Difference between revisions of "Counter-Strike: Source"
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|developers = | |developers = | ||
{{Infobox game/row/developer|Valve Corporation}} | {{Infobox game/row/developer|Valve Corporation}} | ||
+ | {{Infobox game/row/developer|Turtle Rock Studios|ref=<ref>{{Refurl|url=http://www.mobygames.com/game/windows/counter-strike-source/credits|title=Counter-Strike: Source (2004) Windows credits - MobyGames|date=2018-07-26}}</ref>}} | ||
{{Infobox game/row/developer|Hidden Path Entertainment}} | {{Infobox game/row/developer|Hidden Path Entertainment}} | ||
|publishers = | |publishers = | ||
+ | {{Infobox game/row/publisher|Valve Corporation}} | ||
+ | {{Infobox game/row/publisher|Buka Entertainment|Russia|ref=<ref>{{Refurl|url=https://www.mobygames.com/game/15518/counter-strike-source/cover/group-69525/cover-187104/|title=|date=2023-03-22}}</ref>}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Source}} | + | {{Infobox game/row/engine|Source|Original|name=Source 2004}} |
+ | {{Infobox game/row/engine|Source|Current|name=Source 2013 Multiplayer}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows| | + | {{Infobox game/row/date|Windows|October 7, 2004|ref=<ref>{{Refurl|url=https://store.steampowered.com/oldnews/327|title=News - Half-Life 2 Steam Offers Ready Now|date=2023-07-02}}</ref>}} |
{{Infobox game/row/date|OS X|June 23, 2010}} | {{Infobox game/row/date|OS X|June 23, 2010}} | ||
{{Infobox game/row/date|Linux|February 5, 2012}} | {{Infobox game/row/date|Linux|February 5, 2012}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|counter-strike-source|88}} | ||
+ | {{Infobox game/row/reception|IGDB|counter-strike-source|rating}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Multiplayer}} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time}} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person}} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control}} | ||
+ | {{Infobox game/row/taxonomy/genres | Shooter}} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic}} | ||
+ | {{Infobox game/row/taxonomy/themes | Contemporary}} | ||
+ | {{Infobox game/row/taxonomy/series | Counter-Strike}} | ||
|steam appid = 240 | |steam appid = 240 | ||
− | |gogcom | + | |gogcom id = |
|strategywiki = Counter-Strike: Source | |strategywiki = Counter-Strike: Source | ||
+ | |hltb = 1958 | ||
+ | |lutris = counter-strike-source | ||
+ | |mobygames = 15518 | ||
|wikipedia = Counter-Strike: Source | |wikipedia = Counter-Strike: Source | ||
|winehq = 871 | |winehq = 871 | ||
+ | |license = commercial | ||
}} | }} | ||
− | |||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
− | |||
{{mm}} [https://github.com/ValveSoftware/Source-1-Games/issues GitHub Issue Tracker for Counter-Strike: Source] and other Source-based games | {{mm}} [https://github.com/ValveSoftware/Source-1-Games/issues GitHub Issue Tracker for Counter-Strike: Source] and other Source-based games | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/240/discussions/ Steam Community Discussions] |
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | Steam | | + | {{Availability/row| Retail | | Steam, disc | {{removed DRM|SecuROM|5}}. Removed in a December 2004 update.<br>Initially included with all purchases of [[Half-Life 2]].<br>These copies can bypass Steam if you launch <code>hl2.msi</code> directly.<br>Later got a standalone release on 4 CDs/1 DVD. | | Windows }} |
− | + | {{Availability/row| Steam | 240 | Steam | Initially could not be purchased separately and was instead included with all purchases of [[Half-Life 2]]. Received a standalone digital release later.<br>{{Note|While the game can be launched using the <code>-game cstrike</code> command-line argument, no local game can actually be created.<ref>{{Refurl|url=https://community.pcgamingwiki.com/topic/4724-cs-source-is-not-drm-free-when-launched-through-exe/|title=PCGamingWiki Community - CS: Source is not DRM Free (when launched through .exe)|date=2020-07-05}}</ref>}} | | Windows, OS X, Linux }} | |
− | {{Availability/row| Steam | 240 | Steam | | ||
}} | }} | ||
{{ii}} All versions require {{DRM|Steam}}. | {{ii}} All versions require {{DRM|Steam}}. | ||
Line 37: | Line 63: | ||
==Essential improvements== | ==Essential improvements== | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Use the <code>-novid</code> [[Glossary:Command line arguments|command line argument]].}} |
− | + | ||
− | }} | + | ===Enable dynamic C4 lights=== |
+ | {{Fixbox|description=Use the console command <code>cl_c4dynamiclight 1</code>}} | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|game}}\cstrike\cfg}} |
− | {{Game data/ | + | {{Game data/config|OS X|{{p|game}}\cstrike\cfg}} |
− | {{Game data/ | + | {{Game data/config|Linux|{{p|game}}/cstrike/cfg/}} |
}} | }} | ||
{{XDG|unknown}} | {{XDG|unknown}} | ||
Line 52: | Line 79: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = true | ||
+ | |steam cloud notes = Syncs settings. | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Counter Strike Source General Video.png|In-game general video settings.}} | {{Image|Counter Strike Source General Video.png|In-game general video settings.}} | ||
{{Image|Counter Strike Source Advanced Video.png|In-game advanced video settings.}} | {{Image|Counter Strike Source Advanced Video.png|In-game advanced video settings.}} | ||
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/counter-strike-source |
|widescreen wsgf award = gold | |widescreen wsgf award = gold | ||
|multimonitor wsgf award = silver | |multimonitor wsgf award = silver | ||
Line 74: | Line 109: | ||
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = true | |ultrawidescreen = true | ||
− | |ultrawidescreen notes = Has native 21:9 support.<ref> | + | |ultrawidescreen notes = Has native 21:9 support.<ref>{{Refurl|url=https://steamcommunity.com/groups/ultrawidemasterrace/curation/app/240/|title=Steam Community :: Group :: /r/ultrawidemasterrace Group|date=17 May 2023}}</ref> |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = Interface scales poorly. | |4k ultra hd notes = Interface scales poorly. | ||
Line 87: | Line 122: | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
− | |vsync notes = | + | |vsync notes = Double buffered <ref>{{Refurl|url=https://www.youtube.com/watch?v=qShOm6pwUbA|title=Black mesa vsync is double buffered|date=2024}}</ref> |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = 300 FPS cap by default. With console, can change <code>fps_max</code> up to <code>1000</code>; use <code>0</code> for uncapped framerate. |
|hdr = false | |hdr = false | ||
|hdr notes = Rendered image uses {{term|SDR}} color space. In-game {{term|HDR}} option refers only to {{term|HDR Rendering}}. | |hdr notes = Rendered image uses {{term|SDR}} color space. In-game {{term|HDR}} option refers only to {{term|HDR Rendering}}. | ||
Line 100: | Line 138: | ||
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
− | {{Fixbox| | + | {{Fixbox|description=default_fov #|ref={{cn|date=October 2016}}|fix= |
− | |||
{{ii}} Unless a server has cheats enabled the game will be forced to the default FOV. | {{ii}} Unless a server has cheats enabled the game will be forced to the default FOV. | ||
Line 112: | Line 149: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|Counter Strike Source Remapping.png|In-game key map settings.}} | {{Image|Counter Strike Source Remapping.png|In-game key map settings.}} | ||
{{Image|Counter Strike Source Mouse Gamepad.png|In-game mouse/gamepad settings.}} | {{Image|Counter Strike Source Mouse Gamepad.png|In-game mouse/gamepad settings.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
Line 126: | Line 163: | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
Line 136: | Line 175: | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = hackable |
− | | | + | |xinput controllers notes = <ref>{{Refurl|url=https://gamebanana.com/scripts/4782|title=Xbox 360 Controller for CS:S|date=25 September 2022}}</ref> |
− | |button prompts | + | |xbox prompts = unknown |
− | |button prompts notes | + | |xbox prompts notes = |
− | |controller hotplug = | + | |impulse triggers = unknown |
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = false | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = true |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Counter Strike Source Audio.png|In-game audio settings.}} | {{Image|Counter Strike Source Audio.png|In-game audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Over-all game volume and separate music slider. | |separate volume notes = Over-all game volume and separate music slider. | ||
Line 162: | Line 229: | ||
|mute on focus lost notes = "Silence the audio while the game window is in the background" check box. | |mute on focus lost notes = "Silence the audio while the game window is in the background" check box. | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 170: | Line 239: | ||
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Simplified Chinese | |language = Simplified Chinese | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Traditional Chinese | |language = Traditional Chinese | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = French | |language = French | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = German | |language = German | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Italian | |language = Italian | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Japanese | |language = Japanese | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Korean | |language = Korean | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Polish |
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Russian | |language = Russian | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = false |
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Serbian | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = Fan translation, [https://srbifikatori.rs/igre/counter-strike_source download]. | ||
+ | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Thai | |language = Thai | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Turkish | |language = Turkish | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
Line 280: | Line 353: | ||
{{Image|Counter Strike Source Advanced Multiplayer.png|In-game advanced multiplayer settings.}} | {{Image|Counter Strike Source Advanced Multiplayer.png|In-game advanced multiplayer settings.}} | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = hackable |
− | |local play players = | + | |local play players = 8 |
|local play modes = | |local play modes = | ||
− | |local play notes = | + | |local play notes = Use [https://github.com/SplitScreen-Me/splitscreenme-nucleus/releases Nucleus Co-op]. |
|lan play = true | |lan play = true | ||
|lan play players = 128 | |lan play players = 128 | ||
Line 312: | Line 385: | ||
|tcp = 27014-27050 | |tcp = 27014-27050 | ||
|udp = 1200, 3478, 4379-4380, 27000-27030 | |udp = 1200, 3478, 4379-4380, 27000-27030 | ||
− | |upnp = | + | |upnp = unknown |
}} | }} | ||
Line 336: | Line 409: | ||
|osvr = | |osvr = | ||
|osvr notes = | |osvr notes = | ||
− | |||
− | |||
|keyboard-mouse = | |keyboard-mouse = | ||
|keyboard-mouse notes = | |keyboard-mouse notes = | ||
|3rd space gaming vest = | |3rd space gaming vest = | ||
|3rd space gaming vest notes = | |3rd space gaming vest notes = | ||
− | |novint falcon = | + | |novint falcon = true |
|novint falcon notes = | |novint falcon notes = | ||
|trackir = | |trackir = | ||
|trackir notes = | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
|play area seated = | |play area seated = | ||
|play area seated notes = | |play area seated notes = | ||
Line 361: | Line 434: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 373: | Line 446: | ||
|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
|shader model versions = 2, 3 | |shader model versions = 2, 3 | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = unknown | ||
+ | |macos intel 32-bit app = true | ||
+ | |macos intel 64-bit app = false | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= true | ||
+ | |linux 64-bit executable= false | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 388: | Line 472: | ||
|physics notes = Heavily modified variant. | |physics notes = Heavily modified variant. | ||
|audio = Miles Sound System | |audio = Miles Sound System | ||
− | |audio notes = | + | |audio notes = 9.3a |
|interface = | |interface = | ||
|interface notes = | |interface notes = | ||
− | |input = | + | |input = SDL |
|input notes = | |input notes = | ||
|cutscenes = Bink Video | |cutscenes = Bink Video | ||
− | |cutscenes notes = | + | |cutscenes notes = 1.99r |
|multiplayer = Steamworks | |multiplayer = Steamworks | ||
|multiplayer notes= | |multiplayer notes= | ||
Line 402: | Line 486: | ||
{{ii}} Games running on the Source engine can utilize [https://developer.valvesoftware.com/wiki/Console_Command_List Source Engine Console Commands] for various tasks. | {{ii}} Games running on the Source engine can utilize [https://developer.valvesoftware.com/wiki/Console_Command_List Source Engine Console Commands] for various tasks. | ||
− | {{Fixbox| | + | {{Fixbox|description=Enabling the console in Source games|ref={{cn|date=July 2016}}|fix= |
− | |||
# Launch the game | # Launch the game | ||
# From the main menu select <code>Options</code> | # From the main menu select <code>Options</code> | ||
Line 430: | Line 513: | ||
| <code>-console</code> || Starts the game with the developer console enabled. | | <code>-console</code> || Starts the game with the developer console enabled. | ||
|- | |- | ||
− | | <code>-dxlevel ''xx''</code> || Forces the game to launch in a specific DirectX version, where <code>''xx''</code> is: 80 (DirectX 8 (buggy, use 81 instead for high performance)), 81 (DirectX 8.1), 90 (DX9 with Shader Model 2) | + | | <code>-dxlevel ''xx''</code> || Forces the game to launch in a specific DirectX version, where <code>''xx''</code> is: 80 (DirectX 8 (buggy, use 81 instead for high performance)), 81 (DirectX 8.1), 90 (DX9 with Shader Model 2) and 95 (DX9 with Shader Model 3)). Remove this argument after starting CS:S once or it will keep reseting your graphical settings. The overridden DirectX version will still be saved (mat_dxlevel). |
|- | |- | ||
| <code>-h ''#''</code> or <code>-height ''#''</code> || Forces the engine to start with resolution set to <code>#</code>. | | <code>-h ''#''</code> or <code>-height ''#''</code> || Forces the engine to start with resolution set to <code>#</code>. | ||
Line 441: | Line 524: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 7, 8.1, 10 32/64-bit |
|minCPU = 1.7 GHz | |minCPU = 1.7 GHz | ||
|minRAM = 512 MB | |minRAM = 512 MB | ||
Line 452: | Line 535: | ||
|recGPU = | |recGPU = | ||
|recDX = 9 | |recDX = 9 | ||
+ | |notes = {{ii}} Windows 98SE, ME, 2000, XP, and Vista were previously supported, but as future updates for this game and Steam occurred; the support was dropped, even with retail copies. | ||
}} | }} | ||
Line 460: | Line 544: | ||
|minRAM = 1 GB | |minRAM = 1 GB | ||
|minGPU = Nvidia GeForce 8 | |minGPU = Nvidia GeForce 8 | ||
− | |minGPU2 = ATI X1600 | + | |minGPU2 = ATI Radeon X1600 |
|minGPU3 = Intel HD 3000 | |minGPU3 = Intel HD 3000 | ||
Latest revision as of 13:44, 20 January 2024
Developers | |
---|---|
Valve Corporation | |
Turtle Rock Studios[1] | |
Hidden Path Entertainment | |
Publishers | |
Valve Corporation | |
Russia | Buka Entertainment[2] |
Engines | |
Original | Source 2004 |
Current | Source 2013 Multiplayer |
Release dates | |
Windows | October 7, 2004[3] |
macOS (OS X) | June 23, 2010 |
Linux | February 5, 2012 |
Reception | |
Metacritic | 88 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Shooter |
Art styles | Realistic |
Themes | Contemporary |
Series | Counter-Strike |
Counter-Strike | |
---|---|
Counter-Strike | 2000 |
Counter-Strike: Condition Zero | 2004 |
Counter-Strike: Source | 2004 |
Counter-Strike NEO -White Memories- | 2005 |
Counter-Strike Online (series) | |
Counter-Strike: Global Offensive | 2012 |
Counter-Strike 2 | 2023 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Counter-Strike: Source is a multiplayer first-person shooter game in the Counter-Strike series.
General information
- GitHub Issue Tracker for Counter-Strike: Source and other Source-based games
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 5 DRM. Removed in a December 2004 update. Initially included with all purchases of Half-Life 2. These copies can bypass Steam if you launch hl2.msi directly.Later got a standalone release on 4 CDs/1 DVD. |
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Steam | Initially could not be purchased separately and was instead included with all purchases of Half-Life 2. Received a standalone digital release later. [Note 1] |
Essential improvements
Skip intro videos
Use the -novid command line argument.
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Enable dynamic C4 lights
Use the console command cl_c4dynamiclight 1
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Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\cstrike\cfg[Note 2] |
macOS (OS X) | <path-to-game>\cstrike\cfg |
Linux | <path-to-game>/cstrike/cfg/ |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Syncs settings. |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Has native 21:9 support.[5] | ||
4K Ultra HD | Interface scales poorly. | ||
Field of view (FOV) | Default FOV is 90. See Field of view (FOV) for information on changing it. | ||
Windowed | |||
Borderless fullscreen windowed | Use the -window -noborder command line arguments |
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Anisotropic filtering (AF) | Up to 16 samples. | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | Double buffered [6] | ||
60 FPS and 120+ FPS | 300 FPS cap by default. With console, can change fps_max up to 1000 ; use 0 for uncapped framerate. |
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High dynamic range display (HDR) | Rendered image uses SDR color space. In-game HDR option refers only to HDR Rendering. |
Field of view (FOV)
default_fov #[citation needed] |
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Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
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XInput-compatible controllers | [7] | |
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Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
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Generic/other controllers |
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Additional information | ||
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Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Over-all game volume and separate music slider. | |
Surround sound | 7.1, 5.1 surround sound, 4 speaker surround. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | "Silence the audio while the game window is in the background" check box. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Russian | ||||
Serbian | Fan translation, download. | |||
Spanish | ||||
Thai | ||||
Turkish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 8 | Use Nucleus Co-op. | ||
LAN play | 128 | |||
Online play | 128 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Use connect [IP address here] in the console. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 27014-27050 |
UDP | 1200, 3478, 4379-4380, 27000-27030 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Nvidia 3D Vision |
Devices | |||
---|---|---|---|
Novint Falcon |
Issues fixed
Purple and black broken textures
- Fixes to this issue can be found on our Source engine page.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL | 2.1 | OS X and Linux only. |
Shader Model support | 2, 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. | ||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | Heavily modified variant. |
Audio | Miles Sound System | 9.3a |
Input | SDL | |
Cutscenes | Bink Video | 1.99r |
Multiplayer | Steamworks |
Console commands
- Games running on the Source engine can utilize Source Engine Console Commands for various tasks.
Enabling the console in Source games[citation needed] |
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Notes
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Command line arguments
- View this Steam Support Article regarding launch options as well as the relevant Valve Developer wiki page for further information and a list of useful Source engine launch options.
- Some useful commands can be found in the table below.
Command Output -autoconfig
Restores video and performance settings to default for the current hardware detected. Ignores settings inside any .cfg files until this parameter is removed. -console
Starts the game with the developer console enabled. -dxlevel xx
Forces the game to launch in a specific DirectX version, where xx
is: 80 (DirectX 8 (buggy, use 81 instead for high performance)), 81 (DirectX 8.1), 90 (DX9 with Shader Model 2) and 95 (DX9 with Shader Model 3)). Remove this argument after starting CS:S once or it will keep reseting your graphical settings. The overridden DirectX version will still be saved (mat_dxlevel).-h #
or-height #
Forces the engine to start with resolution set to #
.-w #
or-width #
Forces the engine to start with resolution set to #
.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8.1, 10 32/64-bit | |
Processor (CPU) | 1.7 GHz | 3.0 GHz Pentium 4 |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | DirectX 8.1 compatible | DirectX 9 compatible |
- Windows 98SE, ME, 2000, XP, and Vista were previously supported, but as future updates for this game and Steam occurred; the support was dropped, even with retail copies.
macOS (OS X) | ||
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Minimum | ||
Operating system (OS) | Leopard 10.5.8, Snow Leopard 10.6.3 | |
Processor (CPU) | ||
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | ||
Video card (GPU) | Nvidia GeForce 8 ATI Radeon X1600 Intel HD 3000 |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 LTS | |
Processor (CPU) | 1.7 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) |
Notes
- ↑ While the game can be launched using the
-game cstrike
command-line argument, no local game can actually be created.[4] - ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Counter-Strike: Source (2004) Windows credits - MobyGames - last accessed on 2018-07-26
- ↑ [1] - last accessed on 2023-03-22
- ↑ News - Half-Life 2 Steam Offers Ready Now - last accessed on 2023-07-02
- ↑ PCGamingWiki Community - CS: Source is not DRM Free (when launched through .exe) - last accessed on 2020-07-05
- ↑ Steam Community :: Group :: /r/ultrawidemasterrace Group - last accessed on 17 May 2023
- ↑ Black mesa vsync is double buffered - last accessed on 2024
- ↑ Xbox 360 Controller for CS:S - last accessed on 25 September 2022