Difference between revisions of "Shadow Warrior Classic Redux"
(→Input settings: Added empty audio settings) |
m (→Mouse look is incredibly wonky: Classic Redux is based on JFSW, not EDuke32 (maybe there are minor contributions from it, but the backbone is JonoF). Same for Megaton Edition.) |
||
(135 intermediate revisions by 31 users not shown) | |||
Line 1: | Line 1: | ||
− | |||
{{Infobox game | {{Infobox game | ||
− | |cover = Shadow | + | |cover = Shadow Warrior Classic Redux Cover.jpg |
|developers = | |developers = | ||
− | |||
{{Infobox game/row/developer|General Arcade}} | {{Infobox game/row/developer|General Arcade}} | ||
+ | {{Infobox game/row/developer|3D Realms|Original game}} | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Devolver Digital}} | {{Infobox game/row/publisher|Devolver Digital}} | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Build}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|July 8, 2013}} | {{Infobox game/row/date|Windows|July 8, 2013}} | ||
{{Infobox game/row/date|OS X|July 8, 2013}} | {{Infobox game/row/date|OS X|July 8, 2013}} | ||
− | {{Infobox game/row/date|Linux|September 4, 2013}} | + | {{Infobox game/row/date|Linux|September 4, 2013|ref=<ref>{{Refurl|url=https://store.steampowered.com/news/11389/|title=News - Shadow Warrior Update Released|date=May 2023}}</ref>}} |
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, FPS, Shooter }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | Asia, Comedy }} | ||
+ | {{Infobox game/row/taxonomy/series | Shadow Warrior }} | ||
|steam appid = 225160 | |steam appid = 225160 | ||
− | |gogcom | + | |gogcom id = 1618073558 |
− | |wikipedia = | + | |hltb = 12702 |
+ | |igdb = shadow-warrior-classic-redux | ||
+ | |lutris = shadow-warrior-classic-redux | ||
+ | |strategywiki = | ||
+ | |mobygames = 61193 | ||
+ | |wikipedia = Shadow Warrior (1997 video game)#Versions | ||
+ | |winehq = 17991 | ||
+ | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = '''''Shadow Warrior Classic Redux''''' is an updated version of the 1997 [[Glossary:FPS|first-person shooter]] ''[[Shadow Warrior (1997)|Shadow Warrior]]'' with its ''Twin Dragon'' and ''Wanton Destruction'' expansions. It includes remastered visuals, widescreen support, modern controller support and a copy of the original game running in [[DOSBox]]. However, multiplayer has been removed. | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
− | |||
− | |||
− | |||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{GOG.com links|1618073558|shadow_warrior_series|for game series}} |
+ | {{mm}} [https://steamcommunity.com/app/225160/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
− | {{Availability | + | {{Availability| |
− | {{Availability | + | {{Availability/row| GOG.com | shadow_warrior_classic_redux | DRM-free | | | Windows, OS X, Linux }} |
+ | {{Availability/row| Humble | shadow-warrior-classic-redux | Steam | | | Windows, OS X, Linux }} | ||
+ | {{Availability/row| Steam | 225160 | Steam | | | Windows, OS X, Linux }} | ||
+ | }} | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Skip intro videos=== | ||
+ | {{Fixbox|description=Delete/rename video files|ref={{cn|date=July 2016}}|fix= | ||
+ | # Go to {{file|{{p|game}}\gameroot\video|folder}} | ||
+ | # Delete or rename {{file|3drLogo.ivf}} and {{file|wang.ivf}}. | ||
}} | }} | ||
==Game data== | ==Game data== | ||
− | {{Game | + | {{Image|Shadow Warrior Classic Redux General.png|In-game general settings.}} |
− | {{Game | + | |
− | {{Game | + | ===Configuration file(s) location=== |
+ | {{Game data| | ||
+ | {{Game data/config|Windows|{{p|game}}\gameroot\sw-redux.cfg|{{p|game}}\gameroot\sw-redux-local.cfg}} | ||
+ | {{Game data/config|OS X|}} | ||
+ | {{Game data/config|Linux|{{p|game}}/gameroot/sw-redux.cfg|{{p|game}}/gameroot/sw-redux-local.cfg}} | ||
+ | }} | ||
+ | {{XDG|unknown}} | ||
+ | |||
+ | ===Save game data location=== | ||
+ | {{Game data| | ||
+ | {{Game data/saves|Windows|{{p|game}}\gameroot\game0_#.sav}} | ||
+ | {{Game data/saves|OS X|}} | ||
+ | {{Game data/saves|Linux|}} | ||
+ | {{Game data/saves|GOG.com|{{p|game}}\*.sav}} | ||
}} | }} | ||
− | === [[Save game cloud syncing]] === | + | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== |
− | {{Save | + | {{Save game cloud syncing |
− | | | + | |discord = |
− | | | + | |discord notes = |
− | | | + | |epic games launcher = |
− | | | + | |epic games launcher notes = |
− | | | + | |gog galaxy = false |
− | | | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
− | | | + | |steam cloud = true |
− | | | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | | | + | |xbox cloud = |
− | | | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
− | + | {{Image|Shadow Warrior Classic Redux Video.png|In-game video settings.}} | |
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/shadow-warrior-classic-redux/en |
− | |widescreen wsgf award = | + | |widescreen wsgf award = gold |
− | |multimonitor wsgf award = | + | |multimonitor wsgf award = unsupported |
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = silver |
− | |4k ultra hd wsgf award = | + | |4k ultra hd wsgf award = incomplete |
|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = false |
− | |multimonitor notes = | + | |multimonitor notes = Multi-monitor resolutions crash the game. |
− | |ultrawidescreen = | + | |ultrawidescreen = true |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = false |
− | |4k ultra hd notes = | + | |4k ultra hd notes = Ultra HD resolutions crash the game. |
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = false |
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
+ | |60 fps = true | ||
+ | |60 fps notes = | ||
+ | |120 fps = true | ||
+ | |120 fps notes = Frame rate cap is fully configurable. | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
+ | |color blind = unknown | ||
+ | |color blind notes = | ||
}} | }} | ||
− | == | + | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== |
− | {{ | + | {{ii}} The FOV value set by in-game slider does not correspond with real FOV. |
− | | | + | {{ii}} The game uses horizontal FOV. |
− | | | + | {{Fixbox|description=Edit swcr.exe|fix= |
− | | | + | # Go to {{file|{{p|game}}|folder}}. |
− | | | + | # Open {{file|swcr.exe}} with a hex editor, such as [https://mh-nexus.de/en/hxd/ HxD]. |
− | | | + | # Do a search for {{code|81 7D FC 91 00 00 00}}. |
− | | | + | # Change the {{code|91 00}} bytes to {{code|FF FF}}. |
+ | # Do a search for {{code|00 00 70 42 00 00 11 43}}. | ||
+ | # Change the {{code|43}} byte to {{code|45}} | ||
+ | # Go to {{file|{{p|game}}\data{{file|}}}} | ||
+ | # Open {{file|video.rml}} with a text editor. | ||
+ | # Do a search for {{code|<nowiki>max="145"</nowiki>}} | ||
+ | # Change {{code|145}} to you prefered FOV value (the value of 130 should be roughly equal to 110 horizontal FOV and the value of 155 should be roughly equal to 120 horizontal FOV). | ||
+ | # Change the {{code|<nowiki>step="5"</nowiki>}} to {{code|<nowiki>step="1"</nowiki>}} | ||
+ | # Launch the game, go to {{code|Options\Video settings}} and push the FOV slider all the way to the right. | ||
+ | |||
+ | '''Note''' | ||
+ | {{ii}} FOV value in config decreases by 1 every game launch. To resolve this issue, set {{file|sw-redux-local.cfg}} attributes to read-only. | ||
+ | |||
}} | }} | ||
− | ==Audio | + | ==Input== |
− | {{Audio settings | + | {{Image|Shadow Warrior Classic Redux Remapping.png|In-game key/button map settings.}} |
− | |separate volume = | + | {{Image|Shadow Warrior Classic Redux Mouse.png|In-game mouse settings.}} |
− | |separate volume notes = | + | {{Image|Shadow Warrior Classic Redux Gamepad.png|In-game gamepad settings.}} |
− | |surround sound = | + | {{Input |
+ | |key remap = true | ||
+ | |key remap notes = | ||
+ | |acceleration option = false | ||
+ | |acceleration option notes = | ||
+ | |mouse sensitivity = true | ||
+ | |mouse sensitivity notes = | ||
+ | |mouse menu = true | ||
+ | |mouse menu notes = | ||
+ | |invert mouse y-axis = true | ||
+ | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
+ | |controller support = true | ||
+ | |controller support notes = | ||
+ | |full controller = true | ||
+ | |full controller notes = | ||
+ | |controller remap = true | ||
+ | |controller remap notes = | ||
+ | |controller sensitivity = true | ||
+ | |controller sensitivity notes= | ||
+ | |invert controller y-axis = true | ||
+ | |invert controller y-axis notes= | ||
+ | |xinput controllers = unknown | ||
+ | |xinput controllers notes = | ||
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |button prompts = false | ||
+ | |button prompts notes = | ||
+ | |controller hotplug = true | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = true | ||
+ | |haptic feedback notes = | ||
+ | |simultaneous input = true | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
+ | }} | ||
+ | |||
+ | ==Audio== | ||
+ | {{Image|Shadow Warrior Classic Redux Audio.png|In-game audio settings.}} | ||
+ | {{Audio | ||
+ | |separate volume = true | ||
+ | |separate volume notes = Sound FX, Music. | ||
+ | |surround sound = false | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = false |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Croatian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = Fan translation, [https://drive.google.com/file/d/1nBvYH8kaagKAluTq33M2KuSyk88Xw_OY/view?usp=share_link Download]. Note: Works fine with GOG release, causes random crash to desktop with the Steam version. Translator is still looking for what is causing the crash with the Steam version. | ||
+ | |fan = true | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===Changed settings not saving=== | ||
+ | Settings do not persist after exiting the game. | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Mouse look is incredibly wonky=== | ||
+ | {{ii}} For unknown reasons, the x and y axis's are scaled in a way the looking up and down is slower than looking left and right. | ||
+ | |||
+ | {{Fixbox|description=Change the mouse X/Y scaling|ref={{cn|date=July 2016}}|fix= | ||
+ | # Go to {{file|{{p|game}}\gameroot|folder}}. | ||
+ | # Open {{file|sw-redux.cfg}} with a text editor and find the lines {{code|MouseScaleX}} and {{code|MouseScaleY}} and change the numbers next to the text to the following: | ||
+ | #* <code>MouseScaleX = 4</code> | ||
+ | #* <code>MouseScaleY = 2</code> | ||
+ | # Save the changes made and close the file. | ||
+ | {{ii}} While this will result in equal axis, the games mouselook is never going to be perfect as it has a large deadzone, it's built on a very old version of JFSW and can't be corrected. Modern source ports such as BuildGDX have proper 1:1 mouselook without deadzone issues. | ||
+ | }} | ||
+ | |||
+ | ===Display incorrectly scaled/cut off when using Windows display scaling=== | ||
+ | {{ii}} If the display scaling in Windows is set to something other than 100%, this game will not properly compensate for that as most games do. | ||
+ | |||
+ | {{Fixbox|description=Enable scaling override for game executable|fix= | ||
+ | # Go to {{file|{{p|game}}\bin|folder}}. | ||
+ | # Right-click on {{code|sw.exe}} and select "Properties". | ||
+ | # Click "Change high DPI settings" button. | ||
+ | # Check "Override high DPI scaling" checkbox. Ensure dropdown is set to "Application". | ||
+ | # Hit "OK" to save changes. | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |wing = | ||
+ | |wing notes = | ||
+ | |opengl versions = 2 | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = unknown | ||
+ | |macos intel 32-bit app = true | ||
+ | |macos intel 64-bit app = false | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= true | ||
+ | |linux 64-bit executable= false | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = libRocket | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
}} | }} | ||
Line 112: | Line 358: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = XP | + | |minOS = XP |
− | | | + | |minCPU = 1.5 GHz |
− | | | + | |minRAM = 512 MB |
− | |minHD = | + | |minHD = 650 MB |
− | |minGPU = | + | |minGPU = |
+ | |minVRAM = 256 MB | ||
+ | |minDX = 7 | ||
− | |recOS = | + | |recOS = Vista, 7 |
− | | | + | |recCPU = 1.8 GHz |
− | | | + | |recRAM = 1 GB |
− | |recHD = | + | |recHD = |
− | |recGPU = | + | |recGPU = |
+ | |recDX = 9 | ||
}} | }} | ||
Line 128: | Line 377: | ||
|OSfamily = OS X | |OSfamily = OS X | ||
− | |minOS = | + | |minOS = 10.7 |
− | | | + | |minCPU = 1.5 GHz |
− | | | + | |minRAM = 1 GB |
− | |minHD = | + | |minHD = 650 MB |
− | |minGPU = | + | |minGPU = |
+ | |minVRAM = 256 MB | ||
− | |recOS = | + | |recOS = 10.8 |
− | | | + | |recCPU = 1.8 GHz |
− | | | + | |recRAM = 2 GB |
− | |recHD = | + | |recHD = |
|recGPU = | |recGPU = | ||
+ | |recVRAM = | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = Linux | ||
+ | |||
+ | |minOS = Ubuntu 12.04 | ||
+ | |minCPU = 1.5 GHz | ||
+ | |minRAM = 1 GB | ||
+ | |minHD = 400 MB | ||
+ | |minGPU = | ||
+ | |minVRAM = 256 MB | ||
+ | |||
+ | |recOS = | ||
+ | |recCPU = 1.8 GHz | ||
+ | |recRAM = 2 GB | ||
+ | |recHD = | ||
+ | |recGPU = | ||
+ | |recVRAM = | ||
}} | }} | ||
{{References}} | {{References}} | ||
− | |||
− | |||
− |
Latest revision as of 20:23, 1 April 2024
Developers | |
---|---|
General Arcade | |
Original game | 3D Realms |
Publishers | |
Devolver Digital | |
Engines | |
Build | |
Release dates | |
Windows | July 8, 2013 |
macOS (OS X) | July 8, 2013 |
Linux | September 4, 2013[1] |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Themes | Asia, Comedy |
Series | Shadow Warrior |
Shadow Warrior | |
---|---|
Shadow Warrior (1997) | 1997 |
Shadow Warrior Classic Redux | 2013 |
Shadow Warrior (2013) | 2013 |
Viscera Cleanup Detail: Shadow Warrior | 2013 |
Shadow Warrior 2 | 2016 |
Shadow Warrior 3 | 2022 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Shadow Warrior Classic Redux is an updated version of the 1997 first-person shooter Shadow Warrior with its Twin Dragon and Wanton Destruction expansions. It includes remastered visuals, widescreen support, modern controller support and a copy of the original game running in DOSBox. However, multiplayer has been removed.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | ||||
Steam |
Essential improvements
Skip intro videos
Delete/rename video files[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\gameroot\sw-redux.cfg[Note 1] <path-to-game>\gameroot\sw-redux-local.cfg[Note 1] |
macOS (OS X) | |
Linux | <path-to-game>/gameroot/sw-redux.cfg <path-to-game>/gameroot/sw-redux-local.cfg |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\gameroot\game0_#.sav[Note 1] |
macOS (OS X) | |
Linux | |
GOG.com | <path-to-game>\*.sav |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Multi-monitor resolutions crash the game. | ||
Ultra-widescreen | |||
4K Ultra HD | Ultra HD resolutions crash the game. | ||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Frame rate cap is fully configurable. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of view (FOV)
- The FOV value set by in-game slider does not correspond with real FOV.
- The game uses horizontal FOV.
Edit swcr.exe |
---|
Note
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound FX, Music. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Croatian | Fan translation, Download. Note: Works fine with GOG release, causes random crash to desktop with the Steam version. Translator is still looking for what is causing the crash with the Steam version. |
Issues unresolved
Changed settings not saving
Settings do not persist after exiting the game.
Issues fixed
Mouse look is incredibly wonky
- For unknown reasons, the x and y axis's are scaled in a way the looking up and down is slower than looking left and right.
Change the mouse X/Y scaling[citation needed] |
---|
|
Display incorrectly scaled/cut off when using Windows display scaling
- If the display scaling in Windows is set to something other than 100%, this game will not properly compensate for that as most games do.
Enable scaling override for game executable |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 2 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. | ||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Interface | libRocket |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7 |
Processor (CPU) | 1.5 GHz | 1.8 GHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 650 MB | |
Video card (GPU) | 256 MB of VRAM DirectX 7 compatible | DirectX 9 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.7 | 10.8 |
Processor (CPU) | 1.5 GHz | 1.8 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 650 MB | |
Video card (GPU) | 256 MB of VRAM |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | 1.5 GHz | 1.8 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | 256 MB of VRAM |
Notes
- ↑ 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ News - Shadow Warrior Update Released - last accessed on May 2023