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Difference between revisions of "Gris"

From PCGamingWiki, the wiki about fixing PC games
m (Minor typo fix)
 
(79 intermediate revisions by 28 users not shown)
Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = GRIS cover.jpg
 
|cover        = GRIS cover.jpg
Line 6: Line 5:
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Devolver Digital}}
 
{{Infobox game/row/publisher|Devolver Digital}}
|engines      =  
+
|engines      =
 +
{{Infobox game/row/engine|Unity|name=Unity 2017|ref=<ref name="engineversion">{{Refcheck|user=Baronsmoki|date=2020-04-03}}</ref>|build=2017.4.10f1}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|2018}}
+
{{Infobox game/row/date|Windows|December 13, 2018}}
{{Infobox game/row/date|OS X|2018|ref={{cn|reason=Might be incorrect, using original release date.|date=September 2018}}}}
+
{{Infobox game/row/date|OS X|December 13, 2018}}
 +
|reception    =  
 +
{{Infobox game/row/reception|Metacritic|gris|84}}
 +
{{Infobox game/row/reception|OpenCritic|6890/gris|86}}
 +
{{Infobox game/row/reception|IGDB|gris|80}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, Subscription }}
 +
{{Infobox game/row/taxonomy/microtransactions | None }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time, Relaxed }}
 +
{{Infobox game/row/taxonomy/perspectives      | Side view, Scrolling }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Platform, Puzzle }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Stylized }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 683320
 
|steam appid  = 683320
 
|steam appid side  =  
 
|steam appid side  =  
 
|gogcom id    = 2078272297
 
|gogcom id    = 2078272297
 +
|official site= https://devolverdigital.com/games/gris
 +
|hltb        = 62257
 +
|lutris      = gris
 +
|mobygames    = gris
 
|strategywiki =  
 
|strategywiki =  
|wikipedia    =  
+
|wikipedia    = Gris (video game)
 
|winehq      =  
 
|winehq      =  
 +
|license      = commercial
 +
}}
 +
 +
{{Introduction
 +
|introduction      =
 +
 +
|release history  =
 +
 +
|current state    =
 
}}
 
}}
  
Line 24: Line 54:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
 +
{{Availability/row| Publisher | https://devolverdigital.com/games/gris | Steam | | | Windows, OS X }}
 +
{{Availability/row| Gamesplanet | 4182-1 | Steam | | | Windows, OS X }}
 
{{Availability/row| GOG.com | gris | DRM-free |  |  | Windows, OS X }}
 
{{Availability/row| GOG.com | gris | DRM-free |  |  | Windows, OS X }}
 +
{{Availability/row| Humble | gris | Steam | | | Windows, OS X}}
 +
{{Availability/row| MacApp | id1465779286 | MacApp | Available, included with {{store feature|Apple Arcade}}. | | OS X }}
 +
{{Availability/row| Microsoft Store | 9nhhp2h0zp98 | Microsoft Store | Included with {{Store feature|Xbox Game Pass}}. | | Windows }}
 
{{Availability/row| Steam | 683320 | Steam |  |  | Windows, OS X }}
 
{{Availability/row| Steam | 683320 | Steam |  |  | Windows, OS X }}
 +
}}
 +
 +
==Monetization==
 +
{{Monetization
 +
|ad-supported          =
 +
|dlc                    =
 +
|expansion pack        =
 +
|freeware              =
 +
|free-to-play          =
 +
|one-time game purchase = The game requires an upfront purchase to access.
 +
|sponsored              =
 +
|subscription          = Available via an {{store feature|Apple Arcade}} subscription.
 +
}}
 +
 +
===Microtransactions===
 +
{{Microtransactions
 +
|boost              =
 +
|cosmetic            =
 +
|currency            =
 +
|finite spend        =
 +
|infinite spend      =
 +
|free-to-grind      =
 +
|loot box            =
 +
|none                =
 +
|player trading      =
 +
|time-limited        =
 +
|unlock              =
 
}}
 
}}
  
Line 31: Line 93:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{p|hkcu}}\Software\nomada studio\GRIS|{{p|userprofile}}\AppData\LocalLow\nomada studio\GRIS\{{p|uid}}\Save01\Config.gs}}
 +
{{Game data/config|Microsoft Store|}}
 
{{Game data/config|OS X|}}
 
{{Game data/config|OS X|}}
 
}}
 
}}
Line 37: Line 100:
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{p|userprofile}}\AppData\LocalLow\nomada studio\GRIS\{{p|uid}}\Save01\Persistent.gs|{{p|userprofile}}\AppData\LocalLow\nomada studio\GRIS\{{p|uid}}\Save01\Progress.gs}}
{{Game data/saves|OS X|}}
+
{{Game data/saves|Microsoft Store|{{p|userprofile}}\AppData\LocalLow\nomada studio\GRIS\Save01\}}
 +
{{Game data/saves|OS X|{{p|osxhome}}/Library/Application Support/nomada studio/GRIS/{{p|uid}}/Save01/Persistent.gs|{{p|osxhome}}/Library/Application Support/nomada studio/GRIS/{{p|uid}}/Save01/Progress.gs}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|gog galaxy           = true
+
|discord                  =
|gog galaxy notes     =  
+
|discord notes            =
|origin               =  
+
|epic games launcher      =
|origin notes         =  
+
|epic games launcher notes =
|steam cloud           = true
+
|gog galaxy               = true
|steam cloud notes     =  
+
|gog galaxy notes         =  
|uplay                =  
+
|origin                   =  
|uplay notes           =  
+
|origin notes             =  
|xbox cloud           =  
+
|steam cloud               = true
|xbox cloud notes     =  
+
|steam cloud notes         =  
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =  
 +
|xbox cloud               = false
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Image|Gris - Graphics.png|Video settings}}
 +
{{Image|Gris - Resolution.png|Resolution setting}}
 +
{{Image|Gris - Fullscreen.png|Fullscreen setting}}
 +
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 62: Line 133:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = hackable
|multimonitor notes        =  
+
|multimonitor notes        = See [https://www.wsgf.org/phpBB3/viewtopic.php?p=173916#p173916 related WSGF thread] for a manual solution or use the [https://community.pcgamingwiki.com/files/file/1759-gris-ultrawide-multimonitor-fix/ community tool].
 
|ultrawidescreen            = hackable
 
|ultrawidescreen            = hackable
|ultrawidescreen notes      = see [http://www.wsgf.org/forums/viewtopic.php?p=173916#p173916 WSGF Topic]
+
|ultrawidescreen notes      = See [https://www.wsgf.org/phpBB3/viewtopic.php?p=173916#p173916 related WSGF thread] for a manual solution or use the [https://community.pcgamingwiki.com/files/file/1759-gris-ultrawide-multimonitor-fix/ community tool].
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = n/a
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = true
|borderless windowed notes  =  
+
|borderless windowed notes  = Borderless fullscreen default.<br>To use exclusive fullscreen, use the {{code|-window-mode exclusive}} [[Glossary:Command line arguments|launch parameter.]]
|anisotropic                = unknown
+
|anisotropic                = n/a
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = hackable
|antialiasing notes        =  
+
|antialiasing notes        = See [[#SSAA|SSAA]]
|vsync                      = unknown
+
|upscaling                  = unknown
|vsync notes                =  
+
|upscaling tech            =
|60 fps                    = unknown
+
|upscaling notes            =  
 +
|vsync                      = always on
 +
|vsync notes                = Borderless fullscreen is used by default, so vertical sync is not optional.
 +
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
 +
|ray tracing                = unknown
 +
|ray tracing notes          =
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
===[[SSAA]]===
 +
{{Fixbox|description=Enable SSAA using Nvidia DSR|ref={{cn|date=November 2018}}|fix=
 +
# Configure DSR in the Nvidia Control Panel.
 +
# Use the launch option:<br><code>-window-mode exclusive -screen-width '''[desired resolution]''' -screen-height '''[desired resolution]'''</code>
 +
# Replace <code>'''[desired resolution]'''</code> with the vertical and horizontal resolution you wish to use for SSAA.
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Image|Gris - Remapping.png|In-game key map settings.}}
|key remap                = unknown
+
{{Image|Gris - Xbox One controller.png|In-game Xbox layout.}}
|key remap notes          =  
+
{{Image|Gris - Dualshock 4.png|In-game DualShock layout.}}
|acceleration option      = unknown
+
{{Input
 +
|key remap                = true
 +
|key remap notes          = Controls for special abilities only appear in the settings once the player can use them. One key per action.
 +
|acceleration option      = n/a
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = n/a
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = false
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
|controller support notes  =  
+
|controller support notes  = See [[#Controller_ignored|controller ignored.]]
 
|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
 
|controller remap          = false
 
|controller remap          = false
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = n/a
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = n/a
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
 
|xbox prompts              = true
 
|xbox prompts              = true
Line 122: Line 207:
 
|impulse triggers          = unknown
 
|impulse triggers          = unknown
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|dualshock 4              = true
 
|dualshock 4 notes        =  
 
|dualshock 4 notes        =  
|dualshock prompts        = unknown
+
|dualshock prompts        = true
 
|dualshock prompts notes  =  
 
|dualshock prompts notes  =  
|light bar support        = unknown
+
|light bar support        = true
|light bar support notes  =  
+
|light bar support notes  = Colors change depending on game progress.
|dualshock 4 modes        = unknown
+
|dualshock 4 modes        = Wired, Wireless adapter
|dualshock 4 modes notes  =  
+
|dualshock 4 modes notes  = V1 and V2 tested. Bluetooth non-functional.
|tracked motion controllers= false
+
|tracked motion controllers = false
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
 
|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
Line 138: Line 223:
 
|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = true
|simultaneous input notes  =  
+
|simultaneous input notes  = Controller button prompts will always appear if a controller is connected.
 
|steam input api          = unknown
 
|steam input api          = unknown
 
|steam input api notes    =  
 
|steam input api notes    =  
Line 156: Line 241:
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
|separate volume          = unknown
+
|separate volume          = false
|separate volume notes    =  
+
|separate volume notes    = Master only.
|surround sound          = unknown
+
|surround sound          = true
|surround sound notes    =  
+
|surround sound notes    = 7.1, although most of the game audio is outputted solely from the left and right front speakers.
 
|subtitles                = n/a
 
|subtitles                = n/a
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = false
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 175: Line 262:
 
{{L10n/switch
 
{{L10n/switch
 
|language  = English
 
|language  = English
|interface = yes
+
|interface = true
 
|audio    = n/a
 
|audio    = n/a
 
|subtitles = n/a
 
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Simplified Chinese
 
|language  = Simplified Chinese
|interface = yes
+
|interface = true
 
|audio    = n/a
 
|audio    = n/a
 
|subtitles = n/a
 
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Traditional Chinese
 
|language  = Traditional Chinese
|interface = yes
+
|interface = true
 
|audio    = n/a
 
|audio    = n/a
 
|subtitles = n/a
 
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = French
 
|language  = French
|interface = yes
+
|interface = true
 
|audio    = n/a
 
|audio    = n/a
 
|subtitles = n/a
 
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = German
 
|language  = German
|interface = yes
+
|interface = true
 
|audio    = n/a
 
|audio    = n/a
 
|subtitles = n/a
 
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Japanese
 
|language  = Japanese
|interface = yes
+
|interface = true
 
|audio    = n/a
 
|audio    = n/a
 
|subtitles = n/a
 
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Korean
 
|language  = Korean
|interface = yes
+
|interface = true
 
|audio    = n/a
 
|audio    = n/a
 
|subtitles = n/a
 
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Polish
 
|language  = Polish
|interface = yes
+
|interface = true
 
|audio    = n/a
 
|audio    = n/a
 
|subtitles = n/a
 
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Portuguese
 
|language  = Portuguese
|interface = yes
+
|interface = true
 
|audio    = n/a
 
|audio    = n/a
 
|subtitles = n/a
 
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Russian
 
|language  = Russian
|interface = yes
+
|interface = true
 
|audio    = n/a
 
|audio    = n/a
 
|subtitles = n/a
 
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Spanish
 
|language  = Spanish
|interface = yes
+
|interface = true
 
|audio    = n/a
 
|audio    = n/a
 
|subtitles = n/a
 
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 +
}}
 +
 +
==VR support==
 +
{{VR support
 +
|gg3d name                  =
 +
|native 3d gg3d award        =
 +
|nvidia 3d vision gg3d award =
 +
|tridef 3d gg3d award        =
 +
|iz3d gg3d award            =
 +
|native 3d                  =
 +
|native 3d notes            =
 +
|nvidia 3d vision            =
 +
|nvidia 3d vision notes      =
 +
|tridef 3d                  =
 +
|tridef 3d notes            =
 +
|iz3d                        =
 +
|iz3d notes                  =
 +
|vorpx                      = true
 +
|vorpx modes                = G3D
 +
|vorpx notes                = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list].
 +
|htc vive                    =
 +
|htc vive notes              =
 +
|oculus rift                =
 +
|oculus rift notes          =
 +
|osvr                        =
 +
|osvr notes                  =
 +
|windows mixed reality      =
 +
|windows mixed reality notes =
 +
|keyboard-mouse              =
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      =
 +
|3rd space gaming vest notes =
 +
|novint falcon              =
 +
|novint falcon notes        =
 +
|trackir                    =
 +
|trackir notes              =
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 +
|play area seated            =
 +
|play area seated notes      =
 +
|play area standing          =
 +
|play area standing notes    =
 +
|play area room-scale        =
 +
|play area room-scale notes  =
 +
}}
 +
 +
==Issues unresolved==
 +
===Controller ignored===
 +
{{--}} Game doesn't react to controller.
 +
{{ii}} Some users had success with setting Steam input per game to forced on<ref>{{Refurl|url=https://steamcommunity.com/app/683320/discussions/0/3561682879997682092/#c3561682879999788495|title=Controller issue - Steam Discussions|date=May 2023}}</ref> - Right click on the game in your Steam library, choose properties and in the general tab, set Steam input per game to forced on.
 +
{{ii}} The game also has problems if you have multiple controllers attached. This includes virtual controller software like vJoy. If you have vJoy installed, go to windows device manager > Human Interface Devices and disable vJoy there, then reboot. Now, with only your main controller attached, the game should recognize it.
 +
 +
==Issues fixed==
 +
===Stuttery camera panning===
 +
{{ii}} Camera panning can stutter, especially with multimonitor setups with mismatched refresh rates.<ref>{{Refurl|url=https://steamcommunity.com/app/683320/discussions/0/3561682880009114540/|title=Is parallax a bit stuttery for you? :: GRIS General Discussion|date=2020-10-26}}</ref>
 +
{{Fixbox|description=Use exclusive fullscreen mode|ref=|fix=
 +
# Use {{code|-window-mode exclusive}} [[Glossary:Command line arguments|launch parameter.]]
 
}}
 
}}
  
Line 277: Line 410:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 11
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 297: Line 430:
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = unknown
+
|windows 32-bit exe    = false
|64-bit executable notes=  
+
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 +
|windows exe notes     =
 +
|mac os x powerpc app  = unknown
 +
|macos intel 32-bit app = false
 +
|macos intel 64-bit app = true
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux powerpc app      =
 +
|linux 32-bit executable=
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =
 +
}}
 +
 
 +
===Middleware===
 +
{{Middleware
 +
|physics          =
 +
|physics notes    =
 +
|audio            = Wwise
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            = Rewired
 +
|input notes      =
 +
|cutscenes        =
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=
 +
|anticheat        =
 +
|anticheat notes =  
 
}}
 
}}
  
Line 310: Line 473:
 
|minRAM  = 4 GB
 
|minRAM  = 4 GB
 
|minHD    = 4 GB
 
|minHD    = 4 GB
|minGPU  = Nvidia Geforce GT 430
+
|minGPU  = Nvidia GeForce GT 430
 
|minGPU2  = AMD Radeon HD 5570
 
|minGPU2  = AMD Radeon HD 5570
 
|minVRAM  = 1 GB
 
|minVRAM  = 1 GB
Line 324: Line 487:
 
|OSfamily = OS X
 
|OSfamily = OS X
  
|minOS    = 10.11 El Capitan
+
|minOS    = 10.11
 
|minCPU  = Intel Core i5-4570 3.2 GHz
 
|minCPU  = Intel Core i5-4570 3.2 GHz
 
|minRAM  = 8 GB
 
|minRAM  = 8 GB
Line 338: Line 501:
  
 
{{References}}
 
{{References}}
 +
{{GOG.com Enhancement Project}}

Latest revision as of 07:45, 21 January 2024

Gris
Gris cover
Developers
Nomada Studio
Publishers
Devolver Digital
Engines
Unity 2017[Note 1]
Release dates
Windows December 13, 2018
macOS (OS X) December 13, 2018
Reception
Metacritic 84
OpenCritic 86
IGDB 80
Taxonomy
Monetization One-time game purchase, Subscription
Microtransactions None
Modes Singleplayer
Pacing Real-time, Relaxed
Perspectives Side view, Scrolling
Controls Direct control
Genres Platform, Puzzle
Art styles Stylized
Gris on HowLongToBeat
Gris on IGDB
Gris on MobyGames
Gris on Wikipedia

Gris is a singleplayer side view and scrolling platform and puzzle game.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Publisher website
Icon overlay.png
Windows
macOS (OS X)
Gamesplanet logo.svg
Icon overlay.png
Windows
macOS (OS X)
GOG.com
DRM-free
Windows
macOS (OS X)
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Mac App Store
Icon overlay.png
Available, included with Apple Arcade.
macOS (OS X)
Microsoft Store
Microsoft Store
Included with Xbox Game Pass for PC.
Windows
Steam
Icon overlay.png
Windows
macOS (OS X)

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.
Subscription Available via an Apple Arcade subscription.

Microtransactions

No microtransactions information; you can edit this page to add it.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\nomada studio\GRIS
%USERPROFILE%\AppData\LocalLow\nomada studio\GRIS\<user-id>\Save01\Config.gs
Microsoft Store
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/683320/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\nomada studio\GRIS\<user-id>\Save01\Persistent.gs
%USERPROFILE%\AppData\LocalLow\nomada studio\GRIS\<user-id>\Save01\Progress.gs
Microsoft Store %USERPROFILE%\AppData\LocalLow\nomada studio\GRIS\Save01\
macOS (OS X) $HOME/Library/Application Support/nomada studio/GRIS/<user-id>/Save01/Persistent.gs
$HOME/Library/Application Support/nomada studio/GRIS/<user-id>/Save01/Progress.gs
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/683320/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud
Xbox Cloud

Video

Video settings
Video settings
Resolution setting
Resolution setting
Fullscreen setting
Fullscreen setting

Graphics feature State Notes
Widescreen resolution
Multi-monitor
See related WSGF thread for a manual solution or use the community tool.
Ultra-widescreen
See related WSGF thread for a manual solution or use the community tool.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Borderless fullscreen default.
To use exclusive fullscreen, use the -window-mode exclusive launch parameter.
Anisotropic filtering (AF)
Anti-aliasing (AA)
See SSAA
Vertical sync (Vsync)
Borderless fullscreen is used by default, so vertical sync is not optional.
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

SSAA

Enable SSAA using Nvidia DSR[citation needed]
  1. Configure DSR in the Nvidia Control Panel.
  2. Use the launch option:
    -window-mode exclusive -screen-width [desired resolution] -screen-height [desired resolution]
  3. Replace [desired resolution] with the vertical and horizontal resolution you wish to use for SSAA.

Input

In-game key map settings.
In-game key map settings.
In-game Xbox layout.
In-game Xbox layout.
In-game DualShock layout.
In-game DualShock layout.

Keyboard and mouse State Notes
Remapping
Controls for special abilities only appear in the settings once the player can use them. One key per action.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
See controller ignored.
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
PlayStation button prompts
Light bar support
Colors change depending on game progress.
Adaptive trigger support
DualSense haptic feedback support
Connection modes Wired, Wireless (DualShock 4 USB Wireless Adapter)
V1 and V2 tested. Bluetooth non-functional.
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Controller button prompts will always appear if a controller is connected.

Audio

Audio feature State Notes
Separate volume controls
Master only.
Surround sound
7.1, although most of the game audio is outputted solely from the left and right front speakers.
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Japanese
Korean
Polish
Portuguese
Russian
Spanish

VR support

3D modes State Notes
vorpX
G3D
Officially supported game, see official vorpx game list.

Issues unresolved

Controller ignored

Game doesn't react to controller.
Some users had success with setting Steam input per game to forced on[2] - Right click on the game in your Steam library, choose properties and in the general tab, set Steam input per game to forced on.
The game also has problems if you have multiple controllers attached. This includes virtual controller software like vJoy. If you have vJoy installed, go to windows device manager > Human Interface Devices and disable vJoy there, then reboot. Now, with only your main controller attached, the game should recognize it.

Issues fixed

Stuttery camera panning

Camera panning can stutter, especially with multimonitor setups with mismatched refresh rates.[3]
Use exclusive fullscreen mode
  1. Use -window-mode exclusive launch parameter.

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

Middleware

Middleware Notes
Audio Wwise
Input Rewired

System requirements

Windows
Minimum
Operating system (OS) 7
Processor (CPU) Intel Core 2 Duo E6750 2.66 GHz
AMD Athlon 64 X2 Dual Core 5000+ 2.6 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce GT 430
AMD Radeon HD 5570
1 GB of VRAM
A 64-bit operating system is required.
macOS (OS X)
Minimum
Operating system (OS) 10.11
Processor (CPU) Intel Core i5-4570 3.2 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce GT 755M
A 64-bit operating system is required.


Notes

  1. Unity engine build: 2017.4.10f1[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Baronsmoki on 2020-04-03
  2. Controller issue - Steam Discussions - last accessed on May 2023
  3. Is parallax a bit stuttery for you? :: GRIS General Discussion - last accessed on 2020-10-26