battle-royale
 +
|strategywiki =
 +
|wikipedia    = Fortnite
 +
|winehq      = 18383
 +
|license      =
 +
}}
  
While the first two games have been successful for Epic Games, Fortnite Battle Royale became a resounding success, drawing in more than 125 million players in less than a year and earning hundreds of millions of dollars per month, and since has been a cultural phenomenon.
+
{{Introduction
 +
|introduction      = '''''{{PAGENAME}}''''' is a {{Glossary:multiplayer}} {{Glossary:battle royale}} and {{Glossary:TPS}} game primary developed and published by [[Company:Epic Games|Epic Games]]
  
 +
|release history  = It was released in early access on July 21, 2017, before the full release three years later on June 29, 2020.
  
Contents
+
|current state    = The Chapter 4 Season 1 update added support for [[Engine:Unreal Engine 5|Unreal Engine 5.1]], which brought support for Nanite, Lumen, Virtual Shadow Maps and Temporal Super Resolution to the game. As of Chapter 2 Season 4 (August 27, 2020) the game is no longer being developed for macOS.<ref>{{Refurl|url=https://www.epicgames.com/site/en-US/free-fortnite-faq|title=Free Fortnite FAQ|date=2023-09-18}}</ref> The last supported version is 13.40.<ref name="SysReqs">{{refurl|url=https://www.epicgames.com/help/en-US/fortnite-c5719335176219/technical-support-c5719372265755/what-are-the-system-requirements-for-fortnite-on-pc-and-mac-a5720377103003|title=What are the system requirements for Fortnite on PC and Mac?|date=2023-09-18}}</ref>
1 Game modes
+
}}
2 Development
 
2.1 Fortnite: Save the World
 
2.2 Fortnite Battle Royale
 
2.3 Fortnite Creative
 
3 Reception
 
3.1 Awards
 
4 References
 
5 External links
 
Game modes
 
Currently, Fortnite is distributed as three different game modes, using the same engine and has similar graphics, art assets, and game mechanics.
 
  
Fortnite: Save the World is designed as player-versus-environment game, with four players cooperating towards a common objective on various missions. The game is set after a fluke storm appears across Earth, causing 98% of the population to disappear, and the survivors to be attacked by zombie-like "husks". The players take the role of commanders of home base shelters, collecting resources, saving survivors, and defending equipment that help to either collect data on the storm or to push back the storm. From missions, players are awarded a number of in-game items, which include hero characters, weapon and trap schematics, and survivors, all of which can be leveled up through gained experience to improve their attributes.
+
'''General information'''
Fortnite Battle Royale is a player-versus-player battle royale game for up to 100 players, allowing one to play alone, in a duo, or in a squad (usually consisting of three or four players). Weaponless players airdrop from a "Battle Bus" that crosses the game's map. When they land, they must scavenge for weapons, items, and resources while trying to stay alive and attack other players, eliminating them. Over the course of a round, the safe area of the map shrinks down in size due to an incoming storm; players outside that safe area take damage and can be eliminated if they fail to quickly evacuate. This forces remaining players into tighter spaces and encourages player encounters. The last player, duo, or squad remaining is the winner.
+
{{mm}} [https://fortnitehelp.epicgames.com/ Official support]
Fortnite Creative is a sandbox game mode where players are given complete freedom to create anything they want on an island, such as battle arenas, race courses, platforming challenges and more. Epic Games plans to review some of the most popular creations from Creative and rotate these into the Battle Royale map in an area called "The Block".[1]
+
{{mm}} [https://discordapp.com/invite/fortnite Official Discord server]
In the first two modes, players can use a pickaxe to knock down existing structures on the map to collect basic resources that are wood, brick, and metal. Subsequently, in all modes, the player can use these materials to build fortifications with, such as walls, floors, and stairs. Such fortification pieces can be edited to add things like windows or doors. The materials used have different durability properties and can be updated to stronger variants using more materials of the same type. Within Save the World this enables players to create defensive fortifications around an objective or trap-filled tunnels to lure husks through. In Battle Royale, this provides the means to quickly traverse the map, protect oneself from enemy fire, or to delay an advancing foe. Players are encouraged to be very creative in designing their fortifications in Creative.
+
{{mm}} [https://gamohol.com/en/category/games/fortnite/ Fortnite News on Gamohol]
  
All game modes are set to be free-to-play titles, though, as of 2018, Save the World is in early access and requires purchase to play. The first two games are monetized through the use of V-Bucks, in-game currency that can be purchased with real-world funds, but also earned through completing missions and other achievements in Save the World. V-Bucks in Save the World can be used to buy pinatas shaped like llamas to gain a random selection of items. In "Battle Royale", V-Bucks can be used to buy cosmetic items like character models or the like, or can also be used to purchase the game's Battle Pass, a tiered progression of customization rewards for gaining experience and completing certain objectives during the course of a "Battle Royale" season.[2][3]
+
==Availability==
 +
{{Availability|
 +
{{Availability/row| Retail | | Epic Games Store, Online | | | Windows }}
 +
{{Availability/row| official | https://www.epicgames.com/fortnite/en-US/save-the-world | Epic Games Store, Online | | | Windows }}
 +
{{Availability/row| Epic Games Store | fortnite | Epic Games Store, Online | | | Windows }}
 +
}}
 +
{{ii}} All versions require {{DRM|Epic Games Launcher}} and {{DRM|offline=no}}.
  
Development
+
===Version differences===
Fortnite: Save the World
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====Fortnite Battle Royale====
Main article: Fortnite: Save the World § Development
+
{{ii}} The popular free-to-play 100-player PvP mode of the game.
Fortnite began from an internal game jam at Epic Games following the publishing of Gears of War 3 around 2011. Though it was not initially one of the developed titles during the jam, the concept of merging the construction game genre, representing games like Minecraft and Terraria, and shooter games arose, leading to the foundation of Fortnite.[4][5] Development of Fortnite slowed due to several issues, including switching from the Unreal Engine 3 to Unreal Engine 4, a deeper role-playing game approach to extend the life of the game, and a switch of art style from a dark theme to a more cartoonish style. Further, Epic was looking to get into the games as a service model, and brought in Chinese publisher Tencent to help; Tencent took a large stake in Epic as part of this, leading to the departure of several executives, including Cliff Bleszinski, who had been a key part of Fortnite's development. Fortnite's approach was changed to be Epic's testbed for games as a service, and further slowed the development.[6][5][7]
+
{{mm}} This mode was originally in paid Early Access for two weeks before it was released as a free-to-play mode on September 26, 2017.<ref>{{Refurl|url=https://www.epicgames.com/fortnite/en-US/news/announcing-fortnite-battle-royale?sessionInvalidated=true|title=Epic Game's Fortnite - Announcing Fortnite Battle Royale|date=2018-07-15}}</ref><ref>{{Refurl|url=https://www.epicgames.com/fortnite/en-US/news/fortnite-battle-royale-goes-free|title=Epic Game's Fortnite - Fortnite Battle Royale goes free for everyone on Sept. 26|date=2018-07-15}}</ref>
  
Ultimately, Epic was able to prepare to release Fortnite as a paid early access title in July 2017, with plans to release it as free-to-play sometime in 2019 while gaining feedback from players to improve the game.[8][9][10][11] With the release of Fortnite Battle Royale, the player-versus-environment mode was distinguished as "Save the World".
+
====Fortnite Save The World / Standard Edition====
 +
{{ii}} The original mode of the game; a PvE co-op campaign that was released to Early Access on July 25, 2017 and remained as such up until June 30, 2020.<ref name="ea-over"/> While Epic originally mentioned that the intention was to make the mode free-to-play when was released,<ref>{{Refsnip|url=https://www.express.co.uk/entertainment/gaming/913962/Fortnite-UPDATE-Save-The-World-free-release-date-2018-PS4-Xbox-One|title=Fortnite UPDATE - When is Save The World free? Epic Games gives PS4, Xbox One latest|date=2018-07-14|snippet=We’re still looking at a 2018 free release for ‘Save the World.’ Epic tried to be really generous with the content in Early Access packs, and there have been events and items that exclusive to this Early Access period already!}}</ref> during the 2020 release announcement they stated that the mode would remain a premium experience rather than going free-to-play.<ref name="ea-over"/>
 +
{{ii}} The '''Standard Edition''' includes the PvE co-op campaign, 7 pinata packs, and 4 in-game icons.
  
Fortnite Battle Royale
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====Deluxe Edition====
Main article: Fortnite Battle Royale § Development
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{{ii}} Includes everything the [[#Fortnite Save The World / Standard Edition|Standard Edition]] includes, along with the Starter Hero Pack and additional in-game items, consumables, and cosmetics; some of which are exclusive.
Near the same time that Epic released Fortnite into early access, PlayerUnknown's Battlegrounds had become a worldwide phenomenon, having sold over 5 million copies three months from its March 2017 release, and drawing strong interest in the battle royale genre. Epic recognized that with the Fortnite base game, they could also do a battle royale mode, and rapidly developed their own version atop Fortnite in about two months.[12] By September 2017, Epic was ready to release this as a second mode from "Save the World" in the paid-for earlier access, but then later decided to release it as a free game, Fortnite Battle Royale, supported with microtransactions. This version quickly gained players, with over 10 million players during its first two weeks of release, and leading Epic to create separate teams to continue the Fortnite Battle Royale development apart from the "Save the World" mode, outside of common engine elements and art assets.[13][14] This allowed Fortnite Battle Royale to expand to other platforms otherwise not supported by the "Save the World" mode, including iOS and Android mobile devices and the Nintendo Switch.[15][16]
 
  
Fortnite Creative
+
==Monetization==
A creative mode launched on December 6, 2018, coincident with the start of Season 7 of Fortnite Battle Royale. Here, each player has access to a private, persistent island which they construct buildings and add and manipulate objects as desired. Players are able to invite friends to this island, and participate in unofficial games such as race tracks or jumping courses.[17] Currently, only players who bought the Battle Pass can get their own private island, but players who didn't purchase it would get this game mode for free on December 13.
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{{Monetization
 +
|ad-supported        =
 +
|dlc                =
 +
|expansion pack      =
 +
|freeware            =
 +
|free-to-play        =
 +
|sponsored          = Nike clothes are featured in the game.<ref>{{Refurl|url=https://www.polygon.com/fortnite/2019/5/22/18634329/fortnite-jumpman-air-jordan-skins-hang-time-nike|title=Air Jordans come to Fortnite in Nike partnership|date=2021-04-10}}</ref>
 +
|subscription        =
 +
}}
  
Reception
+
==Essential improvements==
  
The Fortnite Pro-Am event at E3 2018
+
==Game data==
See also: Fortnite: Save the World § Reception, and Fortnite Battle Royale § Reception
+
===Configuration file(s) location===
With all modes of Fortnite still considered to be early access, journalists have yet to provide comprehensive reviews of any mode.
+
{{Game data|
 +
{{Game data/config|Windows|{{p|localappdata}}\FortniteGame\Saved\Config\WindowsClient}}
 +
{{Game data/config|OS X|}}
 +
}}
  
The Save the World mode achieved over one million players by August 2017, just prior to the release of Battle Royale.[18]
+
===Save game data location===
 +
{{Game data|
 +
{{Game data/saves|Windows|{{p|localappdata}}\FortniteGame\Saved\SaveGames\}}
 +
{{Game data/saves|OS X|}}
 +
}}
  
Fortnite Battle Royale, on the other hand, became a significant financial success for Epic Games, leading them to separate the teams between Save the World and Battle Royale to provide better support for both modes. Within two weeks of release, over 10 million players had played the mode,[19] and by June 2018, just after the Nintendo Switch release, had reached 125 million players.[20] Revenue from Fortnite Battle Royale during the first half of 2018 had been estimated in the hundreds of millions of dollars per month.[21][22]
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 +
{{Save game cloud syncing
 +
|epic games launcher      = true
 +
|epic games launcher notes =
 +
|discord                  =
 +
|discord notes            =
 +
|gog galaxy                =
 +
|gog galaxy notes          =
 +
|origin                    =
 +
|origin notes              =
 +
|steam cloud              =
 +
|steam cloud notes        =
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =
 +
|xbox cloud                =
 +
|xbox cloud notes          =
 +
}}
  
Fortnite Battle Royale has also become a cultural online phenomenon, with several celebrities reporting they play the game, and athletes using Fortnite emotes as victory celebrations.[23] A notable streaming event in March 2018, with streamer Ninja playing Fortnite Battle Royale alongside Drake, Travis Scott, Kim DotCom, and Pittsburgh Steelers wide receiver JuJu Smith-Schuster, broke viewership records for Twitch to date, and led to Epic arranging a Fortnite Battle Royale pro–am with 50 pairs of streamers and professional players matched with celebrities at the Electronic Entertainment Expo 2018 in June 2018.[24][25][26] Epic Games is working to develop organized eSports competitions around Fortnite Battle Royale, including a Fortnite World Cup tournament in 2019.[27]
+
==Video==
 +
{{Image|Fortnite advanced video options.png|Video options}}
 +
{{Video
 +
|wsgf link                  = https://www.wsgf.org/dr/fortnite/en
 +
|widescreen wsgf award      = gold
 +
|multimonitor wsgf award    = silver
 +
|ultrawidescreen wsgf award = silver
 +
|4k ultra hd wsgf award    = gold
 +
|widescreen resolution      = true
 +
|widescreen resolution notes=
 +
|multimonitor              = true
 +
|multimonitor notes        =
 +
|ultrawidescreen            = true
 +
|ultrawidescreen notes      =
 +
|4k ultra hd                = true
 +
|4k ultra hd notes          =
 +
|fov                        = true
 +
|fov notes                  = FOV Settings added in 28.10 Update via Settings Game<br> '''FOV Minimum''': 60-75<br>'''FOV Maximum''': 85-105
 +
|windowed                  = true
 +
|windowed notes            =
 +
|borderless windowed        = true
 +
|borderless windowed notes  =
 +
|anisotropic                = false
 +
|anisotropic notes          =
 +
|antialiasing              = true
 +
|antialiasing notes        = [[FXAA]], [[TAA]], TSR
 +
|upscaling                  = true
 +
|upscaling tech            = TSR, DLSS 2.2
 +
|upscaling notes            =
 +
|vsync                      = true
 +
|vsync notes                =
 +
|60 fps                    = true
 +
|60 fps notes              =
 +
|120 fps                    = true
 +
|120 fps notes              = Specific frame rate limit can be selected, or set to unlimited.
 +
|hdr                        = false
 +
|hdr notes                  =
 +
|ray tracing                = true
 +
|ray tracing notes          = Ray traced reflections, shadows, ambient occlusion and global illumination.<ref name="rtx">{{Refurl|url=https://www.nvidia.com/en-au/geforce/news/fortnite-rtx-on-ray-tracing-nvidia-dlss-reflex/|title=Nvidia - Fortnite is Now RTX ON! World’s Most Popular Battle Royale Adds Ray Tracing, DLSS and Reflex|date=2020-11-28}}</ref><br> '''Nanite Virtualized Geometry''' must be enabled for RT. '''Global Illumination''' and '''Reflections''' must be set to "Lumen High" or "Lumen Epic".<br> '''Lumen Global Illumination''' and '''Lumen Reflections''' can be accelerated in hardware when '''Hardware Ray Tracing''' is enabled, otherwise software ray tracing will be utilized.<ref name="UE5.1update">{{Refurl|url=https://www.fortnite.com/news/drop-into-the-next-generation-of-fortnite-battle-royale-powered-by-unreal-engine-5-1|title=Drop into the Next Generation of Fortnite Battle Royale, Powered by Unreal Engine 5.1|date=2023-09-15}}</ref>
 +
|color blind                = true
 +
|color blind notes          = Deuteranopia, protanopia, and tritanopia.
 +
}}
 +
<gallery>
 +
File:Fortnite HUD options.png|Game UI options
 +
File:Fortnite game options.png|Game options
 +
</gallery>
  
There has also been growing concern over Fortnite Battle Royale's draw toward young children, emphasized with the release of the mobile client. Parents and teachers had expressed concern that students are being distracted and drawn away from school work due to playing Fortnite.[28] Concerns have also been raised about the impact that playing a game involving repeated depictions of gun violence may have on young children.[29][30]
+
==Input==
 +
{{Input
 +
|key remap                = true
 +
|key remap notes          =
 +
|acceleration option      = false
 +
|acceleration option notes = Disabled by default.<ref>{{Refsnip|url=https://www.reddit.com/r/FortNiteBR/comments/7k521v/is_mouse_acceleration_actually_on_in_fnbr/drbrtuw/|title=Reddit - /r/FortNiteBR/ - Is mouse acceleration actually on in FNBR? - MichaelNoland's comment|date=2017-12-16|snippet=There is no mouse acceleration or smoothing in FNBR.}}</ref>
 +
|mouse sensitivity        = true
 +
|mouse sensitivity notes  =
 +
|mouse menu                = true
 +
|mouse menu notes          =
 +
|invert mouse y-axis      = true
 +
|invert mouse y-axis notes = Under 'Game' settings, below 'Extra Game Options' called 'Invert View' and 'Invert Airborne Controls'.
 +
|controller support        = true
 +
|controller support notes  =
 +
|full controller          = true
 +
|full controller notes    =
 +
|controller remap          = true
 +
|controller remap notes    = Choose between four presets: Combat Pro, Builder Pro, Old School, Quick Builder, or custom mappings.<ref>{{Refsnip|url=https://www.epicgames.com/fortnite/en-US/patch-notes/v6-00|title=Epic Games - v6-00 Patch adds Custom Controller Bindings|date=2017-8-27|snippet=}}</ref>
 +
|controller sensitivity    = true
 +
|controller sensitivity notes= Adjustable for both Combat & Building
 +
|invert controller y-axis  = true
 +
|invert controller y-axis notes=
 +
|touchscreen              = false
 +
|touchscreen notes        =
 +
|xinput controllers        = true
 +
|xinput controllers notes  =
 +
|xbox prompts              = true
 +
|xbox prompts notes        =
 +
|impulse triggers          = false
 +
|impulse triggers notes    =
 +
|playstation controllers  = true
 +
|playstation controller models = ds4, ds, dse
 +
|playstation controllers notes =
 +
|playstation prompts      = true
 +
|playstation prompts notes =
 +
|light bar support        = hackable
 +
|light bar support notes  = Use [https://www.project-aurora.com Aurora]
 +
|dualsense adaptive trigger support = false
 +
|dualsense adaptive trigger support notes =
 +
|dualsense haptics support  = false
 +
|dualsense haptics support notes =
 +
|playstation connection modes = Wired, Wireless
 +
|playstation connection modes notes = Only DualSense and DualSense Edge can be supported wirelessly.
 +
|tracked motion controllers= false
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = false
 +
|tracked motion prompts notes =
 +
|other controllers        = true
 +
|other controllers notes  = Xbox versions of RIFFMASTER Wireless Guitar, RockBand 4 Rivals Wireless Fender Jaguar Guitar and RockBand 4 Wireless Fender Stratocaster Guitar are compatible in ''Fortnite Festival'' mode.<ref name="Fornite Festival Season 3">{{Refurl|url=https://www.fortnite.com/news/fortnite-festival-season-3-features-billie-eilish|title=FORTNITE FESTIVAL SEASON 3 FEATURES BILLIE EILISH!|date=2024-4-24}}</ref>
 +
|other button prompts      = Xbox, DualShock, Generic
 +
|other button prompts notes= Game features an option to change the displayed prompts. Colored button prompts are limited to guitar controllers in ''Fortnite Festival'' mode.<ref name="Fornite Festival Season 3"/><ref>{{Refurl|url=https://www.youtube.com/watch?v=cY5Wu5V8qYQ|title=Bust A Move - Young MC Expert Pro Bass FC (Fortnite Festival) HD Gameplay (PC) - Youtube|date=2024-4-24}}</ref>
 +
|controller hotplug        = true
 +
|controller hotplug notes  =
 +
|haptic feedback          = true
 +
|haptic feedback notes    =
 +
|simultaneous input        = true
 +
|simultaneous input notes  = Button prompts flicker between KB/M and controller
 +
}}
 +
<gallery>
 +
File:Fortnite mouse options.png|Mouse and keyboard options
 +
File:Fortnite controller options.png|Controller options
 +
File:Fortnite touch and motion options.png|Touch and motion options
 +
File:Fortnite default key bindings.png|Default key bindings
 +
</gallery>
  
Awards
+
==Audio==
The game was nominated for "Best Co-op Game" by PC Gamer,[31] and for "Best Spectator Game" by IGN.[32] In 2018, the game won the award for Best Ongoing Game by PC Gamer[33] and IGN,[34] the latter of which nominated it for "Best Nintendo Switch Game", "Best Mobile Game", and "Best Action Game".[35][36][37]
+
{{Image|Fortnite audio options.png|Audio options}}
 +
{{Image|Fortnite subtitles options.png|Subtitles options}}
 +
{{Audio
 +
|separate volume          = true
 +
|separate volume notes    =
 +
|surround sound          = true
 +
|surround sound notes    = Automatically configured. Confirmed up to 7.1 output.<ref>{{Refurl|url=https://satsun.org/audio/|title=PC Gaming Surround Sound Round-up|date=May 2023}}</ref>
 +
|subtitles                = true
 +
|subtitles notes          = Appearance can be customized.
 +
|closed captions          = true
 +
|closed captions notes    = Enabled alongside subtitles.
 +
|mute on focus lost      = true
 +
|mute on focus lost notes = Can be set to on, off or notifications only.
 +
|eax support              = true
 +
|eax support notes        = ''3D Headphones'' HRTF in options.<ref>{{Refurl|url=https://www.youtube.com/watch?v=WDUbxKGb2nY|title=Fortnite Dev Update - 3D Audio|date=May 2023}}</ref> (''Resonance Audio.'')<ref>{{Refurl|url=https://old.reddit.com/r/FortNiteBR/comments/cfqosw/cannot_save_settings_due_to_easy_anticheat/|title=Cannot save settings due to: Easy Anti-Cheat: Untrusted system file ... vraudio dll|date=May 2023}}</ref>
 +
|royalty free audio        = true
 +
|royalty free audio notes  =
 +
}}
  
Year Award Category Result Ref(s).
+
{{L10n|content=
2017 The Game Awards 2017 Best Multiplayer Nominated [38]
+
{{L10n/switch
2018 16th Visual Effects Society Awards Outstanding Visual Effects in a Real-Time Project (A Hard Day's Night) Nominated [39][40]
+
|language  = English
D.I.C.E. Awards Outstanding Achievement in Online Gameplay Nominated [41][42]
+
|interface = true
SXSW Gaming Awards Excellence in Multiplayer Nominated [43][44]
+
|audio    = true
Excellence in Gameplay Nominated
+
|subtitles = true
14th British Academy Games Awards Best Evolving Game Nominated [45][46]
+
|notes    =
Best Multiplayer Nominated
+
|fan      =
Webby Awards People's Voice Award for Best Multiplayer/Competitive Game Won [47]
+
}}
Game Critics Awards Best Ongoing Game Won [48][49]
+
{{L10n/switch
Develop Awards Best Animation Nominated [50][51]
+
|language  = French
Teen Choice Awards Choice Videogame Won [52][53]
+
|interface = true
Golden Joystick Awards Best Competitive Game Won [54][55][56]
+
|audio    = true
Mobile Game of the Year Nominated
+
|subtitles = true
Ultimate Game of the Year Won
+
|notes    =
The Game Awards 2018 Best Multiplayer Game Won [57][58]
+
|fan      =
Best Mobile Game Nominated
+
}}
Best Ongoing Game Won
+
{{L10n/switch
Best Esports Game Nominated
+
|language  = German
Gamers' Choice Awards Fan Favorite Game Won [59]
+
|interface = true
Fan Favorite Multiplayer Game Won
+
|audio    = true
Fan Favorite eSports Game Won
+
|subtitles = true
Fan Favorite Battle Royale Game Won
+
|notes    =
Fan Favorite eSports League Format (Community Skirmishes) Won
+
|fan      =
Australian Games Awards Multiplayer/Online Title of the Year Won [60]
+
}}
Mobile/Handheld Title of the Year Nominated
+
{{L10n/switch
Shooter of the Year Nominated
+
|language = Italian
Game of the Year Nominated
+
|interface = true
References
+
|audio    = true
Ed Zobrist (March 22, 2018). Fortnite: An Unconventional Launch. Game Developers Conference. Retrieved July 24, 2018 – via YouTube.
+
|subtitles = true
Goslin, Austen (December 6, 2018). "Epic Games announced The Block, a new Fortnite in-game community spotlight". Polygon. Retrieved December 6, 2018.
+
|notes    =
Kim, Matt (March 1, 2018). "Fortnite's V-Bucks Currency is Another Battleground for a Community at Odds". USGamer. Archived from the original on March 23, 2018. Retrieved March 22, 2018.
+
|fan      =
Frushtick, Russ (March 16, 2018). "Should you spend money on Fortnite?". Polygon. Archived from the original on March 20, 2018. Retrieved March 20, 2018.
+
}}
  McWhertor, Michael (March 26, 2014). "What's the future of games at Epic Games?". Polygon. Archived from the original on June 27, 2017. Retrieved June 9, 2017.
+
{{L10n/switch
Inside the Development History of Fortnite. Game Informer. YouTube. April 25, 2014. Retrieved June 29, 2018.
+
|language = Japanese
Peel, Jeremy (June 8, 2017). "Why has Fortnite taken so long?". PCGamesN. Archived from the original on December 1, 2017. Retrieved November 29, 2017.
+
|interface = true
Robinson, Martin (August 11, 2017). "The big Cliff Bleszinski interview". Eurogamer. Archived from the original on December 1, 2017. Retrieved November 29, 2017.
+
|audio    = true
Valdes, Giancarlo (March 22, 2018). "The Story Behind 'Fortnite's' Less Popular Mode". Glixel. Archived from the original on March 22, 2018. Retrieved March 22, 2018.
+
|subtitles = true
Hall, Charlie (June 8, 2017). "Fortnite announces early access release, hands-on the unfinished game". Polygon. Archived from the original on November 23, 2017. Retrieved June 8, 2017.
+
|notes    =
Nunneley, Stephany (July 21, 2017). "Fortnite Early Access has started for those who pre-ordered Founder's Packs". VG247. Archived from the original on August 2, 2017. Retrieved July 29, 2017.
+
|fan      =
Arif, Shabana (October 22, 2018). "Fortnite's Save the World free-to-play launch pushed back to next year at the earliest". VG247. Retrieved October 22, 2018.
+
}}
  Crecente, Brian (January 15, 2018). "'Fortnite: Battle Royale': The Evolution of World's Largest Battle Royale Game". Glixel. Archived from the original on January 27, 2018. Retrieved January 26, 2018.
+
{{L10n/switch
Duggan, James (April 17, 2018). "How Fortnite Became The Biggest Game In The World". IGN (video). Archived from the original on April 18, 2018. Retrieved April 17, 2018.
+
|language = Korean
Davenport, James (March 22, 2018). "Fortnite Battle Royale was developed in just two months, wasn't originally free-to-play". PC Gamer. Archived from the original on March 22, 2018. Retrieved March 22, 2018.
+
|interface = true
Hall, Charlie (April 2, 2018). "Fortnite now available for everyone on iOS". Polygon. Archived from the original on April 2, 2018. Retrieved April 2, 2018.
+
|audio    = true
Kuchera, Ben (June 12, 2018). "Fortnite for Nintendo Switch is out today". Polygon. Archived from the original on June 14, 2018. Retrieved June 12, 2018.
+
|subtitles = true
Webster, Andrew (December 5, 2018). "Fortnite's Minecraft-like creative mode launches tomorrow". The Verge. Retrieved December 5, 2018.
+
|notes    =
Boyd, Jordan (August 19, 2017). "Fortnite Celebrates One Million Players; New Survival Mode Announced". Dualshockers. Archived from the original on August 19, 2017. Retrieved August 19, 2017.
+
|fan      =
Makuch, Eddie (October 12, 2017). "Fortnite: Battle Royale Has Hit 10 Million Players In Two Weeks". GameSpot. Archived from the original on February 6, 2018. Retrieved October 16, 2017.
+
}}
  Statt, Nick (June 12, 2018). "Fortnite now has 125 million players just one year after launch". The Verge. Archived from the original on June 13, 2018. Retrieved June 12, 2018.
+
{{L10n/switch
Thier, Dave (May 24, 2018). "Report: 'Fortnite: Battle Royale' Made Nearly $300 Million Last Month". Forbes. Archived from the original on May 28, 2018. Retrieved June 4, 2018.
+
|language = Polish
Molla, Rani (June 26, 2018). "Fortnite is generating more revenue than any other free game ever". Recode. Archived from the original on July 6, 2018. Retrieved July 5, 2018.
+
|interface = true
"Celebrities Who Play Fortnite - Drake, Chance the Rapper and More!". Twin Galaxies. Archived from the original on March 18, 2018. Retrieved April 25, 2018.
+
|audio    = true
Patrick Gill, Christopher Grant, Ross Miller, and Julia Alexander (March 15, 2018). "Drake sets records with his Fortnite: Battle Royale Twitch debut". Polygon. Archived from the original on March 15, 2018. Retrieved March 15, 2018.
+
|subtitles = true
"'Fortnite' streamer breaks Twitch records with help from Drake". Engadget. Archived from the original on March 15, 2018. Retrieved March 16, 2018.
+
|notes    =
Davenport, James (June 13, 2018). "Fortnite Celebrity Pro-Am Twitch channel breaks 700,000 concurrent viewers". PC Gamer. Archived from the original on June 14, 2018. Retrieved June 13, 2018.
+
|fan      =
Goslin, Austen (June 12, 2018). "Epic announces the 2019 Fortnite World Cup event". Polygon. Archived from the original on June 13, 2018. Retrieved June 12, 2018.
+
}}
  Stewart, Keith (March 7, 2018). "Fortnite: a parents' guide to the most popular video game in schools". The Guardian. Retrieved July 6, 2018.
+
{{L10n/switch
"What should I know about Fortnite – is it ok for kids to play?]". Center on Media and Child Health. May 22, 2018. Retrieved September 2, 2018.
+
|language = Brazilian Portuguese
Griffin, Andrew (May 3, 2018). "Fortnite Could Endanger Children And Expose Them To Violence, NSPCC Claims". The Independent. Retrieved September 2, 2018.
+
|interface = true
PC Gamer staff (December 8, 2017). "Games of the Year 2017: The nominees". PC Gamer. Archived from the original on January 6, 2018. Retrieved January 22, 2018.
+
|audio    = true
"Best of 2017 Awards: Best Spectator Game". IGN. December 20, 2017. Archived from the original on December 26, 2017. Retrieved January 22, 2018.
+
|subtitles = true
PC Gamer staff (December 28, 2018). "Game of the Year Awards 2018". PC Gamer.
+
|notes    =
IGN staff (December 10, 2018). "Best Ongoing Game of 2018". IGN. Retrieved December 24, 2018.
+
|fan      =
IGN staff (December 10, 2018). "Best Nintendo Switch Game of 2018". IGN. Retrieved December 24, 2018.
+
}}
  IGN staff (December 10, 2018). "Best Mobile Game of 2018". IGN. Retrieved December 24, 2018.
+
{{L10n/switch
IGN staff (December 10, 2018). "Best Action Game (Including Shooter) of 2018". IGN. Retrieved December 24, 2018.
+
|language = Russian
Makuch, Eddie (December 8, 2017). "The Game Awards 2017 Winners Headlined By Zelda: Breath Of The Wild's Game Of The Year". GameSpot. Archived from the original on December 9, 2017. Retrieved January 22, 2018.
+
|interface = true
Giardina, Carolyn (January 16, 2018). "Visual Effects Society Awards: 'Apes,' 'Blade Runner 2049' Lead Feature Nominees". The Hollywood Reporter. Archived from the original on January 16, 2018. Retrieved January 22, 2018.
+
|audio    = true
Giardina, Carolyn (February 13, 2018). "Visual Effects Society Awards: 'War for the Planet of the Apes' Wins Big". The Hollywood Reporter. Archived from the original on February 14, 2018. Retrieved February 13, 2018.
+
|subtitles = true
Makuch, Eddie (January 14, 2018). "Game Of The Year Nominees Announced For DICE Awards". GameSpot. Archived from the original on January 17, 2018. Retrieved January 17, 2018.
+
|notes    =
Makuch, Eddie (February 22, 2018). "Legend Of Zelda: Breath Of The Wild Wins Game Of The Year At DICE Awards". GameSpot. Archived from the original on February 23, 2018. Retrieved February 23, 2018.
+
|fan      =
McNeill, Andrew (January 31, 2018). "Here Are Your 2018 SXSW Gaming Awards Finalists!". SXSW. Archived from the original on February 1, 2018. Retrieved February 1, 2018.
+
}}
  "2018 SXSW Gaming Awards Winners Revealed". IGN. March 17, 2018. Archived from the original on March 18, 2018. Retrieved March 18, 2018.
+
{{L10n/switch
deAlessandri, Marie (March 15, 2018). "Hellblade: Senua's Sacrifice at forefront of BAFTA Games Awards nominations". Mcv. Archived from the original on March 16, 2018. Retrieved March 16, 2018.
+
|language = Spanish
Makedonski, Brett (April 12, 2018). "BAFTA names What Remains of Edith Finch its best game of 2017". Destructoid. Archived from the original on April 25, 2018. Retrieved April 13, 2018.
+
|interface = true
Kaufman, Gil (April 24, 2018). "JAY-Z, RuPaul, Lady Gaga, Katy Perry & Kourtney Kardashian Among 2018 Webby Award Winners: See the Full List". Billboard. Archived from the original on April 25, 2018. Retrieved April 24, 2018.
+
|audio    = true
Faller, Patrick (June 28, 2018). "E3 2018: Game Critics Awards Nominations Revealed: Anthem, Super Smash Bros. Ultimate Top The List". GameSpot. Retrieved June 29, 2018.
+
|subtitles = true
Shanley, Patrick (July 2, 2018). "Game Critics Awards: Best of E3 2018 Winners Revealed". The Hollywood Reporter. Retrieved July 2, 2018.
+
|notes    =
MCV staff (May 21, 2018). "Announcing the Develop Awards 2018 nominations shortlist". Mcv. Retrieved September 4, 2018.
+
|fan      =
Barton, Seth (July 12, 2018). "The Develop Awards 2018: All the winners!". Mcv. Retrieved September 5, 2018.
+
}}
  Cohen, Jess (June 22, 2018). "Teen Choice Awards 2018: Avengers: Infinity War, Black Panther and Riverdale Among Top Nominees". E!. Retrieved June 25, 2018.
+
{{L10n/switch
Ramos, Dino-Ray (August 12, 2018). "Teen Choice Awards: 'Riverdale', 'Infinity War', 'Black Panther' Among Top Honorees – Full Winners List". Deadline Hollywood. Retrieved August 13, 2018.
+
|language = Mexican Spanish
Hoggins, Tom (September 24, 2018). "Golden Joysticks 2018 nominees announced, voting open now". The Daily Telegraph. Retrieved October 7, 2018.
+
|interface = true
Andronico, Michael (October 26, 2018). "Golden Joystick Awards: Vote for Ultimate Game of the Year". Tom's Guide. Retrieved November 14, 2018.
+
|audio    = true
Sheridan, Connor (November 16, 2018). "Golden Joystick Awards 2018 winners: God of War wins big but Fortnite gets Victory Royale". GamesRadar+. Retrieved November 16, 2018.
+
|subtitles = true
Crecente, Brian (November 13, 2018). "'God of War,' 'Red Dead Redemption II' Tie For Most Game Awards Noms". Variety. Retrieved November 13, 2018.
+
|notes    =
Crowd, Dan (December 6, 2018). "The Game Awards 2018: All The Winners". IGN. Retrieved December 6, 2018.
+
|fan      =
"2018 Gamers' Choice Awards". Gamers' Choice Awards. December 9, 2018. Retrieved January 3, 2018.
+
}}
  "Your 2018 Winners". Australian Games Awards. December 19, 2018. Retrieved January 3, 2018.
+
{{L10n/switch
External links
+
|language  = Turkish
Official website
+
|interface = true
vte
+
|audio    = true
Epic Games
+
|subtitles = true
Games
+
|notes    =
Jazz Jackrabbit
+
|fan      =
Jazz Jackrabbit Jazz Jackrabbit 2
+
}}
Unreal
+
}}
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+
==Network==
Main page
+
{{Network/Multiplayer
Contents
+
|local play          =
Featured content
+
|local play players  =
Current events
+
|local play modes    =
Random article
+
|local play notes    =
Donate to Wikipedia
+
|lan play            = false
Wikipedia store
+
|lan play players    =
Interaction
+
|lan play modes      =
Help
+
|lan play notes      =
About Wikipedia
+
|online play          = true
Community portal
+
|online play players  = 100
Recent changes
+
|online play modes    = Versus, Co-op
Contact page
+
|online play notes    = '''Battle Royale''': 100-players PvP mode.<br>'''Save The World''': 4-players PvE co-op campaign.<br>'''Creative''': Up to 50 players.<br>'''LEGO Fortnite''': up to 8-players PvE mode.<br>'''Rocket Racing ''': 12-players.<br>'''Fortnite Festival ''': 4-players each band.<br>'Supports crossplay with Nintendo Switch, Xbox One & Series S & X, PS4,PS5 and Android.
Tools
+
|asynchronous        =
What links here
+
|asynchronous notes  =
Related changes
+
}}
Upload file
 
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Create a book
 
Download as PDF
 
Printable version
 
In other projects
 
Wikimedia Commons
 
  
Languages
+
{{Network/Connections
Deutsch
+
|matchmaking        = true
Español
+
|matchmaking notes  =
Français
+
|p2p                = false
Italiano
+
|p2p notes          =
日本語
+
|dedicated          = true
Русский
+
|dedicated notes    =
Svenska
+
|self-hosting      = false
Tiếng Việt
+
|self-hosting notes =
中文
+
|direct ip          = false
34 more
+
|direct ip notes    =
Edit links
+
}}{{Network/Ports
This page was last edited on 4 January 2019, at 18:21 (UTC).
+
|tcp  =
Text is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply. By using this site, you agree to the Terms of Use and Privacy Policy. Wikipedia® is a registered trademark of the Wikimedia Foundation, Inc., a non-profit organization.
+
|udp  =
Privacy policyAbout WikipediaDisclaimersContact WikipediaDevelopersCookie statementMobile viewWikimedia Foundation Powered by MediaWiki
+
|upnp =
 +
}}
 +
 
 +
==Issues unresolved==
 +
===Shader compilation stutter===
 +
{{ii}} DX12 Shaders and Pre-download Streamed Assets are available to download from options, however the stutter will still persist through out the game.<ref>{{Refcheck|user=Faust8|date=2024-02-05|comment=Checked with RTSS by clicking on every battlepass item which resulted in stutter.}}</ref>
 +
{{ii}} The game suffers from severe shader compilation related stutters during gameplay, this occurs whenever a new effect is displayed and thus whenever a new shader has to be compiled.<ref>{{Refurl|url=https://www.reddit.com/r/FortNiteBR/search/?q=stutter&restrict_sr=1&sort=new|title=Stutter in Reddit search |date=2024-02-05}}</ref><ref>{{Refcheck|user=Faust8|date=2024-02-05|comment=Stutter while waiting on island for the match to begin and when moving around the map.}}</ref>
 +
 
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      = 11, 12
 +
|direct3d notes        = Support for DirectX 9 and 10 was removed in patch [https://www.epicgames.com/fortnite/en-US/patch-notes/v10-00-patch-notes v10.00].<ref>{{Refurl|url=https://www.epicgames.com/fortnite/en-US/news/graphics-card-support-changing-for-pc - GRAPHICS CARD SUPPORT CHANGING FOR PC|date=2019-08-10}}</ref> <br>
 +
Beta support for DirectX 12 was added in patch v11.20.<ref>{{Refurl|url=https://www.epicgames.com/fortnite/en-US/news/microsoft-directx-12-coming-to-fortnite|title=Microsoft DirectX 12 coming to Fortnite|date=2019-11-18}}</ref> DirectX 12 became default renderer on higher-end hardware as of the Chapter 4 Season 1 update. DirectX 11 does not support Lumen and Nanite.<ref name="UE5.1update"/>
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|metal support          = true
 +
|metal support notes    =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|windows 32-bit exe    = false
 +
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|mac os x powerpc app  = unknown
 +
|macos intel 32-bit app = false
 +
|macos intel 64-bit app = true
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =
 +
}}
 +
 
 +
===Middleware===
 +
{{Middleware
 +
|physics          =
 +
|physics notes    =
 +
|audio            = Resonance Audio
 +
|audio notes      = Vivox for voice chat
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        =
 +
|cutscenes notes  =
 +
|multiplayer      = Epic Online Services
 +
|multiplayer notes=
 +
|anticheat        = BattlEye, Easy Anti-Cheat
 +
|anticheat notes  = Fortnite uses both of them (not simultaneously).<ref>{{Refurl|url=https://www.easy.ac/en-us/partners/|title=Easy Anti-Cheat|date=May 2023}}</ref><ref>{{Refurl|url=https://www.reddit.com/r/FortNiteBR/comments/al8mo5/so_is_fortnite_using_easyanticheat_or_battleeye/efbsjts/|title=Beneva_ comments on So is Fortnite using EasyAntiCheat or BattleEye now?|date=2022-03-15|snippet=Some players will be run through Easy Anti Cheat and some will be run through BattlEye.}}</ref>
 +
}}
 +
 
 +
==System requirements==
 +
{{System requirements
 +
|OSfamily = Windows
 +
 
 +
|minOS    = 10
 +
|minCPU  = Intel Core i3-3225 3.3 GHz
 +
|minRAM  = 8 GB
 +
|minHD    =
 +
|minGPU  = Intel HD Graphics 4000
 +
|minGPU2  = AMD Radeon Vega 8
 +
|minDX    = 11
 +
 
 +
|recOS    = 11
 +
|recCPU  = Intel Core i5-7300U 2.6 GHz
 +
|recCPU2 =  AMD Ryzen 3 3300U 2.1 GHz
 +
|recRAM  = 16 GB
 +
|recHD    = NVMe SSD
 +
|recGPU  = Nvidia GeForce GTX 960
 +
|recGPU2  = AMD Radeon R9 280
 +
|recVRAM  = 2 GB
 +
|recDX    =
 +
|notes    = {{ii}} '''Nanite Virtualized Geometry''' setting requires an Nvidia GeForce Maxwell generation or an AMD Radeon GCN 1 generation video card. GeForce RTX 2080 or Radeon RX 5700 are recommended.<ref name="UE5.1update"/> {{ii}} For '''Epic''' quality presets the recommendations are Intel Core i7-8700 3.2 GHz or AMD Ryzen 7 3700X 3.6 GHz, 16 GB RAM, Nvidia GeForce RTX 3070 or AMD Radeon RX 6700 XT, and an NVMe SSD.<ref name="SysReqs"/> {{ii}} Starting with Chapter 4 Season 2 (March 10, 2023) the game requires Windows 10 or higher. Support for Windows 7 and 8 has been retired.<ref>{{refurl|url=https://www.fortnite.com/news/whats-new-in-fortnite-battle-royale-chapter-4-season-2-mega|title=Legacy operating system support changes|date=2023-09-15}}</ref>
 +
}}
 +
 
 +
{{System requirements
 +
|OSfamily = OS X
 +
 
 +
|minOS    = 10.14.6 (Mojave)
 +
|minCPU  = Intel Core i3-3225 3.3 GHz
 +
|minRAM  = 8 GB
 +
|minHD    =
 +
|minGPU  = Intel Iris Pro Graphics 5200
 +
|minGPU2  = Metal compatible
 +
 
 +
|recOS    =
 +
|recCPU  = Intel Core i5-7300U 2.6 GHz
 +
|recRAM  = 16 GB
 +
|recHD    = NVMe SSD
 +
|recGPU  = AMD Radeon R9 280
 +
|recVRAM  = 2 GB
 +
}}
 +
 
 +
{{References}}

Latest revision as of 02:47, 24 April 2024

Dev general icon.svg
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Fortnite
Fortnite cover
Developers
Epic Games
People Can Fly[1][2]
LEGO® Fortnite Lego Software[3]
Rocket Racing Psyonix[4]
Fortnite Festival Harmonix Music Systems[5]
Publishers
Epic Games
Engines
Unreal Engine 5[Note 1]
2017-2021 / Save the World Unreal Engine 4
Release dates
Windows July 21, 2017[6]
macOS (OS X) July 21, 2017[6]
Reception
Metacritic 81
OpenCritic 84
IGDB 83
Taxonomy
Monetization Sponsored, Subscription[7]
Microtransactions Currency, Cosmetic
Modes Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Battle royale, TPS
Art styles Stylized
Fortnite on HowLongToBeat
Fortnite on IGDB
Fortnite on MobyGames
Fortnite on Wikipedia

Warnings

This game requires a constant internet connection for all game modes.

Fortnite is a multiplayer battle royale and TPS game primary developed and published by Epic Games

It was released in early access on July 21, 2017, before the full release three years later on June 29, 2020.

The Chapter 4 Season 1 update added support for Unreal Engine 5.1, which brought support for Nanite, Lumen, Virtual Shadow Maps and Temporal Super Resolution to the game. As of Chapter 2 Season 4 (August 27, 2020) the game is no longer being developed for macOS.[8] The last supported version is 13.40.[9]

General information

Official support
Official Discord server
Fortnite News on Gamohol

Availability

Source DRM Notes Keys OS
Retail
Epic Games Launcher
Always online (requires a constant internet connection to play)
Windows
Official website
Epic Games Launcher
Always online (requires a constant internet connection to play)
Windows
Epic Games Store
Epic Games Launcher
Always online (requires a constant internet connection to play)
Windows
All versions require Epic Games Launcher DRM and a constant internet connection for all game modes.

Version differences

Fortnite Battle Royale

The popular free-to-play 100-player PvP mode of the game.
This mode was originally in paid Early Access for two weeks before it was released as a free-to-play mode on September 26, 2017.[10][11]

Fortnite Save The World / Standard Edition

The original mode of the game; a PvE co-op campaign that was released to Early Access on July 25, 2017 and remained as such up until June 30, 2020.[6] While Epic originally mentioned that the intention was to make the mode free-to-play when was released,[12] during the 2020 release announcement they stated that the mode would remain a premium experience rather than going free-to-play.[6]
The Standard Edition includes the PvE co-op campaign, 7 pinata packs, and 4 in-game icons.

Deluxe Edition

Includes everything the Standard Edition includes, along with the Starter Hero Pack and additional in-game items, consumables, and cosmetics; some of which are exclusive.

Monetization

Type Notes
Sponsored Nike clothes are featured in the game.[13]

Essential improvements

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\FortniteGame\Saved\Config\WindowsClient
macOS (OS X)

Save game data location

System Location
Windows %LOCALAPPDATA%\FortniteGame\Saved\SaveGames\
macOS (OS X)

Save game cloud syncing

System Native Notes
Epic Games Launcher

Video

Video options
Video options

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
FOV Settings added in 28.10 Update via Settings Game
FOV Minimum: 60-75
FOV Maximum: 85-105
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
FXAA, TAA, TSR
High-fidelity upscaling
TSR, DLSS 2.2
Vertical sync (Vsync)
60 FPS and 120+ FPS
Specific frame rate limit can be selected, or set to unlimited.
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
Ray tracing (RT)
Ray traced reflections, shadows, ambient occlusion and global illumination.[14]
Nanite Virtualized Geometry must be enabled for RT. Global Illumination and Reflections must be set to "Lumen High" or "Lumen Epic".
Lumen Global Illumination and Lumen Reflections can be accelerated in hardware when Hardware Ray Tracing is enabled, otherwise software ray tracing will be utilized.[15]
Color blind mode
Deuteranopia, protanopia, and tritanopia.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 5 page for more details.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Disabled by default.[16]
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Under 'Game' settings, below 'Extra Game Options' called 'Invert View' and 'Invert Airborne Controls'.
Controller
Controller support
Full controller support
Controller remapping
Choose between four presets: Combat Pro, Builder Pro, Old School, Quick Builder, or custom mappings.[17]
Controller sensitivity
Adjustable for both Combat & Building
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
DualShock 4, DualSense, DualSense Edge
PlayStation button prompts
Light bar support
Use Aurora
Adaptive trigger support
DualSense haptic feedback support
Connection modes Wired, Wireless (Bluetooth)
Only DualSense and DualSense Edge can be supported wirelessly.
Generic/other controllers
Xbox versions of RIFFMASTER Wireless Guitar, RockBand 4 Rivals Wireless Fender Jaguar Guitar and RockBand 4 Wireless Fender Stratocaster Guitar are compatible in Fortnite Festival mode.[18]
Button prompts
Input settings icon - Generic Controller.svg
Game features an option to change the displayed prompts. Colored button prompts are limited to guitar controllers in Fortnite Festival mode.[18][19]
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Button prompts flicker between KB/M and controller

Audio

Audio options
Audio options
Subtitles options
Subtitles options

Audio feature State Notes
Separate volume controls
Surround sound
Automatically configured. Confirmed up to 7.1 output.[20]
Subtitles
Appearance can be customized.
Closed captions
Enabled alongside subtitles.
Mute on focus lost
Can be set to on, off or notifications only.
EAX support
3D Headphones HRTF in options.[21] (Resonance Audio.)[22]
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish
Latin American Spanish
Turkish

Network

Multiplayer types

Type Native Players Notes
LAN play
Online play
100 Versus, Co-op
Battle Royale: 100-players PvP mode.
Save The World: 4-players PvE co-op campaign.
Creative: Up to 50 players.
LEGO Fortnite: up to 8-players PvE mode.
Rocket Racing : 12-players.
Fortnite Festival : 4-players each band.
'Supports crossplay with Nintendo Switch, Xbox One & Series S & X, PS4,PS5 and Android.

Connection types

Issues unresolved

Shader compilation stutter

DX12 Shaders and Pre-download Streamed Assets are available to download from options, however the stutter will still persist through out the game.[23]
The game suffers from severe shader compilation related stutters during gameplay, this occurs whenever a new effect is displayed and thus whenever a new shader has to be compiled.[24][25]

Other information

API

Technical specs Supported Notes
Direct3D 11, 12 Support for DirectX 9 and 10 was removed in patch v10.00.[26]
Beta support for DirectX 12 was added in patch v11.20.[27] DirectX 12 became default renderer on higher-end hardware as of the Chapter 4 Season 1 update. DirectX 11 does not support Lumen and Nanite.[15]
Metal support
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

Middleware

Middleware Notes
Audio Resonance Audio Vivox for voice chat
Multiplayer Epic Online Services
Anti-cheat BattlEye, Easy Anti-Cheat Fortnite uses both of them (not simultaneously).[28][29]

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i3-3225 3.3 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD)
Video card (GPU) Intel HD Graphics 4000
AMD Radeon Vega 8
DirectX 11 compatible
Nanite Virtualized Geometry setting requires an Nvidia GeForce Maxwell generation or an AMD Radeon GCN 1 generation video card. GeForce RTX 2080 or Radeon RX 5700 are recommended.[15]
For Epic quality presets the recommendations are Intel Core i7-8700 3.2 GHz or AMD Ryzen 7 3700X 3.6 GHz, 16 GB RAM, Nvidia GeForce RTX 3070 or AMD Radeon RX 6700 XT, and an NVMe SSD.[9]
Starting with Chapter 4 Season 2 (March 10, 2023) the game requires Windows 10 or higher. Support for Windows 7 and 8 has been retired.[30]
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.14.6 (Mojave)
Processor (CPU) Intel Core i3-3225 3.3 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD)
Video card (GPU) Intel Iris Pro Graphics 5200
Metal compatible
A 64-bit operating system is required.

Notes

  1. Unreal Engine 5 engine build: 5.4 (As Chapter 4 Season OG)

References

  1. Epic’s Fortnite Still Exists, Now At Bulletstorm Dev - Rock, Paper, Shotgun - last accessed on 2017-11-30
  2. Polygon - How did the studio behind Bulletstorm end up making a shooter with Square Enix? - last accessed on 2020-06-30
    "Since 2015, the team has continued to work closely with Epic Games and has contributed to projects such as Fortnite and Spyjinx."
  3. Introducing LEGO® Fortnite, Rocket Racing, and Fortnite Festival: New Epic Games Launching This Week in Fortnite! - last accessed on 2023-12-03
  4. Introducing LEGO® Fortnite, Rocket Racing, and Fortnite Festival: New Epic Games Launching This Week in Fortnite! - last accessed on 2023-12-03
  5. Introducing LEGO® Fortnite, Rocket Racing, and Fortnite Festival: New Epic Games Launching This Week in Fortnite! - last accessed on 2023-12-03
  6. 6.0 6.1 6.2 6.3 Epic Games - Fortnite Save the World Update - State of Development - last accessed on 2020-06-30
  7. [1] - last accessed on 2020-12-19
  8. Free Fortnite FAQ - last accessed on 2023-09-18
  9. 9.0 9.1 What are the system requirements for Fortnite on PC and Mac? - last accessed on 2023-09-18
  10. Epic Game's Fortnite - Announcing Fortnite Battle Royale - last accessed on 2018-07-15
  11. Epic Game's Fortnite - Fortnite Battle Royale goes free for everyone on Sept. 26 - last accessed on 2018-07-15
  12. Fortnite UPDATE - When is Save The World free? Epic Games gives PS4, Xbox One latest - last accessed on 2018-07-14
    "We’re still looking at a 2018 free release for ‘Save the World.’ Epic tried to be really generous with the content in Early Access packs, and there have been events and items that exclusive to this Early Access period already!"
  13. Air Jordans come to Fortnite in Nike partnership - last accessed on 2021-04-10
  14. Nvidia - Fortnite is Now RTX ON! World’s Most Popular Battle Royale Adds Ray Tracing, DLSS and Reflex - last accessed on 2020-11-28
  15. 15.0 15.1 15.2 Drop into the Next Generation of Fortnite Battle Royale, Powered by Unreal Engine 5.1 - last accessed on 2023-09-15
  16. Reddit - /r/FortNiteBR/ - Is mouse acceleration actually on in FNBR? - MichaelNoland's comment - last accessed on 2017-12-16
    "There is no mouse acceleration or smoothing in FNBR."
  17. Epic Games - v6-00 Patch adds Custom Controller Bindings - last accessed on 2017-8-27
  18. 18.0 18.1 FORTNITE FESTIVAL SEASON 3 FEATURES BILLIE EILISH! - last accessed on 2024-4-24
  19. Bust A Move - Young MC Expert Pro Bass FC (Fortnite Festival) HD Gameplay (PC) - Youtube - last accessed on 2024-4-24
  20. PC Gaming Surround Sound Round-up - last accessed on May 2023
  21. Fortnite Dev Update - 3D Audio - last accessed on May 2023
  22. Cannot save settings due to: Easy Anti-Cheat: Untrusted system file ... vraudio dll - last accessed on May 2023
  23. Verified by User:Faust8 on 2024-02-05
    Checked with RTSS by clicking on every battlepass item which resulted in stutter.
  24. Stutter in Reddit search - last accessed on 2024-02-05
  25. Verified by User:Faust8 on 2024-02-05
    Stutter while waiting on island for the match to begin and when moving around the map.
  26. - GRAPHICS CARD SUPPORT CHANGING FOR PC [missing title] - last accessed on 2019-08-10
  27. Microsoft DirectX 12 coming to Fortnite - last accessed on 2019-11-18
  28. Easy Anti-Cheat - last accessed on May 2023
  29. Beneva_ comments on So is Fortnite using EasyAntiCheat or BattleEye now? - last accessed on 2022-03-15
    "Some players will be run through Easy Anti Cheat and some will be run through BattlEye."
  30. Legacy operating system support changes - last accessed on 2023-09-15