Difference between revisions of "Atomic Heart"
From PCGamingWiki, the wiki about fixing PC games
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Revision as of 04:43, 23 December 2022
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
Mundfish | |
Publishers | |
Focus Entertainment | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | February 20, 2023 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | FPS |
Art styles | Realistic |
Themes | Eastern Europe |
Atomic Heart is a singleplayer first-person FPS game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | ||||
Microsoft Store (unavailable) | Included with Xbox Game Pass for PC. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/668580/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/668580/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | DLSS 2.0 |
||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Polish | ||||
Korean |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10, 11 (20H1 version or newer) | 10, 11 (20H1 version or newer) |
Processor (CPU) | Intel Core i5-4460 @3.1 GHz AMD Ryzen 5 1600@3 GHz |
Intel Core i7-7700 @3.6 GHz AMD Ryzen 7 2700X @3.8 GHz |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 90 GB | 90 GB |
Video card (GPU) | Nvidia GeForce GTX 960 AMD Radeon R9 380 4 GB of VRAM | NVIDIA GeForce GTX 1080 AMD RX Vega 64 8 GB of VRAM |
- AVX, AVX2 and SSE 4.2 support required
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/668580/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (668580) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.